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@@ -0,0 +1,738 @@
+<!--
+Copyright (c) 2019 The Khronos Group Inc.
+Use of this source code is governed by an MIT-style license that can be
+found in the LICENSE.txt file.
+-->
+
+<!DOCTYPE html>
+<html>
+<head>
+<meta charset="utf-8">
+<title>WebGL uniform array Conformance Tests</title>
+<link rel="stylesheet" href="../../resources/js-test-style.css"/>
+<script src="../../js/js-test-pre.js"></script>
+<script src="../../js/webgl-test-utils.js"></script>
+</head>
+<body>
+<div id="description"></div>
+<div id="console"></div>
+<canvas id="example" width="2" height="2"> </canvas>
+<script id="vshader" type="x-shader/x-vertex">
+ attribute vec4 a_position;
+ void main()
+ {
+ gl_Position = a_position;
+ }
+</script>
+
+<script id="fshader" type="x-shader/x-fragment">
+ precision mediump float;
+ uniform $(type) color[3];
+ void main()
+ {
+ gl_FragColor = vec4(color[0]$(elem), color[1]$(elem), color[2]$(elem), 1);
+ }
+</script>
+<script id="vshader300" type="x-shader/x-vertex">
+ #version 300 es
+ in vec4 a_position;
+ void main()
+ {
+ gl_Position = a_position;
+ }
+</script>
+
+<script id="fshader300" type="x-shader/x-fragment">
+ #version 300 es
+ precision mediump float;
+ uniform $(type) color[3];
+ out vec4 o_FragColor;
+ void main()
+ {
+ o_FragColor = vec4(color[0]$(elem), color[1]$(elem), color[2]$(elem), 1);
+ }
+</script>
+<script>
+"use strict";
+description();
+debug("");
+// MaxInt32 is 2^32-1. We need +1 of that to test overflow conditions.
+var MaxInt32PlusOne = 4294967296;
+var wtu = WebGLTestUtils;
+var gl = wtu.create3DContext("example");
+
+const contextVersion = wtu.getDefault3DContextVersion();
+
+let [vElemId, fElemId] = ["vshader", "fshader"];
+if (contextVersion >= 2) {
+ [vElemId, fElemId] = ["vshader300", "fshader300"];
+}
+
+var vSrc = wtu.getScript(vElemId).trim();
+var fTemplate = wtu.getScript(fElemId).trim();
+
+const typeInfos = [
+ { type: 'float',
+ jsTypeOf: 'number',
+ setter: 'uniform1fv',
+ elem: '',
+ numSrcValues: 3,
+ invalidSet: function(loc) {
+ gl.uniform2fv(loc, [1, 2]);
+ },
+ srcValueAsString: function(index, srcValues) {
+ return srcValues[index].toString();
+ },
+ returnValueAsString: function(value) {
+ return value === null ? 'null' : value.toString();
+ },
+ checkType: function(value) {
+ return typeof value === 'number';
+ },
+ checkValue: function(typeInfo, index, value) {
+ return typeInfo.srcValues[index] == value;
+ },
+ srcValues: [16, 15, 14],
+ srcValuesLess: [],
+ srcValuesLessMultiple: [16],
+ srcValuesMoreMultiple: [16, 15, 14, 13],
+ srcValuesNonMultiple: null,
+ },
+ { type: 'vec2',
+ jsTypeOf: 'Float32Array',
+ setter: 'uniform2fv',
+ elem: '[1]',
+ numSrcValues: 3,
+ invalidSet: function(loc) {
+ gl.uniform1fv(loc, [2]);
+ },
+ illegalSet: function(loc) {
+ gl.uniform1fv(loc, 2);
+ },
