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-rw-r--r-- | dom/canvas/test/webgl-conf/checkout/deqp/functional/gles3/es3fDrawTests.js | 1155 |
1 files changed, 1155 insertions, 0 deletions
diff --git a/dom/canvas/test/webgl-conf/checkout/deqp/functional/gles3/es3fDrawTests.js b/dom/canvas/test/webgl-conf/checkout/deqp/functional/gles3/es3fDrawTests.js new file mode 100644 index 0000000000..df42ac8193 --- /dev/null +++ b/dom/canvas/test/webgl-conf/checkout/deqp/functional/gles3/es3fDrawTests.js @@ -0,0 +1,1155 @@ +/*------------------------------------------------------------------------- + * drawElements Quality Program OpenGL ES Utilities + * ------------------------------------------------ + * + * Copyright 2014 The Android Open Source Project + * + * Licensed under the Apache License, Version 2.0 (the "License"); + * you may not use this file except in compliance with the License. + * You may obtain a copy of the License at + * + * http://www.apache.org/licenses/LICENSE-2.0 + * + * Unless required by applicable law or agreed to in writing, software + * distributed under the License is distributed on an "AS IS" BASIS, + * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. + * See the License for the specific language governing permissions and + * limitations under the License. + * + */ + +'use strict'; +goog.provide('functional.gles3.es3fDrawTests'); +goog.require('framework.common.tcuLogImage'); +goog.require('framework.common.tcuRGBA'); +goog.require('framework.common.tcuSurface'); +goog.require('framework.common.tcuTestCase'); +goog.require('framework.common.tcuTexture'); +goog.require('framework.delibs.debase.deMath'); +goog.require('framework.delibs.debase.deRandom'); +goog.require('framework.delibs.debase.deString'); +goog.require('framework.delibs.debase.deUtil'); +goog.require('framework.opengl.gluDrawUtil'); +goog.require('framework.opengl.gluShaderProgram'); +goog.require('framework.opengl.gluShaderUtil'); +goog.require('framework.opengl.gluTexture'); +goog.require('framework.opengl.gluVarType'); +goog.require('framework.opengl.simplereference.sglrGLContext'); +goog.require('framework.opengl.simplereference.sglrShaderProgram'); +goog.require('framework.referencerenderer.rrFragmentOperations'); +goog.require('framework.referencerenderer.rrGenericVector'); +goog.require('framework.referencerenderer.rrShadingContext'); +goog.require('framework.referencerenderer.rrVertexAttrib'); +goog.require('framework.referencerenderer.rrVertexPacket'); +goog.require('modules.shared.glsDrawTests'); + +goog.scope(function() { + + var es3fDrawTests = functional.gles3.es3fDrawTests; + var gluDrawUtil = framework.opengl.gluDrawUtil; + var gluShaderUtil = framework.opengl.gluShaderUtil; + var gluShaderProgram = framework.opengl.gluShaderProgram; + var gluTexture = framework.opengl.gluTexture; + var gluVarType = framework.opengl.gluVarType; + var tcuLogImage = framework.common.tcuLogImage; + var tcuRGBA = framework.common.tcuRGBA; + var tcuTestCase = framework.common.tcuTestCase; + var tcuSurface = framework.common.tcuSurface; + var tcuTexture = framework.common.tcuTexture; + var deMath = framework.delibs.debase.deMath; + var deString = framework.delibs.debase.deString; + var deRandom = framework.delibs.debase.deRandom; + var deUtil = framework.delibs.debase.deUtil; + var glsDrawTests = modules.shared.glsDrawTests; + var sglrShaderProgram = framework.opengl.simplereference.sglrShaderProgram; + var sglrGLContext = framework.opengl.simplereference.sglrGLContext; + var rrFragmentOperations = framework.referencerenderer.rrFragmentOperations; + var rrGenericVector = framework.referencerenderer.rrGenericVector; + var rrShadingContext = framework.referencerenderer.rrShadingContext; + var rrVertexAttrib = framework.referencerenderer.rrVertexAttrib; + var rrVertexPacket = framework.referencerenderer.rrVertexPacket; + + /** @type {WebGL2RenderingContext}*/ var gl; + + /** + * @enum + */ + es3fDrawTests.TestIterationType = { + DRAW_COUNT: 0, // !< test with 2, 6, and 26 primitives + INSTANCE_COUNT: 1, // !< test with 2, 4, and 12 instances + INDEX_RANGE: 2 + }; + + /** + * @param {glsDrawTests.DrawTest} test + * @param {glsDrawTests.DrawTestSpec} baseSpec + * @param {?es3fDrawTests.TestIterationType} type + */ + es3fDrawTests.addTestIterations = function(test, baseSpec, type) { + var spec = /** @type {glsDrawTests.DrawTestSpec} */ (deUtil.clone(baseSpec)); + + if (type == es3fDrawTests.TestIterationType.DRAW_COUNT) { + spec.primitiveCount = 1; + test.addIteration(spec, 'draw count = ' + spec.primitiveCount); + + spec.primitiveCount = 5; + test.addIteration(spec, 'draw count = ' + spec.primitiveCount); + + spec.primitiveCount = 25; + test.addIteration(spec, 'draw count = ' + spec.primitiveCount); + } else if (type == es3fDrawTests.TestIterationType.INSTANCE_COUNT) { + spec.instanceCount = 1; + test.addIteration(spec, 'instance count = ' + spec.instanceCount); + + spec.instanceCount = 4; + test.addIteration(spec, 'instance count = ' + spec.instanceCount); + + spec.instanceCount = 11; + test.addIteration(spec, 'instance count = ' + spec.instanceCount); + } else if (type == es3fDrawTests.TestIterationType.INDEX_RANGE) { + spec.indexMin = 0; + spec.indexMax = 23; + test.addIteration(spec, 'index range = [' + spec.indexMin + ', ' + spec.indexMax + ']'); + + spec.indexMin = 23; + spec.indexMax = 40; + test.addIteration(spec, 'index range = [' + spec.indexMin + ', ' + spec.indexMax + ']'); + + // Only makes sense with points + if (spec.primitive == glsDrawTests.DrawTestSpec.Primitive.POINTS) { + spec.indexMin = 5; + spec.indexMax = 5; + test.addIteration(spec, 'index range = [' + spec.indexMin + ', ' + spec.indexMax + ']'); + } + } else + throw new Error('Invalid test iteration type'); + }; + + /** + * @param {glsDrawTests.DrawTestSpec} spec + * @param {?glsDrawTests.DrawTestSpec.DrawMethod} method + */ + es3fDrawTests.genBasicSpec = function(spec, method) { + //spec.apiType = glu::ApiType::es(3,0); + spec.primitive = glsDrawTests.DrawTestSpec.Primitive.TRIANGLES; + spec.primitiveCount = 6; + spec.drawMethod = method; + spec.indexType = null; + spec.indexPointerOffset = 0; + spec.indexStorage = null; + spec.first = 0; + spec.indexMin = 0; + spec.indexMax = 0; + spec.instanceCount = 1; + + spec.attribs.push(new glsDrawTests.DrawTestSpec.AttributeSpec()); + + spec.attribs[0].inputType = glsDrawTests.DrawTestSpec.InputType.FLOAT; + spec.attribs[0].outputType = glsDrawTests.DrawTestSpec.OutputType.VEC2; + spec.attribs[0].storage = glsDrawTests.DrawTestSpec.Storage.BUFFER; + spec.attribs[0].usage = glsDrawTests.DrawTestSpec.Usage.STATIC_DRAW; + spec.attribs[0].componentCount = 4; + spec.attribs[0].offset = 0; + spec.attribs[0].stride = 0; + spec.attribs[0].normalize = false; + spec.attribs[0].instanceDivisor = 0; + spec.attribs[0].useDefaultAttribute = false; + + spec.attribs.push(new glsDrawTests.DrawTestSpec.AttributeSpec()); + + spec.attribs[1].inputType = glsDrawTests.DrawTestSpec.InputType.FLOAT; + spec.attribs[1].outputType = glsDrawTests.DrawTestSpec.OutputType.VEC2; + spec.attribs[1].storage = glsDrawTests.DrawTestSpec.Storage.BUFFER; + spec.attribs[1].usage = glsDrawTests.DrawTestSpec.Usage.STATIC_DRAW; + spec.attribs[1].componentCount = 2; + spec.attribs[1].offset = 0; + spec.attribs[1].stride = 0; + spec.attribs[1].normalize = false; + spec.attribs[1].instanceDivisor = 0; + spec.attribs[1].useDefaultAttribute = false; + }; + + /** + * @constructor + * @extends {tcuTestCase.DeqpTest} + * @param {string} name + * @param {string} descr + * @param {?glsDrawTests.DrawTestSpec.DrawMethod} drawMethod + * @param {?glsDrawTests.DrawTestSpec.Primitive} primitive + * @param {?glsDrawTests.DrawTestSpec.IndexType} indexType + * @param {?glsDrawTests.DrawTestSpec.Storage} indexStorage + */ + es3fDrawTests.AttributeGroup = function(name, descr, drawMethod, primitive, indexType, indexStorage) { + tcuTestCase.DeqpTest.call(this, name, descr); + this.m_method = drawMethod; + this.m_primitive = primitive; + this.m_indexType = indexType; + this.m_indexStorage = indexStorage; + this.makeExecutable(); + }; + + es3fDrawTests.AttributeGroup.prototype = Object.create(tcuTestCase.DeqpTest.prototype); + es3fDrawTests.AttributeGroup.prototype.constructor = es3fDrawTests.AttributeGroup; + + es3fDrawTests.AttributeGroup.prototype.init = function() { + // select test type + /** @type {boolean} */ var instanced = this.m_method == glsDrawTests.DrawTestSpec.DrawMethod.DRAWARRAYS_INSTANCED || + this.m_method == glsDrawTests.DrawTestSpec.DrawMethod.DRAWELEMENTS_INSTANCED; + /** @type {boolean} */ var ranged = this.m_method == glsDrawTests.DrawTestSpec.DrawMethod.DRAWELEMENTS_RANGED; + /** @type {es3fDrawTests.TestIterationType} */ var testType = instanced ? es3fDrawTests.TestIterationType.INSTANCE_COUNT : + (ranged ? es3fDrawTests.TestIterationType.INDEX_RANGE : es3fDrawTests.TestIterationType.DRAW_COUNT); + + // Single attribute + /** @type {glsDrawTests.DrawTest} */ var test = new glsDrawTests.DrawTest(null, 'single_attribute', 'Single attribute array.'); + /** @type {glsDrawTests.DrawTestSpec} */ var spec = new glsDrawTests.DrawTestSpec(); + + //spec.apiType = glu::ApiType::es(3,0); + spec.primitive = this.m_primitive; + spec.primitiveCount = 5; + spec.drawMethod = this.m_method; + spec.indexType = this.m_indexType; + spec.indexPointerOffset = 0; + spec.indexStorage = this.m_indexStorage; + spec.first = 0; + spec.indexMin = 0; + spec.indexMax = 0; + spec.instanceCount = 1; + + spec.attribs.length = 0; + + spec.attribs.push(new glsDrawTests.DrawTestSpec.AttributeSpec()); + spec.attribs[0].inputType = glsDrawTests.DrawTestSpec.InputType.FLOAT; + spec.attribs[0].outputType = glsDrawTests.DrawTestSpec.OutputType.VEC2; + spec.attribs[0].storage = glsDrawTests.DrawTestSpec.Storage.BUFFER; + spec.attribs[0].usage = glsDrawTests.DrawTestSpec.Usage.STATIC_DRAW; + spec.attribs[0].componentCount = 2; + spec.attribs[0].offset = 0; + spec.attribs[0].stride = 0; + spec.attribs[0].normalize = false; + spec.attribs[0].instanceDivisor = 0; + spec.attribs[0].useDefaultAttribute = false; + + es3fDrawTests.addTestIterations(test, spec, testType); + + this.addChild(test); + + // Multiple attribute + + test = new glsDrawTests.DrawTest(null, 'multiple_attributes', 'Multiple attribute arrays.'); + spec.primitive = this.m_primitive; + spec.primitiveCount = 5; + spec.drawMethod = this.m_method; + spec.indexType = this.m_indexType; + spec.indexPointerOffset = 0; + spec.indexStorage = this.m_indexStorage; + spec.first = 0; + spec.indexMin = 0; + spec.indexMax = 0; + spec.instanceCount = 1; + + spec.attribs.length = 0; + + spec.attribs.push(new glsDrawTests.DrawTestSpec.AttributeSpec()); + spec.attribs[0].inputType = glsDrawTests.DrawTestSpec.InputType.FLOAT; + spec.attribs[0].outputType = glsDrawTests.DrawTestSpec.OutputType.VEC2; + spec.attribs[0].storage = glsDrawTests.DrawTestSpec.Storage.BUFFER; + spec.attribs[0].usage = glsDrawTests.DrawTestSpec.Usage.STATIC_DRAW; + spec.attribs[0].componentCount = 4; + spec.attribs[0].offset = 0; + spec.attribs[0].stride = 0; + spec.attribs[0].normalize = false; + spec.attribs[0].instanceDivisor = 0; + spec.attribs[0].useDefaultAttribute = false; + + spec.attribs.push(new glsDrawTests.DrawTestSpec.AttributeSpec()); + spec.attribs[1].inputType = glsDrawTests.DrawTestSpec.InputType.FLOAT; + spec.attribs[1].outputType = glsDrawTests.DrawTestSpec.OutputType.VEC2; + spec.attribs[1].storage = glsDrawTests.DrawTestSpec.Storage.BUFFER; + spec.attribs[1].usage = glsDrawTests.DrawTestSpec.Usage.STATIC_DRAW; + spec.attribs[1].componentCount = 2; + spec.attribs[1].offset = 0; + spec.attribs[1].stride = 0; + spec.attribs[1].normalize = false; + spec.attribs[1].instanceDivisor = 0; + spec.attribs[1].useDefaultAttribute = false; + + es3fDrawTests.addTestIterations(test, spec, testType); + + this.addChild(test); + + // Multiple attribute, second one divided + + test = new glsDrawTests.DrawTest(null, 