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-rw-r--r--dom/canvas/test/webgl-conf/checkout/conformance/ogles/GL/vec3/vec3arrayindirect_vert.vert34
1 files changed, 34 insertions, 0 deletions
diff --git a/dom/canvas/test/webgl-conf/checkout/conformance/ogles/GL/vec3/vec3arrayindirect_vert.vert b/dom/canvas/test/webgl-conf/checkout/conformance/ogles/GL/vec3/vec3arrayindirect_vert.vert
new file mode 100644
index 0000000000..8da406319f
--- /dev/null
+++ b/dom/canvas/test/webgl-conf/checkout/conformance/ogles/GL/vec3/vec3arrayindirect_vert.vert
@@ -0,0 +1,34 @@
+
+/*
+Copyright (c) 2019 The Khronos Group Inc.
+Use of this source code is governed by an MIT-style license that can be
+found in the LICENSE.txt file.
+*/
+
+
+attribute vec4 gtf_Vertex;
+uniform mat4 gtf_ModelViewProjectionMatrix;
+//
+// vec3arrayindirect_vert.vert: Vertex shader solid color
+// The vec3 values are determined at runtime.
+//
+//
+
+uniform vec3 lightPosition[2];
+varying vec4 color;
+
+void main(void)
+{
+ color = vec4(0.0);
+
+ for (int i = 0; i < 2; i++)
+ {
+ color += vec4(lightPosition[i], 0.0);
+ }
+
+ color /= 2.0;
+
+ gl_Position = gtf_ModelViewProjectionMatrix * gtf_Vertex;
+
+
+}