+ srcValueAsString: function(index, srcValues) {
+ return "[" + srcValues[index * 2 + 0].toString() + ", " +
+ srcValues[index * 2 + 1].toString() + "]";
+ },
+ returnValueAsString: function(value) {
+ return value === null ? 'null' : ("[" + value[0] + ", " + value[1] + "]");
+ },
+ checkType: function(value) {
+ return value &&
+ typeof value.length === 'number' &&
+ value.length == 2;
+ },
+ checkValue: function(typeInfo, index, value) {
+ return value !== null &&
+ typeInfo.srcValues[index * 2 + 0] == value[0] &&
+ typeInfo.srcValues[index * 2 + 1] == value[1];
+ },
+ srcValues: [16, 15, 14, 13, 12, 11],
+ srcValuesLess: [16],
+ srcValuesLessMultiple: [16, 15, 14, 13],
+ srcValuesMoreMultiple: [16, 15, 14, 13, 12, 11, 10, 9],
+ srcValuesNonMultiple: [16, 15, 14, 13, 12, 11, 10],
+ },
+ { type: 'vec3',
+ jsTypeOf: 'Float32Array',
+ setter: 'uniform3fv',
+ elem: '[2]',
+ numSrcValues: 3,
+ invalidSet: function(loc) {
+ gl.uniform1fv(loc, [2]);
+ },
+ illegalSet: function(loc) {
+ gl.uniform1fv(loc, 2);
+ },
+ srcValueAsString: function(index, srcValues) {
+ return "[" + srcValues[index * 3 + 0].toString() + ", " +
+ srcValues[index * 3 + 1].toString() + ", " +
+ srcValues[index * 3 + 2].toString() + "]";
+ },
+ returnValueAsString: function(value) {
+ return value === null ? 'null' :
+ ("[" + value[0] + ", " + value[1] + ", " + value[2] + "]");
+ },
+ checkType: function(value) {
+ return value &&
+ typeof value.length === 'number' &&
+ value.length == 3;
+ },
+ checkValue: function(typeInfo, index, value) {
+ return value !== null &&
+ typeInfo.srcValues[index * 3 + 0] == value[0] &&
+ typeInfo.srcValues[index * 3 + 1] == value[1] &&
+ typeInfo.srcValues[index * 3 + 2] == value[2];
+ },
+ srcValues: [16, 15, 14, 13, 12, 11, 10, 9, 8],
+ srcValuesLess: [16, 15],
+ srcValuesLessMultiple: [16, 15, 14, 13, 12, 11],
+ srcValuesMoreMultiple: [16, 15, 14, 13, 12, 11, 10, 9, 8, 7, 6, 5, 4, 3, 2],
+ srcValuesNonMultiple: [16, 15, 14, 13, 12, 11, 10, 9, 8, 7],
+ },
+ { type: 'vec4',
+ jsTypeOf: 'Float32Array',
+ setter: 'uniform4fv',
+ elem: '[3]',
+ numSrcValues: 3,
+ invalidSet: function(loc) {
+ gl.uniform1fv(loc, [2]);
+ },
+ illegalSet: function(loc) {
+ gl.uniform1fv(loc, 2);
+ },
+ srcValueAsString: function(index, srcValues) {
+ return "[" + srcValues[index * 4 + 0].toString() + ", " +
+ srcValues[index * 4 + 1].toString() + ", " +
+ srcValues[index * 4 + 2].toString() + ", " +
+ srcValues[index * 4 + 3].toString() + "]";
+ },
+ returnValueAsString: function(value) {
+ return value === null ? 'null' :
+ ("[" + value[0] + ", " + value[1] +
+ ", " + value[2] + ", " + value[3] + "]");
+ },
+ checkType: function(value) {
+ return value &&
+ typeof value.length === 'number' &&
+ value.length == 4;
+ },
+ checkValue: function(typeInfo, index, value) {
+ return value !== null &&
+ typeInfo.srcValues[index * 4 + 0] == value[0] &&
+ typeInfo.srcValues[index * 4 + 1] == value[1] &&
