summaryrefslogtreecommitdiffstats
path: root/dom/canvas/test/webgl-conf/checkout/deqp/framework/common/tcuTexCompareVerifier.js
diff options
context:
space:
mode:
Diffstat (limited to 'dom/canvas/test/webgl-conf/checkout/deqp/framework/common/tcuTexCompareVerifier.js')
-rw-r--r--dom/canvas/test/webgl-conf/checkout/deqp/framework/common/tcuTexCompareVerifier.js1356
1 files changed, 1356 insertions, 0 deletions
diff --git a/dom/canvas/test/webgl-conf/checkout/deqp/framework/common/tcuTexCompareVerifier.js b/dom/canvas/test/webgl-conf/checkout/deqp/framework/common/tcuTexCompareVerifier.js
new file mode 100644
index 0000000000..254963ae66
--- /dev/null
+++ b/dom/canvas/test/webgl-conf/checkout/deqp/framework/common/tcuTexCompareVerifier.js
@@ -0,0 +1,1356 @@
+/*-------------------------------------------------------------------------
+ * drawElements Quality Program OpenGL ES Utilities
+ * ------------------------------------------------
+ *
+ * Copyright 2014 The Android Open Source Project
+ *
+ * Licensed under the Apache License, Version 2.0 (the "License");
+ * you may not use this file except in compliance with the License.
+ * You may obtain a copy of the License at
+ *
+ * http://www.apache.org/licenses/LICENSE-2.0
+ *
+ * Unless required by applicable law or agreed to in writing, software
+ * distributed under the License is distributed on an "AS IS" BASIS,
+ * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
+ * See the License for the specific language governing permissions and
+ * limitations under the License.
+ *
+ */
+
+'use strict';
+goog.provide('framework.common.tcuTexCompareVerifier');
+goog.require('framework.common.tcuTexVerifierUtil');
+goog.require('framework.common.tcuTexture');
+goog.require('framework.common.tcuTextureUtil');
+goog.require('framework.delibs.debase.deMath');
+
+goog.scope(function() {
+
+var tcuTexCompareVerifier = framework.common.tcuTexCompareVerifier;
+var tcuTexture = framework.common.tcuTexture;
+var deMath = framework.delibs.debase.deMath;
+var tcuTextureUtil = framework.common.tcuTextureUtil;
+var tcuTexVerifierUtil = framework.common.tcuTexVerifierUtil;
+
+/**
+ * \brief Texture compare (shadow) lookup precision parameters.
+ * @constructor
+ * @struct
+ * @param {Array<number>=} coordBits
+ * @param {Array<number>=} uvwBits
+ * @param {number=} pcfBits
+ * @param {number=} referenceBits
+ * @param {number=} resultBits
+ */
+tcuTexCompareVerifier.TexComparePrecision = function(coordBits, uvwBits, pcfBits, referenceBits, resultBits) {
+ this.coordBits = coordBits === undefined ? [22, 22, 22] : coordBits;
+ this.uvwBits = uvwBits === undefined ? [22, 22, 22] : uvwBits;
+ this.pcfBits = pcfBits === undefined ? 16 : pcfBits;
+ this.referenceBits = referenceBits === undefined ? 16 : referenceBits;
+ this.resultBits = resultBits === undefined ? 16 : resultBits;
+};
+
+/**
+ * @constructor
+ * @struct
+ */
+tcuTexCompareVerifier.CmpResultSet = function() {
+ this.isTrue = false;
+ this.isFalse = false;
+};
+
+/**
+ * @param {tcuTexture.CompareMode} compareMode
+ * @param {number} cmpValue_
+ * @param {number} cmpReference_
+ * @param {number} referenceBits
+ * @param {boolean} isFixedPoint
+ * @return {tcuTexCompareVerifier.CmpResultSet}
+ */
+tcuTexCompareVerifier.execCompare = function(compareMode,
+ cmpValue_,
+ cmpReference_,
+ referenceBits,
+ isFixedPoint) {
+ var clampValues = isFixedPoint; // if comparing against a floating point texture, ref (and value) is not clamped
+ var cmpValue = (clampValues) ? (deMath.clamp(cmpValue_, 0, 1)) : (cmpValue_);
+ var cmpReference = (clampValues) ? (deMath.clamp(cmpReference_, 0, 1)) : (cmpReference_);
+ var err = tcuTexVerifierUtil.computeFixedPointError(referenceBits);
+ var res = new tcuTexCompareVerifier.CmpResultSet();
+
+ switch (compareMode) {
+ case tcuTexture.CompareMode.COMPAREMODE_LESS:
+ res.isTrue = cmpReference - err < cmpValue;
+ res.isFalse = cmpReference + err >= cmpValue;
+ break;
+
+ case tcuTexture.CompareMode.COMPAREMODE_LESS_OR_EQUAL:
+ res.isTrue = cmpReference - err <= cmpValue;
+ res.isFalse = cmpReference + err > cmpValue;
+ break;
+
+ case tcuTexture.CompareMode.COMPAREMODE_GREATER:
+ res.isTrue = cmpReference + err > cmpValue;
+ res.isFalse = cmpReference - err <= cmpValue;
+ break;
+
+ case tcuTexture.CompareMode.COMPAREMODE_GREATER_OR_EQUAL:
+ res.isTrue = cmpReference + err >= cmpValue;
+ res.isFalse = cmpReference - err < cmpValue;
+ break;
+
+ case tcuTexture.CompareMode.COMPAREMODE_EQUAL:
+ res.isTrue = deMath.deInRange32(cmpValue, cmpReference - err, cmpReference + err);
+ res.isFalse = err != 0 || cmpValue != cmpReference;
+ break;
+
+ case tcuTexture.CompareMode.COMPAREMODE_NOT_EQUAL:
+ res.isTrue = err != 0 || cmpValue != cmpReference;
+ res.isFalse = deMath.deInRange32(cmpValue, cmpReference - err, cmpReference + err);
+ break;
+
+ case tcuTexture.CompareMode.COMPAREMODE_ALWAYS:
+ res.isTrue = true;
+ break;
+
+ case tcuTexture.CompareMode.COMPAREMODE_NEVER:
+ res.isFalse = true;
+ break;
+
+ default:
+ throw new Error('Invalid compare mode:' + compareMode);
+ }
+
+ assertMsgOptions(res.isTrue || res.isFalse, 'Both tests failed!', false, true);
+ return res;
+};
+
+/**
+ * @param {tcuTexture.TextureFormat} format
+ * @return {boolean}
+ */
+tcuTexCompareVerifier.isFixedPointDepthTextureFormat = function(format) {
+ var channelClass = tcuTexture.getTextureChannelClass(format.type);
+
+ if (format.order == tcuTexture.ChannelOrder.D) {
+ // depth internal formats cannot be non-normalized integers
+ return channelClass != tcuTexture.TextureChannelClass.FLOATING_POINT;
+ } else if (format.order == tcuTexture.ChannelOrder.DS) {
+ // combined formats have no single channel class, detect format manually
+ switch (format.type) {
+ case tcuTexture.ChannelType.FLOAT_UNSIGNED_INT_24_8_REV: return false;
+ case tcuTexture.ChannelType.UNSIGNED_INT_24_8: return true;
+
+ default:
+ throw new Error('Invalid texture format: ' + format);
+ }
+ }
+
+ return false;
+};
+
+/**
+ * @param {tcuTexture.CompareMode} compareMode
+ * @param {tcuTexCompareVerifier.TexComparePrecision} prec
+ * @param {Array<number>} depths
+ * @param {Array<number>} fBounds
+ * @param {number} cmpReference
+ * @param {number} result
+ * @param {boolean} isFixedPointDepth
+ * @return {boolean}
+ */
+tcuTexCompareVerifier.isLinearCompareValid = function(compareMode, prec, depths, fBounds, cmpReference, result, isFixedPointDepth) {
+ assertMsgOptions(fBounds[0] >= 0 && fBounds[0] <= fBounds[1] && fBounds[1] <= 1, 'Invalid fBounds', false, true);
+
+ var d0 = depths[0];
+ var d1 = depths[1];
+
+ var cmp0 = tcuTexCompareVerifier.execCompare(compareMode, d0, cmpReference, prec.referenceBits, isFixedPointDepth);
+ var cmp1 = tcuTexCompareVerifier.execCompare(compareMode, d1, cmpReference, prec.referenceBits, isFixedPointDepth);
+ var cmp = [cmp0, cmp1];
+
+ var isTrue = getMask(cmp, function(x) {return x.isTrue;});
+ var isFalse = getMask(cmp, function(x) {return x.isFalse;});
+
+ var f0 = fBounds[0];
+ var f1 = fBounds[1];
+
+ var pcfErr = tcuTexVerifierUtil.computeFixedPointError(prec.pcfBits);
+ var resErr = tcuTexVerifierUtil.computeFixedPointError(prec.resultBits);
+ var totalErr = pcfErr + resErr;
+
+ for (var comb = 0; comb < 4; comb++) {
+ if (((comb & isTrue) | (~comb & isFalse )) != 3)
+ continue;
+
+ var cmp0True = ((comb >> 0) & 1) != 0;
+ var cmp1True = ((comb >> 1) & 1) != 0;
+
+ var ref0 = cmp0True ? 1 : 0;
+ var ref1 = cmp1True ? 1 : 0;
+
+ var v0 = ref0 * (1 - f0) + ref1 * f0;
+ var v1 = ref0 * (1 - f1) + ref1 * f1;
+ var minV = Math.min(v0, v1);
+ var maxV = Math.max(v0, v1);
+ var minR = minV - totalErr;
+ var maxR = maxV + totalErr;
+
+ if (deMath.deInRange32(result, minR, maxR))
+ return true;
+ }
+ return false;
+};
