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+<!--
+Copyright (c) 2019 The Khronos Group Inc.
+Use of this source code is governed by an MIT-style license that can be
+found in the LICENSE.txt file.
+-->
+<!DOCTYPE html>
+<html>
+<head>
+<meta charset="utf-8">
+<link rel="stylesheet" href="../../../resources/js-test-style.css"/>
+<script src="../../../js/js-test-pre.js"></script>
+<script src="../../../js/webgl-test-utils.js"></script>
+<script>
+"use strict";
+var wtu = WebGLTestUtils;
+var gl = null;
+var textureLoc = null;
+var successfullyParsed = false;
+
+initTestingHarness();
+
+function logVisibility(isOnload)
+{
+ let prefix = '';
+ if (isOnload)
+ prefix = 'Upon load: ';
+ if (document.hidden) {
+ console.log(prefix + '*** Tab was backgrounded (if running in automated test harness, why?) ***');
+ } else {
+ console.log(prefix + 'Tab was foregrounded');
+ }
+}
+
+function init()
+{
+ description('Verify npot video');
+
+ document.addEventListener("visibilitychange", visibilityChanged, false);
+
+ logVisibility(true);
+
+ var canvas = document.getElementById("example");
+ gl = wtu.create3DContext(canvas);
+ var program = wtu.setupTexturedQuad(gl);
+
+ gl.clearColor(0,0,0,1);
+ gl.clearDepth(1);
+ gl.clear(gl.COLOR_BUFFER_BIT | gl.DEPTH_BUFFER_BIT);
+ // Disable any writes to the alpha channel
+ gl.colorMask(1, 1, 1, 0);
+
+ textureLoc = gl.getUniformLocation(program, "tex");
+
+ var video = document.getElementById("vid");
+ wtu.startPlayingAndWaitForVideo(video, runTest);
+}
+
+function visibilityChanged() {
+ logVisibility(false);
+}
+
+function runOneIteration(videoElement, useTexSubImage2D, flipY, topColor, bottomColor, badMinFilter, badClamp, genMips)
+{
+ debug('Testing ' + (useTexSubImage2D ? 'texSubImage2D' : 'texImage2D') +
+ ' with flipY=' + flipY);
+ var texture = gl.createTexture();
+ // Bind the texture to texture unit 0
+ gl.bindTexture(gl.TEXTURE_2D, texture);
+ // Set up pixel store parameters
+ gl.pixelStorei(gl.UNPACK_FLIP_Y_WEBGL, flipY);
+ // Upload the videoElement into the texture
+ debug("size: " + videoElement.videoWidth + "x" + videoElement.videoHeight);
+ if (useTexSubImage2D) {
+ // Initialize the texture to black first
+ gl.texImage2D(gl.TEXTURE_2D, 0, gl.RGBA,
+ videoElement.videoWidth, videoElement.videoHeight, 0,
+ gl.RGBA, gl.UNSIGNED_BYTE, null);
+ gl.texSubImage2D(gl.TEXTURE_2D, 0, 0, 0, gl.RGBA, gl.UNSIGNED_BYTE, videoElement);
+ } else {
+ gl.texImage2D(gl.TEXTURE_2D, 0, gl.RGBA, gl.RGBA, gl.UNSIGNED_BYTE, videoElement);
+ }
+
+ // Set up texture parameters
+ gl.texParameteri(gl.TEXTURE_2D, gl.TEXTURE_MAG_FILTER, gl.LINEAR);
+ if (badMinFilter) {
+ debug("bad min filter");
+ gl.texParameteri(gl.TEXTURE_2D, gl.TEXTURE_MIN_FILTER, gl.LINEAR_MIPMAP_NEAREST);
+ } else {
+ debug("good min filter");
+ gl.texParameteri(gl.TEXTURE_2D, gl.TEXTURE_MIN_FILTER, gl.LINEAR);
+ }
+ if (badClamp) {
+ debug("bad clamp");
+ gl.texParameteri(gl.TEXTURE_2D, gl.TEXTURE_WRAP_S, gl.REPEAT);
+ gl.texParameteri(gl.TEXTURE_2D, gl.TEXTURE_WRAP_T, gl.REPEAT);
+ } else {
+ debug("good clamp");
+ gl.texParameteri(gl.TEXTURE_2D, gl.TEXTURE_WRAP_S, gl.CLAMP_TO_EDGE);
+ gl.texParameteri(gl.TEXTURE_2D, gl.TEXTURE_WRAP_T, gl.CLAMP_TO_EDGE);
+ }
+ if (genMips) {
+ debug("generate mips");
+ gl.generateMipmap(gl.TEXTURE_2D);
+ wtu.glErrorShouldBe(gl, gl.INVALID_OPERATION, "should be INVALID_OPERATION");
+ }
+
+// var c = document.createElement("canvas");
+// c.width = 16;
+// c.height = 16;
+// c.style.border = "1px solid black";
+// var ctx = c.getContext("2d");
+// ctx.drawImage(videoElement, 0, 0, 16, 16);
+// document.body.appendChild(c);
+
+ // Point the uniform sampler to texture unit 0
+ gl.uniform1i(textureLoc, 0);
+ // Draw the triangles
+ wtu.clearAndDrawUnitQuad(gl, [0, 0, 0, 255]);
+ // Check a few pixels near the top and bottom and make sure they have
+ // the right color.
+ var tolerance = 5;
+ debug("Checking lower left corner");
+ wtu.checkCanvasRect(gl, 4, 4, 2, 2, bottomColor,
+ "shouldBe " + bottomColor, tolerance);
+ debug("Checking upper left corner");
+ wtu.checkCanvasRect(gl, 4, gl.canvas.height - 8, 2, 2, topColor,
+ "shouldBe " + topColor, tolerance);
+ debug("");
+}
+
+function runTest(videoElement)
+{
+ var red = [255, 0, 0];
+ var green = [0, 255, 0];
+ var black = [0, 0, 0];
+ runOneIteration(videoElement, false, true, black, black, true, true, true);
+ runOneIteration(videoElement, false, true, black, black, true, false, false);
+ runOneIteration(videoElement, false, true, black, black, false, true, false);
+ runOneIteration(videoElement, false, true, black, black, true, true, false);
+ runOneIteration(videoElement, false, true, green, red, false, false, false);
+ runOneIteration(videoElement, false, false, red, green, false, false, false);
+ runOneIteration(videoElement, true, true, green, red, false, false, false);
+ runOneIteration(videoElement, true, false, red, green, false, false, false);
+
+ wtu.glErrorShouldBe(gl, gl.NO_ERROR, "should be no errors");
+ finishTest();
+}
+</script>
+</head>
+<body onload="init()">
+<canvas id="example" width="64" height="48"></canvas>
+<div id="description"></div>
+<div id="console"></div>
+<video id="vid" style="display:none;" muted>
+ <source src="../../../resources/npot-video.mp4" type='video/mp4; codecs="avc1.42E01E"' />
+ <source src="../../../resources/npot-video.webmvp8.webm" type='video/webm; codecs="vp8"' />
+ <source src="../../../resources/npot-video.theora.ogv" type='video/ogg; codecs="theora"' />
+</video>
+</body>
+</html>