diff options
Diffstat (limited to '')
-rw-r--r-- | dom/canvas/test/webgl-conf/checkout/conformance/ogles/GL/build/build_169_to_176.html | 111 |
1 files changed, 111 insertions, 0 deletions
diff --git a/dom/canvas/test/webgl-conf/checkout/conformance/ogles/GL/build/build_169_to_176.html b/dom/canvas/test/webgl-conf/checkout/conformance/ogles/GL/build/build_169_to_176.html new file mode 100644 index 0000000000..1bd3c63c47 --- /dev/null +++ b/dom/canvas/test/webgl-conf/checkout/conformance/ogles/GL/build/build_169_to_176.html @@ -0,0 +1,111 @@ +<!DOCTYPE html> +<!-- this file is auto-generated. DO NOT EDIT. --> +<!-- +Copyright (c) 2019 The Khronos Group Inc. +Use of this source code is governed by an MIT-style license that can be +found in the LICENSE.txt file. +--> +<html> +<head> +<meta charset="utf-8"> +<title>WebGL GLSL conformance test: build_169_to_176.html</title> +<link rel="stylesheet" href="../../../../resources/js-test-style.css" /> +<link rel="stylesheet" href="../../../../resources/ogles-tests.css" /> +<script src="../../../../js/js-test-pre.js"></script> +<script src="../../../../js/webgl-test-utils.js"></script> +<script src="../../ogles-utils.js"></script> +</head> +<body> +<canvas id="example" width="500" height="500" style="width: 16px; height: 16px;"></canvas> +<div id="description"></div> +<div id="console"></div> +</body> +<script> +"use strict"; +OpenGLESTestRunner.run({ + "tests": [ + { + "pattern": "build", + "testProgram": { + "vertexShader": "../default/default.vert", + "fragmentShader": "while_frag.frag" + }, + "name": "while_frag.test.html", + "linkstat": false, + "compstat": false + }, + { + "pattern": "build", + "testProgram": { + "vertexShader": "../default/default.vert", + "fragmentShader": "TernaryOp_frag.frag" + }, + "name": "TernaryOp_frag.test.html", + "linkstat": false, + "compstat": false + }, + { + "pattern": "build", + "testProgram": { + "vertexShader": "default.vert", + "fragmentShader": "CG_Data_Types_frag.frag" + }, + "name": "CG_Data_Types_frag.test.html", + "linkstat": false, + "compstat": false + }, + { + "pattern": "build", + "testProgram": { + "vertexShader": "default.vert", + "fragmentShader": "CG_Standard_Library_frag.frag" + }, + "name": "CG_Standard_Library_frag.test.html", + "linkstat": false, + "compstat": false + }, + { + "pattern": "build", + "testProgram": { + "vertexShader": "default.vert", + "fragmentShader": "Include_Preprocessor_Directive_frag.frag" + }, + "name": "Include_Preprocessor_Directive_frag.test.html", + "linkstat": false, + "compstat": false + }, + { + "pattern": "build", + "testProgram": { + "vertexShader": "default.vert", + "fragmentShader": "Low_Level_Assembly_Reserved_Words_frag.frag" + }, + "name": "Low_Level_Assembly_Reserved_Words_frag.test.html", + "linkstat": true, + "compstat": true + }, + { + "pattern": "build", + "testProgram": { + "vertexShader": "Main_Parameters_vert.vert", + "fragmentShader": "default.frag" + }, + "name": "Main_Parameters_vert.test.html", + "linkstat": false, + "compstat": false + }, + { + "pattern": "build", + "testProgram": { + "vertexShader": "default.vert", + "fragmentShader": "Permissive_Constant_Conversions_frag.frag" + }, + "name": "Permissive_Constant_Conversions_frag.test.html", + "linkstat": false, + "compstat": false + } + ] +}); +var successfullyParsed = true; +</script> +</html> |