+
+/**
+ * @param {number} val
+ * @param {number} offset
+ * @return {Array<boolean>}
+ */
+tcuTexCompareVerifier.extractBVec4 = function(val, offset) {
+ return [
+ ((val >> (offset + 0)) & 1) != 0,
+ ((val >> (offset + 1)) & 1) != 0,
+ ((val >> (offset + 2)) & 1) != 0,
+ ((val >> (offset + 3)) & 1) != 0];
+};
+
+/**
+ * Values are in order (0,0), (1,0), (0,1), (1,1)
+ * @param {Array<number>} values
+ * @param {number} x
+ * @param {number} y
+ * @return {number}
+ */
+tcuTexCompareVerifier.bilinearInterpolate = function(values, x, y) {
+ var v00 = values[0];
+ var v10 = values[1];
+ var v01 = values[2];
+ var v11 = values[3];
+ var res = v00 * (1 - x) * (1 - y) + v10 * x * (1 - y) + v01 * (1 - x) * y + v11 * x * y;
+ return res;
+};
+
+/**
+ * @param {tcuTexture.CompareMode} compareMode
+ * @param {tcuTexCompareVerifier.TexComparePrecision} prec
+ * @param {Array<number>} depths vec4
+ * @param {number} cmpReference
+ * @param {number} result
+ * @param {boolean} isFixedPointDepth
+ * @return {boolean}
+ */
+tcuTexCompareVerifier.isBilinearAnyCompareValid = function(compareMode,
+ prec,
+ depths,
+ cmpReference,
+ result,
+ isFixedPointDepth) {
+ assertMsgOptions(prec.pcfBits === 0, 'PCF bits must be 0', false, true);
+
+ var d0 = depths[0];
+ var d1 = depths[1];
+ var d2 = depths[2];
+ var d3 = depths[3];
+
+ var cmp0 = tcuTexCompareVerifier.execCompare(compareMode, d0, cmpReference, prec.referenceBits, isFixedPointDepth);
+ var cmp1 = tcuTexCompareVerifier.execCompare(compareMode, d1, cmpReference, prec.referenceBits, isFixedPointDepth);
+ var cmp2 = tcuTexCompareVerifier.execCompare(compareMode, d2, cmpReference, prec.referenceBits, isFixedPointDepth);
+ var cmp3 = tcuTexCompareVerifier.execCompare(compareMode, d3, cmpReference, prec.referenceBits, isFixedPointDepth);
+
+ var canBeTrue = cmp0.isTrue || cmp1.isTrue || cmp2.isTrue || cmp3.isTrue;
+ var canBeFalse = cmp0.isFalse || cmp1.isFalse || cmp2.isFalse || cmp3.isFalse;
+
+ var resErr = tcuTexVerifierUtil.computeFixedPointError(prec.resultBits);
+
+ var minBound = canBeFalse ? 0 : 1;
+ var maxBound = canBeTrue ? 1 : 0;
+
+ return deMath.deInRange32(result, minBound - resErr, maxBound + resErr);
+};
+
+/**
+ * @param {Array<tcuTexCompareVerifier.CmpResultSet>} arr
+ * @param {function(tcuTexCompareVerifier.CmpResultSet): boolean} getValue
+ * @return {number}
+ */
+var getMask = function(arr, getValue) {
+ var mask = 0;
+ for (var i = 0; i < arr.length; i++) {
+ var val = getValue(arr[i]);
+ if (val)
+ mask |= 1 << i;
+ }
+ return mask;
+};
+
+/**
+ * @param {tcuTexture.CompareMode} compareMode
+ * @param {tcuTexCompareVerifier.TexComparePrecision} prec
+ * @param {Array<number>} depths vec4
+ * @param {Array<number>} xBounds vec2
+ * @param {Array<number>} yBounds vec2
+ * @param {number} cmpReference
+ * @param {number} result
+ * @param {boolean} isFixedPointDepth
+ * @return {boolean}
+ */
+tcuTexCompareVerifier.isBilinearPCFCompareValid = function(compareMode,
+ prec,
+ depths,
+ xBounds,
+ yBounds,
+ cmpReference,
+ result,
+ isFixedPointDepth) {
+ assertMsgOptions(0.0 <= xBounds[0] && xBounds[0] <= xBounds[1] && xBounds[1] <= 1.0, 'x coordinate out of bounds', false, true);
+ assertMsgOptions(0.0 <= yBounds[0] && yBounds[0] <= yBounds[1] && yBounds[1] <= 1.0, 'y coordinate out of bounds', false, true);
+ assertMsgOptions(prec.pcfBits > 0, 'PCF bits must be > 0', false, true);
+
+ var d0 = depths[0];
+ var d1 = depths[1];
+ var d2 = depths[2];
+ var d3 = depths[3];
+
+ /** @type {Array<tcuTexCompareVerifier.CmpResultSet>} */ var cmp = [];
+ cmp[0] = tcuTexCompareVerifier.execCompare(compareMode, d0, cmpReference, prec.referenceBits, isFixedPointDepth);
+ cmp[1] = tcuTexCompareVerifier.execCompare(compareMode, d1, cmpReference, prec.referenceBits, isFixedPointDepth);
+ cmp[2] = tcuTexCompareVerifier.execCompare(compareMode, d2, cmpReference, prec.referenceBits, isFixedPointDepth);
+ cmp[3] = tcuTexCompareVerifier.execCompare(compareMode, d3, cmpReference, prec.referenceBits, isFixedPointDepth);
+
+ var isTrue = getMask(cmp, function(x) {return x.isTrue});
+ var isFalse = getMask(cmp, function(x) {return x.isFalse});
+
+ // Interpolation parameters
+ var x0 = xBounds[0];
+ var x1 = xBounds[1];
+ var y0 = yBounds[0];
+ var y1 = yBounds[1];
+
+ // Error parameters
+ var pcfErr = tcuTexVerifierUtil.computeFixedPointError(prec.pcfBits);
+ var resErr = tcuTexVerifierUtil.computeFixedPointError(prec.resultBits);
+ var totalErr = pcfErr + resErr;
+
+ // Iterate over all valid combinations.
+ // \note It is not enough to compute minmax over all possible result sets, as ranges may
+ // not necessarily overlap, i.e. there are gaps between valid ranges.
+ for (var comb = 0; comb < (1 << 4); comb++) {
+ // Filter out invalid combinations:
+ // 1) True bit is set in comb but not in isTrue => sample can not be true
+ // 2) True bit is NOT set in comb and not in isFalse => sample can not be false
+ if (((comb & isTrue) | (~comb & isFalse)) != (1 << 4) - 1)
+ continue;
+
+ var cmpTrue = tcuTexCompareVerifier.extractBVec4(comb, 0);
+ var refVal = tcuTextureUtil.select([1, 1, 1, 1], [0, 0, 0, 0], cmpTrue);
+
+ var v0 = tcuTexCompareVerifier.bilinearInterpolate(refVal, x0, y0);
+ var v1 = tcuTexCompareVerifier.bilinearInterpolate(refVal, x1, y0);
+ var v2 = tcuTexCompareVerifier.bilinearInterpolate(refVal, x0, y1);
+ var v3 = tcuTexCompareVerifier.bilinearInterpolate(refVal, x1, y1);
+ var minV = Math.min(v0, v1, v2, v3);
+ var maxV = Math.max(v0, v1, v2, v3);
+ var minR = minV - totalErr;
+ var maxR = maxV + totalErr;
+
+ if (deMath.deInRange32(result, minR, maxR))
+ return true;
+ }
+
+ return false;
+};
+
+/**
+ * @param {tcuTexture.CompareMode} compareMode
+ * @param {tcuTexCompareVerifier.TexComparePrecision} prec
+ * @param {Array<number>} depths vec4
+ * @param {Array<number>} xBounds vec2
+ * @param {Array<number>} yBounds vec2
+ * @param {number} cmpReference
+ * @param {number} result
+ * @param {boolean} isFixedPointDepth
+ * @return {boolean}
+ */
+tcuTexCompareVerifier.isBilinearCompareValid = function(compareMode,
+ prec,
+ depths,
+ xBounds,
+ yBounds,
+ cmpReference,
+ result,
+ isFixedPointDepth) {
+ if (prec.pcfBits > 0)
+ return tcuTexCompareVerifier.isBilinearPCFCompareValid(compareMode, prec, depths, xBounds, yBounds, cmpReference, result, isFixedPointDepth);
+ else
+ return tcuTexCompareVerifier.isBilinearAnyCompareValid(compareMode, prec, depths, cmpReference, result, isFixedPointDepth);
+};
+/**
+ * @param {tcuTexture.ConstPixelBufferAccess} level
+ * @param {tcuTexture.Sampler} sampler
+ * @param {tcuTexCompareVerifier.TexComparePrecision} prec
+ * @param {Array<number>} coord vec2 texture coordinates
+ * @param {number} coordZ
+ * @param {number} cmpReference
+ * @param {number} result
+ * @return {boolean}
+ */
+tcuTexCompareVerifier.isLinearCompareResultValid = function(level,
+ sampler,
+ prec,
+ coord,
+ coordZ,
+ cmpReference,
+ result) {
+ var isFixedPointDepth = tcuTexCompareVerifier.isFixedPointDepthTextureFormat(level.getFormat());
+ var uBounds = tcuTexVerifierUtil.computeNonNormalizedCoordBounds(sampler.normalizedCoords, level.getWidth(), coord[0], prec.coordBits[0], prec.uvwBits[0]);
+ var vBounds = tcuTexVerifierUtil.computeNonNormalizedCoordBounds(sampler.normalizedCoords, level.getHeight(), coord[1], prec.coordBits[1], prec.uvwBits[1]);
+
+ // Integer coordinate bounds for (x0,y0) - without wrap mode
+ var minI = Math.floor(uBounds[0] - 0.5);
+ var maxI = Math.floor(uBounds[1] - 0.5);
+ var minJ = Math.floor(vBounds[0] - 0.5);
+ var maxJ = Math.floor(vBounds[1] - 0.5);
+
+ var w = level.getWidth();
+ var h = level.getHeight();
+
+ // \todo [2013-07-03 pyry] This could be optimized by first computing ranges based on wrap mode.