+ typeInfo.srcValues[index * 4 + 2] == value[2] &&
+ typeInfo.srcValues[index * 4 + 3] == value[3];
+ },
+ srcValues: [16, 15, 14, 13, 12, 11, 10, 9, 8, 7, 6, 5],
+ srcValuesLess: [16, 15, 14],
+ srcValuesLessMultiple: [16, 15, 14, 13, 12, 11, 10, 9],
+ srcValuesMoreMultiple: [16, 15, 14, 13, 12, 11, 10, 9, 8, 7, 6, 5, 4, 3, 2, 1],
+ srcValuesNonMultiple: [16, 15, 14, 13, 12, 11, 10, 9, 8, 7, 6, 5, 4],
+ }
+];
+
+if (contextVersion >= 2) {
+ const more = [
+ { type: 'int',
+ jsTypeOf: 'number',
+ setter: 'uniform1iv',
+ elem: '',
+ numSrcValues: 3,
+ invalidSet: function(loc) {
+ gl.uniform2iv(loc, [1, 2]);
+ },
+ srcValueAsString: function(index, srcValues) {
+ return srcValues[index].toString();
+ },
+ returnValueAsString: function(value) {
+ return value === null ? 'null' : value.toString();
+ },
+ checkType: function(value) {
+ return typeof value === 'number';
+ },
+ checkValue: function(typeInfo, index, value) {
+ return typeInfo.srcValues[index] == value;
+ },
+ srcValues: [16, 15, 14],
+ srcValuesLess: [],
+ srcValuesLessMultiple: [16],
+ srcValuesMoreMultiple: [16, 15, 14, 13],
+ srcValuesNonMultiple: null,
+ },
+ { type: 'ivec2',
+ jsTypeOf: 'Int32Array',
+ setter: 'uniform2iv',
+ elem: '[1]',
+ numSrcValues: 3,
+ invalidSet: function(loc) {
+ gl.uniform1iv(loc, [2]);
+ },
+ illegalSet: function(loc) {
+ gl.uniform1iv(loc, 2);
+ },
+ srcValueAsString: function(index, srcValues) {
+ return "[" + srcValues[index * 2 + 0].toString() + ", " +
+ srcValues[index * 2 + 1].toString() + "]";
+ },
+ returnValueAsString: function(value) {
+ return value === null ? 'null' : ("[" + value[0] + ", " + value[1] + "]");
+ },
+ checkType: function(value) {
+ return value &&
+ typeof value.length === 'number' &&
+ value.length == 2;
+ },
+ checkValue: function(typeInfo, index, value) {
+ return value !== null &&
+ typeInfo.srcValues[index * 2 + 0] == value[0] &&
+ typeInfo.srcValues[index * 2 + 1] == value[1];
+ },
+ srcValues: [16, 15, 14, 13, 12, 11],
+ srcValuesLess: [16],
+ srcValuesLessMultiple: [16, 15, 14, 13],
+ srcValuesMoreMultiple: [16, 15, 14, 13, 12, 11, 10, 9],
+ srcValuesNonMultiple: [16, 15, 14, 13, 12, 11, 10],
+ },
+ { type: 'ivec3',
+ jsTypeOf: 'Int32Array',
+ setter: 'uniform3iv',
+ elem: '[2]',
+ numSrcValues: 3,
+ invalidSet: function(loc) {
+ gl.uniform1iv(loc, [2]);
+ },
+ illegalSet: function(loc) {
+ gl.uniform1iv(loc, 2);
+ },
+ srcValueAsString: function(index, srcValues) {
+ return "[" + srcValues[index * 3 + 0].toString() + ", " +
+ srcValues[index * 3 + 1].toString() + ", " +
+ srcValues[index * 3 + 2].toString() + "]";
+ },
+ returnValueAsString: function(value) {
+ return value === null ? 'null' :
+ ("[" + value[0] + ", " + value[1] + ", " + value[2] + "]");
+ },
+ checkType: function(value) {
+ return value &&
+ typeof value.length === 'number' &&
+ value.length == 3;
+ },
