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-rw-r--r--dom/canvas/test/webgl-conf/checkout/conformance/ogles/GL/biuDepthRange/DepthRange_frag.frag16
-rw-r--r--dom/canvas/test/webgl-conf/checkout/conformance/ogles/GL/biuDepthRange/DepthRange_vert.vert18
-rw-r--r--dom/canvas/test/webgl-conf/checkout/conformance/ogles/GL/biuDepthRange/biuDepthRange_001_to_002.html109
-rw-r--r--dom/canvas/test/webgl-conf/checkout/conformance/ogles/GL/biuDepthRange/input.run.txt2
4 files changed, 145 insertions, 0 deletions
diff --git a/dom/canvas/test/webgl-conf/checkout/conformance/ogles/GL/biuDepthRange/DepthRange_frag.frag b/dom/canvas/test/webgl-conf/checkout/conformance/ogles/GL/biuDepthRange/DepthRange_frag.frag
new file mode 100644
index 0000000000..2cda606455
--- /dev/null
+++ b/dom/canvas/test/webgl-conf/checkout/conformance/ogles/GL/biuDepthRange/DepthRange_frag.frag
@@ -0,0 +1,16 @@
+
+/*
+Copyright (c) 2019 The Khronos Group Inc.
+Use of this source code is governed by an MIT-style license that can be
+found in the LICENSE.txt file.
+*/
+
+
+#ifdef GL_ES
+precision mediump float;
+#endif
+
+void main(void)
+{
+ gl_FragColor = vec4(gl_DepthRange.near, gl_DepthRange.far, gl_DepthRange.diff, 1.0);
+}
diff --git a/dom/canvas/test/webgl-conf/checkout/conformance/ogles/GL/biuDepthRange/DepthRange_vert.vert b/dom/canvas/test/webgl-conf/checkout/conformance/ogles/GL/biuDepthRange/DepthRange_vert.vert
new file mode 100644
index 0000000000..a095711f1d
--- /dev/null
+++ b/dom/canvas/test/webgl-conf/checkout/conformance/ogles/GL/biuDepthRange/DepthRange_vert.vert
@@ -0,0 +1,18 @@
+
+/*
+Copyright (c) 2019 The Khronos Group Inc.
+Use of this source code is governed by an MIT-style license that can be
+found in the LICENSE.txt file.
+*/
+
+
+attribute vec4 gtf_Vertex;
+uniform mat4 gtf_ModelViewProjectionMatrix;
+varying vec4 color;
+
+void main(void)
+{
+ color = vec4(gl_DepthRange.near, gl_DepthRange.far, gl_DepthRange.diff, 1.0);
+
+ gl_Position = gtf_ModelViewProjectionMatrix * gtf_Vertex;
+}
diff --git a/dom/canvas/test/webgl-conf/checkout/conformance/ogles/GL/biuDepthRange/biuDepthRange_001_to_002.html b/dom/canvas/test/webgl-conf/checkout/conformance/ogles/GL/biuDepthRange/biuDepthRange_001_to_002.html
new file mode 100644
index 0000000000..18400ee704
--- /dev/null
+++ b/dom/canvas/test/webgl-conf/checkout/conformance/ogles/GL/biuDepthRange/biuDepthRange_001_to_002.html
@@ -0,0 +1,109 @@
+<!DOCTYPE html>
+<!-- this file is auto-generated. DO NOT EDIT. -->
+<!--
+Copyright (c) 2019 The Khronos Group Inc.
+Use of this source code is governed by an MIT-style license that can be
+found in the LICENSE.txt file.
+-->
+<html>
+<head>
+<meta charset="utf-8">
+<title>WebGL GLSL conformance test: biuDepthRange_001_to_002.html</title>
+<link rel="stylesheet" href="../../../../resources/js-test-style.css" />
+<link rel="stylesheet" href="../../../../resources/ogles-tests.css" />
+<script src="../../../../js/js-test-pre.js"></script>
+<script src="../../../../js/webgl-test-utils.js"></script>
+<script src="../../ogles-utils.js"></script>
+</head>
+<body>
+<canvas id="example" width="500" height="500" style="width: 16px; height: 16px;"></canvas>
+<div id="description"></div>
+<div id="console"></div>
+</body>
+<script>
+"use strict";
+OpenGLESTestRunner.run({
+ "tests": [
+ {
+ "referenceProgram": {
+ "vertexShader": "../default/default.vert",
+ "uniforms": {
+ "result": {
+ "count": 1,
+ "type": "uniform4fv",
+ "value": [
+ 0.25,
+ 0.75,
+ 0.5,
+ 1.0
+ ]
+ }
+ },
+ "fragmentShader": "../default/expected.frag"
+ },
+ "name": "DepthRange_frag.test.html",
+ "pattern": "compare",
+ "testProgram": {
+ "vertexShader": "../default/default.vert",
+ "fragmentShader": "DepthRange_frag.frag",
+ "builtin_uniforms": {
+ "min_required": 2,
+ "valid_values": [
+ "gl_DepthRange.near",
+ "gl_DepthRange.far",
+ "gl_DepthRange.diff"
+ ],
+ }
+ },
+ "state": {
+ "depthrange": {
+ "far": "0.75",
+ "near": "0.25"
+ }
+ },
+ "model": null
+ },
+ {
+ "referenceProgram": {
+ "vertexShader": "../default/default.vert",
+ "uniforms": {
+ "result": {
+ "count": 1,
+ "type": "uniform4fv",
+ "value": [
+ 0.25,
+ 0.75,
+ 0.5,
+ 1.0
+ ]
+ }
+ },
+ "fragmentShader": "../default/expected.frag"
+ },
+ "name": "DepthRange_vert.test.html",
+ "pattern": "compare",
+ "testProgram": {
+ "vertexShader": "DepthRange_vert.vert",
+ "fragmentShader": "../default/default.frag",
+ "builtin_uniforms": {
+ "min_required": 2,
+ "valid_values": [
+ "gl_DepthRange.near",
+ "gl_DepthRange.far",
+ "gl_DepthRange.diff"
+ ]
+ }
+ },
+ "state": {
+ "depthrange": {
+ "far": "0.75",
+ "near": "0.25"
+ }
+ },
+ "model": "grid"
+ }
+ ]
+});
+var successfullyParsed = true;
+</script>
+</html>
diff --git a/dom/canvas/test/webgl-conf/checkout/conformance/ogles/GL/biuDepthRange/input.run.txt b/dom/canvas/test/webgl-conf/checkout/conformance/ogles/GL/biuDepthRange/input.run.txt
new file mode 100644
index 0000000000..21f2fd2e19
--- /dev/null
+++ b/dom/canvas/test/webgl-conf/checkout/conformance/ogles/GL/biuDepthRange/input.run.txt
@@ -0,0 +1,2 @@
+# this file is auto-generated. DO NOT EDIT.
+biuDepthRange_001_to_002.html