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-rw-r--r--dom/canvas/test/webgl-conf/checkout/resources/uintUniformShader.vert21
1 files changed, 21 insertions, 0 deletions
diff --git a/dom/canvas/test/webgl-conf/checkout/resources/uintUniformShader.vert b/dom/canvas/test/webgl-conf/checkout/resources/uintUniformShader.vert
new file mode 100644
index 0000000000..e385ac9bc4
--- /dev/null
+++ b/dom/canvas/test/webgl-conf/checkout/resources/uintUniformShader.vert
@@ -0,0 +1,21 @@
+#version 300 es
+
+/*
+Copyright (c) 2019 The Khronos Group Inc.
+Use of this source code is governed by an MIT-style license that can be
+found in the LICENSE.txt file.
+*/
+
+uniform uint uval;
+uniform uvec2 uval2;
+uniform uvec3 uval3;
+uniform uvec4 uval4;
+
+void main()
+{
+ uint sum = uval
+ + uval2[0] + uval2[1]
+ + uval3[0] + uval3[1] + uval3[2]
+ + uval4[0] + uval4[1] + uval4[2] + uval4[3];
+ gl_Position = vec4(sum, 0.0, 0.0, 1.0);
+}