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+<!--
+Copyright (c) 2019 The Khronos Group Inc.
+Use of this source code is governed by an MIT-style license that can be
+found in the LICENSE.txt file.
+-->
+
+<!DOCTYPE html>
+<html>
+<head>
+<meta charset="utf-8">
+<title>WebGL ReadPixels conformance test.</title>
+<link rel="stylesheet" href="../../resources/js-test-style.css"/>
+<script src="../../js/desktop-gl-constants.js"></script>
+<script src="../../js/js-test-pre.js"></script>
+<script src="../../js/webgl-test-utils.js"> </script>
+</head>
+<body>
+<canvas id="example" width="200" height="200" style="width: 20px; height: 20px"></canvas>
+<canvas id="example2" width="200" height="200" style="width: 20px; height: 20px"></canvas>
+<div id="description"></div>
+<div id="console"></div>
+<script>
+"use strict";
+description("Checks that ReadPixels works as expected.");
+
+var wtu = WebGLTestUtils;
+let gl;
+
+debug("<h1>antialias = false</h1>")
+runTest(document.getElementById("example"), false);
+debug("<h1>antialias = true</h1>")
+runTest(document.getElementById("example2"), true);
+finishTest();
+
+var actual;
+var expected;
+
+function runTest(canvas, antialias) {
+ gl = wtu.create3DContext(canvas, {antialias: antialias});
+ var contextVersion = wtu.getDefault3DContextVersion();
+
+ var width = 2;
+ var height = 2;
+ var continueTestFunc = continueTestPart1;
+
+ gl.clearColor(1, 1, 1, 1);
+ gl.clear(gl.COLOR_BUFFER_BIT);
+
+ // Resize the canvas to 2x2. This is an attempt to get stuff in the backbuffer.
+ // that shouldn't be there.
+ canvas.addEventListener("webglcontextlost", function(e) { e.preventDefault(); }, false);
+ canvas.addEventListener("webglcontextrestored", continueTestAfterContextRestored, false);
+ canvas.width = width;
+ canvas.height = height;
+ if (gl.getError() != gl.CONTEXT_LOST_WEBGL) {
+ continueTestPart1();
+ }
+
+ function continueTestAfterContextRestored() {
+ window.gl = wtu.create3DContext(canvas);
+ var func = continueTestFunc;
+ window.continueTestFunc = function() { testFailed("should not be here"); };
+ func();
+ }
+
+ function continueTestPart1() {
+ gl.clearColor(0.2, 0.6, 0.4, 1);
+ gl.clear(gl.COLOR_BUFFER_BIT);
+
+ var innerColor = [51, 153, 102, 255]; // (0.2, 0.6, 0.4, 1)
+ var outerColor = [19, 72, 0, 198]; // Random color other than [0, 0, 0, 0]
+
+ var tests = [
+ { msg: 'in range', checkColor: innerColor, x: 0, y: 0,
+ oneColor: innerColor, oneX: 0, oneY: 0},
+ { msg: 'off top left', checkColor: outerColor, x: -1, y: -1,
+ oneColor: innerColor, oneX: 1, oneY: 1},
+ { msg: 'off bottom right', checkColor: outerColor, x: 1, y: 1,
+ oneColor: innerColor, oneX: 0, oneY: 0},
+ { msg: 'completely off top ', checkColor: outerColor, x: 0, y: -2,
+ oneColor: outerColor, oneX: 0, oneY: 0},
+ { msg: 'completely off bottom', checkColor: outerColor, x: 0, y: 2,
+ oneColor: outerColor, oneX: 0, oneY: 0},
+ { msg: 'completely off left', checkColor: outerColor, x: -2, y: 0,
+ oneColor: outerColor, oneX: 0, oneY: 0},
+ { msg: 'completeley off right', checkColor: outerColor, x: 2, y: 0,
+ oneColor: outerColor, oneX: 0, oneY: 0}
+ ];
+
+ for (var tt = 0; tt < tests.length; ++tt) {
+ var test = tests[tt];
+ debug("");
+ debug("checking: " + test.msg);
+ checkBuffer(test.checkColor, test.x, test.y,
+ test.oneColor, test.oneX, test.oneY);
+ }
+
+ wtu.glErrorShouldBe(gl, gl.NO_ERROR, "there should be no GL errors");
+
+ function checkBuffer(checkColor, x, y, oneColor, oneX, oneY) {
+ var buf = new Uint8Array(width * height * 4);
+ // Initialize buf.
