summaryrefslogtreecommitdiffstats
path: root/dom/canvas/test/webgl-conf/checkout/conformance2/renderbuffers/multisampled-renderbuffer-initialization.html
diff options
context:
space:
mode:
Diffstat (limited to 'dom/canvas/test/webgl-conf/checkout/conformance2/renderbuffers/multisampled-renderbuffer-initialization.html')
-rw-r--r--dom/canvas/test/webgl-conf/checkout/conformance2/renderbuffers/multisampled-renderbuffer-initialization.html149
1 files changed, 149 insertions, 0 deletions
diff --git a/dom/canvas/test/webgl-conf/checkout/conformance2/renderbuffers/multisampled-renderbuffer-initialization.html b/dom/canvas/test/webgl-conf/checkout/conformance2/renderbuffers/multisampled-renderbuffer-initialization.html
new file mode 100644
index 0000000000..0b27da661d
--- /dev/null
+++ b/dom/canvas/test/webgl-conf/checkout/conformance2/renderbuffers/multisampled-renderbuffer-initialization.html
@@ -0,0 +1,149 @@
+<!--
+Copyright (c) 2019 The Khronos Group Inc.
+Use of this source code is governed by an MIT-style license that can be
+found in the LICENSE.txt file.
+-->
+
+<!DOCTYPE html>
+<html>
+<head>
+<meta charset="utf-8">
+<link rel="stylesheet" href="../../resources/js-test-style.css"/>
+<script src="../../js/js-test-pre.js"></script>
+<script src="../../js/webgl-test-utils.js"></script>
+</head>
+<body>
+<canvas id="testbed" width="40" height="40" style="width: 40px; height: 40px;"></canvas>
+<div id="description"></div>
+<div id="console"></div>
+<script>
+"use strict";
+var wtu = WebGLTestUtils;
+description('Verify multisampled renderbuffers are initialized to 0 before being read in WebGL');
+
+var gl = wtu.create3DContext("testbed", null, 2);
+
+if (!gl) {
+ testFailed('canvas.getContext() failed');
+} else {
+ // Set the clear color to green. It should never show up.
+ gl.clearColor(0, 1, 0, 1);
+
+ let c = gl.canvas;
+ var maxSamples = gl.getInternalformatParameter(
+ gl.RENDERBUFFER, gl.RGBA8, gl.SAMPLES)[0];
+ for (let i = 0; i < 2; ++i) {
+ runTest(gl, {alloc1: {w: c.width, h: c.height, s: maxSamples}, alloc2: null});
+ runTest(gl, {alloc1: null, alloc2: {w: c.width, h: c.height, s: maxSamples}});
+
+ // Tests for initially allocating at the wrong size.
+ // This is caused by a Qualcomm driver bug: http://crbug.com/696126
+ runTest(gl, {alloc1: {w: 5, h: 5, s: maxSamples}, alloc2: {w: c.width, h: c.height, s: maxSamples}});
+ runTest(gl, {alloc1: {w: 5, h: 5, s: maxSamples}, alloc2: {w: c.width, h: c.height, s: 0}});
+ runTest(gl, {alloc1: {w: 5, h: 5, s: 0}, alloc2: {w: c.width, h: c.height, s: maxSamples}});
+ }
+
+ // Testing buffer clearing won't change the clear values.
+ var clearColor = gl.getParameter(gl.COLOR_CLEAR_VALUE);
+ shouldBe("clearColor", "[0, 1, 0, 1]");
+ wtu.glErrorShouldBe(gl, gl.NO_ERROR, 'should be no errors');
+}
+
+function runTest(gl, params) {
+ debug("Test for color buffer: " + JSON.stringify(params));
+ let resolve = params.alloc2 ? params.alloc2 : params.alloc1;
+ wtu.checkCanvasRect(gl, 0, 0, resolve.w, resolve.h,
+ [0, 0, 0, 0],
+ "internal buffers have been initialized to 0");
+
+ // fill the back buffer so we know that reading below happens from
+ // the renderbuffer.
+ gl.clear(gl.COLOR_BUFFER_BIT);
+
+ // Set up non-multisampled buffer to blit to and read back from.