+
+ for (var j = minJ; j <= maxJ; j++) {
+ for (var i = minI; i <= maxI; i++) {
+ // Wrapped coordinates
+ var x0 = tcuTexVerifierUtil.wrap(sampler.wrapS, i, w);
+ var x1 = tcuTexVerifierUtil.wrap(sampler.wrapS, i + 1, w);
+ var y0 = tcuTexVerifierUtil.wrap(sampler.wrapT, j, h);
+ var y1 = tcuTexVerifierUtil.wrap(sampler.wrapT, j + 1, h);
+
+ // Bounds for filtering factors
+ var minA = deMath.clamp((uBounds[0] - 0.5) - i, 0, 1);
+ var maxA = deMath.clamp((uBounds[1] - 0.5) - i, 0, 1);
+ var minB = deMath.clamp((vBounds[0] - 0.5) - j, 0, 1);
+ var maxB = deMath.clamp((vBounds[1] - 0.5) - j, 0, 1);
+
+ var depths = [
+ level.getPixDepth(x0, y0, coordZ),
+ level.getPixDepth(x1, y0, coordZ),
+ level.getPixDepth(x0, y1, coordZ),
+ level.getPixDepth(x1, y1, coordZ)
+ ];
+
+ if (tcuTexCompareVerifier.isBilinearCompareValid(sampler.compare, prec, depths, [minA, maxA], [minB, maxB], cmpReference, result, isFixedPointDepth))
+ return true;
+ }
+ }
+
+ return false;
+};
+
+/**
+ * @param {tcuTexCompareVerifier.CmpResultSet} resultSet
+ * @param {number} result
+ * @param {number} resultBits
+ */
+tcuTexCompareVerifier.isResultInSet = function(resultSet, result, resultBits) {
+ var err = tcuTexVerifierUtil.computeFixedPointError(resultBits);
+ var minR = result - err;
+ var maxR = result + err;
+
+ return (resultSet.isTrue && deMath.deInRange32(1, minR, maxR)) ||
+ (resultSet.isFalse && deMath.deInRange32(0, minR, maxR));
+};
+
+/**
+ * @param {tcuTexture.ConstPixelBufferAccess} level
+ * @param {tcuTexture.Sampler} sampler
+ * @param {tcuTexCompareVerifier.TexComparePrecision} prec
+ * @param {Array<number>} coord vec2 texture coordinates
+ * @param {number} coordZ
+ * @param {number} cmpReference
+ * @param {number} result
+ * @return {boolean}
+ */
+tcuTexCompareVerifier.isNearestCompareResultValid = function(level,
+ sampler,
+ prec,
+ coord,
+ coordZ,
+ cmpReference,
+ result) {
+ var isFixedPointDepth = tcuTexCompareVerifier.isFixedPointDepthTextureFormat(level.getFormat());
+ var uBounds = tcuTexVerifierUtil.computeNonNormalizedCoordBounds(sampler.normalizedCoords, level.getWidth(), coord[0], prec.coordBits[0], prec.uvwBits[0]);
+ var vBounds = tcuTexVerifierUtil.computeNonNormalizedCoordBounds(sampler.normalizedCoords, level.getHeight(), coord[1], prec.coordBits[1], prec.uvwBits[1]);
+
+ // Integer coordinates - without wrap mode
+ var minI = Math.floor(uBounds[0]);
+ var maxI = Math.floor(uBounds[1]);
+ var minJ = Math.floor(vBounds[0]);
+ var maxJ = Math.floor(vBounds[1]);
+
+ for (var j = minJ; j <= maxJ; j++) {
+ for (var i = minI; i <= maxI; i++) {
+ var x = tcuTexVerifierUtil.wrap(sampler.wrapS, i, level.getWidth());
+ var y = tcuTexVerifierUtil.wrap(sampler.wrapT, j, level.getHeight());
+ var depth = level.getPixDepth(x, y, coordZ);
+ var resSet = tcuTexCompareVerifier.execCompare(sampler.compare, depth, cmpReference, prec.referenceBits, isFixedPointDepth);
+
+ if (tcuTexCompareVerifier.isResultInSet(resSet, result, prec.resultBits))
+ return true;
+ }
+ }
+
+ return false;
+};
+
+/**
+ * @param {tcuTexture.ConstPixelBufferAccess} level
+ * @param {tcuTexture.Sampler} sampler
+ * @param {tcuTexture.FilterMode} filterMode
+ * @param {tcuTexCompareVerifier.TexComparePrecision} prec
+ * @param {Array<number>} coord vec2 texture coordinates
+ * @param {number} coordZ
+ * @param {number} cmpReference
+ * @param {number} result
+ * @return {boolean}
+ */
+tcuTexCompareVerifier.isLevelCompareResultValid = function(level,
+ sampler,
+ filterMode,
+ prec,
+ coord,
+ coordZ,
+ cmpReference,
+ result) {
+ if (filterMode == tcuTexture.FilterMode.LINEAR)
+ return tcuTexCompareVerifier.isLinearCompareResultValid(level, sampler, prec, coord, coordZ, cmpReference, result);
+ else
+ return tcuTexCompareVerifier.isNearestCompareResultValid(level, sampler, prec, coord, coordZ, cmpReference, result);
+};
+
+/**
+ * @param {tcuTexture.CompareMode} compareMode
+ * @param {tcuTexCompareVerifier.TexComparePrecision} prec
+ * @param {Array<number>} depths0 vec4
+ * @param {Array<number>} depths1 vec4
+ * @param {number} cmpReference
+ * @param {number} result
+ * @param {boolean} isFixedPointDepth
+ * @return {boolean}
+ */
+tcuTexCompareVerifier.isTrilinearAnyCompareValid = function(compareMode,
+ prec,
+ depths0,
+ depths1,
+ cmpReference,
+ result,
+ isFixedPointDepth) {
+ assertMsgOptions(prec.pcfBits === 0, 'PCF bits must be 0', false, true);
+
+ var cmp00 = tcuTexCompareVerifier.execCompare(compareMode, depths0[0], cmpReference, prec.referenceBits, isFixedPointDepth);
+ var cmp01 = tcuTexCompareVerifier.execCompare(compareMode, depths0[1], cmpReference, prec.referenceBits, isFixedPointDepth);
+ var cmp02 = tcuTexCompareVerifier.execCompare(compareMode, depths0[2], cmpReference, prec.referenceBits, isFixedPointDepth);
+ var cmp03 = tcuTexCompareVerifier.execCompare(compareMode, depths0[3], cmpReference, prec.referenceBits, isFixedPointDepth);
+ var cmp10 = tcuTexCompareVerifier.execCompare(compareMode, depths1[0], cmpReference, prec.referenceBits, isFixedPointDepth);
+ var cmp11 = tcuTexCompareVerifier.execCompare(compareMode, depths1[1], cmpReference, prec.referenceBits, isFixedPointDepth);
+ var cmp12 = tcuTexCompareVerifier.execCompare(compareMode, depths1[2], cmpReference, prec.referenceBits, isFixedPointDepth);
+ var cmp13 = tcuTexCompareVerifier.execCompare(compareMode, depths1[3], cmpReference, prec.referenceBits, isFixedPointDepth);
+
+ var canBeTrue = cmp00.isTrue ||
+ cmp01.isTrue ||
+ cmp02.isTrue ||
+ cmp03.isTrue ||
+ cmp10.isTrue ||
+ cmp11.isTrue ||
+ cmp12.isTrue ||
+ cmp13.isTrue;
+ var canBeFalse = cmp00.isFalse ||
+ cmp01.isFalse ||
+ cmp02.isFalse ||
+ cmp03.isFalse ||
+ cmp10.isFalse ||
+ cmp11.isFalse ||
+ cmp12.isFalse ||
+ cmp13.isFalse;
+
+ var resErr = tcuTexVerifierUtil.computeFixedPointError(prec.resultBits);
+
+ var minBound = canBeFalse ? 0 : 1;
+ var maxBound = canBeTrue ? 1 : 0;
+
+ return deMath.deInRange32(result, minBound - resErr, maxBound + resErr);
+};
+
+/**
+ * @param {tcuTexture.CompareMode} compareMode
+ * @param {tcuTexCompareVerifier.TexComparePrecision} prec
+ * @param {Array<number>} depths0 vec4
+ * @param {Array<number>} depths1 vec4
+ * @param {Array<number>} xBounds0
+ * @param {Array<number>} yBounds0
+ * @param {Array<number>} xBounds1
+ * @param {Array<number>} yBounds1
+ * @param {Array<number>} fBounds
+ * @param {number} cmpReference
+ * @param {number} result
+ * @param {boolean} isFixedPointDepth
+ * @return {boolean}
+ */