+ checkValue: function(typeInfo, index, value) {
+ return value !== null &&
+ typeInfo.srcValues[index * 3 + 0] == value[0] &&
+ typeInfo.srcValues[index * 3 + 1] == value[1] &&
+ typeInfo.srcValues[index * 3 + 2] == value[2];
+ },
+ srcValues: [16, 15, 14, 13, 12, 11, 10, 9, 8],
+ srcValuesLess: [16, 15],
+ srcValuesLessMultiple: [16, 15, 14, 13, 12, 11],
+ srcValuesMoreMultiple: [16, 15, 14, 13, 12, 11, 10, 9, 8, 7, 6, 5, 4, 3, 2],
+ srcValuesNonMultiple: [16, 15, 14, 13, 12, 11, 10, 9, 8, 7],
+ },
+ { type: 'ivec4',
+ jsTypeOf: 'Int32Array',
+ setter: 'uniform4iv',
+ elem: '[3]',
+ numSrcValues: 3,
+ invalidSet: function(loc) {
+ gl.uniform1iv(loc, [2]);
+ },
+ illegalSet: function(loc) {
+ gl.uniform1iv(loc, 2);
+ },
+ srcValueAsString: function(index, srcValues) {
+ return "[" + srcValues[index * 4 + 0].toString() + ", " +
+ srcValues[index * 4 + 1].toString() + ", " +
+ srcValues[index * 4 + 2].toString() + ", " +
+ srcValues[index * 4 + 3].toString() + "]";
+ },
+ returnValueAsString: function(value) {
+ return value === null ? 'null' :
+ ("[" + value[0] + ", " + value[1] +
+ ", " + value[2] + ", " + value[3] + "]");
+ },
+ checkType: function(value) {
+ return value &&
+ typeof value.length === 'number' &&
+ value.length == 4;
+ },
+ checkValue: function(typeInfo, index, value) {
+ return value !== null &&
+ typeInfo.srcValues[index * 4 + 0] == value[0] &&
+ typeInfo.srcValues[index * 4 + 1] == value[1] &&
+ typeInfo.srcValues[index * 4 + 2] == value[2] &&
+ typeInfo.srcValues[index * 4 + 3] == value[3];
+ },
+ srcValues: [16, 15, 14, 13, 12, 11, 10, 9, 8, 7, 6, 5],
+ srcValuesLess: [16, 15, 14],
+ srcValuesLessMultiple: [16, 15, 14, 13, 12, 11, 10, 9],
+ srcValuesMoreMultiple: [16, 15, 14, 13, 12, 11, 10, 9, 8, 7, 6, 5, 4, 3, 2, 1],
+ srcValuesNonMultiple: [16, 15, 14, 13, 12, 11, 10, 9, 8, 7, 6, 5, 4],
+ },
+
+
+ { type: 'uint',
+ jsTypeOf: 'number',
+ setter: 'uniform1uiv',
+ elem: '',
+ numSrcValues: 3,
+ invalidSet: function(loc) {
+ gl.uniform2uiv(loc, [1, 2]);
+ },
+ srcValueAsString: function(index, srcValues) {
+ return srcValues[index].toString();
+ },
+ returnValueAsString: function(value) {
+ return value === null ? 'null' : value.toString();
+ },
+ checkType: function(value) {
+ return typeof value === 'number';
+ },
+ checkValue: function(typeInfo, index, value) {
+ return typeInfo.srcValues[index] == value;
+ },
+ srcValues: [16, 15, 14],
+ srcValuesLess: [],
+ srcValuesLessMultiple: [16],
+ srcValuesMoreMultiple: [16, 15, 14, 13],
+ srcValuesNonMultiple: null,
+ },
+ { type: 'uvec2',
+ jsTypeOf: 'Uint32Array',
+ setter: 'uniform2uiv',
+ elem: '[1]',
+ numSrcValues: 3,
+ invalidSet: function(loc) {
+ gl.uniform1uiv(loc, [2]);
+ },
+ illegalSet: function(loc) {
+ gl.uniform1uiv(loc, 2);
+ },
+ srcValueAsString: function(index, srcValues) {
+ return "[" + srcValues[index * 2 + 0].toString() + ", " +