'instanced_attributes', 'Instanced attribute array.'); + + //spec.apiType = glu::ApiType::es(3,0); + spec.primitive = this.m_primitive; + spec.primitiveCount = 5; + spec.drawMethod = this.m_method; + spec.indexType = this.m_indexType; + spec.indexPointerOffset = 0; + spec.indexStorage = this.m_indexStorage; + spec.first = 0; + spec.indexMin = 0; + spec.indexMax = 0; + spec.instanceCount = 1; + + spec.attribs.length = 0; + + spec.attribs.push(new glsDrawTests.DrawTestSpec.AttributeSpec()); + spec.attribs[0].inputType = glsDrawTests.DrawTestSpec.InputType.FLOAT; + spec.attribs[0].outputType = glsDrawTests.DrawTestSpec.OutputType.VEC2; + spec.attribs[0].storage = glsDrawTests.DrawTestSpec.Storage.BUFFER; + spec.attribs[0].usage = glsDrawTests.DrawTestSpec.Usage.STATIC_DRAW; + spec.attribs[0].componentCount = 4; + spec.attribs[0].offset = 0; + spec.attribs[0].stride = 0; + spec.attribs[0].normalize = false; + spec.attribs[0].instanceDivisor = 0; + spec.attribs[0].useDefaultAttribute = false; + + // Add another position component so the instances wont be drawn on each other + spec.attribs.push(new glsDrawTests.DrawTestSpec.AttributeSpec()); + spec.attribs[1].inputType = glsDrawTests.DrawTestSpec.InputType.FLOAT; + spec.attribs[1].outputType = glsDrawTests.DrawTestSpec.OutputType.VEC2; + spec.attribs[1].storage = glsDrawTests.DrawTestSpec.Storage.BUFFER; + spec.attribs[1].usage = glsDrawTests.DrawTestSpec.Usage.STATIC_DRAW; + spec.attribs[1].componentCount = 2; + spec.attribs[1].offset = 0; + spec.attribs[1].stride = 0; + spec.attribs[1].normalize = false; + spec.attribs[1].instanceDivisor = 1; + spec.attribs[1].useDefaultAttribute = false; + spec.attribs[1].additionalPositionAttribute = true; + + // Instanced color + spec.attribs.push(new glsDrawTests.DrawTestSpec.AttributeSpec()); + spec.attribs[2].inputType = glsDrawTests.DrawTestSpec.InputType.FLOAT; + spec.attribs[2].outputType = glsDrawTests.DrawTestSpec.OutputType.VEC2; + spec.attribs[2].storage = glsDrawTests.DrawTestSpec.Storage.BUFFER; + spec.attribs[2].usage = glsDrawTests.DrawTestSpec.Usage.STATIC_DRAW; + spec.attribs[2].componentCount = 3; + spec.attribs[2].offset = 0; + spec.attribs[2].stride = 0; + spec.attribs[2].normalize = false; + spec.attribs[2].instanceDivisor = 1; + spec.attribs[2].useDefaultAttribute = false; + + es3fDrawTests.addTestIterations(test, spec, testType); + + this.addChild(test); + + // Multiple attribute, second one default + test = new glsDrawTests.DrawTest(null, 'default_attribute', 'Attribute specified with glVertexAttrib*.'); + + //spec.apiType = glu::ApiType::es(3,0); + spec.primitive = this.m_primitive; + spec.primitiveCount = 5; + spec.drawMethod = this.m_method; + spec.indexType = this.m_indexType; + spec.indexPointerOffset = 0; + spec.indexStorage = this.m_indexStorage; + spec.first = 0; + spec.indexMin = 0; + spec.indexMax = 17; // \note addTestIterations is not called for the spec, so we must ensure [indexMin, indexMax] is a good range + spec.instanceCount = 1; + + spec.attribs.length = 0; + + spec.attribs.push(new glsDrawTests.DrawTestSpec.AttributeSpec()); + spec.attribs[0].inputType = glsDrawTests.DrawTestSpec.InputType.FLOAT; + spec.attribs[0].outputType = glsDrawTests.DrawTestSpec.OutputType.VEC2; + spec.attribs[0].storage = glsDrawTests.DrawTestSpec.Storage.BUFFER; + spec.attribs[0].usage = glsDrawTests.DrawTestSpec.Usage.STATIC_DRAW; + spec.attribs[0].componentCount = 2; + spec.attribs[0].offset = 0; + spec.attribs[0].stride = 0; + spec.attribs[0].normalize = false; + spec.attribs[0].instanceDivisor = 0; + spec.attribs[0].useDefaultAttribute = false; + + /** @type {Array<{input:?glsDrawTests.DrawTestSpec.InputType, output:?glsDrawTests.DrawTestSpec.OutputType, componentCount:number}>} */ var iopairs = [ + {input: glsDrawTests.DrawTestSpec.InputType.FLOAT, output: glsDrawTests.DrawTestSpec.OutputType.VEC2, componentCount: 4}, + {input: glsDrawTests.DrawTestSpec.InputType.FLOAT, output: glsDrawTests.DrawTestSpec.OutputType.VEC4, componentCount: 2}, + {input: glsDrawTests.DrawTestSpec.InputType.INT, output: glsDrawTests.DrawTestSpec.OutputType.IVEC3, componentCount: 4}, + {input: glsDrawTests.DrawTestSpec.InputType.UNSIGNED_INT, output: glsDrawTests.DrawTestSpec.OutputType.UVEC2, componentCount: 4} + ]; + + spec.attribs.push(new glsDrawTests.DrawTestSpec.AttributeSpec()); + for (var ioNdx = 0; ioNdx < iopairs.length; ++ioNdx) { + /** @type {string} */ var desc = glsDrawTests.DrawTestSpec.inputTypeToString(iopairs[ioNdx].input) + iopairs[ioNdx].componentCount + ' to ' + glsDrawTests.DrawTestSpec.outputTypeToString(iopairs[ioNdx].output); + + spec.attribs[1].inputType = iopairs[ioNdx].input; + spec.attribs[1].outputType = iopairs[ioNdx].output; + spec.attribs[1].storage = glsDrawTests.DrawTestSpec.Storage.BUFFER; + spec.attribs[1].usage = glsDrawTests.DrawTestSpec.Usage.STATIC_DRAW; + spec.attribs[1].componentCount = iopairs[ioNdx].componentCount; + spec.attribs[1].offset = 0; + spec.attribs[1].stride = 0; + spec.attribs[1].normalize = false; + spec.attribs[1].instanceDivisor = 0; + spec.attribs[1].useDefaultAttribute = true; + + test.addIteration(spec, desc); + } + + this.addChild(test); + }; + + /** + * @constructor + * @extends {tcuTestCase.DeqpTest} + * @param {string} name + * @param {string} descr + * @param {?glsDrawTests.DrawTestSpec.DrawMethod} drawMethod + */ + es3fDrawTests.IndexGroup = function(name, descr, drawMethod) { + tcuTestCase.DeqpTest.call(this, name, descr); + /** @type {?glsDrawTests.DrawTestSpec.DrawMethod} */ this.m_method = drawMethod; + this.makeExecutable(); + }; + + es3fDrawTests.IndexGroup.prototype = Object.create(tcuTestCase.DeqpTest.prototype); + es3fDrawTests.IndexGroup.prototype.constructor = es3fDrawTests.IndexGroup; + + es3fDrawTests.IndexGroup.prototype.init = function() { + /** @type {Array<{storage: ?glsDrawTests.DrawTestSpec.Storage, type: ?glsDrawTests.DrawTestSpec.IndexType, aligned: boolean, offsets: Array<number>}>} */ var tests = [ + {storage: glsDrawTests.DrawTestSpec.Storage.BUFFER, type: glsDrawTests.DrawTestSpec.IndexType.BYTE, aligned: true, offsets: [0, 1, -1]}, + {storage: glsDrawTests.DrawTestSpec.Storage.BUFFER, type: glsDrawTests.DrawTestSpec.IndexType.SHORT, aligned: true, offsets: [0, 2, -1]}, + {storage: glsDrawTests.DrawTestSpec.Storage.BUFFER, type: glsDrawTests.DrawTestSpec.IndexType.INT, aligned: true, offsets: [0, 4, -1]}, + + {storage: glsDrawTests.DrawTestSpec.Storage.BUFFER, type: glsDrawTests.DrawTestSpec.IndexType.SHORT, aligned: false, offsets: [1, 3, -1]}, + {storage: glsDrawTests.DrawTestSpec.Storage.BUFFER, type: glsDrawTests.DrawTestSpec.IndexType.INT, aligned: false, offsets: [2, 3, -1]} + ]; + + /** @type {glsDrawTests.DrawTestSpec} */ var spec = new glsDrawTests.DrawTestSpec(); + es3fDrawTests.genBasicSpec(spec, this.m_method); + + /** @type {tcuTestCase.DeqpTest} */ var bufferGroup = new tcuTestCase.DeqpTest('buffer', 'buffer'); + /** @type {tcuTestCase.DeqpTest} */ var unalignedBufferGroup = new tcuTestCase.DeqpTest('unaligned_buffer', 'unaligned buffer'); + + this.addChild(bufferGroup); + this.addChild(unalignedBufferGroup); + + for (var testNdx = 0; testNdx < tests.length; ++testNdx) { + /** @type {{storage: ?glsDrawTests.DrawTestSpec.Storage, type: ?glsDrawTests.DrawTestSpec.IndexType, aligned: boolean, offsets: Array<number>}} */ + var indexTest = tests[testNdx]; + /** @type {tcuTestCase.DeqpTest} */ var group = indexTest.aligned ? bufferGroup : unalignedBufferGroup; + + /** @type {string} */ var name = 'index_' + glsDrawTests.DrawTestSpec.indexTypeToString(indexTest.type); + /** @type {string} */ var desc = 'index ' + glsDrawTests.DrawTestSpec.indexTypeToString(indexTest.type) + ' in ' + glsDrawTests.DrawTestSpec.storageToString(indexTest.storage); + /** @type {glsDrawTests.DrawTest} */ var test = new glsDrawTests.DrawTest(null, name, desc); + + spec.indexType = indexTest.type; + spec.indexStorage = indexTest.storage; + + for (var iterationNdx = 0; iterationNdx < indexTest.offsets.length && indexTest.offsets[iterationNdx] != -1; ++iterationNdx) { + /** @type {string} */ var iterationDesc = 'offset ' + indexTest.offsets[iterationNdx]; + spec.indexPointerOffset = indexTest.offsets[iterationNdx]; + test.addIteration(spec, iterationDesc); + } + + if (spec.isCompatibilityTest() != glsDrawTests.DrawTestSpec.CompatibilityTestType.UNALIGNED_OFFSET && + spec.isCompatibilityTest() != glsDrawTests.DrawTestSpec.CompatibilityTestType.UNALIGNED_STRIDE) + group.addChild(test); + } + }; + + /** + * @constructor + * @extends {tcuTestCase.DeqpTest} + * @param {string} name + * @param {string} descr + * @param {?glsDrawTests.DrawTestSpec.DrawMethod} drawMethod + */ + es3fDrawTests.FirstGroup = function(name, descr, drawMethod) { + tcuTestCase.DeqpTest.call(this, name, descr); + /** @type {?glsDrawTests.DrawTestSpec.DrawMethod} */ this.m_method = drawMethod; + this.makeExecutable(); + }; + + es3fDrawTests.FirstGroup.prototype = Object.create(tcuTestCase.DeqpTest.prototype); + es3fDrawTests.FirstGroup.prototype.constructor = es3fDrawTests.FirstGroup; + + /** + * init + */ + es3fDrawTests.FirstGroup.prototype.init = function() { + var firsts = + [ + 1, 3, 17 + ]; + + /** @type {glsDrawTests.DrawTestSpec} */ var spec = new glsDrawTests.DrawTestSpec(); + es3fDrawTests.genBasicSpec(spec, this.m_method); + + for (var firstNdx = 0; firstNdx < firsts.length; ++firstNdx) { + var name = 'first_' + firsts[firstNdx]; + var desc = 'first ' + firsts[firstNdx]; + /** @type {glsDrawTests.DrawTest} */ var test = new glsDrawTests.DrawTest(null, name, desc); + + spec.first = firsts[firstNdx]; + + es3fDrawTests.addTestIterations(test, spec, es3fDrawTests.TestIterationType.DRAW_COUNT); + + this.addChild(test); + } + }; + + /** + * @constructor + * @extends {tcuTestCase.DeqpTest} + * @param {string} name + * @param {string} descr + * @param {?glsDrawTests.DrawTestSpec.DrawMethod} drawMethod + */ + es3fDrawTests.MethodGroup = function(name, descr, drawMethod) { + tcuTestCase.DeqpTest.call(this, name, descr); + /** @type {?glsDrawTests.DrawTestSpec.DrawMethod} */ this.m_method = drawMethod; + this.makeExecutable(); + }; + + es3fDrawTests.MethodGroup.prototype = Object.create(tcuTestCase.DeqpTest.prototype); + es3fDrawTests.MethodGroup.prototype.constructor = es3fDrawTests.MethodGroup; + + /** + * init + */ + es3fDrawTests.MethodGroup.prototype.init = function() { + var indexed = (this.m_method == glsDrawTests.DrawTestSpec.DrawMethod.DRAWELEMENTS) || (this.m_method == glsDrawTests.DrawTestSpec.DrawMethod.DRAWELEMENTS_INSTANCED) || (this.m_method == glsDrawTests.DrawTestSpec.DrawMethod.DRAWELEMENTS_RANGED); + var hasFirst = (this.m_method == glsDrawTests.DrawTestSpec.DrawMethod.DRAWARRAYS) || (this.m_method == glsDrawTests.DrawTestSpec.DrawMethod.DRAWARRAYS_INSTANCED); + + var primitive = + [ + glsDrawTests.DrawTestSpec.Primitive.POINTS, + glsDrawTests.DrawTestSpec.Primitive.TRIANGLES, + glsDrawTests.DrawTestSpec.Primitive.TRIANGLE_FAN, + glsDrawTests.DrawTestSpec.Primitive.TRIANGLE_STRIP, + glsDrawTests.DrawTestSpec.Primitive.LINES, + glsDrawTests.DrawTestSpec.Primitive.LINE_STRIP, + glsDrawTests.DrawTestSpec.Primitive.LINE_LOOP + ]; + + if (hasFirst) { + // First-tests + this.addChild(new es3fDrawTests.FirstGroup('first', 'First tests', this.m_method)); + } + + if (indexed) { + // Index-tests + if (this.m_method != glsDrawTests.DrawTestSpec.DrawMethod.DRAWELEMENTS_RANGED) + this.addChild(new es3fDrawTests.IndexGroup('indices', 'Index tests', this.m_method)); + } + + for (var ndx = 0; ndx < primitive.length; ++ndx) { + var name = glsDrawTests.DrawTestSpec.primitiveToString(primitive[ndx]); + var desc = glsDrawTests.DrawTestSpec.primitiveToString(primitive[ndx]); + + this.addChild(new es3fDrawTests.AttributeGroup(name, desc, this.m_method, primitive[ndx], glsDrawTests.DrawTestSpec.IndexType.SHORT, glsDrawTests.DrawTestSpec.Storage.BUFFER)); + } + }; + + /** + * es3fDrawTests.GridProgram + * @constructor + * @extends {sglrShaderProgram.ShaderProgram} + */ + es3fDrawTests.GridProgram = function() { + /** @type {sglrShaderProgram.ShaderProgramDeclaration} */ var decl = new sglrShaderProgram.ShaderProgramDeclaration(); + + decl.pushVertexAttribute(new sglrShaderProgram.VertexAttribute('a_position', rrGenericVector.GenericVecType.FLOAT)); + decl.pushVertexAttribute(new sglrShaderProgram.VertexAttribute('a_offset', rrGenericVector.GenericVecType.FLOAT)); + decl.pushVertexAttribute(new sglrShaderProgram.VertexAttribute('a_color', rrGenericVector.GenericVecType.FLOAT)); + + decl.pushVertexToFragmentVarying(new sglrShaderProgram.VertexToFragmentVarying(rrGenericVector.GenericVecType.FLOAT)); + decl.pushFragmentOutput(new sglrShaderProgram.FragmentOutput(rrGenericVector.GenericVecType.FLOAT)); + + decl.pushVertexSource(new sglrShaderProgram.VertexSource( + '#version 300 es\n' + + 'in highp vec4 a_position;\n' + + 'in highp vec4 a_offset;\n' + + 'in highp vec4 a_color;\n' + + 'out mediump vec4 v_color;\n' + + 'void main(void)\n' + + '{\n' + + ' gl_Position = a_position + a_offset;\n' + + ' v_color = a_color;\n' + + '}\n' + )); + decl.pushFragmentSource(new sglrShaderProgram.FragmentSource( + '#version 300 es\n' + + 'layout(location = 0) out mediump vec4 dEQP_FragColor;\n' + + 'in mediump vec4 v_color;\n' + + 'void main(void)\n' + + '{\n' + + ' dEQP_FragColor = v_color;\n' + + '}\n' + )); + + sglrShaderProgram.ShaderProgram.call(this, decl); + }; + + es3fDrawTests.GridProgram.prototype = Object.create(sglrShaderProgram.ShaderProgram.prototype); + es3fDrawTests.GridProgram.prototype.constructor = es3fDrawTests.GridProgram; + + /** + * @param {Array<rrVertexAttrib.VertexAttrib>} inputs + * @param {Array<rrVertexPacket.VertexPacket>} packets + * @param {number} numPackets + */ + es3fDrawTests.GridProgram.prototype.shadeVertices = function(inputs, packets, numPackets) { + for (var ndx = 0; ndx < numPackets; ++ndx) { + packets[ndx].position = deMath.add( + rrVertexAttrib.readVertexAttrib(inputs[0], packets[ndx].instanceNdx, packets[ndx].vertexNdx, rrGenericVector.GenericVecType.FLOAT), + rrVertexAttrib.readVertexAttrib(inputs[1], packets[ndx].instanceNdx, packets[ndx].vertexNdx, rrGenericVector.GenericVecType.FLOAT) + ); + packets[ndx].outputs[0] = rrVertexAttrib.readVertexAttrib(inputs[2], packets[ndx].instanceNdx, packets[ndx].vertexNdx, rrGenericVector.GenericVecType.FLOAT); + } + }; + + /** + * @param {Array<rrFragmentOperations.Fragment>} packets + * @param {rrShadingContext.FragmentShadingContext} context + */ + es3fDrawTests.GridProgram.prototype.shadeFragments = function(packets, context) { + for (var packetNdx = 0; packetNdx < packets.length; ++packetNdx) + for (var fragNdx = 0; fragNdx < 4; ++fragNdx) + packets[packetNdx].value = rrShadingContext.readTriangleVarying(packets[packetNdx], context, fragNdx); + }; + + /** + * InstancedGridRenderTest + * @constructor + * @extends {tcuTestCase.DeqpTest} + * @param {string} name + * @param {string} desc + * @param {number} gridSide + * @param {boolean} useIndices + */ + es3fDrawTests.InstancedGridRenderTest = function(name, desc, gridSide, useIndices) { + tcuTestCase.DeqpTest.call(this, name, desc); + this.m_gridSide = gridSide; + this.m_useIndices = useIndices; + }; + + es3fDrawTests.InstancedGridRenderTest.prototype = Object.create(tcuTestCase.DeqpTest.prototype); + es3fDrawTests.InstancedGridRenderTest.prototype.constructor = es3fDrawTests.InstancedGridRenderTest; + + /** + * iterate + * @return {tcuTestCase.IterateResult} + */ + es3fDrawTests.InstancedGridRenderTest.prototype.iterate = function() { + var renderTargetWidth = Math.min(1024, gl.canvas.width); + var renderTargetHeight = Math.min(1024, gl.canvas.height); + + /** @type {sglrGLContext.GLContext} */ var ctx = new sglrGLContext.GLContext(gl); + /** @type {tcuSurface.Surface} */ var surface = new tcuSurface.Surface(renderTargetWidth, renderTargetHeight); + /** @type {es3fDrawTests.GridProgram} */ var program = new es3fDrawTests.GridProgram(); + + // render + + this.renderTo(ctx, program, surface); + + // verify image + + if (this.verifyImage(surface)) + testPassed(''); + else + testFailed('Incorrect rendering result'); + return tcuTestCase.IterateResult.STOP; + }; + + /** + * @param {sglrGLContext.GLContext} ctx + * @param {sglrShaderProgram.ShaderProgram} program + * @param {tcuSurface.Surface} dst + */ + es3fDrawTests.InstancedGridRenderTest.prototype.renderTo = function(ctx, program, dst) { + var green = [0, 1, 0, 1]; + var yellow = [1, 1, 0, 1]; + + /** @type {WebGLBuffer} */ var positionBuf = null; + /** @type {WebGLBuffer} */ var offsetBuf = null; + /** @type {WebGLBuffer} */ var colorBuf = null; + /** @type {WebGLBuffer} */ var indexBuf = null; + /** @type {WebGLProgram} */ var programID = ctx.createProgram(program); + /** @type {number} */ var posLocation = ctx.getAttribLocation(/** @type {WebGLProgram} */ (programID), 'a_position'); + /** @type {number} */ var offsetLocation = ctx.getAttribLocation(/** @type {WebGLProgram} */ (programID), 'a_offset'); + /** @type {number} */ var colorLocation = ctx.getAttribLocation(/** @type {WebGLProgram} */ (programID), 'a_color'); + + var cellW = 2.0 / this.m_gridSide; + var cellH = 2.0 / this.m_gridSide; + var vertexPositions = new Float32Array([ + 0, 0, 0, 1, + cellW, 0, 0, 1, + 0, cellH, 0, 1, + + 0, cellH, 0, 1, + cellW, 0, 0, 1, + cellW, cellH, 0, 1 + ]); + + var indices = new Uint16Array([ + 0, 4, 3, + 2, 1, 5 + ]); + + var offsets = []; + for (var x = 0; x < this.m_gridSide; ++x) + for (var y = 0; y < this.m_gridSide; ++y) { + offsets.push(x * cellW - 1.0); + offsets.push(y * cellW - 1.0); + offsets.push(0, 0); + } + offsets = new Float32Array(offsets); + + var colors = []; + for (var x = 0; x < this.m_gridSide; ++x) + for (var y = 0; y < this.m_gridSide; ++y) { + var colorToPush = ((x + y) % 2 == 0) ? (green) : (yellow); + colors.push(colorToPush[0]); + colors.push(colorToPush[1]); + colors.push(colorToPush[2]); + colors.push(colorToPush[3]); + } + colors = new Float32Array(colors); + + positionBuf = ctx.createBuffer(); + ctx.bindBuffer(gl.ARRAY_BUFFER, positionBuf); + ctx.bufferData(gl.ARRAY_BUFFER, vertexPositions, gl.STATIC_DRAW); + ctx.vertexAttribPointer(posLocation, 4, gl.FLOAT, false, 0, 0); + ctx.vertexAttribDivisor(posLocation, 0); + ctx.enableVertexAttribArray(posLocation); + + offsetBuf = ctx.createBuffer(); + ctx.bindBuffer(gl.ARRAY_BUFFER, offsetBuf); + ctx.bufferData(gl.ARRAY_BUFFER, offsets, gl.STATIC_DRAW); + ctx.vertexAttribPointer(offsetLocation, 4, gl.FLOAT, false, 0, 0); + ctx.vertexAttribDivisor(offsetLocation, 1); + ctx.enableVertexAttribArray(offsetLocation); + + colorBuf = ctx.createBuffer(); + ctx.bindBuffer(gl.ARRAY_BUFFER, colorBuf); + ctx.bufferData(gl.ARRAY_BUFFER, colors, gl.STATIC_DRAW); + ctx.vertexAttribPointer(colorLocation, 4, gl.FLOAT, false, 0, 0); + ctx.vertexAttribDivisor(colorLocation, 1); + ctx.enableVertexAttribArray(colorLocation); + + if (this.m_useIndices) { + indexBuf = ctx.createBuffer(); + ctx.bindBuffer(gl.ELEMENT_ARRAY_BUFFER, indexBuf); + ctx.bufferData(gl.ELEMENT_ARRAY_BUFFER, indices, gl.STATIC_DRAW); + } + + ctx.clearColor(0, 0, 0, 1); + ctx.clear(gl.COLOR_BUFFER_BIT); + + ctx.viewport(0, 0, dst.getWidth(), dst.getHeight()); + + ctx.useProgram(programID); + if (this.m_useIndices) + ctx.drawElementsInstanced(gl.TRIANGLES, 6, gl.UNSIGNED_SHORT, 0, this.m_gridSide * this.m_gridSide); + else + ctx.drawArraysInstanced(gl.TRIANGLES, 0, 6, this.m_gridSide * this.m_gridSide); + ctx.useProgram(null); + + if (this.m_useIndices) + ctx.deleteBuffer(indexBuf); + ctx.deleteBuffer(colorBuf); + ctx.deleteBuffer(offsetBuf); + ctx.deleteBuffer(positionBuf); + ctx.deleteProgram(programID); + + ctx.finish(); + dst.readViewport(ctx, [0 , 0, dst.getWidth(), dst.getHeight()]); + }; + + /** + * @param {tcuSurface.Surface} image + * @return {boolean} + */ + es3fDrawTests.InstancedGridRenderTest.prototype.verifyImage = function(image) { + // \note the green/yellow pattern is only for clarity. The test will only verify that all instances were drawn by looking for anything non-green/yellow. + + var green = [0, 255, 0, 255]; + var yellow = [255, 255, 0, 255]; + var colorThreshold = 20; + + /** @type {tcuSurface.Surface} */ var error = new tcuSurface.Surface(image.getWidth(), image.getHeight()); + var isOk = true; + + for (var y = 1; y < image.getHeight() - 1; y++) + for (var x = 1; x < image.getWidth() - 1; x++) { + /** @type {tcuRGBA.RGBA} */ var pixel = new tcuRGBA.RGBA(image.getPixel(x, y)); + var pixelOk = true; + + // Any pixel with !(G ~= 255) is faulty (not a linear combinations of green and yellow) + if (Math.abs(pixel.getGreen() - 255) > colorThreshold) + pixelOk = false; + + // Any pixel with !(B ~= 0) is faulty (not a linear combinations of green and yellow) + if (Math.abs(pixel.getBlue() - 0) > colorThreshold) + pixelOk = false; + + error.setPixel(x, y, pixelOk ? [0, 255, 0, 255] : [255, 0, 0, 255]); + isOk = isOk && pixelOk; + } + + if (!isOk) { + bufferedLogToConsole('Image verification failed.'); + debug('Verfication result'); + tcuLogImage.logImageWithInfo(image.getAccess(), 'Result'); + tcuLogImage.logImageWithInfo(error.getAccess(), 'Error mask'); + } else { + debug('Verfication result'); + } + + return isOk; + }; + + /** + * InstancingGroup + * @constructor + * @extends {tcuTestCase.DeqpTest} + */ + es3fDrawTests.InstancingGroup = function(name, descr) { + tcuTestCase.DeqpTest.call(this, name, descr); + this.makeExecutable(); + }; + + es3fDrawTests.InstancingGroup.prototype = Object.create(tcuTestCase.DeqpTest.prototype); + es3fDrawTests.InstancingGroup.prototype.constructor = es3fDrawTests.InstancingGroup; + + /** + * init + */ + es3fDrawTests.InstancingGroup.prototype.init = function() { + var gridWidths = [ + 2, + 5, + 10, + 32, + 100 + ]; + + // drawArrays + for (var ndx = 0; ndx < gridWidths.length; ++ndx) { + var name = 'draw_arrays_instanced_grid_' + gridWidths[ndx] + 'x' + gridWidths[ndx]; + var desc = 'DrawArraysInstanced, Grid size ' + gridWidths[ndx] + 'x' + gridWidths[ndx]; + + this.addChild(new es3fDrawTests.InstancedGridRenderTest(name, desc, gridWidths[ndx], false)); + } + + // drawElements + for (var ndx = 0; ndx < gridWidths.length; ++ndx) { + var name = 'draw_elements_instanced_grid_' + gridWidths[ndx] + 'x' + gridWidths[ndx]; + var desc = 'DrawElementsInstanced, Grid size ' + gridWidths[ndx] + 'x' + gridWidths[ndx]; + + this.addChild(new es3fDrawTests.InstancedGridRenderTest(name, desc, gridWidths[ndx], true)); + } + }; + + /** + * @constructor + * @param {number} size + */ + es3fDrawTests.UniformWeightArray = function(size) { + this.weights = []; + + for (var i = 0; i < size; ++i) + this.weights[i] = 1.0; + }; + + /** + * RandomGroup + * @constructor + * @extends {tcuTestCase.DeqpTest} + * @param {string} name + * @param {string} descr + */ + es3fDrawTests.RandomGroup = function(name, descr) { + tcuTestCase.DeqpTest.call(this, name, descr); + this.makeExecutable(); + }; + + es3fDrawTests.RandomGroup.prototype = Object.create(tcuTestCase.DeqpTest.prototype); + es3fDrawTests.RandomGroup.prototype.constructor = es3fDrawTests.RandomGroup; + + /** + * init + */ + es3fDrawTests.RandomGroup.prototype.init = function() { + /** @type {number} */ var numAttempts = 300; + + /** @type {Array<number>} */ var attribCounts = [1, 2, 5]; + /** @type {Array<number>} */ var attribWeights = [30, 10, 1]; + /** @type {Array<number>} */ var primitiveCounts = [2, 6, 64]; + /** @type {Array<number>} */ var primitiveCountWeights = [20, 10, 1]; + /** @type {Array<number>} */ var indexOffsets = [0, 7, 13]; + /** @type {Array<number>} */ var indexOffsetWeights = [20, 20, 1]; + /** @type {Array<number>} */ var firsts = [0, 6, 12]; + /** @type {Array<number>} */ var firstWeights = [20, 20, 1]; + /** @type {Array<number>} */ var instanceCounts = [1, 2, 16, 17]; + /** @type {Array<number>} */ var instanceWeights = [20, 10, 5, 1]; + /** @type {Array<number>} */ var indexMins = [0, 1, 3, 9]; + /** @type {Array<number>} */ var indexMaxs = [5, 9, 129, 257]; + /** @type {Array<number>} */ var indexWeights = [50, 50, 50, 50]; + /** @type {Array<number>} */ var offsets = [0, 1, 5, 12]; + /** @type {Array<number>} */ var offsetWeights = [50, 10, 10, 10]; + /** @type {Array<number>} */ var strides = [0, 7, 16, 17]; + /** @type {Array<number>} */ var strideWeights = [50, 10, 10, 10]; + /** @type {Array<number>} */ var instanceDivisors = [0, 1, 3, 129]; + /** @type {Array<number>} */ var instanceDivisorWeights = [70, 30, 10, 10]; + + /** @type {Array<glsDrawTests.DrawTestSpec.Primitive>} */ var primitives = [ + glsDrawTests.DrawTestSpec.Primitive.POINTS, + glsDrawTests.DrawTestSpec.Primitive.TRIANGLES, + glsDrawTests.DrawTestSpec.Primitive.TRIANGLE_FAN, + glsDrawTests.DrawTestSpec.Primitive.TRIANGLE_STRIP, + glsDrawTests.DrawTestSpec.Primitive.LINES, + glsDrawTests.DrawTestSpec.Primitive.LINE_STRIP, + glsDrawTests.DrawTestSpec.Primitive.LINE_LOOP + ]; + /** @type {es3fDrawTests.UniformWeightArray} */ var primitiveWeights = new es3fDrawTests.UniformWeightArray(primitives.length); + + /** @type {Array<glsDrawTests.DrawTestSpec.DrawMethod>} */ var drawMethods = [ + glsDrawTests.DrawTestSpec.DrawMethod.DRAWARRAYS, + glsDrawTests.DrawTestSpec.DrawMethod.DRAWARRAYS_INSTANCED, + glsDrawTests.DrawTestSpec.DrawMethod.DRAWELEMENTS, + glsDrawTests.DrawTestSpec.DrawMethod.DRAWELEMENTS_RANGED, + glsDrawTests.DrawTestSpec.DrawMethod.DRAWELEMENTS_INSTANCED + ]; + /** @type {es3fDrawTests.UniformWeightArray} */ var drawMethodWeights = new es3fDrawTests.UniformWeightArray(drawMethods.length); + + /** @type {Array<glsDrawTests.DrawTestSpec.IndexType>} */ var indexTypes = [ + glsDrawTests.DrawTestSpec.IndexType.BYTE, + glsDrawTests.DrawTestSpec.IndexType.SHORT, + glsDrawTests.DrawTestSpec.IndexType.INT + ]; + /** @type {es3fDrawTests.UniformWeightArray} */ var indexTypeWeights = new es3fDrawTests.UniformWeightArray(indexTypes.length); + + /** @type {Array<glsDrawTests.DrawTestSpec.Storage>} */ var storages = [ + //glsDrawTests.DrawTestSpec.Storage.USER, + glsDrawTests.DrawTestSpec.Storage.BUFFER + ]; + /** @type {es3fDrawTests.UniformWeightArray} */ var storageWeights = new es3fDrawTests.UniformWeightArray(storages.length); + + /** @type {Array<glsDrawTests.DrawTestSpec.InputType>} */ var inputTypes = [ + glsDrawTests.DrawTestSpec.InputType.FLOAT, + //glsDrawTests.DrawTestSpec.InputType.FIXED, + glsDrawTests.DrawTestSpec.InputType.BYTE, + glsDrawTests.DrawTestSpec.InputType.SHORT, + glsDrawTests.DrawTestSpec.InputType.UNSIGNED_BYTE, + glsDrawTests.DrawTestSpec.InputType.UNSIGNED_SHORT, + glsDrawTests.DrawTestSpec.InputType.INT, + glsDrawTests.DrawTestSpec.InputType.UNSIGNED_INT, + glsDrawTests.DrawTestSpec.InputType.HALF, + glsDrawTests.DrawTestSpec.InputType.UNSIGNED_INT_2_10_10_10, + glsDrawTests.DrawTestSpec.InputType.INT_2_10_10_10 + ]; + /** @type {es3fDrawTests.UniformWeightArray} */ var inputTypeWeights = new es3fDrawTests.UniformWeightArray(inputTypes.length); + + /** @type {Array<glsDrawTests.DrawTestSpec.OutputType>} */ var outputTypes = [ + glsDrawTests.DrawTestSpec.OutputType.FLOAT, + glsDrawTests.DrawTestSpec.OutputType.VEC2, + glsDrawTests.DrawTestSpec.OutputType.VEC3, + glsDrawTests.DrawTestSpec.OutputType.VEC4, + glsDrawTests.DrawTestSpec.OutputType.INT, + glsDrawTests.DrawTestSpec.OutputType.UINT, + glsDrawTests.DrawTestSpec.OutputType.IVEC2, + glsDrawTests.DrawTestSpec.OutputType.IVEC3, + glsDrawTests.DrawTestSpec.OutputType.IVEC4, + glsDrawTests.DrawTestSpec.OutputType.UVEC2, + glsDrawTests.DrawTestSpec.OutputType.UVEC3, + glsDrawTests.DrawTestSpec.OutputType.UVEC4 + ]; + /** @type {es3fDrawTests.UniformWeightArray} */ var outputTypeWeights = new es3fDrawTests.UniformWeightArray(outputTypes.length); + + /** @type {Array<glsDrawTests.DrawTestSpec.Usage>} */ var usages = [ + glsDrawTests.DrawTestSpec.Usage.DYNAMIC_DRAW, + glsDrawTests.DrawTestSpec.Usage.STATIC_DRAW, + glsDrawTests.DrawTestSpec.Usage.STREAM_DRAW, + glsDrawTests.DrawTestSpec.Usage.STREAM_READ, + glsDrawTests.DrawTestSpec.Usage.STREAM_COPY, + glsDrawTests.DrawTestSpec.Usage.STATIC_READ, + glsDrawTests.DrawTestSpec.Usage.STATIC_COPY, + glsDrawTests.DrawTestSpec.Usage.DYNAMIC_READ, + glsDrawTests.DrawTestSpec.Usage.DYNAMIC_COPY + ]; + /** @type {es3fDrawTests.UniformWeightArray} */ var usageWeights = new es3fDrawTests.UniformWeightArray(usages.length); + + /** @type {Array<number>} */ var insertedHashes = []; //'set' structure + /** @type {number} */ var insertedCount = 0; + + for (var ndx = 0; ndx < numAttempts; ++ndx) { + /** @type {deRandom.Random} */ var random = new deRandom.Random(0xc551393 + ndx); // random does not depend on previous cases + + /** @type {number} */ var attributeCount = random.chooseWeighted(attribCounts, attribWeights); + /** @type {glsDrawTests.DrawTestSpec} */ var spec = new glsDrawTests.DrawTestSpec(); + + //spec.apiType = glu::ApiType::es(3,0); + spec.primitive = /** @type {glsDrawTests.DrawTestSpec.Primitive} */ (random.chooseWeighted(primitives, primitiveWeights.weights)); + spec.primitiveCount = random.chooseWeighted(primitiveCounts, primitiveCountWeights); + spec.drawMethod = /** @type {glsDrawTests.DrawTestSpec.DrawMethod} */ (random.chooseWeighted(drawMethods, drawMethodWeights.weights)); + spec.indexType = /** @type {glsDrawTests.DrawTestSpec.IndexType} */ (random.chooseWeighted(indexTypes, indexTypeWeights.weights)); + spec.indexPointerOffset = random.chooseWeighted(indexOffsets, indexOffsetWeights); + spec.indexStorage = /** @type {glsDrawTests.DrawTestSpec.Storage} */ (random.chooseWeighted(storages, storageWeights.weights)); + spec.first = random.chooseWeighted(firsts, firstWeights); + spec.indexMin = random.chooseWeighted(indexMins, indexWeights); + spec.indexMax = random.chooseWeighted(indexMaxs, indexWeights); + spec.instanceCount = random.chooseWeighted(instanceCounts, instanceWeights); + + // check spec is legal + if (!spec.valid()) + continue; + + var hasZeroDivisor = false; + for (var attrNdx = 0; attrNdx < attributeCount;) { + /** @type {boolean} */ var valid; + /** @type {glsDrawTests.DrawTestSpec.AttributeSpec} */ var attribSpec = new glsDrawTests.DrawTestSpec.AttributeSpec(); + + attribSpec.inputType = /** @type {glsDrawTests.DrawTestSpec.InputType} */ (random.chooseWeighted(inputTypes, inputTypeWeights.weights)); + attribSpec.outputType = /** @type {glsDrawTests.DrawTestSpec.OutputType} */ (random.chooseWeighted(outputTypes, outputTypeWeights.weights)); + attribSpec.storage = /** @type {glsDrawTests.DrawTestSpec.Storage} */ (random.chooseWeighted(storages, storageWeights.weights)); + attribSpec.usage = /** @type {glsDrawTests.DrawTestSpec.Usage} */ (random.chooseWeighted(usages, usageWeights.weights)); + attribSpec.componentCount = random.getInt(1, 4); + attribSpec.offset = random.chooseWeighted(offsets, offsetWeights); + attribSpec.stride = random.chooseWeighted(strides, strideWeights); + attribSpec.normalize = random.getBool(); + attribSpec.instanceDivisor = random.chooseWeighted(instanceDivisors, instanceDivisorWeights); + attribSpec.useDefaultAttribute = random.getBool(); + + // check spec is legal + valid = attribSpec.valid(/*spec.apiType*/); + + // we do not want interleaved elements. (Might result in some weird floating point values) + if (attribSpec.stride && attribSpec.componentCount * glsDrawTests.DrawTestSpec.inputTypeSize(attribSpec.inputType) > attribSpec.stride) + valid = false; + + // try again if not valid + if (valid) { + spec.attribs.push(attribSpec); + ++attrNdx; + if (attribSpec.instanceDivisor == 0) + hasZeroDivisor = true; + } + } + + // Do not collapse all vertex positions to a single positions + if (spec.primitive != glsDrawTests.DrawTestSpec.Primitive.POINTS) { + spec.attribs[0].instanceDivisor = 0; + hasZeroDivisor = true; + } + + // There should be at least one enabled vertex attribute array that has a divisor of zero in WebGL. + // This limitation is added to keep compatible with D3D. It differs from the feature in gles. + // See the section <Enabled Attribute> in WebGL spec: https://www.khronos.org/registry/webgl/specs/latest/2.0/#5.6 + if (hasZeroDivisor == false) + continue; + + // Is render result meaningful? + // Only one vertex + if (spec.drawMethod == glsDrawTests.DrawTestSpec.DrawMethod.DRAWELEMENTS_RANGED && spec.indexMin == spec.indexMax && spec.primitive != glsDrawTests.DrawTestSpec.Primitive.POINTS) + continue; + if (spec.attribs[0].useDefaultAttribute && spec.primitive != glsDrawTests.DrawTestSpec.Primitive.POINTS) + continue; + + // Triangle only on one axis + if (spec.primitive == glsDrawTests.DrawTestSpec.Primitive.TRIANGLES || spec.primitive == glsDrawTests.DrawTestSpec.Primitive.TRIANGLE_FAN || spec.primitive == glsDrawTests.DrawTestSpec.Primitive.TRIANGLE_STRIP) { + if (spec.attribs[0].componentCount == 1) + continue; + if (spec.attribs[0].outputType == glsDrawTests.DrawTestSpec.OutputType.FLOAT || spec.attribs[0].outputType == glsDrawTests.DrawTestSpec.OutputType.INT || spec.attribs[0].outputType == glsDrawTests.DrawTestSpec.OutputType.UINT) + continue; + if (spec.drawMethod == glsDrawTests.DrawTestSpec.DrawMethod.DRAWELEMENTS_RANGED && (spec.indexMax - spec.indexMin) < 2) + continue; + } + + // Add case + /** @type {number} */ var hash = spec.hash(); + for (var attrNdx = 0; attrNdx < attributeCount; ++attrNdx) + hash = deMath.binaryOp(deMath.shiftLeft(hash, 2), spec.attribs[attrNdx].hash(), deMath.BinaryOp.XOR); + + if (insertedHashes.indexOf(hash) == -1) { + // Only properly aligned + if (spec.isCompatibilityTest() != glsDrawTests.DrawTestSpec.CompatibilityTestType.UNALIGNED_OFFSET && + spec.isCompatibilityTest() != glsDrawTests.DrawTestSpec.CompatibilityTestType.UNALIGNED_STRIDE) { + this.addChild(new glsDrawTests.DrawTest(spec, insertedCount + '', spec.getDesc())); + } + deUtil.dePushUniqueToArray(insertedHashes, hash); + + ++insertedCount; + } + } + }; + + /** + * @constructor + * @extends {tcuTestCase.DeqpTest} + */ + es3fDrawTests.DrawTest = function() { + tcuTestCase.DeqpTest.call(this, 'draw', 'Drawing tests'); + this.makeExecutable(); + }; + + es3fDrawTests.DrawTest.prototype = Object.create(tcuTestCase.DeqpTest.prototype); + es3fDrawTests.DrawTest.prototype.constructor = es3fDrawTests.DrawTest; + + /** + * init + */ + es3fDrawTests.DrawTest.prototype.init = function() { + // Basic + /** @type {Array<glsDrawTests.DrawTestSpec.DrawMethod>} */ var basicMethods = [ + glsDrawTests.DrawTestSpec.DrawMethod.DRAWARRAYS, + glsDrawTests.DrawTestSpec.DrawMethod.DRAWELEMENTS, + glsDrawTests.DrawTestSpec.DrawMethod.DRAWARRAYS_INSTANCED, + glsDrawTests.DrawTestSpec.DrawMethod.DRAWELEMENTS_INSTANCED, + glsDrawTests.DrawTestSpec.DrawMethod.DRAWELEMENTS_RANGED + ]; + + for (var ndx = 0; ndx < basicMethods.length; ++ndx) { + var name = glsDrawTests.DrawTestSpec.drawMethodToString(basicMethods[ndx]); + var desc = glsDrawTests.DrawTestSpec.drawMethodToString(basicMethods[ndx]); + + this.addChild(new es3fDrawTests.MethodGroup(name, desc, basicMethods[ndx])); + } + + // extreme instancing + + this.addChild(new es3fDrawTests.InstancingGroup('instancing', 'draw tests with a large instance count.')); + + // Random + + this.addChild(new es3fDrawTests.RandomGroup('random', 'random draw commands.')); + }; + + /** + * Create and execute the test cases + * @param {WebGL2RenderingContext} context + */ + es3fDrawTests.run = function(context, range) { + gl = context; + //Set up Test Root parameters + var state = tcuTestCase.runner; + + var rootTest = new es3fDrawTests.DrawTest(); + state.setRoot(rootTest); + + //Set up name and description of this test series. + setCurrentTestName(rootTest.fullName()); + description(rootTest.getDescription()); + + try { + if (range) { + state.setRange(range); + } + //Run test cases + tcuTestCase.runTestCases(); + } + catch (err) { + testFailedOptions('Failed to run draw tests', false); + tcuTestCase.runner.terminate(); + } + }; + +}); |