+tcuTexCompareVerifier.isTrilinearPCFCompareValid = function(compareMode,
+ prec,
+ depths0,
+ depths1,
+ xBounds0,
+ yBounds0,
+ xBounds1,
+ yBounds1,
+ fBounds,
+ cmpReference,
+ result,
+ isFixedPointDepth) {
+ assertMsgOptions(0.0 <= xBounds0[0] && xBounds0[0] <= xBounds0[1] && xBounds0[1] <= 1.0, 'x0 coordinate out of bounds', false, true);
+ assertMsgOptions(0.0 <= yBounds0[0] && yBounds0[0] <= yBounds0[1] && yBounds0[1] <= 1.0, 'y0 coordinate out of bounds', false, true);
+ assertMsgOptions(0.0 <= xBounds1[0] && xBounds1[0] <= xBounds1[1] && xBounds1[1] <= 1.0, 'x1 coordinate out of bounds', false, true);
+ assertMsgOptions(0.0 <= yBounds1[0] && yBounds1[0] <= yBounds1[1] && yBounds1[1] <= 1.0, 'y1 coordinate out of bounds', false, true);
+ assertMsgOptions(0.0 <= fBounds[0] && fBounds[0] <= fBounds[1] && fBounds[1] <= 1.0, 'linear factor out of bounds', false, true);
+ assertMsgOptions(prec.pcfBits > 0, 'PCF bits must be > 0', false, true);
+
+ /** @type {Array<tcuTexCompareVerifier.CmpResultSet>} */ var cmp = [];
+ cmp.push(tcuTexCompareVerifier.execCompare(compareMode, depths0[0], cmpReference, prec.referenceBits, isFixedPointDepth));
+ cmp.push(tcuTexCompareVerifier.execCompare(compareMode, depths0[1], cmpReference, prec.referenceBits, isFixedPointDepth));
+ cmp.push(tcuTexCompareVerifier.execCompare(compareMode, depths0[2], cmpReference, prec.referenceBits, isFixedPointDepth));
+ cmp.push(tcuTexCompareVerifier.execCompare(compareMode, depths0[3], cmpReference, prec.referenceBits, isFixedPointDepth));
+ cmp.push(tcuTexCompareVerifier.execCompare(compareMode, depths1[0], cmpReference, prec.referenceBits, isFixedPointDepth));
+ cmp.push(tcuTexCompareVerifier.execCompare(compareMode, depths1[1], cmpReference, prec.referenceBits, isFixedPointDepth));
+ cmp.push(tcuTexCompareVerifier.execCompare(compareMode, depths1[2], cmpReference, prec.referenceBits, isFixedPointDepth));
+ cmp.push(tcuTexCompareVerifier.execCompare(compareMode, depths1[3], cmpReference, prec.referenceBits, isFixedPointDepth));
+
+ var isTrue = getMask(cmp, function(x) {return x.isTrue});
+ var isFalse = getMask(cmp, function(x) {return x.isFalse});
+
+ // Error parameters
+ var pcfErr = tcuTexVerifierUtil.computeFixedPointError(prec.pcfBits);
+ var resErr = tcuTexVerifierUtil.computeFixedPointError(prec.resultBits);
+ var totalErr = pcfErr + resErr;
+
+ // Iterate over all valid combinations.
+ for (var comb = 0; comb < (1 << 8); comb++) {
+ // Filter out invalid combinations.
+ if (((comb & isTrue) | (~comb & isFalse)) != (1 << 8) - 1)
+ continue;
+
+ var cmpTrue0 = tcuTexCompareVerifier.extractBVec4(comb, 0);
+ var cmpTrue1 = tcuTexCompareVerifier.extractBVec4(comb, 4);
+ var refVal0 = tcuTextureUtil.select([1, 1, 1, 1], [0, 0, 0, 0], cmpTrue0);
+ var refVal1 = tcuTextureUtil.select([1, 1, 1, 1], [0, 0, 0, 0], cmpTrue1);
+
+ // Bilinear interpolation within levels.
+ var v00 = tcuTexCompareVerifier.bilinearInterpolate(refVal0, xBounds0[0], yBounds0[0]);
+ var v01 = tcuTexCompareVerifier.bilinearInterpolate(refVal0, xBounds0[1], yBounds0[0]);
+ var v02 = tcuTexCompareVerifier.bilinearInterpolate(refVal0, xBounds0[0], yBounds0[1]);
+ var v03 = tcuTexCompareVerifier.bilinearInterpolate(refVal0, xBounds0[1], yBounds0[1]);
+ var minV0 = Math.min(v00, v01, v02, v03);
+ var maxV0 = Math.max(v00, v01, v02, v03);
+
+ var v10 = tcuTexCompareVerifier.bilinearInterpolate(refVal1, xBounds1[0], yBounds1[0]);
+ var v11 = tcuTexCompareVerifier.bilinearInterpolate(refVal1, xBounds1[1], yBounds1[0]);
+ var v12 = tcuTexCompareVerifier.bilinearInterpolate(refVal1, xBounds1[0], yBounds1[1]);
+ var v13 = tcuTexCompareVerifier.bilinearInterpolate(refVal1, xBounds1[1], yBounds1[1]);
+ var minV1 = Math.min(v10, v11, v12, v13);
+ var maxV1 = Math.max(v10, v11, v12, v13);
+
+ // Compute min-max bounds by filtering between minimum bounds and maximum bounds between levels.
+ // HW can end up choosing pretty much any of samples between levels, and thus interpolating
+ // between minimums should yield lower bound for range, and same for upper bound.
+ // \todo [2013-07-17 pyry] This seems separable? Can this be optimized? At least ranges could be pre-computed and later combined.
+ var minF0 = minV0 * (1 - fBounds[0]) + minV1 * fBounds[0];
+ var minF1 = minV0 * (1 - fBounds[1]) + minV1 * fBounds[1];
+ var maxF0 = maxV0 * (1 - fBounds[0]) + maxV1 * fBounds[0];
+ var maxF1 = maxV0 * (1 - fBounds[1]) + maxV1 * fBounds[1];
+
+ var minF = Math.min(minF0, minF1);
+ var maxF = Math.max(maxF0, maxF1);
+
+ var minR = minF - totalErr;
+ var maxR = maxF + totalErr;
+
+ if (deMath.deInRange32(result, minR, maxR))
+ return true;
+ }
+
+ return false;
+
+};
+
+/**
+ * @param {tcuTexture.CompareMode} compareMode
+ * @param {tcuTexCompareVerifier.TexComparePrecision} prec
+ * @param {Array<number>} depths0 vec4
+ * @param {Array<number>} depths1 vec4
+ * @param {Array<number>} xBounds0
+ * @param {Array<number>} yBounds0
+ * @param {Array<number>} xBounds1
+ * @param {Array<number>} yBounds1
+ * @param {Array<number>} fBounds
+ * @param {number} cmpReference
+ * @param {number} result
+ * @param {boolean} isFixedPointDepth
+ * @return {boolean}
+ */
+tcuTexCompareVerifier.isTrilinearCompareValid = function(compareMode,
+ prec,
+ depths0,
+ depths1,
+ xBounds0,
+ yBounds0,
+ xBounds1,
+ yBounds1,
+ fBounds,
+ cmpReference,
+ result,
+ isFixedPointDepth) {
+ if (prec.pcfBits > 0)
+ return tcuTexCompareVerifier.isTrilinearPCFCompareValid(compareMode, prec, depths0, depths1, xBounds0, yBounds0, xBounds1, yBounds1, fBounds, cmpReference, result, isFixedPointDepth);
+ else
+ return tcuTexCompareVerifier.isTrilinearAnyCompareValid(compareMode, prec, depths0, depths1, cmpReference, result, isFixedPointDepth);
+};
+
+/**
+ * @param {tcuTexture.ConstPixelBufferAccess} level0
+ * @param {tcuTexture.ConstPixelBufferAccess} level1
+ * @param {tcuTexture.Sampler} sampler
+ * @param {tcuTexCompareVerifier.TexComparePrecision} prec
+ * @param {Array<number>} coord vec2 texture coordinates
+ * @param {number} coordZ
+ * @param {Array<number>} fBounds vec2
+ * @param {number} cmpReference
+ * @param {number} result
+ * @return {boolean}
+ */
+tcuTexCompareVerifier.isLinearMipmapLinearCompareResultValid = function(level0,
+ level1,
+ sampler,
+ prec,
+ coord,
+ coordZ,
+ fBounds,
+ cmpReference,
+ result) {
+ var isFixedPointDepth = tcuTexCompareVerifier.isFixedPointDepthTextureFormat(level0.getFormat());
+
+ // \todo [2013-07-04 pyry] This is strictly not correct as coordinates between levels should be dependent.
