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-rw-r--r--dom/canvas/test/webgl-conf/checkout/deqp/data/gles2/shaders/invalid_texture_functions.test90
1 files changed, 90 insertions, 0 deletions
diff --git a/dom/canvas/test/webgl-conf/checkout/deqp/data/gles2/shaders/invalid_texture_functions.test b/dom/canvas/test/webgl-conf/checkout/deqp/data/gles2/shaders/invalid_texture_functions.test
new file mode 100644
index 0000000000..7641da2282
--- /dev/null
+++ b/dom/canvas/test/webgl-conf/checkout/deqp/data/gles2/shaders/invalid_texture_functions.test
@@ -0,0 +1,90 @@
+
+case texture2d_bias_in_vertex
+ expect compile_fail
+ values {}
+
+ vertex ""
+ ${VERTEX_DECLARATIONS}
+ uniform lowp sampler2D s;
+
+ void main()
+ {
+ vec4 r = texture2D(s, vec2(1.0), 1.0);
+ ${VERTEX_OUTPUT}
+ }
+ ""
+ fragment ""
+ void main()
+ {
+ gl_FragColor = vec4(1.0);
+ }
+ ""
+end
+
+case texturecube_bias_in_vertex
+ expect compile_fail
+ values {}
+
+ vertex ""
+ ${VERTEX_DECLARATIONS}
+ uniform lowp samplerCube s;
+
+ void main()
+ {
+ vec4 r = textureCube(s, vec3(1.0), 1.0);
+ ${VERTEX_OUTPUT}
+ }
+ ""
+ fragment ""
+ void main()
+ {
+ gl_FragColor = vec4(1.0);
+ }
+ ""
+end
+
+case texture2dlod_in_fragment
+ expect compile_fail
+ values {}
+
+ vertex ""
+ ${VERTEX_DECLARATIONS}
+ void main()
+ {
+ ${VERTEX_OUTPUT}
+ }
+ ""
+ fragment ""
+ precision mediump float;
+ ${FRAGMENT_DECLARATIONS}
+ uniform sampler2D s;
+
+ void main()
+ {
+ gl_FragColor = texture2DLod(s, vec2(0), 1.0);
+ }
+ ""
+end
+
+case texturecubelod_in_fragment
+ expect compile_fail
+ values {}
+
+ vertex ""
+ ${VERTEX_DECLARATIONS}
+ void main()
+ {
+ ${VERTEX_OUTPUT}
+ }
+ ""
+ fragment ""
+ precision mediump float;
+ ${FRAGMENT_DECLARATIONS}
+ uniform samplerCube s;
+
+ void main()
+ {
+ gl_FragColor = textureCubeLod(s, vec3(0), 1.0);
+ }
+ ""
+end