+ for (var ii = 0; ii < width * height; ++ii) {
+ buf[ii * 4] = outerColor[0];
+ buf[ii * 4 + 1] = outerColor[1];
+ buf[ii * 4 + 2] = outerColor[2];
+ buf[ii * 4 + 3] = outerColor[3];
+ }
+ gl.readPixels(x, y, width, height, gl.RGBA, gl.UNSIGNED_BYTE, buf);
+ for (var yy = 0; yy < height; ++yy) {
+ for (var xx = 0; xx < width; ++xx) {
+ var offset = (yy * width + xx) * 4;
+ var expectedColors = (oneX == xx && oneY == yy) ? oneColor : checkColor;
+ var mismatch = false;
+ for (var cc = 0; cc < 4; ++cc) {
+ var expectedColor = expectedColors[cc];
+ var color = buf[offset + cc];
+ var diff = Math.abs(expectedColor - color);
+ if (diff >= 3) {
+ mismatch = true;
+ break;
+ }
+ }
+ assertMsg(!mismatch,
+ "color pixel at " + xx + ", " + yy + " should be about " + expectedColors +
+ ", was = " + [buf[offset], buf[offset + 1], buf[offset + 2], buf[offset + 3]]);
+ }
+ }
+ }
+
+ continueTestPart2();
+ }
+
+ function continueTestPart2() {
+ let neverValidFormats = [gl.DEPTH_COMPONENT, gl.DEPTH_STENCIL, desktopGL.R8, gl.RGBA4];
+ let maybeValidFormats = [gl.LUMINANCE, gl.LUMINANCE_ALPHA];
+ if (contextVersion < 2) {
+ // They are valid in WebGL 2 or higher
+ maybeValidFormats = maybeValidFormats.concat([desktopGL.RED, desktopGL.RG_INTEGER, desktopGL.RGBA_INTEGER]);
+ }
+
+ let neverValidTypeInfo = [
+ {type: desktopGL.UNSIGNED_INT_24_8, dest: new Uint32Array(4)}
+ ];
+ let maybeValidTypeInfo = [];
+ if (contextVersion < 2) {
+ // They are valid in WebGL 2 or Higher
+ maybeValidTypeInfo = maybeValidTypeInfo.concat([
+ {type: gl.UNSIGNED_SHORT, dest: new Uint16Array(4)},
+ {type: gl.SHORT, dest: new Int16Array(4)},
+ {type: gl.BYTE, dest: new Int8Array(4)},
+ {type: gl.UNSIGNED_INT, dest: new Uint32Array(4)},
+ {type: desktopGL.UNSIGNED_INT_2_10_10_10_REV, dest: new Uint32Array(4)}
+ ]);
+ }
+
+ debug("");
+ debug("check non-default format or type");
+ for (let format of neverValidFormats) {
+ var buf = new Uint8Array(4);
+ gl.readPixels(0, 0, 1, 1, format, gl.UNSIGNED_BYTE, buf);
+ wtu.glErrorShouldBe(gl, gl.INVALID_ENUM, "Should not be able to read as " + wtu.glEnumToString(gl, format));
+ }
+ for (let format of maybeValidFormats) {
+ var buf = new Uint8Array(4);
+ gl.readPixels(0, 0, 1, 1, format, gl.UNSIGNED_BYTE, buf);
+ wtu.glErrorShouldBe(gl, [gl.INVALID_ENUM, gl.INVALID_OPERATION], "Should not be able to read as " + wtu.glEnumToString(gl, format));
+ }
+
+ for (let info of neverValidTypeInfo) {
+ var type = info.type;
+ var dest = info.dest;
+ gl.readPixels(0, 0, 1, 1, gl.RGBA, type, dest);
+ wtu.glErrorShouldBe(gl, gl.INVALID_ENUM, "Should not be able to read as " + wtu.glEnumToString(gl, type));
+ }
+ for (let info of maybeValidTypeInfo) {
+ var type = info.type;
+ var dest = info.dest;
