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+<!DOCTYPE HTML>
+<html>
+<head>
+ <title>Test AudioContext.currentTime</title>
+ <script src="/tests/SimpleTest/SimpleTest.js"></script>
+ <link rel="stylesheet" type="text/css" href="/tests/SimpleTest/test.css" />
+</head>
+<body>
+<pre id="test">
+<script class="testbody" type="text/javascript">
+
+SimpleTest.waitForExplicitFinish();
+SimpleTest.requestFlakyTimeout("This test needs to wait a while for the AudioContext's timer to start.");
+addLoadEvent(function() {
+ var ac = new AudioContext();
+ is(ac.currentTime, 0, "AudioContext.currentTime should be 0 initially");
+ ac.onstatechange = function () {
+ ok(ac.state == "running", "AudioContext.currentTime should eventually start");
+ ok(ac.currentTime > 0, "AudioContext.currentTime should have increased by now");
+ SimpleTest.finish();
+ }
+});
+
+</script>
+</pre>
+</body>
+</html>