+ srcValues[index * 2 + 1].toString() + "]";
+ },
+ returnValueAsString: function(value) {
+ return value === null ? 'null' : ("[" + value[0] + ", " + value[1] + "]");
+ },
+ checkType: function(value) {
+ return value &&
+ typeof value.length === 'number' &&
+ value.length == 2;
+ },
+ checkValue: function(typeInfo, index, value) {
+ return value !== null &&
+ typeInfo.srcValues[index * 2 + 0] == value[0] &&
+ typeInfo.srcValues[index * 2 + 1] == value[1];
+ },
+ srcValues: [16, 15, 14, 13, 12, 11],
+ srcValuesLess: [16],
+ srcValuesLessMultiple: [16, 15, 14, 13],
+ srcValuesMoreMultiple: [16, 15, 14, 13, 12, 11, 10, 9],
+ srcValuesNonMultiple: [16, 15, 14, 13, 12, 11, 10],
+ },
+ { type: 'uvec3',
+ jsTypeOf: 'Uint32Array',
+ setter: 'uniform3uiv',
+ elem: '[2]',
+ numSrcValues: 3,
+ invalidSet: function(loc) {
+ gl.uniform1uiv(loc, [2]);
+ },
+ illegalSet: function(loc) {
+ gl.uniform1uiv(loc, 2);
+ },
+ srcValueAsString: function(index, srcValues) {
+ return "[" + srcValues[index * 3 + 0].toString() + ", " +
+ srcValues[index * 3 + 1].toString() + ", " +
+ srcValues[index * 3 + 2].toString() + "]";
+ },
+ returnValueAsString: function(value) {
+ return value === null ? 'null' :
+ ("[" + value[0] + ", " + value[1] + ", " + value[2] + "]");
+ },
+ checkType: function(value) {
+ return value &&
+ typeof value.length === 'number' &&
+ value.length == 3;
+ },
+ checkValue: function(typeInfo, index, value) {
+ return value !== null &&
+ typeInfo.srcValues[index * 3 + 0] == value[0] &&
+ typeInfo.srcValues[index * 3 + 1] == value[1] &&
+ typeInfo.srcValues[index * 3 + 2] == value[2];
+ },
+ srcValues: [16, 15, 14, 13, 12, 11, 10, 9, 8],
+ srcValuesLess: [16, 15],
+ srcValuesLessMultiple: [16, 15, 14, 13, 12, 11],
+ srcValuesMoreMultiple: [16, 15, 14, 13, 12, 11, 10, 9, 8, 7, 6, 5, 4, 3, 2],
+ srcValuesNonMultiple: [16, 15, 14, 13, 12, 11, 10, 9, 8, 7],
+ },
+ { type: 'uvec4',
+ jsTypeOf: 'Uint32Array',
+ setter: 'uniform4uiv',
+ elem: '[3]',
+ numSrcValues: 3,
+ invalidSet: function(loc) {
+ gl.uniform1uiv(loc, [2]);
+ },
+ illegalSet: function(loc) {
+ gl.uniform1uiv(loc, 2);
+ },
+ srcValueAsString: function(index, srcValues) {
+ return "[" + srcValues[index * 4 + 0].toString() + ", " +
+ srcValues[index * 4 + 1].toString() + ", " +
+ srcValues[index * 4 + 2].toString() + ", " +
+ srcValues[index * 4 + 3].toString() + "]";
+ },
+ returnValueAsString: function(value) {
+ return value === null ? 'null' :
+ ("[" + value[0] + ", " + value[1] +
+ ", " + value[2] + ", " + value[3] + "]");
+ },
+ checkType: function(value) {
+ return value &&
+ typeof value.length === 'number' &&
+ value.length == 4;
+ },
+ checkValue: function(typeInfo, index, value) {
+ return value !== null &&
+ typeInfo.srcValues[index * 4 + 0] == value[0] &&
+ typeInfo.srcValues[index * 4 + 1] == value[1] &&
+ typeInfo.srcValues[index * 4 + 2] == value[2] &&
