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+<!DOCTYPE html>
+<html>
+<head>
+<meta charset="utf-8">
+<!--
+Copyright (c) 2019 The Khronos Group Inc.
+Use of this source code is governed by an MIT-style license that can be
+found in the LICENSE.txt file.
+-->
+<link rel="stylesheet" type="text/css" href="../unit.css" />
+<script type="application/javascript" src="../unit.js"></script>
+<script type="application/javascript" src="../util.js"></script>
+<script type="application/javascript">
+
+Tests.startUnit = function () {
+ var canvas = document.getElementById('gl');
+ var gl = wrapGLContext(getGLContext(canvas));
+ return [gl];
+}
+
+Tests.testBindBufferARRAY_BUFFER = function(gl) {
+ var b = gl.createBuffer();
+ assert(gl.NO_ERROR == checkError(gl, "genBuffers"));
+ gl.bindBuffer(gl.ARRAY_BUFFER, b);
+ assert(gl.NO_ERROR == checkError(gl, "bindBuffer"));
+ gl.bindBuffer(gl.ARRAY_BUFFER, null);
+ assert(gl.NO_ERROR == checkError(gl, "bindBuffer 0"));
+ gl.deleteBuffer(b);
+ assert(gl.NO_ERROR == checkError(gl, "deleteBuffers"));
+}
+
+Tests.testBindBufferELEMENT_ARRAY_BUFFER = function(gl) {
+ var b = gl.createBuffer();
+ assert(gl.NO_ERROR == checkError(gl, "genBuffers"));
+ gl.bindBuffer(gl.ELEMENT_ARRAY_BUFFER, b);
+ assert(gl.NO_ERROR == checkError(gl, "bindBuffer"));
+ gl.bindBuffer(gl.ELEMENT_ARRAY_BUFFER, null);
+ assert(gl.NO_ERROR == checkError(gl, "bindBuffer 0"));
+ gl.deleteBuffer(b);
+ assert(gl.NO_ERROR == checkError(gl, "deleteBuffers"));
+}
+
+</script>
+
+<style>canvas{ position:absolute; }</style>
+</head><body>
+ <canvas id="gl" width="1" height="1"></canvas>
+</body></html>