+ var fbo = gl.createFramebuffer();
+ gl.bindFramebuffer(gl.FRAMEBUFFER, fbo);
+ var buffer = gl.createRenderbuffer();
+ gl.bindRenderbuffer(gl.RENDERBUFFER, buffer);
+ gl.renderbufferStorage(gl.RENDERBUFFER, gl.RGBA8, resolve.w, resolve.h);
+ attachBuffer(buffer);
+ shouldBe("gl.checkFramebufferStatus(gl.FRAMEBUFFER)",
+ "gl.FRAMEBUFFER_COMPLETE");
+ wtu.glErrorShouldBe(gl, gl.NO_ERROR, 'should be no errors');
+ gl.clear(gl.COLOR_BUFFER_BIT);
+ wtu.checkCanvasRect(gl, 0, 0, resolve.w, resolve.h,
+ [0, 255, 0, 255],
+ "user buffer has been cleared to green");
+
+ // Set up multisampled buffer to test.
+ var fbo_m = gl.createFramebuffer();
+ gl.bindFramebuffer(gl.FRAMEBUFFER, fbo_m);
+ var buffer_m = gl.createRenderbuffer();
+ gl.bindRenderbuffer(gl.RENDERBUFFER, buffer_m);
+
+ if (params.alloc1) {
+ allocStorage(params.alloc1.w, params.alloc1.h, params.alloc1.s);
+ }
+ attachBuffer(buffer_m);
+ if (params.alloc2) {
+ if (params.alloc1) {
+ // Clear the FBO in order to make sure framebufferRenderbuffer is
+ // committed. (In Firefox, framebufferRenderbuffer is deferred, so
+ // this is needed to trigger the bug.)
+ gl.clear(gl.COLOR_BUFFER_BIT);
+ }
+ allocStorage(params.alloc2.w, params.alloc2.h, params.alloc2.s);
+ }
+
+ function allocStorage(width, height, samples) {
+ gl.renderbufferStorageMultisample(
+ gl.RENDERBUFFER, samples, gl.RGBA8, width, height);
+ wtu.glErrorShouldBe(gl, gl.NO_ERROR,
+ "should be no error after renderbufferStorageMultisample(RGBA8).");
+ }
+
+ function attachBuffer(buffer) {
+ gl.framebufferRenderbuffer(
+ gl.FRAMEBUFFER, gl.COLOR_ATTACHMENT0, gl.RENDERBUFFER, buffer);
+ wtu.glErrorShouldBe(gl, gl.NO_ERROR,
+ "should be no error after framebufferRenderbuffer.");
+ }
+
+ shouldBe("gl.checkFramebufferStatus(gl.FRAMEBUFFER)",
+ "gl.FRAMEBUFFER_COMPLETE");
+ wtu.glErrorShouldBe(gl, gl.NO_ERROR, 'should be no errors');
+
+ // Blit from multisampled buffer to non-multisampled buffer.
+ gl.bindFramebuffer(gl.READ_FRAMEBUFFER, fbo_m);
+ gl.bindFramebuffer(gl.DRAW_FRAMEBUFFER, fbo);
+ // Blit color from fbo_m (should be black) to fbo (should be green)
+ gl.blitFramebuffer(0, 0, resolve.w, resolve.h,
+ 0, 0, resolve.w, resolve.h,
+ gl.COLOR_BUFFER_BIT, gl.NEAREST);
+ wtu.glErrorShouldBe(gl, gl.NO_ERROR, 'should be no errors');
+
+ gl.bindFramebuffer(gl.FRAMEBUFFER, fbo);
+ wtu.checkCanvasRect(gl, 0, 0, resolve.w, resolve.h,
+ [0, 0, 0, 0],
+ "user buffer has been initialized to 0");
+
+ gl.deleteFramebuffer(fbo_m);
+ gl.deleteRenderbuffer(buffer_m);
+ gl.deleteFramebuffer(fbo);
+ gl.deleteRenderbuffer(buffer);
+
+ // this clear should not matter we are about to resize
+ gl.clear(gl.COLOR_BUFFER_BIT);
+
+ gl.canvas.width += 1;
+ gl.canvas.height += 1;
+
+ wtu.glErrorShouldBe(gl, gl.NO_ERROR, 'should be no errors');
+ debug('');
+}
+
+var successfullyParsed = true;
+</script>
+<script src="../../js/js-test-post.js"></script>
+</body>
+</html>