+ gl.readPixels(0, 0, 1, 1, gl.RGBA, type, dest);
+ wtu.glErrorShouldBe(gl, [gl.INVALID_ENUM, gl.INVALID_OPERATION], "Should not be able to read as " + wtu.glEnumToString(gl, type));
+ }
+
+
+ // -
+
+ const combinations = [
+ {
+ format: gl.RGB,
+ type: gl.UNSIGNED_SHORT_5_6_5,
+ dest: new Uint8Array(3),
+ },
+ {
+ format: gl.RGBA,
+ type: gl.UNSIGNED_SHORT_5_5_5_1,
+ dest: new Uint16Array(1),
+ },
+ {
+ format: gl.RGBA,
+ type: gl.UNSIGNED_SHORT_4_4_4_4,
+ dest: new Uint16Array(1),
+ },
+ ];
+
+ const FORMATS = [
+ {
+ format: gl.RGBA,
+ channels: 4,
+ }, {
+ format: gl.RGB,
+ channels: 3,
+ }, {
+ format: gl.LUMINANCE_ALPHA,
+ channels: 2,
+ }, {
+ format: gl.ALPHA,
+ channels: 1,
+ }, {
+ format: gl.LUMINANCE,
+ channels: 3,
+ },
+ ];
+ if (contextVersion >= 2) {
+ FORMATS.push(
+ {
+ format: gl.RED,
+ channels: 1,
+ }, {
+ format: gl.RG,
+ channels: 1,
+ }, {
+ format: gl.RGBA_INTEGER,
+ channels: 4,
+ }, {
+ format: gl.RGB_INTEGER,
+ channels: 3,
+ }, {
+ format: gl.RG_INTEGER,
+ channels: 2,
+ }, {
+ format: gl.RED_INTEGER,
+ channels: 1,
+ }
+ );
+ }
+
+ // -
+
+ const TYPES = [
+ {
+ type: gl.UNSIGNED_BYTE,
+ ctor: Uint8Array,
+ }, {
+ type: gl.BYTE,
+ ctor: Int8Array,
+ }, {
+ type: gl.UNSIGNED_SHORT,
+ ctor: Uint16Array,
+ }, {
+ type: gl.SHORT,
+ ctor: Int16Array,
+ }, {
+ type: gl.UNSIGNED_INT,
+ ctor: Uint32Array,
+ }, {
+ type: gl.INT,
+ ctor: Int32Array,
+ }, {
+ type: gl.FLOAT,
+ ctor: Float32Array,
+ }
+ ];
+
+ if (contextVersion >= 2) {
+ TYPES.push(
+ {
+ type: gl.HALF_FLOAT,
+ ctor: Uint16Array,
+ }
+ );
+ }
+
+ const ext = gl.getExtension('OES_texture_half_float');
+ if (ext) {
+ TYPES.push(
+ {
+ type: ext.HALF_FLOAT_OES,
+ ctor: Uint16Array,
+ }
+ );
+ }
+
+ for (const t of TYPES) {
+ for (const f of FORMATS) {
+ const desc = Object.assign({}, f, t);
+ desc.dest = new desc.ctor(desc.channels);
+ combinations.push(desc);
+ }
+ }
+
+ // -
+
+ debug("");
+ debug("check invalid combinations of format/type");
+
+ var implFormat = gl.getParameter(gl.IMPLEMENTATION_COLOR_READ_FORMAT);
+ var implType = gl.getParameter(gl.IMPLEMENTATION_COLOR_READ_TYPE);
+ debug("IMPLEMENTATION_COLOR_READ_FORMAT: " + wtu.glEnumToString(gl, implFormat));
+ debug("IMPLEMENTATION_COLOR_READ_TYPE: " + wtu.glEnumToString(gl, implType));
+
+ for (var tt = 0; tt < combinations.length; ++ tt) {
+ var info = combinations[tt];
+ var format = info.format;
+ var type = info.type;
+ var dest = info.dest;
+ gl.readPixels(0, 0, 1, 1, format, type, dest);
+ // Only two format/type parameter pairs are accepted. GL_RGBA/GL_UNSIGNED_BYTE is always
+ // accepted on default readbuffer. The other acceptable pair can be discovered by querying
+ // GL_IMPLEMENTATION_COLOR_READ_FORMAT and GL_IMPLEMENTATION_COLOR_READ_TYPE.
