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+/*
+ * Copyright 2009 The Closure Compiler Authors
+ *
+ * Licensed under the Apache License, Version 2.0 (the "License");
+ * you may not use this file except in compliance with the License.
+ * You may obtain a copy of the License at
+ *
+ * http://www.apache.org/licenses/LICENSE-2.0
+ *
+ * Unless required by applicable law or agreed to in writing, software
+ * distributed under the License is distributed on an "AS IS" BASIS,
+ * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
+ * See the License for the specific language governing permissions and
+ * limitations under the License.
+ */
+/**
+ * @fileoverview Definitions for all iPhone extensions. Created from:
+ * http://developer.apple.com/library/safari/navigation/
+ *
+ * @externs
+ * @author agrieve@google.com (Andrew Grieve)
+ */
+
+/**
+ * The Touch class represents a single touch on the surface. A touch is the
+ * presence or movement of a finger that is part of a unique multi-touch
+ * sequence.
+ * @see http://developer.apple.com/library/safari/#documentation/UserExperience/Reference/TouchClassReference/Touch/Touch.html
+ * @constructor
+ */
+function Touch() {}
+
+/**
+ * The x-coordinate of the touch's location relative to the window's viewport.
+ * @type {number}
+ */
+Touch.prototype.clientX;
+
+/**
+ * The y-coordinate of the touch's location relative to the window's viewport.
+ * @type {number}
+ */
+Touch.prototype.clientY;
+
+/**
+ * The unique identifier for this touch object.
+ * @type {number}
+ */
+Touch.prototype.identifier;
+
+/**
+ * The x-coordinate of the touch's location in page coordinates.
+ * @type {number}
+ */
+Touch.prototype.pageX;
+
+/**
+ * The y-coordinate of the touch's location in page coordinates.
+ * @type {number}
+ */
+Touch.prototype.pageY;
+
+/**
+ * The x-coordinate of the touch's location in screen coordinates.
+ * @type {number}
+ */
+Touch.prototype.screenX;
+
+/**
+ * The y-coordinate of the touch's location in screen coordinates.
+ * @type {number}
+ */
+Touch.prototype.screenY;
+
+/**
+ * The target of this touch.
+ * @type {EventTarget}
+ */
+Touch.prototype.target;
+
+/**
+ * Creates a new Touch object.
+ * @see http://developer.apple.com/library/safari/#documentation/UserExperience/Reference/DocumentAdditionsReference/DocumentAdditions/DocumentAdditions.html#//apple_ref/javascript/instm/Document/createTouch
+ * @param {Window} view
+ * @param {EventTarget} target
+ * @param {number} identifier
+ * @param {number} pageX
+ * @param {number} pageY
+ * @param {number} screenX
+ * @param {number} screenY
+ * @return {Touch}
+ */
+Document.prototype.createTouch = function(view, target, identifier, pageX,
+ pageY, screenX, screenY) {};
+
+/**
+ * The TouchList class is used to represent a collection of Touch objects.
+ * @see http://developer.apple.com/library/safari/#documentation/UserExperience/Reference/TouchListClassReference/TouchList/TouchList.html
+ * @constructor
+ */
+function TouchList() {}
+
+/**
+ * The number of Touch objects in this TouchList object.
+ * @type {number}
+ */
+TouchList.prototype.length;
+
+/**
+ * Returns the Touch object at the given index.
+ * @param {number} index
+ * @return {!Touch}
+ */
+TouchList.prototype.item = function(index) {};
+
+/**
+ * Creates a new TouchList object.
+ * @see http://developer.apple.com/library/safari/#documentation/UserExperience/Reference/DocumentAdditionsReference/DocumentAdditions/DocumentAdditions.html#//apple_ref/javascript/instm/Document/createTouchList
+ * @param {Array.<Touch>} touches
+ * @return {TouchList}
+ */
+Document.prototype.createTouchList = function(touches) {};
+
+/**
+ * The TouchEvent class encapsulates information about a touch event.