+ // Right now this allows pairing any two valid bilinear quads.
+
+ var w0 = level0.getWidth();
+ var w1 = level1.getWidth();
+ var h0 = level0.getHeight();
+ var h1 = level1.getHeight();
+
+ var uBounds0 = tcuTexVerifierUtil.computeNonNormalizedCoordBounds(sampler.normalizedCoords, w0, coord[0], prec.coordBits[0], prec.uvwBits[0]);
+ var uBounds1 = tcuTexVerifierUtil.computeNonNormalizedCoordBounds(sampler.normalizedCoords, w1, coord[0], prec.coordBits[0], prec.uvwBits[0]);
+ var vBounds0 = tcuTexVerifierUtil.computeNonNormalizedCoordBounds(sampler.normalizedCoords, h0, coord[1], prec.coordBits[1], prec.uvwBits[1]);
+ var vBounds1 = tcuTexVerifierUtil.computeNonNormalizedCoordBounds(sampler.normalizedCoords, h1, coord[1], prec.coordBits[1], prec.uvwBits[1]);
+
+ // Integer coordinates - without wrap mode
+ var minI0 = Math.floor(uBounds0[0] - 0.5);
+ var maxI0 = Math.floor(uBounds0[1] - 0.5);
+ var minI1 = Math.floor(uBounds1[0] - 0.5);
+ var maxI1 = Math.floor(uBounds1[1] - 0.5);
+ var minJ0 = Math.floor(vBounds0[0] - 0.5);
+ var maxJ0 = Math.floor(vBounds0[1] - 0.5);
+ var minJ1 = Math.floor(vBounds1[0] - 0.5);
+ var maxJ1 = Math.floor(vBounds1[1] - 0.5);
+
+ for (var j0 = minJ0; j0 <= maxJ0; j0++) {
+ for (var i0 = minI0; i0 <= maxI0; i0++) {
+ var minA0 = deMath.clamp((uBounds0[0] - 0.5) - i0, 0, 1);
+ var maxA0 = deMath.clamp((uBounds0[1] - 0.5) - i0, 0, 1);
+ var minB0 = deMath.clamp((vBounds0[0] - 0.5) - j0, 0, 1);
+ var maxB0 = deMath.clamp((vBounds0[1] - 0.5) - j0, 0, 1);
+ var depths0 = [];
+
+ var x0 = tcuTexVerifierUtil.wrap(sampler.wrapS, i0, w0);
+ var x1 = tcuTexVerifierUtil.wrap(sampler.wrapS, i0 + 1, w0);
+ var y0 = tcuTexVerifierUtil.wrap(sampler.wrapT, j0, h0);
+ var y1 = tcuTexVerifierUtil.wrap(sampler.wrapT, j0 + 1, h0);
+
+ depths0[0] = level0.getPixDepth(x0, y0, coordZ);
+ depths0[1] = level0.getPixDepth(x1, y0, coordZ);
+ depths0[2] = level0.getPixDepth(x0, y1, coordZ);
+ depths0[3] = level0.getPixDepth(x1, y1, coordZ);
+
+ for (var j1 = minJ1; j1 <= maxJ1; j1++) {
+ for (var i1 = minI1; i1 <= maxI1; i1++) {
+ var minA1 = deMath.clamp((uBounds1[0] - 0.5) - i1, 0, 1);
+ var maxA1 = deMath.clamp((uBounds1[1] - 0.5) - i1, 0, 1);
+ var minB1 = deMath.clamp((vBounds1[0] - 0.5) - j1, 0, 1);
+ var maxB1 = deMath.clamp((vBounds1[1] - 0.5) - j1, 0, 1);
+ var depths1 = [];
+
+ x0 = tcuTexVerifierUtil.wrap(sampler.wrapS, i1, w1);
+ x1 = tcuTexVerifierUtil.wrap(sampler.wrapS, i1 + 1, w1);
+ y0 = tcuTexVerifierUtil.wrap(sampler.wrapT, j1, h1);
+ y1 = tcuTexVerifierUtil.wrap(sampler.wrapT, j1 + 1, h1);
+
+ depths1[0] = level1.getPixDepth(x0, y0, coordZ);
+ depths1[1] = level1.getPixDepth(x1, y0, coordZ);
+ depths1[2] = level1.getPixDepth(x0, y1, coordZ);
+ depths1[3] = level1.getPixDepth(x1, y1, coordZ);
+
+ if (tcuTexCompareVerifier.isTrilinearCompareValid(sampler.compare, prec, depths0, depths1,
+ [minA0, maxA0], [minB0, maxB0],
+ [minA1, maxA1], [minB1, maxB1],
+ fBounds, cmpReference, result, isFixedPointDepth))
+ return true;
+ }
+ }
+ }
+ }
+
+ return false;
+};
+
+/**
+ * @param {tcuTexture.ConstPixelBufferAccess} level0
+ * @param {tcuTexture.ConstPixelBufferAccess} level1
+ * @param {tcuTexture.Sampler} sampler
+ * @param {tcuTexCompareVerifier.TexComparePrecision} prec
+ * @param {Array<number>} coord vec2 texture coordinates
+ * @param {number} coordZ
+ * @param {Array<number>} fBounds vec2
+ * @param {number} cmpReference
+ * @param {number} result
+ * @return {boolean}
+ */
+tcuTexCompareVerifier.isNearestMipmapLinearCompareResultValid = function(level0,
+ level1,
+ sampler,
+ prec,
+ coord,
+ coordZ,
+ fBounds,
+ cmpReference,
+ result) {
+ var isFixedPointDepth = tcuTexCompareVerifier.isFixedPointDepthTextureFormat(level0.getFormat());
+
+ var w0 = level0.getWidth();
+ var w1 = level1.getWidth();
+ var h0 = level0.getHeight();
+ var h1 = level1.getHeight();
+
+ var uBounds0 = tcuTexVerifierUtil.computeNonNormalizedCoordBounds(sampler.normalizedCoords, w0, coord[0], prec.coordBits[0], prec.uvwBits[0]);
+ var uBounds1 = tcuTexVerifierUtil.computeNonNormalizedCoordBounds(sampler.normalizedCoords, w1, coord[0], prec.coordBits[0], prec.uvwBits[0]);
+ var vBounds0 = tcuTexVerifierUtil.computeNonNormalizedCoordBounds(sampler.normalizedCoords, h0, coord[1], prec.coordBits[1], prec.uvwBits[1]);
+ var vBounds1 = tcuTexVerifierUtil.computeNonNormalizedCoordBounds(sampler.normalizedCoords, h1, coord[1], prec.coordBits[1], prec.uvwBits[1]);
+
+ var minI0 = Math.floor(uBounds0[0]);
+ var maxI0 = Math.floor(uBounds0[1]);
+ var minI1 = Math.floor(uBounds1[0]);
+ var maxI1 = Math.floor(uBounds1[1]);
+ var minJ0 = Math.floor(vBounds0[0]);
+ var maxJ0 = Math.floor(vBounds0[1]);
+ var minJ1 = Math.floor(vBounds1[0]);
+ var maxJ1 = Math.floor(vBounds1[1]);
+
+ for (var j0 = minJ0; j0 <= maxJ0; j0++) {
+ for (var i0 = minI0; i0 <= maxI0; i0++) {
+ var x0 = tcuTexVerifierUtil.wrap(sampler.wrapS, i0, w0);
+ var y0 = tcuTexVerifierUtil.wrap(sampler.wrapT, j0, h0);
+
+ // Derivated from C++ dEQP function lookupDepth()
+ // Since x0 and y0 are wrapped, here lookupDepth() returns the same result as getPixDepth()
+ assertMsgOptions(deMath.deInBounds32(x0, 0, level0.getWidth()) && deMath.deInBounds32(y0, 0, level0.getHeight()) && deMath.deInBounds32(coordZ, 0, level0.getDepth()), 'x0, y0 or coordZ out of bound.', false, true);
+ var depth0 = level0.getPixDepth(x0, y0, coordZ);
+
+ for (var j1 = minJ1; j1 <= maxJ1; j1++) {
+ for (var i1 = minI1; i1 <= maxI1; i1++) {
+ var x1 = tcuTexVerifierUtil.wrap(sampler.wrapS, i1, w1);
+ var y1 = tcuTexVerifierUtil.wrap(sampler.wrapT, j1, h1);
+
+ // Derivated from C++ dEQP function lookupDepth()
+ // Since x1 and y1 are wrapped, here lookupDepth() returns the same result as getPixDepth()
+ assertMsgOptions(deMath.deInBounds32(x1, 0, level1.getWidth()) && deMath.deInBounds32(y1, 0, level1.getHeight()), 'x1 or y1 out of bound.', false, true);
+ var depth1 = level1.getPixDepth(x1, y1, coordZ);
+
+ if (tcuTexCompareVerifier.isLinearCompareValid(sampler.compare, prec, [depth0, depth1], fBounds, cmpReference, result, isFixedPointDepth))
+ return true;
+ }
+ }
+ }
+ }
+
+ return false;
+};
+
+/**
+ * @param {tcuTexture.ConstPixelBufferAccess} level0
+ * @param {tcuTexture.ConstPixelBufferAccess} level1
+ * @param {tcuTexture.Sampler} sampler
+ * @param {tcuTexture.FilterMode} levelFilter
+ * @param {tcuTexCompareVerifier.TexComparePrecision} prec
+ * @param {Array<number>} coord vec2 texture coordinates
+ * @param {number} coordZ
+ * @param {Array<number>} fBounds vec2
