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+<!DOCTYPE html>
+<html>
+<head>
+<meta charset="utf-8">
+<!--
+Copyright (c) 2019 The Khronos Group Inc.
+Use of this source code is governed by an MIT-style license that can be
+found in the LICENSE.txt file.
+-->
+<link rel="stylesheet" type="text/css" href="../unit.css" />
+<script type="application/javascript" src="../unit.js"></script>
+<script type="application/javascript" src="../util.js"></script>
+<script type="application/javascript" src="../../../js/webgl-test-utils.js"></script>
+</head><body>
+<canvas id="gl" width="16" height="16"></canvas>
+<canvas id="c" width="128" height="128"></canvas>
+<img id="i">
+<script type="application/javascript">
+var wtu = WebGLTestUtils;
+var defaultImgUrl = "https://get.webgl.org/conformance-resources/opengl_logo.jpg";
+var localImgUrl = "../../../resources/opengl_logo.jpg";
+
+Tests.autoinit = false; // Prevents the test from running until the image is loaded
+
+Tests.startUnit = function () {
+ var canvas = document.getElementById('gl');
+ var gl = wrapGLContext(getGLContext(canvas));
+ return [gl];
+}
+
+Tests.testReadPixels = function(gl) {
+ // we can't know if this is going to fail because of negative width
+ // or because the buffer size doesn't match the dimensions.
+ assertSomeGLError(gl, "negative width",
+ function(){gl.readPixels(0,0,-1,1, gl.RGBA, gl.UNSIGNED_BYTE,
+ new Uint8Array(4));});
+ assertSomeGLError(gl, "negative height",
+ function(){gl.readPixels(0,0,1,-1, gl.RGBA, gl.UNSIGNED_BYTE,
+ new Uint8Array(4));});
+ assertOk("negative x",
+ function(){gl.readPixels(-1,0,1,1, gl.RGBA, gl.UNSIGNED_BYTE,
+ new Uint8Array(4));});
+ assertOk("negative y",
+ function(){gl.readPixels(0,-1,1,1, gl.RGBA, gl.UNSIGNED_BYTE,
+ new Uint8Array(4));});
+ assertOk("height > backbuffer height",
+ function(){gl.readPixels(0,0,16,17, gl.RGBA, gl.UNSIGNED_BYTE,
+ new Uint8Array(16*17*4));});
+ assertOk("width > backbuffer width",
+ function(){gl.readPixels(0,0,17,16, gl.RGBA, gl.UNSIGNED_BYTE,
+ new Uint8Array(17*16*4));});
+ assertOk("width, height = 0",
+ function(){gl.readPixels(0,0,0,0, gl.RGBA, gl.UNSIGNED_BYTE,
+ new Uint8Array(0));});
+ // we can't know if this is going to fail because of negative width
+ // or because the buffer size doesn't match the dimensions.
+ assertSomeGLError(gl, "bad format",
+ function(){gl.readPixels(0,0,1,1, gl.FLOAT, gl.UNSIGNED_BYTE,
+ new Uint8Array(4*4));});
+ // we can't know if this is going to fail because of negative width
+ // or because the buffer size doesn't match the dimensions.
+ assertSomeGLError(gl, "bad type",
+ function(){gl.readPixels(0,0,1,1, gl.ALPHA, gl.FLOAT,
+ new Uint8Array(1*4));});
+}
+
+Tests.testReadPixelsSOPIMG = function(gl) {
+ var img = document.getElementById("i");
+ var tex = gl.createTexture();
+ gl.bindTexture(gl.TEXTURE_2D, tex);
+ // SOP failure
+ assertThrowNoGLError(gl, "throw because img is from another domain",
+ function(){gl.texImage2D(gl.TEXTURE_2D, 0, gl.RGBA, gl.RGBA, gl.UNSIGNED_BYTE, img);});
+ gl.bindTexture(gl.TEXTURE_2D, null);
+ assertOk("canvas still origin-clean",
+ function(){gl.readPixels(0,0,1,1, gl.RGBA, gl.UNSIGNED_BYTE,
+ new Uint8Array(4));});
+ gl.deleteTexture(tex);
+}
+Tests.testReadPixelsSOPCanvas = function(gl) {
+ var img = document.getElementById("i");
+ var c = document.getElementById("c");
+ c.getContext("2d").drawImage(img, 0, 0);
+ assertFail("canvas throws because not origin clean",
+ function(){c.getContext("2d").getImageData(0,0,1,1);});
+ var tex = gl.createTexture();
+ gl.bindTexture(gl.TEXTURE_2D, tex);
+ // SOP failure
+ assertThrowNoGLError(gl, "throw because canvas is not origin clean",
+ function(){gl.texImage2D(gl.TEXTURE_2D, 0, gl.RGBA, gl.RGBA, gl.UNSIGNED_BYTE, c);});
+ gl.bindTexture(gl.TEXTURE_2D, null);
+ assertOk("canvas still origin-clean",
+ function(){gl.readPixels(0,0,1,1, gl.RGBA, gl.UNSIGNED_BYTE,
+ new Uint8Array(4));});
+ gl.deleteTexture(tex);
+}
+
+Tests.endUnit = function(gl) {
+};
+
+(async function() {
+ const img = document.getElementById('i');
+ try {
+ await wtu.awaitOrTimeout(wtu.loadCrossOriginImage(img, defaultImgUrl, localImgUrl));
+ } catch (e) {
+ testFailed(`Image setup failed (${e}).`);
+ finishTest();
+ return;
+ }
+ initTests();
+})();
+</script>
+</body></html>