+ *
+ * <p>The system continually sends TouchEvent objects to an application as
+ * fingers touch and move across a surface. A touch event provides a snapshot of
+ * all touches during a multi-touch sequence, most importantly the touches that
+ * are new or have changed for a particular target. A multi-touch sequence
+ * begins when a finger first touches the surface. Other fingers may
+ * subsequently touch the surface, and all fingers may move across the surface.
+ * The sequence ends when the last of these fingers is lifted from the surface.
+ * An application receives touch event objects during each phase of any touch.
+ * </p>
+ *
+ * <p>The different types of TouchEvent objects that can occur are:
+ * <ul>
+ * <li>touchstart - Sent when a finger for a given event touches the surface.
+ * <li>touchmove - Sent when a given event moves on the surface.
+ * <li>touchend - Sent when a given event lifts from the surface.
+ * <li>touchcancel - Sent when the system cancels tracking for the touch.
+ * </ul>
+ * TouchEvent objects are combined together to form high-level GestureEvent
+ * objects that are also sent during a multi-touch sequence.</p>
+ *
+ * @see http://developer.apple.com/library/safari/#documentation/UserExperience/Reference/TouchEventClassReference/TouchEvent/TouchEvent.html
+ * @extends {UIEvent}
+ * @constructor
+ */
+function TouchEvent() {}
+
+/**
+ * A collection of Touch objects representing all touches associated with this
+ * target.
+ * @type {TouchList}
+ */
+TouchEvent.prototype.touches;
+
+/**
+ * A collection of Touch objects representing all touches associated with this
+ * target.
+ * @type {TouchList}
+ */
+TouchEvent.prototype.targetTouches;
+
+/**
+ * A collection of Touch objects representing all touches that changed in this event.
+ * @type {TouchList}
+ */
+TouchEvent.prototype.changedTouches;
+
+/**
+ * The distance between two fingers since the start of an event as a multiplier
+ * of the initial distance. The initial value is 1.0. If less than 1.0, the
+ * gesture is pinch close (to zoom out). If greater than 1.0, the gesture is
+ * pinch open (to zoom in).
+ * @type {number}
+ */
+TouchEvent.prototype.scale;
+
+/**
+ * The delta rotation since the start of an event, in degrees, where clockwise
+ * is positive and counter-clockwise is negative. The initial value is 0.0.
+ * @type {number}
+ */
+TouchEvent.prototype.rotation;
+
+/**
+ * Initializes a newly created TouchEvent object.
+ * @param {string} type
+ * @param {boolean} canBubble
+ * @param {boolean} cancelable
+ * @param {Window} view
+ * @param {number} detail
+ * @param {number} screenX
+ * @param {number} screenY
+ * @param {number} clientX
+ * @param {number} clientY
+ * @param {boolean} ctrlKey
+ * @param {boolean} altKey
+ * @param {boolean} shiftKey
+ * @param {boolean} metaKey
+ * @param {TouchList} touches
+ * @param {TouchList} targetTouches
+ * @param {TouchList} changedTouches
+ * @param {number} scale
+ * @param {number} rotation
+ */
+TouchEvent.prototype.initTouchEvent = function(type, canBubble, cancelable,
+ view, detail, screenX, screenY, clientX, clientY, ctrlKey, altKey, shiftKey,
+ metaKey, touches, targetTouches, changedTouches, scale, rotation) {};
+
+/**
+ * The GestureEvent class encapsulates information about a multi-touch gesture.
+ *
+ * GestureEvent objects are high-level events that encapsulate the low-level
+ * TouchEvent objects. Both GestureEvent and TouchEvent events are sent during
+ * a multi-touch sequence. Gesture events contain scaling and rotation
+ * information allowing gestures to be combined, if supported by the platform.
+ * If not supported, one gesture ends before another starts. Listen for
+ * GestureEvent events if you want to respond to gestures only, not process
+ * the low-level TouchEvent objects.
+ *
+ * @see http://developer.apple.com/library/safari/#documentation/UserExperience/Reference/GestureEventClassReference/GestureEvent/GestureEvent.html
+ * @extends {UIEvent}
+ * @constructor
+ */
+function GestureEvent() {}
+
+/**
+ * The distance between two fingers since the start of an event as a multiplier
+ * of the initial distance. The initial value is 1.0. If less than 1.0, the
+ * gesture is pinch close (to zoom out). If greater than 1.0, the gesture is
+ * pinch open (to zoom in).
