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-rw-r--r--dom/html/HTMLAudioElement.h50
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diff --git a/dom/html/HTMLAudioElement.h b/dom/html/HTMLAudioElement.h
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+/* -*- Mode: C++; tab-width: 8; indent-tabs-mode: nil; c-basic-offset: 2 -*- */
+/* vim: set ts=8 sts=2 et sw=2 tw=80: */
+/* This Source Code Form is subject to the terms of the Mozilla Public
+ * License, v. 2.0. If a copy of the MPL was not distributed with this
+ * file, You can obtain one at http://mozilla.org/MPL/2.0/. */
+#ifndef mozilla_dom_HTMLAudioElement_h
+#define mozilla_dom_HTMLAudioElement_h
+
+#include "mozilla/Attributes.h"
+#include "mozilla/dom/HTMLMediaElement.h"
+#include "mozilla/dom/TypedArray.h"
+
+typedef uint16_t nsMediaNetworkState;
+typedef uint16_t nsMediaReadyState;
+
+namespace mozilla::dom {
+
+class HTMLAudioElement final : public HTMLMediaElement {
+ public:
+ typedef mozilla::dom::NodeInfo NodeInfo;
+
+ NS_IMPL_FROMNODE_HTML_WITH_TAG(HTMLAudioElement, audio)
+
+ explicit HTMLAudioElement(already_AddRefed<NodeInfo>&& aNodeInfo);
+
+ // Element
+ virtual bool IsInteractiveHTMLContent() const override;
+
+ // nsIDOMHTMLMediaElement
+ using HTMLMediaElement::GetPaused;
+
+ virtual nsresult Clone(NodeInfo*, nsINode** aResult) const override;
+ virtual nsresult SetAcceptHeader(nsIHttpChannel* aChannel) override;
+
+ // WebIDL
+
+ static already_AddRefed<HTMLAudioElement> Audio(
+ const GlobalObject& aGlobal, const Optional<nsAString>& aSrc,
+ ErrorResult& aRv);
+
+ protected:
+ virtual ~HTMLAudioElement();
+
+ virtual JSObject* WrapNode(JSContext* aCx,
+ JS::Handle<JSObject*> aGivenProto) override;
+};
+
+} // namespace mozilla::dom
+
+#endif // mozilla_dom_HTMLAudioElement_h