+ typeInfo.srcValues[index * 4 + 3] == value[3];
+ },
+ srcValues: [16, 15, 14, 13, 12, 11, 10, 9, 8, 7, 6, 5],
+ srcValuesLess: [16, 15, 14],
+ srcValuesLessMultiple: [16, 15, 14, 13, 12, 11, 10, 9],
+ srcValuesMoreMultiple: [16, 15, 14, 13, 12, 11, 10, 9, 8, 7, 6, 5, 4, 3, 2, 1],
+ srcValuesNonMultiple: [16, 15, 14, 13, 12, 11, 10, 9, 8, 7, 6, 5, 4],
+ },
+
+
+ { type: 'bool',
+ jsTypeOf: 'boolean',
+ setter: 'uniform1iv',
+ elem: '',
+ numSrcValues: 3,
+ invalidSet: function(loc) {
+ gl.uniform2iv(loc, [1, 2]);
+ },
+ srcValueAsString: function(index, srcValues) {
+ return srcValues[index].toString();
+ },
+ returnValueAsString: function(value) {
+ return value === null ? 'null' : value.toString();
+ },
+ checkType: function(value) {
+ return typeof value === 'boolean';
+ },
+ checkValue: function(typeInfo, index, value) {
+ return typeInfo.srcValues[index] == value;
+ },
+ srcValues: [true, true, true],
+ srcValuesLess: [],
+ srcValuesLessMultiple: [16],
+ srcValuesMoreMultiple: [16, 15, 14, 13],
+ srcValuesNonMultiple: null,
+ },
+ { type: 'bvec2',
+ jsTypeOf: 'Float32Array',
+ setter: 'uniform2fv',
+ elem: '[1]',
+ numSrcValues: 3,
+ invalidSet: function(loc) {
+ gl.uniform1iv(loc, [2]);
+ },
+ illegalSet: function(loc) {
+ gl.uniform1iv(loc, 2);
+ },
+ srcValueAsString: function(index, srcValues) {
+ return "[" + srcValues[index * 2 + 0].toString() + ", " +
+ srcValues[index * 2 + 1].toString() + "]";
+ },
+ returnValueAsString: function(value) {
+ return value === null ? 'null' : ("[" + value[0] + ", " + value[1] + "]");
+ },
+ checkType: function(value) {
+ return value &&
+ typeof value.length === 'number' &&
+ value.length == 2;
+ },
+ checkValue: function(typeInfo, index, value) {
+ return value !== null &&
+ typeInfo.srcValues[index * 2 + 0] == value[0] &&
+ typeInfo.srcValues[index * 2 + 1] == value[1];
+ },
+ srcValues: [true, true, true, true, true, true],
+ srcValuesLess: [16],
+ srcValuesLessMultiple: [16, 15, 14, 13],
+ srcValuesMoreMultiple: [16, 15, 14, 13, 12, 11, 10, 9],
+ srcValuesNonMultiple: [16, 15, 14, 13, 12, 11, 10],
+ },
+ { type: 'bvec3',
+ jsTypeOf: 'Int32Array',
+ setter: 'uniform3iv',
+ elem: '[2]',
+ numSrcValues: 3,
+ invalidSet: function(loc) {
+ gl.uniform1iv(loc, [2]);
+ },
+ illegalSet: function(loc) {
+ gl.uniform1iv(loc, 2);
+ },
+ srcValueAsString: function(index, srcValues) {
+ return "[" + srcValues[index * 3 + 0].toString() + ", " +
+ srcValues[index * 3 + 1].toString() + ", " +
+ srcValues[index * 3 + 2].toString() + "]";
+ },
+ returnValueAsString: function(value) {
+ return value === null ? 'null' :
+ ("[" + value[0] + ", " + value[1] + ", " + value[2] + "]");
+ },
+ checkType: function(value) {
+ return value &&
+ typeof value.length === 'number' &&
+ value.length == 3;
+ },
+ checkValue: function(typeInfo, index, value) {
+ return value !== null &&
+ typeInfo.srcValues[index * 3 + 0] == value[0] &&
