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@@ -0,0 +1,70 @@
+<!--
+Copyright (c) 2019 The Khronos Group Inc.
+Use of this source code is governed by an MIT-style license that can be
+found in the LICENSE.txt file.
+-->
+<!DOCTYPE html>
+<html>
+<head>
+<meta charset="utf-8">
+<link rel="stylesheet" href="../../../resources/js-test-style.css" />
+<link rel="stylesheet" href="../../../resources/glsl-feature-tests.css" />
+<script src="../../../js/js-test-pre.js"></script>
+<script src="../../../js/webgl-test-utils.js"></script>
+<script src="../../../js/glsl-conformance-test.js"></script>
+<title></title>
+</head>
+<body>
+<div id="description"></div>
+<div id="console"></div>
+<script id="fragmentShader" type="text/something-not-javascript">
+precision mediump float;
+struct S { $(type) t; };
+void main() {
+ S a;
+ a.t = $(initializer);
+ S b = $(operator)a; // Unary operators not allowed
+ gl_FragColor = $(fragColor);
+}
+</script>
+<script>
+"use strict";
+description("This test verifies that unary operators +, ++, -, --, !, and ~ do not work on structures. Per the spec, field selectors, equality and assignment are the only operators allowed on structures.");
+var tests = [];
+var wtu = WebGLTestUtils;
+var operators = ['+', '++', '-', '--', '!', '~']
+var typeInfos = [
+ { type: 'float', initializer: '1.0', fragColor: 'vec4(0.0, b.t, 0.0, 1.0)' },
+ { type: 'vec2', initializer: 'vec2(0.0, 1.0)', fragColor: 'vec4(b.t, 0.0, 1.0)' },
+ { type: 'vec3', initializer: 'vec3(0.0, 1.0, 0.0)', fragColor: 'vec4(b.t, 1.0)' },
+ { type: 'vec4', initializer: 'vec4(0.0, 1.0, 0.0, 1.0)', fragColor: 'b.t' },
+ { type: 'int', initializer: '1', fragColor: 'vec4(0.0, b.t, 0.0, 1.0)' },
+ { type: 'ivec2', initializer: 'ivec2(0, 1)', fragColor: 'vec4(b.t, 0.0, 1.0)' },
+ { type: 'ivec3', initializer: 'ivec3(0, 1, 0)', fragColor: 'vec4(b.t, 1.0)' },
+ { type: 'ivec4', initializer: 'ivec4(0, 1, 0, 1)', fragColor: 'vec4(b.t)' },
+ { type: 'bool', initializer: 'true', fragColor: 'vec4(0.0, b.t, 0.0, 1.0)' },
+ { type: 'bvec2', initializer: 'bvec2(false, true)', fragColor: 'vec4(b.t, 0.0, 1.0)' },
+ { type: 'bvec3', initializer: 'bvec3(false, true, false)', fragColor: 'vec4(b.t, 1.0)' },
+ { type: 'bvec4', initializer: 'bvec4(false,true,false,true)',fragColor: 'vec4(b.t)' },
+];
+operators.forEach(function (operator) {
+ typeInfos.forEach(function (typeInfo) {
+ var replaceParams = {
+ initializer: typeInfo.initializer,
+ type: typeInfo.type,
+ fragColor: typeInfo.fragColor,
+ operator: operator,
+ };
+ tests.push({
+ fShaderSource: wtu.replaceParams(wtu.getScript('fragmentShader'), replaceParams),
+ passMsg: 'Unary operator ' + operator + ' cannot be used on a struct with a ' + typeInfo.type,
+ fShaderSuccess: false,
+ linkSuccess: false
+ });
+ });
+});
+GLSLConformanceTester.runTests(tests);
+var successfullyParsed = true;
+</script>
+</body>
+</html>