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-rw-r--r--dom/canvas/test/webgl-conf/checkout/conformance/ogles/GL/functions/bvec4_empty_in_bvec4_array_vert.vert91
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diff --git a/dom/canvas/test/webgl-conf/checkout/conformance/ogles/GL/functions/bvec4_empty_in_bvec4_array_vert.vert b/dom/canvas/test/webgl-conf/checkout/conformance/ogles/GL/functions/bvec4_empty_in_bvec4_array_vert.vert
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index 0000000000..bd8fb8cd83
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+++ b/dom/canvas/test/webgl-conf/checkout/conformance/ogles/GL/functions/bvec4_empty_in_bvec4_array_vert.vert
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+
+/*
+Copyright (c) 2019 The Khronos Group Inc.
+Use of this source code is governed by an MIT-style license that can be
+found in the LICENSE.txt file.
+*/
+
+
+attribute vec4 gtf_Vertex;
+uniform mat4 gtf_ModelViewProjectionMatrix;
+varying vec4 color;
+
+// Function declarations.
+bvec4 function(in bvec4 par[3]);
+bool is_all(const in bvec4 par, const in bool value);
+bool is_all(const in bvec4 array[3], const in bvec4 value);
+void set_all(out bvec4 array[3], const in bvec4 value);
+
+void main (void)
+{
+ bvec4 par[3];
+ bvec4 ret = bvec4(false, false, false, false);
+
+ float gray = 0.0;
+
+ // Initialize the entire array to true.
+ set_all(par, bvec4(true, true, true, true));
+
+ ret = function(par);
+
+ // The parameter should remain unchanged by the function and the function should return true.
+ if(is_all(par, bvec4(true, true, true, true)) && is_all(ret, true))
+ {
+ gray = 1.0;
+ }
+
+ color = vec4(gray, gray, gray, 1.0);
+ gl_Position = gtf_ModelViewProjectionMatrix * gtf_Vertex;
+}
+
+// Function definitions.
+bvec4 function(in bvec4 par[3])
+{
+ // Return the value of the array.
+ if(is_all(par, bvec4(true, true, true, true)))
+ {
+ // Test parameter qualifier (default is "in").
+ set_all(par, bvec4(false, false, false, false));
+
+ return bvec4(true, true, true, true);
+ }
+ else
+ return bvec4(false, false, false, false);
+}
+
+bool is_all(const in bvec4 par, const in bool value)
+{
+ bool ret = true;
+
+ if(par[0] != value)
+ ret = false;
+ if(par[1] != value)
+ ret = false;
+ if(par[2] != value)
+ ret = false;
+ if(par[3] != value)
+ ret = false;
+
+ return ret;
+}
+
+bool is_all(const in bvec4 array[3], const in bvec4 value)
+{
+ bool ret = true;
+
+ if(array[0] != value)
+ ret = false;
+ if(array[1] != value)
+ ret = false;
+ if(array[2] != value)
+ ret = false;
+
+ return ret;
+}
+
+void set_all(out bvec4 array[3], const in bvec4 value)
+{
+ array[0] = value;
+ array[1] = value;
+ array[2] = value;
+}