+ * @param {number} cmpReference
+ * @param {number} result
+ * @return {boolean}
+ */
+tcuTexCompareVerifier.isMipmapLinearCompareResultValid = function(level0,
+ level1,
+ sampler,
+ levelFilter,
+ prec,
+ coord,
+ coordZ,
+ fBounds,
+ cmpReference,
+ result) {
+ if (levelFilter == tcuTexture.FilterMode.LINEAR)
+ return tcuTexCompareVerifier.isLinearMipmapLinearCompareResultValid(level0, level1, sampler, prec, coord, coordZ, fBounds, cmpReference, result);
+ else
+ return tcuTexCompareVerifier.isNearestMipmapLinearCompareResultValid(level0, level1, sampler, prec, coord, coordZ, fBounds, cmpReference, result);
+};
+
+/**
+ * @param {tcuTexture.Texture2DView} texture
+ * @param {tcuTexture.Sampler} sampler
+ * @param {tcuTexCompareVerifier.TexComparePrecision} prec
+ * @param {Array<number>} coord vec2 texture coordinates
+ * @param {Array<number>} lodBounds vec2 level-of-detail bounds
+ * @param {number} cmpReference
+ * @param {number} result
+ * @return {boolean}
+ */
+tcuTexCompareVerifier.isTexCompareResultValid2D = function(texture, sampler, prec, coord, lodBounds, cmpReference, result) {
+ var minLod = lodBounds[0];
+ var maxLod = lodBounds[1];
+ var canBeMagnified = minLod <= sampler.lodThreshold;
+ var canBeMinified = maxLod > sampler.lodThreshold;
+
+ if (canBeMagnified) {
+ if (tcuTexCompareVerifier.isLevelCompareResultValid(texture.getLevel(0), sampler, sampler.magFilter, prec, coord, 0, cmpReference, result))
+ return true;
+ }
+
+ if (canBeMinified) {
+ var isNearestMipmap = tcuTexVerifierUtil.isNearestMipmapFilter(sampler.minFilter);
+ var isLinearMipmap = tcuTexVerifierUtil.isLinearMipmapFilter(sampler.minFilter);
+ var minTexLevel = 0;
+ var maxTexLevel = texture.getNumLevels() - 1;
+
+ assertMsgOptions(minTexLevel < maxTexLevel, 'Invalid texture levels.', false, true);
+
+ if (isLinearMipmap) {
+ var minLevel = deMath.clamp(Math.floor(minLod), minTexLevel, maxTexLevel - 1);
+ var maxLevel = deMath.clamp(Math.floor(maxLod), minTexLevel, maxTexLevel - 1);
+
+ assertMsgOptions(minLevel <= maxLevel, 'Invalid texture levels.', false, true);
+
+ for (var level = minLevel; level <= maxLevel; level++) {
+ var minF = deMath.clamp(minLod - level, 0, 1);
+ var maxF = deMath.clamp(maxLod - level, 0, 1);
+
+ if (tcuTexCompareVerifier.isMipmapLinearCompareResultValid(texture.getLevel(level), texture.getLevel(level + 1), sampler, tcuTexVerifierUtil.getLevelFilter(sampler.minFilter), prec, coord, 0, [minF, maxF], cmpReference, result))
+ return true;
+ }
+ } else if (isNearestMipmap) {
+ // \note The accurate formula for nearest mipmapping is level = ceil(lod + 0.5) - 1 but Khronos has made
+ // decision to allow floor(lod + 0.5) as well.
+ var minLevel = deMath.clamp(Math.ceil(minLod + 0.5) - 1, minTexLevel, maxTexLevel);
+ var maxLevel = deMath.clamp(Math.floor(maxLod + 0.5), minTexLevel, maxTexLevel);
+
+ assertMsgOptions(minLevel <= maxLevel, 'Invalid texture levels.', false, true);
+
+ for (var level = minLevel; level <= maxLevel; level++) {
+ if (tcuTexCompareVerifier.isLevelCompareResultValid(texture.getLevel(level), sampler, tcuTexVerifierUtil.getLevelFilter(sampler.minFilter), prec, coord, 0, cmpReference, result))
+ return true;
+ }
+ } else {
+ if (tcuTexCompareVerifier.isLevelCompareResultValid(texture.getLevel(0), sampler, sampler.minFilter, prec, coord, 0, cmpReference, result))
+ return true;
+ }
+ }
+
+ return false;
+};
+
+/**
+ * @param {tcuTexture.TextureCubeView} texture
+ * @param {number} baseLevelNdx
+ * @param {tcuTexture.Sampler} sampler
+ * @param {tcuTexCompareVerifier.TexComparePrecision} prec
+ * @param {tcuTexture.CubeFaceCoords} coords
+ * @param {Array<number>} fBounds vec2
+ * @param {number} cmpReference
+ * @param {number} result
+ * @return {boolean}
+ */
+tcuTexCompareVerifier.isSeamplessLinearMipmapLinearCompareResultValid = function(texture,
+ baseLevelNdx,
+ sampler,
+ prec,
+ coords,
+ fBounds,
+ cmpReference,
+ result) {
+ var isFixedPointDepth = tcuTexCompareVerifier.isFixedPointDepthTextureFormat(texture.getLevelFace(baseLevelNdx, tcuTexture.CubeFace.CUBEFACE_NEGATIVE_X).getFormat());
+ var size0 = texture.getLevelFace(baseLevelNdx, coords.face).getWidth();
+ var size1 = texture.getLevelFace(baseLevelNdx + 1, coords.face).getWidth();
+
+ var uBounds0 = tcuTexVerifierUtil.computeNonNormalizedCoordBounds(sampler.normalizedCoords, size0, coords.s, prec.coordBits[0], prec.uvwBits[0]);
+ var uBounds1 = tcuTexVerifierUtil.computeNonNormalizedCoordBounds(sampler.normalizedCoords, size1, coords.s, prec.coordBits[0], prec.uvwBits[0]);
+ var vBounds0 = tcuTexVerifierUtil.computeNonNormalizedCoordBounds(sampler.normalizedCoords, size0, coords.t, prec.coordBits[1], prec.uvwBits[1]);
+ var vBounds1 = tcuTexVerifierUtil.computeNonNormalizedCoordBounds(sampler.normalizedCoords, size1, coords.t, prec.coordBits[1], prec.uvwBits[1]);
+
+ // Integer coordinates - without wrap mode
+ var minI0 = Math.floor(uBounds0[0] - 0.5);
+ var maxI0 = Math.floor(uBounds0[1] - 0.5);
+ var minI1 = Math.floor(uBounds1[0] - 0.5);
+ var maxI1 = Math.floor(uBounds1[1] - 0.5);
+ var minJ0 = Math.floor(vBounds0[0] - 0.5);
+ var maxJ0 = Math.floor(vBounds0[1] - 0.5);
+ var minJ1 = Math.floor(vBounds1[0] - 0.5);
+ var maxJ1 = Math.floor(vBounds1[1] - 0.5);
+
+ /** @type {Array<tcuTexture.ConstPixelBufferAccess>} */ var faces0 = [];
+ /** @type {Array<tcuTexture.ConstPixelBufferAccess>} */ var faces1 = [];
+
+ for (var key in tcuTexture.CubeFace) {
+ var face = tcuTexture.CubeFace[key];
+ faces0[face] = texture.getLevelFace(baseLevelNdx, face);
+ faces1[face] = texture.getLevelFace(baseLevelNdx + 1, face);
+ }
+
+ for (var j0 = minJ0; j0 <= maxJ0; j0++) {
+ for (var i0 = minI0; i0 <= maxI0; i0++) {
+ var minA0 = deMath.clamp((uBounds0[0] - 0.5) - i0, 0, 1);
+ var maxA0 = deMath.clamp((uBounds0[1] - 0.5) - i0, 0, 1);
+ var minB0 = deMath.clamp((vBounds0[0] - 0.5) - j0, 0, 1);
+ var maxB0 = deMath.clamp((vBounds0[1] - 0.5) - j0, 0, 1);
+ var depths0 = [];
+
+ var c00 = tcuTexture.remapCubeEdgeCoords(new tcuTexture.CubeFaceCoords(coords.face, [i0 + 0, j0 + 0]), size0);
+ var c10 = tcuTexture.remapCubeEdgeCoords(new tcuTexture.CubeFaceCoords(coords.face, [i0 + 1, j0 + 0]), size0);
+ var c01 = tcuTexture.remapCubeEdgeCoords(new tcuTexture.CubeFaceCoords(coords.face, [i0 + 0, j0 + 1]), size0);
+ var c11 = tcuTexture.remapCubeEdgeCoords(new tcuTexture.CubeFaceCoords(coords.face, [i0 + 1, j0 + 1]), size0);
+
+ // If any of samples is out of both edges, implementations can do pretty much anything according to spec.
