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Diffstat (limited to 'dom/canvas/test/webgl-conf/checkout/conformance2/misc/object-deletion-behaviour-2.html')
-rw-r--r-- | dom/canvas/test/webgl-conf/checkout/conformance2/misc/object-deletion-behaviour-2.html | 114 |
1 files changed, 114 insertions, 0 deletions
diff --git a/dom/canvas/test/webgl-conf/checkout/conformance2/misc/object-deletion-behaviour-2.html b/dom/canvas/test/webgl-conf/checkout/conformance2/misc/object-deletion-behaviour-2.html new file mode 100644 index 0000000000..0551a1bd97 --- /dev/null +++ b/dom/canvas/test/webgl-conf/checkout/conformance2/misc/object-deletion-behaviour-2.html @@ -0,0 +1,114 @@ +<!-- +Copyright (c) 2019 The Khronos Group Inc. +Use of this source code is governed by an MIT-style license that can be +found in the LICENSE.txt file. +--> + +<!DOCTYPE html> +<html> +<head> +<meta charset="utf-8"> +<link rel="stylesheet" href="../../resources/js-test-style.css"/> +<script src="../../js/js-test-pre.js"></script> +<script src="../../js/webgl-test-utils.js"></script> +</head> +<body> +<div id="description"></div> +<div id="console"></div> + +<script> +"use strict"; +description("Tests deletion behavior for WebGL2 buffer, sampler, vertexArray and transformFeedback objects."); + +var wtu = WebGLTestUtils; +var gl = wtu.create3DContext(undefined, undefined, 2); +var shouldGenerateGLError = wtu.shouldGenerateGLError; + +debug(""); +debug("buffer deletion"); + +var bufferBaseUniform = gl.createBuffer(); +shouldBeNonNull("bufferBaseUniform"); +shouldGenerateGLError(gl, gl.NO_ERROR, "gl.bindBufferBase(gl.UNIFORM_BUFFER, 0, bufferBaseUniform)"); +shouldBe("gl.getParameter(gl.UNIFORM_BUFFER_BINDING)", "bufferBaseUniform"); +shouldGenerateGLError(gl, gl.NO_ERROR, "gl.deleteBuffer(bufferBaseUniform)"); +shouldBeFalse("gl.isBuffer(bufferBaseUniform)"); +shouldBeNull("gl.getParameter(gl.UNIFORM_BUFFER_BINDING)"); +shouldGenerateGLError(gl, gl.INVALID_OPERATION, "gl.bindBufferBase(gl.UNIFORM_BUFFER, 0, bufferBaseUniform)"); +shouldBeNull("gl.getParameter(gl.UNIFORM_BUFFER_BINDING)"); + +var bufferBaseTransformFeedback = gl.createBuffer(); +shouldBeNonNull("bufferBaseTransformFeedback"); +shouldGenerateGLError(gl, gl.NO_ERROR, "gl.bindBufferBase(gl.TRANSFORM_FEEDBACK_BUFFER, 0, bufferBaseTransformFeedback)"); +shouldBe("gl.getParameter(gl.TRANSFORM_FEEDBACK_BUFFER_BINDING)", "bufferBaseTransformFeedback"); +shouldGenerateGLError(gl, gl.NO_ERROR, "gl.deleteBuffer(bufferBaseTransformFeedback)"); +shouldBeFalse("gl.isBuffer(bufferBaseTransformFeedback)"); +shouldBeNull("gl.getParameter(gl.TRANSFORM_FEEDBACK_BUFFER_BINDING)"); +shouldGenerateGLError(gl, gl.INVALID_OPERATION, "gl.bindBufferBase(gl.TRANSFORM_FEEDBACK_BUFFER, 0, bufferBaseTransformFeedback)"); +shouldBeNull("gl.getParameter(gl.TRANSFORM_FEEDBACK_BUFFER_BINDING)"); + +var bufferRangeUniform = gl.createBuffer(); +shouldBeNonNull("bufferRangeUniform"); +shouldGenerateGLError(gl, gl.NO_ERROR, "gl.bindBufferRange(gl.UNIFORM_BUFFER, 0, bufferRangeUniform, 