+ if ((format == gl.RGBA && type == gl.UNSIGNED_BYTE) || (format == implFormat && type == implType)) {
+ wtu.glErrorShouldBe(
+ gl, gl.NO_ERROR,
+ "Should be able to read as " + wtu.glEnumToString(gl, format) +
+ " / " + wtu.glEnumToString(gl, type));
+ } else {
+ wtu.glErrorShouldBe(
+ gl, [gl.INVALID_OPERATION, gl.INVALID_ENUM],
+ "Should not be able to read as " + wtu.glEnumToString(gl, format) +
+ " / " + wtu.glEnumToString(gl, type));
+ }
+ }
+
+ debug("");
+ debug("check reading with lots of drawing");
+ continueTestFunc = continueTestPart3;
+ width = 1024;
+ height = 1024;
+ canvas.width = width;
+ canvas.height = height;
+ if (gl.getError() != gl.CONTEXT_LOST_WEBGL) {
+ continueTestPart3();
+ }
+ }
+
+ function continueTestPart3() {
+ gl.viewport(0, 0, 1024, 1024);
+ var program = wtu.setupTexturedQuad(gl);
+ var loc = gl.getUniformLocation(program, "tex");
+ gl.disable(gl.BLEND);
+ gl.disable(gl.DEPTH_TEST);
+ var colors = [[255, 0, 0, 255], [0, 255, 0, 255], [0, 0, 255, 255]];
+ var textures = [];
+ var results = [];
+ for (var ii = 0; ii < colors.length; ++ii) {
+ gl.activeTexture(gl.TEXTURE0 + ii);
+ var tex = gl.createTexture();
+ wtu.fillTexture(gl, tex, 1, 1, colors[ii]);
+ textures.push(tex);
+ }
+ for (var ii = 0; ii < colors.length; ++ii) {
+ for (var jj = 0; jj < 300 + ii + 1; ++jj) {
+ gl.uniform1i(loc, jj % 3);
+ gl.drawArrays(gl.TRIANGLES, 0, 6);
+ }
+ var buf = new Uint8Array(4);
+ gl.readPixels(512, 512, 1, 1, gl.RGBA, gl.UNSIGNED_BYTE, buf);
+ results.push(buf);
+ for (var kk = 0; kk < 99; ++kk) {
+ gl.uniform1i(loc, (jj + kk) % 3);
+ gl.drawArrays(gl.TRIANGLES, 0, 6);
+ }
+ }
+ for (var ii = 0; ii < colors.length; ++ii) {
+ var buf = results[ii];
+ var color = colors[ii];
+ actual = [buf[0], buf[1], buf[2], buf[3]];
+ expected = [color[0], color[1], color[2], color[3]];
+ shouldBe("actual", "expected");
+ }
+ wtu.glErrorShouldBe(gl, gl.NO_ERROR, "there should be no GL errors");
+
+ debug("");
+ debug("check readback into Uint8ClampedArray");
+ continueTestFunc = continueTestPart4;
+ const kSize = 32;
+ canvas.width = kSize;
+ canvas.height = kSize;
+ if (gl.getError() != gl.CONTEXT_LOST_WEBGL) {
+ continueTestPart4();
+ }
+ }
+
+ function continueTestPart4() {
+ const kSize = 32;
+ gl.viewport(0, 0, kSize, kSize);
+ gl.clearColor(0.0, 1.0, 0.0, 1.0);
+ gl.clear(gl.COLOR_BUFFER_BIT);
+
+ var buf = new Uint8ClampedArray(4);
+ gl.readPixels(0, 0, 1, 1, gl.RGBA, gl.UNSIGNED_BYTE, buf);
+ wtu.glErrorShouldBe(gl, gl.NO_ERROR, "there should be no GL errors reading back into a Uint8ClampedArray");
+ if (buf[0] == 0 && buf[1] == 255 && buf[2] == 0 && buf[3] == 255) {
+ testPassed("Readback into Uint8ClampedArray worked successfully");
+ } else {
+ assertMsg(false,
+ "color pixel at 0, 0 should be [0, 255, 0, 255], was " +
+ [buf[0], buf[1], buf[2], buf[3]]);
+ }
+
+ const validDatas = [
+ `new Uint8Array(4)`,
+ `new Uint8Array(new ArrayBuffer(4))`,
+ `new Uint8ClampedArray(4)`,
+ `new Uint8ClampedArray(new ArrayBuffer(4))`,
+ ];
+ if (window.SharedArrayBuffer) {
+ validDatas.push(
+ `new Uint8Array(new SharedArrayBuffer(4))`,
+ `new Uint8ClampedArray(new SharedArrayBuffer(4))`
+ );
+ }
+ for (const x of validDatas) {
+ shouldNotThrow(`gl.readPixels(0, 0, 1, 1, gl.RGBA, gl.UNSIGNED_BYTE, ${x});`);
+ }
+ }
+}
+</script>
+</body>
+</html>