+ // \todo [2013-07-08 pyry] Test the special case where all corner pixels have exactly the same color.
+ if (c00 == null || c01 == null || c10 == null || c11 == null)
+ return true;
+
+ depths0[0] = faces0[c00.face].getPixDepth(c00.s, c00.t);
+ depths0[1] = faces0[c10.face].getPixDepth(c10.s, c10.t);
+ depths0[2] = faces0[c01.face].getPixDepth(c01.s, c01.t);
+ depths0[3] = faces0[c11.face].getPixDepth(c11.s, c11.t);
+
+ for (var j1 = minJ1; j1 <= maxJ1; j1++) {
+ for (var i1 = minI1; i1 <= maxI1; i1++) {
+ var minA1 = deMath.clamp((uBounds1[0] - 0.5) - i1, 0, 1);
+ var maxA1 = deMath.clamp((uBounds1[1] - 0.5) - i1, 0, 1);
+ var minB1 = deMath.clamp((vBounds1[0] - 0.5) - j1, 0, 1);
+ var maxB1 = deMath.clamp((vBounds1[1] - 0.5) - j1, 0, 1);
+ var depths1 = [];
+
+ c00 = tcuTexture.remapCubeEdgeCoords(new tcuTexture.CubeFaceCoords(coords.face, [i1 + 0, j1 + 0]), size1);
+ c10 = tcuTexture.remapCubeEdgeCoords(new tcuTexture.CubeFaceCoords(coords.face, [i1 + 1, j1 + 0]), size1);
+ c01 = tcuTexture.remapCubeEdgeCoords(new tcuTexture.CubeFaceCoords(coords.face, [i1 + 0, j1 + 1]), size1);
+ c11 = tcuTexture.remapCubeEdgeCoords(new tcuTexture.CubeFaceCoords(coords.face, [i1 + 1, j1 + 1]), size1);
+
+ if (c00 == null || c01 == null || c10 == null || c11 == null)
+ return true;
+
+ depths1[0] = faces1[c00.face].getPixDepth(c00.s, c00.t);
+ depths1[1] = faces1[c10.face].getPixDepth(c10.s, c10.t);
+ depths1[2] = faces1[c01.face].getPixDepth(c01.s, c01.t);
+ depths1[3] = faces1[c11.face].getPixDepth(c11.s, c11.t);
+
+ if (tcuTexCompareVerifier.isTrilinearCompareValid(sampler.compare, prec, depths0, depths1,
+ [minA0, maxA0], [minB0, maxB0],
+ [minA1, maxA1], [minB1, maxB1],
+ fBounds, cmpReference, result, isFixedPointDepth))
+ return true;
+ }
+ }
+ }
+ }
+
+ return false;
+};
+
+/**
+ * @param {tcuTexture.TextureCubeView} texture
+ * @param {number} levelNdx
+ * @param {tcuTexture.Sampler} sampler
+ * @param {tcuTexCompareVerifier.TexComparePrecision} prec
+ * @param {tcuTexture.CubeFaceCoords} coords
+ * @param {number} cmpReference
+ * @param {number} result
+ * @return {boolean}
+ */
+
+tcuTexCompareVerifier.isSeamlessLinearCompareResultValid = function(texture,
+ levelNdx,
+ sampler,
+ prec,
+ coords,
+ cmpReference,
+ result) {
+ var isFixedPointDepth = tcuTexCompareVerifier.isFixedPointDepthTextureFormat(texture.getLevelFace(levelNdx, tcuTexture.CubeFace.CUBEFACE_NEGATIVE_X).getFormat());
+ var size = texture.getLevelFace(levelNdx, coords.face).getWidth();
+
+ var uBounds = tcuTexVerifierUtil.computeNonNormalizedCoordBounds(sampler.normalizedCoords, size, coords.s, prec.coordBits[0], prec.uvwBits[0]);
+ var vBounds = tcuTexVerifierUtil.computeNonNormalizedCoordBounds(sampler.normalizedCoords, size, coords.t, prec.coordBits[1], prec.uvwBits[1]);
+
+ // Integer coordinate bounds for (x0,y0) - without wrap mode
+ var minI = Math.floor(uBounds[0] - 0.5);
+ var maxI = Math.floor(uBounds[1] - 0.5);
+ var minJ = Math.floor(vBounds[0] - 0.5);
+ var maxJ = Math.floor(vBounds[1] - 0.5);
+
+ // Face accesses
+ /** @type {Array<tcuTexture.ConstPixelBufferAccess>} */ var faces = [];
+
+ for (var key in tcuTexture.CubeFace) {
+ var face = tcuTexture.CubeFace[key];
+ faces[face] = texture.getLevelFace(levelNdx, face);
+ }
+
+ for (var j = minJ; j <= maxJ; j++) {
+ for (var i = minI; i <= maxI; i++) {
+ var c00 = tcuTexture.remapCubeEdgeCoords(new tcuTexture.CubeFaceCoords(coords.face, [i + 0, j + 0]), size);
+ var c10 = tcuTexture.remapCubeEdgeCoords(new tcuTexture.CubeFaceCoords(coords.face, [i + 1, j + 0]), size);
+ var c01 = tcuTexture.remapCubeEdgeCoords(new tcuTexture.CubeFaceCoords(coords.face, [i + 0, j + 1]), size);
+ var c11 = tcuTexture.remapCubeEdgeCoords(new tcuTexture.CubeFaceCoords(coords.face, [i + 1, j + 1]), size);
+
+ // If any of samples is out of both edges, implementations can do pretty much anything according to spec.
+ // \todo [2013-07-08 pyry] Test the special case where all corner pixels have exactly the same color.
+ if (!c00 || !c01 || !c10 || !c11)
+ return true;
+
+ // Bounds for filtering factors
+ var minA = deMath.clamp((uBounds[0] - 0.5) - i, 0, 1);
+ var maxA = deMath.clamp((uBounds[1] - 0.5) - i, 0, 1);
+ var minB = deMath.clamp((vBounds[0] - 0.5) - j, 0, 1);
+ var maxB = deMath.clamp((vBounds[1] - 0.5) - j, 0, 1);
+
+ var depths = [];
+ depths[0] = faces[c00.face].getPixDepth(c00.s, c00.t);
+ depths[1] = faces[c10.face].getPixDepth(c10.s, c10.t);
+ depths[2] = faces[c01.face].getPixDepth(c01.s, c01.t);
+ depths[3] = faces[c11.face].getPixDepth(c11.s, c11.t);
+
+ if (tcuTexCompareVerifier.isBilinearCompareValid(sampler.compare, prec, depths, [minA, maxA], [minB, maxB], cmpReference, result, isFixedPointDepth))
+ return true;
+ }
+ }
+
+ return false;
+};
+
+/**
+ * @param {tcuTexture.TextureCubeView} texture
+ * @param {number} levelNdx
+ * @param {tcuTexture.Sampler} sampler
+ * @param {tcuTexture.FilterMode} filterMode
+ * @param {tcuTexCompareVerifier.TexComparePrecision} prec
+ * @param {tcuTexture.CubeFaceCoords} coords
+ * @param {number} cmpReference
+ * @param {number} result
+ * @return {boolean}
+ */
+tcuTexCompareVerifier.isCubeLevelCompareResultValid = function(texture,
+ levelNdx,
+ sampler,
+ filterMode,
+ prec,
+ coords,
+ cmpReference,
+ result) {
+ if (filterMode == tcuTexture.FilterMode.LINEAR) {
+ if (sampler.seamlessCubeMap)
+ return tcuTexCompareVerifier.isSeamlessLinearCompareResultValid(texture, levelNdx, sampler, prec, coords, cmpReference, result);
+ else
+ return tcuTexCompareVerifier.isLinearCompareResultValid(texture.getLevelFace(levelNdx, coords.face), sampler, prec, [coords.s, coords.t], 0, cmpReference, result);
+ } else
+ return tcuTexCompareVerifier.isNearestCompareResultValid(texture.getLevelFace(levelNdx, coords.face), sampler, prec, [coords.s, coords.t], 0, cmpReference, result);
+};
+
+/**
+ * @param {tcuTexture.TextureCubeView} texture
+ * @param {number} baseLevelNdx
+ * @param {tcuTexture.Sampler} sampler
+ * @param {tcuTexture.FilterMode} levelFilter
+ * @param {tcuTexCompareVerifier.TexComparePrecision} prec
+ * @param {tcuTexture.CubeFaceCoords} coords
+ * @param {Array<number>} fBounds vec2
+ * @param {number} cmpReference
+ * @param {number} result
+ * @return {boolean}
+ */
+tcuTexCompareVerifier.isCubeMipmapLinearCompareResultValid = function(texture,
+ baseLevelNdx,
+ sampler,
+ levelFilter,
+ prec,
+ coords,
+ fBounds,
+ cmpReference,
+ result) {
+ if (levelFilter == tcuTexture.FilterMode.LINEAR) {
+ if (sampler.seamlessCubeMap)
+ return tcuTexCompareVerifier.isSeamplessLinearMipmapLinearCompareResultValid(texture, baseLevelNdx, sampler, prec, coords, fBounds, cmpReference, result);
+ else
+ return tcuTexCompareVerifier.isLinearMipmapLinearCompareResultValid(texture.getLevelFace(baseLevelNdx, coords.face),
+ texture.getLevelFace(baseLevelNdx + 1, coords.face),
+ sampler, prec, [coords.s, coords.t], 0, fBounds, cmpReference, result);
+ } else
+ return tcuTexCompareVerifier.isNearestMipmapLinearCompareResultValid(texture.getLevelFace(baseLevelNdx, coords.face),
+ texture.getLevelFace(baseLevelNdx + 1, coords.face),
+ sampler, prec, [coords.s, coords.t], 0, fBounds, cmpReference, result);
+};
+
+/**
+ * @param {tcuTexture.TextureCubeView} texture
+ * @param {tcuTexture.Sampler} sampler
+ * @param {tcuTexCompareVerifier.TexComparePrecision} prec
+ * @param {Array<number>} coord vec2 texture coordinates
+ * @param {Array<number>} lodBounds vec2 level-of-detail bounds
+ * @param {number} cmpReference
+ * @param {number} result
+ * @return {boolean}
+ */
+tcuTexCompareVerifier.isTexCompareResultValidCube = function(texture, sampler, prec, coord, lodBounds, cmpReference, result) {
+ /** @type {Array<tcuTexture.CubeFace>} */var possibleFaces = tcuTexVerifierUtil.getPossibleCubeFaces(coord, prec.coordBits);
+
+ if (!possibleFaces)
+ return true; // Result is undefined.