+ * @type {number}
+ */
+GestureEvent.prototype.scale;
+
+/**
+ * The delta rotation since the start of an event, in degrees, where clockwise
+ * is positive and counter-clockwise is negative. The initial value is 0.0.
+ * @type {number}
+ */
+GestureEvent.prototype.rotation;
+
+/**
+ * The target of this gesture.
+ * @type {EventTarget}
+ */
+GestureEvent.prototype.target;
+
+/**
+ * Initializes a newly created GestureEvent object.
+ * @param {string} type
+ * @param {boolean} canBubble
+ * @param {boolean} cancelable
+ * @param {Window} view
+ * @param {number} detail
+ * @param {number} screenX
+ * @param {number} screenY
+ * @param {number} clientX
+ * @param {number} clientY
+ * @param {boolean} ctrlKey
+ * @param {boolean} altKey
+ * @param {boolean} shiftKey
+ * @param {boolean} metaKey
+ * @param {EventTarget} target
+ * @param {number} scale
+ * @param {number} rotation
+ */
+GestureEvent.prototype.initGestureEvent = function(type, canBubble, cancelable,
+ view, detail, screenX, screenY, clientX, clientY, ctrlKey, altKey, shiftKey,
+ metaKey, target, scale, rotation) {};
+
+/**
+ * Specifies the JavaScript method to invoke when the system cancels tracking
+ * for the touch.
+ * @type {?function(!TouchEvent)}
+ */
+Element.prototype.ontouchcancel;
+
+/**
+ * Specifies the JavaScript method to invoke when a given event lifts from the
+ * surface.
+ * @type {?function(!TouchEvent)}
+ */
+Element.prototype.ontouchend;
+
+/**
+ * Specifies the JavaScript method to invoke when a finger for a given event
+ * moves on the surface.
+ * @type {?function(!TouchEvent)}
+ */
+Element.prototype.ontouchmove;
+
+/**
+ * Specifies the JavaScript method to invoke when a finger for a given event
+ * touches the surface.
+ * @type {?function(!TouchEvent)}
+ */
+Element.prototype.ontouchstart;
+
+/**
+ * Specifies the JavaScript method to invoke when a gesture is started by
+ * two or more fingers touching the surface.
+ * @type {?function(!GestureEvent)}
+ */
+Element.prototype.ongesturestart;
+
+/**
+ * Specifies the JavaScript method to invoke when fingers are moved during a
+ * gesture.
+ * @type {?function(!GestureEvent)}
+ */
+Element.prototype.ongesturechange;
+
+/**
+ * Specifies the JavaScript method to invoke when a gesture ends (when there are
+ * 0 or 1 fingers touching the surface).
+ * @type {?function(!GestureEvent)}
+ */
+Element.prototype.ongestureend;
+
+/**
+ * Specifies the JavaScript method to invoke when the browser device's
+ * orientation changes, i.e.the device is rotated.
+ * @type {?function(!Event)}
+ * @see http://developer.apple.com/library/IOS/#documentation/AppleApplications/Reference/SafariWebContent/HandlingEvents/HandlingEvents.html
+ */
+Window.prototype.onorientationchange;
+
+/**
+ * Returns the orientation of the browser's device, one of [-90, 0, 90, 180].
+ * @type {number}
+ * @see http://developer.apple.com/library/IOS/#documentation/AppleApplications/Reference/SafariWebContent/HandlingEvents/HandlingEvents.html
+ */
+Window.prototype.orientation;
+
+/**
+ * @implicitCast
+ * @type {boolean}
+ */
+HTMLInputElement.prototype.autocorrect;
+
+/**
+ * @implicitCast
+ * @type {boolean}
+ */
+HTMLInputElement.prototype.autocapitalize;
+
+/**
+ * @implicitCast
+ * @type {boolean}
+ */
+HTMLTextAreaElement.prototype.autocorrect;
+
+/**
+ * @implicitCast
+ * @type {boolean}
+ */
+HTMLTextAreaElement.prototype.autocapitalize;