0, gl.UNIFORM_BUFFER_OFFSET_ALIGNMENT)"); +shouldBe("gl.getParameter(gl.UNIFORM_BUFFER_BINDING)", "bufferRangeUniform"); +shouldGenerateGLError(gl, gl.NO_ERROR, "gl.deleteBuffer(bufferRangeUniform)"); +shouldBeFalse("gl.isBuffer(bufferRangeUniform)"); +shouldBeNull("gl.getParameter(gl.UNIFORM_BUFFER_BINDING)"); +shouldGenerateGLError(gl, gl.INVALID_OPERATION, "gl.bindBufferRange(gl.UNIFORM_BUFFER, 0, bufferRangeUniform, 0, gl.UNIFORM_BUFFER_OFFSET_ALIGNMENT)"); +shouldBeNull("gl.getParameter(gl.UNIFORM_BUFFER_BINDING)"); + +var bufferRangeTransformFeedback = gl.createBuffer(); +shouldBeNonNull("bufferRangeTransformFeedback"); +shouldGenerateGLError(gl, gl.NO_ERROR, "gl.bindBufferRange(gl.TRANSFORM_FEEDBACK_BUFFER, 0, bufferRangeTransformFeedback, 0, 4)"); +shouldBe("gl.getParameter(gl.TRANSFORM_FEEDBACK_BUFFER_BINDING)", "bufferRangeTransformFeedback"); +shouldGenerateGLError(gl, gl.NO_ERROR, "gl.deleteBuffer(bufferRangeTransformFeedback)"); +shouldBeFalse("gl.isBuffer(bufferRangeTransformFeedback)"); +shouldBeNull("gl.getParameter(gl.TRANSFORM_FEEDBACK_BUFFER_BINDING)"); +shouldGenerateGLError(gl, gl.INVALID_OPERATION, "gl.bindBufferRange(gl.TRANSFORM_FEEDBACK_BUFFER, 0, bufferRangeTransformFeedback, 0, 4)"); +shouldBeNull("gl.getParameter(gl.TRANSFORM_FEEDBACK_BUFFER_BINDING)"); + +debug(""); +debug("sampler deletion"); + +var sampler = gl.createSampler(); +shouldBeNonNull("sampler"); +shouldGenerateGLError(gl, gl.NO_ERROR, "gl.bindSampler(0, sampler)"); +shouldBe("gl.getParameter(gl.SAMPLER_BINDING)", "sampler"); +shouldGenerateGLError(gl, gl.NO_ERROR, "gl.deleteSampler(sampler)"); +shouldBeFalse("gl.isSampler(sampler)"); +shouldBeNull("gl.getParameter(gl.SAMPLER_BINDING)"); +shouldGenerateGLError(gl, gl.INVALID_OPERATION, "gl.bindSampler(0, sampler)"); +shouldBeNull("gl.getParameter(gl.SAMPLER_BINDING)"); + +debug(""); +debug("vertexArray deletion"); + +var vertexArray = gl.createVertexArray(); +shouldBeNonNull("vertexArray"); +shouldGenerateGLError(gl, gl.NO_ERROR, "gl.bindVertexArray(vertexArray)"); +shouldBe("gl.getParameter(gl.VERTEX_ARRAY_BINDING)", "vertexArray"); +shouldGenerateGLError(gl, gl.NO_ERROR, "gl.deleteVertexArray(vertexArray)"); +shouldBeFalse("gl.isVertexArray(vertexArray)"); +shouldBeNull("gl.getParameter(gl.VERTEX_ARRAY_BINDING)"); +shouldGenerateGLError(gl, gl.INVALID_OPERATION, "gl.bindVertexArray(vertexArray)"); +shouldBeNull("gl.getParameter(gl.VERTEX_ARRAY_BINDING)"); + +debug(""); +debug("transformFeedback deletion"); + +var transformFeedback = gl.createTransformFeedback(); +shouldBeNonNull("transformFeedback"); +shouldGenerateGLError(gl, gl.NO_ERROR, "gl.bindTransformFeedback(gl.TRANSFORM_FEEDBACK, transformFeedback)"); +shouldBe("gl.getParameter(gl.TRANSFORM_FEEDBACK_BINDING)", "transformFeedback"); +shouldGenerateGLError(gl, gl.NO_ERROR, "gl.deleteTransformFeedback(transformFeedback)"); +shouldBeFalse("gl.isTransformFeedback(transformFeedback)"); +shouldBeNull("gl.getParameter(gl.TRANSFORM_FEEDBACK_BINDING)"); +shouldGenerateGLError(gl, gl.INVALID_OPERATION, "gl.bindTransformFeedback(gl.TRANSFORM_FEEDBACK, transformFeedback)"); +shouldBeNull("gl.getParameter(gl.TRANSFORM_FEEDBACK_BINDING)"); + +var successfullyParsed = true; +</script> + +<script src="../../js/js-test-post.js"></script> +</body> +</html> |