+
+ for (var tryFaceNdx = 0; tryFaceNdx < possibleFaces.length; tryFaceNdx++) {
+ var face = possibleFaces[tryFaceNdx];
+ var faceCoords = new tcuTexture.CubeFaceCoords(face, tcuTexture.projectToFace(face, coord));
+ var minLod = lodBounds[0];
+ var maxLod = lodBounds[1];
+ var canBeMagnified = minLod <= sampler.lodThreshold;
+ var canBeMinified = maxLod > sampler.lodThreshold;
+
+ if (canBeMagnified) {
+ if (tcuTexCompareVerifier.isCubeLevelCompareResultValid(texture, 0, sampler, sampler.magFilter, prec, faceCoords, cmpReference, result))
+ return true;
+ }
+
+ if (canBeMinified) {
+ var isNearestMipmap = tcuTexVerifierUtil.isNearestMipmapFilter(sampler.minFilter);
+ var isLinearMipmap = tcuTexVerifierUtil.isLinearMipmapFilter(sampler.minFilter);
+ var minTexLevel = 0;
+ var maxTexLevel = texture.getNumLevels() - 1;
+
+ assertMsgOptions(minTexLevel < maxTexLevel, 'Invalid texture levels.', false, true);
+
+ if (isLinearMipmap) {
+ var minLevel = deMath.clamp(Math.floor(minLod), minTexLevel, maxTexLevel - 1);
+ var maxLevel = deMath.clamp(Math.floor(maxLod), minTexLevel, maxTexLevel - 1);
+
+ assertMsgOptions(minLevel <= maxLevel, 'Invalid texture levels.', false, true);
+
+ for (var level = minLevel; level <= maxLevel; level++) {
+ var minF = deMath.clamp(minLod - level, 0, 1);
+ var maxF = deMath.clamp(maxLod - level, 0, 1);
+
+ if (tcuTexCompareVerifier.isCubeMipmapLinearCompareResultValid(texture, level, sampler, tcuTexVerifierUtil.getLevelFilter(sampler.minFilter), prec, faceCoords, [minF, maxF], cmpReference, result))
+ return true;
+ }
+ } else if (isNearestMipmap) {
+ // \note The accurate formula for nearest mipmapping is level = ceil(lod + 0.5) - 1 but Khronos has made
+ // decision to allow floor(lod + 0.5) as well.
+ var minLevel = deMath.clamp(Math.ceil(minLod + 0.5) - 1, minTexLevel, maxTexLevel);
+ var maxLevel = deMath.clamp(Math.floor(maxLod + 0.5), minTexLevel, maxTexLevel);
+
+ assertMsgOptions(minLevel <= maxLevel, 'Invalid texture levels.', false, true);
+
+ for (var level = minLevel; level <= maxLevel; level++) {
+ if (tcuTexCompareVerifier.isCubeLevelCompareResultValid(texture, level, sampler, tcuTexVerifierUtil.getLevelFilter(sampler.minFilter), prec, faceCoords, cmpReference, result))
+ return true;
+ }
+ } else {
+ if (tcuTexCompareVerifier.isCubeLevelCompareResultValid(texture, 0, sampler, sampler.minFilter, prec, faceCoords, cmpReference, result))
+ return true;
+ }
+ }
+ }
+
+ return false;
+};
+
+/**
+ * @param {tcuTexture.Texture2DArrayView} texture
+ * @param {tcuTexture.Sampler} sampler
+ * @param {tcuTexCompareVerifier.TexComparePrecision} prec
+ * @param {Array<number>} coord vec3 texture coordinates
+ * @param {Array<number>} lodBounds vec2 level-of-detail bounds
+ * @param {number} cmpReference
+ * @param {number} result
+ * @return {boolean}
+ */
+tcuTexCompareVerifier.isTexCompareResultValid2DArray = function(texture, sampler, prec, coord, lodBounds, cmpReference, result) {
+ var depthErr = tcuTexVerifierUtil.computeFloatingPointError(coord[2], prec.coordBits[2]) + tcuTexVerifierUtil.computeFixedPointError(prec.uvwBits[2]);
+ var minZ = coord[2] - depthErr;
+ var maxZ = coord[2] + depthErr;
+ var minLayer = deMath.clamp(Math.floor(minZ + 0.5), 0, texture.getNumLayers() - 1);
+ var maxLayer = deMath.clamp(Math.floor(maxZ + 0.5), 0, texture.getNumLayers() - 1);
+
+ for (var layer = minLayer; layer <= maxLayer; layer++) {
+ var minLod = lodBounds[0];
+ var maxLod = lodBounds[1];
+ var canBeMagnified = minLod <= sampler.lodThreshold;
+ var canBeMinified = maxLod > sampler.lodThreshold;
+
+ if (canBeMagnified) {
+ if (tcuTexCompareVerifier.isLevelCompareResultValid(texture.getLevel(0), sampler, sampler.magFilter, prec, deMath.swizzle(coord, [0, 1]), layer, cmpReference, result))
+ return true;
+ }
+
+ if (canBeMinified) {
+ var isNearestMipmap = tcuTexVerifierUtil.isNearestMipmapFilter(sampler.minFilter);
+ var isLinearMipmap = tcuTexVerifierUtil.isLinearMipmapFilter(sampler.minFilter);
+ var minTexLevel = 0;
+ var maxTexLevel = texture.getNumLevels() - 1;
+
+ assertMsgOptions(minTexLevel < maxTexLevel, 'Invalid texture levels.', false, true);
+
+ if (isLinearMipmap) {
+ var minLevel = deMath.clamp(Math.floor(minLod), minTexLevel, maxTexLevel - 1);
+ var maxLevel = deMath.clamp(Math.floor(maxLod), minTexLevel, maxTexLevel - 1);
+
+ assertMsgOptions(minLevel <= maxLevel, 'Invalid texture levels.', false, true);
+
+ for (var level = minLevel; level <= maxLevel; level++) {
+ var minF = deMath.clamp(minLod - level, 0, 1);
+ var maxF = deMath.clamp(maxLod - level, 0, 1);
+
+ if (tcuTexCompareVerifier.isMipmapLinearCompareResultValid(texture.getLevel(level), texture.getLevel(level + 1), sampler, tcuTexVerifierUtil.getLevelFilter(sampler.minFilter), prec, deMath.swizzle(coord, [0, 1]), layer, [minF, maxF], cmpReference, result))
+ return true;
+ }
+ } else if (isNearestMipmap) {
+ // \note The accurate formula for nearest mipmapping is level = ceil(lod + 0.5) - 1 but Khronos has made
+ // decision to allow floor(lod + 0.5) as well.
+ var minLevel = deMath.clamp(Math.ceil(minLod + 0.5) - 1, minTexLevel, maxTexLevel);
+ var maxLevel = deMath.clamp(Math.floor(maxLod + 0.5), minTexLevel, maxTexLevel);
+
+ assertMsgOptions(minLevel <= maxLevel, 'Invalid texture levels.', false, true);
+
+ for (var level = minLevel; level <= maxLevel; level++) {
+ if (tcuTexCompareVerifier.isLevelCompareResultValid(texture.getLevel(level), sampler, tcuTexVerifierUtil.getLevelFilter(sampler.minFilter), prec, deMath.swizzle(coord, [0, 1]), layer, cmpReference, result))
+ return true;
+ }
+ } else {
+ if (tcuTexCompareVerifier.isLevelCompareResultValid(texture.getLevel(0), sampler, sampler.minFilter, prec, deMath.swizzle(coord, [0, 1]), layer, cmpReference, result))
+ return true;
+ }
+ }
+ }
+
+ return false;
+};
+
+});