+ typeInfo.srcValues[index * 3 + 1] == value[1] &&
+ typeInfo.srcValues[index * 3 + 2] == value[2];
+ },
+ srcValues: [true, true, true, true, true, true, true, true, true],
+ srcValuesLess: [16, 15],
+ srcValuesLessMultiple: [16, 15, 14, 13, 12, 11],
+ srcValuesMoreMultiple: [16, 15, 14, 13, 12, 11, 10, 9, 8, 7, 6, 5, 4, 3, 2],
+ srcValuesNonMultiple: [16, 15, 14, 13, 12, 11, 10, 9, 8, 7],
+ },
+ { type: 'bvec4',
+ jsTypeOf: 'Uint32Array',
+ setter: 'uniform4uiv',
+ elem: '[3]',
+ numSrcValues: 3,
+ invalidSet: function(loc) {
+ gl.uniform1iv(loc, [2]);
+ },
+ illegalSet: function(loc) {
+ gl.uniform1iv(loc, 2);
+ },
+ srcValueAsString: function(index, srcValues) {
+ return "[" + srcValues[index * 4 + 0].toString() + ", " +
+ srcValues[index * 4 + 1].toString() + ", " +
+ srcValues[index * 4 + 2].toString() + ", " +
+ srcValues[index * 4 + 3].toString() + "]";
+ },
+ returnValueAsString: function(value) {
+ return value === null ? 'null' :
+ ("[" + value[0] + ", " + value[1] +
+ ", " + value[2] + ", " + value[3] + "]");
+ },
+ checkType: function(value) {
+ return value &&
+ typeof value.length === 'number' &&
+ value.length == 4;
+ },
+ checkValue: function(typeInfo, index, value) {
+ return value !== null &&
+ typeInfo.srcValues[index * 4 + 0] == value[0] &&
+ typeInfo.srcValues[index * 4 + 1] == value[1] &&
+ typeInfo.srcValues[index * 4 + 2] == value[2] &&
+ typeInfo.srcValues[index * 4 + 3] == value[3];
+ },
+ srcValues: [true, true, true, true, true, true, true, true, true, true, true, true],
+ srcValuesLess: [16, 15, 14],
+ srcValuesLessMultiple: [16, 15, 14, 13, 12, 11, 10, 9],
+ srcValuesMoreMultiple: [16, 15, 14, 13, 12, 11, 10, 9, 8, 7, 6, 5, 4, 3, 2, 1],
+ srcValuesNonMultiple: [16, 15, 14, 13, 12, 11, 10, 9, 8, 7, 6, 5, 4],
+ }
+ ];
+ typeInfos.push(...more);
+}
+
+let loc;
+for (var tt = 0; tt < typeInfos.length; ++tt) {
+ var typeInfo = typeInfos[tt];
+ debug("");
+ debug("check " + typeInfo.type);
+ var fSrc = wtu.replaceParams(fTemplate, typeInfo);
+ //debug("fSrc: " + fSrc);
+ var program = wtu.loadProgram(gl, vSrc, fSrc);
+
+ var numUniforms = gl.getProgramParameter(program, gl.ACTIVE_UNIFORMS);
+ assertMsg(numUniforms == 1, "1 uniform found");
+ var info = gl.getActiveUniform(program, 0);
+ assertMsg(info.name == "color[0]",
+ "uniform name is 'color[0]' not 'color' as per OpenGL ES 2.0.24 section 2.10");
+ shouldBeNull("gl.getUniformLocation(program, 'color[" + MaxInt32PlusOne + "]');");
+ loc = gl.getUniformLocation(program, "color[0]");
+ if (!loc) throw 'Missing loc';
+ var srcValues = typeInfo.srcValues;
+ var srcValuesLess = typeInfo.srcValuesLess;
+ var srcValuesLessMultiple = typeInfo.srcValuesLessMultiple;
+ var srcValuesMoreMultiple = typeInfo.srcValuesMoreMultiple;
+ var srcValuesNonMultiple = typeInfo.srcValuesNonMultiple;
+
+ // Try setting the value before using the program
