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diff --git a/dom/canvas/test/webgl-conf/checkout/conformance/ogles/GL/asin/asin_vec2_vert_xvary_ref.vert b/dom/canvas/test/webgl-conf/checkout/conformance/ogles/GL/asin/asin_vec2_vert_xvary_ref.vert
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index 0000000000..1ed1d47f66
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+++ b/dom/canvas/test/webgl-conf/checkout/conformance/ogles/GL/asin/asin_vec2_vert_xvary_ref.vert
@@ -0,0 +1,54 @@
+
+/*
+Copyright (c) 2019 The Khronos Group Inc.
+Use of this source code is governed by an MIT-style license that can be
+found in the LICENSE.txt file.
+*/
+
+
+attribute vec4 gtf_Vertex;
+attribute vec4 gtf_Color;
+uniform mat4 gtf_ModelViewProjectionMatrix;
+varying vec4 color;
+
+void main (void)
+{
+ const float M_PI = 3.14159265358979323846;
+ vec2 c = 2.0 * (gtf_Color.rg - 0.5);
+ vec2 asin_c = vec2(0.0);
+ vec2 scale = vec2(1.0);
+ vec2 sign = vec2(1.0);
+
+ // pow can't handle negative numbers so take advantage of symmetry
+ if(c.r < 0.0)
+ {
+ sign.r = -1.0;
+ c.r *= -1.0;
+ }
+
+ // Taylors series expansion for asin
+ // 1000/2 iterations necessary to get the accuracy with this method
+ for(int i = 1; i < 1000; i += 2)
+ {
+ asin_c.r += scale.r * pow(c.r, float(i)) / float(i);
+ scale.r *= float(i) / float(i + 1);
+ }
+
+ // pow can't handle negative numbers so take advantage of symmetry
+ if(c.g < 0.0)
+ {
+ sign.g = -1.0;
+ c.g *= -1.0;
+ }
+
+ // Taylors series expansion for asin
+ // 1000/2 iterations necessary to get the accuracy with this method
+ for(int i = 1; i < 1000; i += 2)
+ {
+ asin_c.g += scale.g * pow(c.g, float(i)) / float(i);
+ scale.g *= float(i) / float(i + 1);
+ }
+
+ color = vec4(sign * asin_c / M_PI + 0.5, 0.0, 1.0);
+ gl_Position = gtf_ModelViewProjectionMatrix * gtf_Vertex;
+}