+ gl[typeInfo.setter](loc, srcValues);
+ wtu.glErrorShouldBe(gl, gl.INVALID_OPERATION,
+ "should fail if there is no current program");
+
+ gl.useProgram(program);
+ gl[typeInfo.setter](loc, srcValuesLess);
+ wtu.glErrorShouldBe(gl, gl.INVALID_VALUE,
+ "should fail with insufficient array size with gl." + typeInfo.setter);
+ if (srcValuesNonMultiple) {
+ gl[typeInfo.setter](loc, srcValuesNonMultiple);
+ wtu.glErrorShouldBe(gl, gl.INVALID_VALUE,
+ "should fail with non-multiple array size with gl." + typeInfo.setter);
+ }
+
+ const validDatas = [
+ `new Float32Array(${srcValues.length})`,
+ `new Float32Array(new ArrayBuffer(4*${srcValues.length}))`,
+ ];
+ if (window.SharedArrayBuffer) {
+ validDatas.push(
+ `new Float32Array(new SharedArrayBuffer(4*${srcValues.length}))`
+ );
+ }
+ for (const x of validDatas) {
+ shouldNotThrow(`gl.${typeInfo.setter}(loc, ${x});`);
+ }
+
+ gl[typeInfo.setter](loc, srcValues);
+ wtu.glErrorShouldBe(gl, gl.NO_ERROR,
+ "can set an array of uniforms with gl." + typeInfo.setter);
+ gl[typeInfo.setter](loc, srcValuesLessMultiple);
+ wtu.glErrorShouldBe(gl, gl.NO_ERROR,
+ "can partially set an array of uniforms with gl." + typeInfo.setter + " with a smaller array");
+ gl[typeInfo.setter](loc, srcValuesMoreMultiple);
+ wtu.glErrorShouldBe(gl, gl.NO_ERROR,
+ "can set an array of uniforms with gl." + typeInfo.setter + " with a larger array");
+
+ var values = gl.getUniform(program, loc);
+ wtu.glErrorShouldBe(gl, gl.NO_ERROR,
+ "can call gl.getUniform");
+ assertMsg(typeInfo.checkType(values),
+ "gl.getUniform returns the correct type. " + `(was ${values.constructor.name})`);
+ for (var ii = 0; ii < typeInfo.numSrcValues; ++ii) {
+ shouldBeNull("gl.getUniformLocation(program, 'color[" + (MaxInt32PlusOne + ii) + "]')");
+ var elemLoc = gl.getUniformLocation(program, "color[" + ii + "]");
+ wtu.glErrorShouldBe(gl, gl.NO_ERROR,
+ "can get location of element " + ii +
+ " of array from gl.getUniformLocation");
+ var value = gl.getUniform(program, elemLoc);
+ wtu.glErrorShouldBe(gl, gl.NO_ERROR,
+ "can get value of element " + ii + " of array from gl.getUniform");
+ assertMsg(typeInfo.checkValue(typeInfo, ii, value),
+ "value put in (" + typeInfo.srcValueAsString(ii, srcValues) +
+ ") matches value pulled out (" +
+ typeInfo.returnValueAsString(value) + ")");
+ }
+ typeInfo.invalidSet(loc);
+ wtu.glErrorShouldBe(gl, gl.INVALID_OPERATION,
+ "using the wrong size of gl.Uniform fails");
+ var exceptionCaught = false;
+ if (typeInfo.illegalSet) {
+ try {
+ typeInfo.illegalSet(loc);
+ } catch (e) {
+ exceptionCaught = true;
+ }
+ assertMsg(exceptionCaught, "passing non-array to glUniform*fv should throw TypeError");
+ }
+
+ gl.useProgram(null);
+ wtu.glErrorShouldBe(gl, gl.NO_ERROR,
+ "can call gl.useProgram(null)");
+}
+
+var successfullyParsed = true;
+
+</script>
+<script src="../../js/js-test-post.js"></script>
+</body>
+</html>