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-rw-r--r--dom/webgpu/Queue.h74
1 files changed, 74 insertions, 0 deletions
diff --git a/dom/webgpu/Queue.h b/dom/webgpu/Queue.h
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+/* -*- Mode: C++; tab-width: 4; indent-tabs-mode: nil; c-basic-offset: 2 -*- */
+/* This Source Code Form is subject to the terms of the Mozilla Public
+ * License, v. 2.0. If a copy of the MPL was not distributed with this
+ * file, You can obtain one at http://mozilla.org/MPL/2.0/. */
+
+#ifndef GPU_Queue_H_
+#define GPU_Queue_H_
+
+#include "nsWrapperCache.h"
+#include "ObjectModel.h"
+#include "mozilla/dom/TypedArray.h"
+#include "mozilla/webgpu/WebGPUTypes.h"
+
+namespace mozilla {
+class ErrorResult;
+namespace dom {
+class RangeEnforcedUnsignedLongSequenceOrGPUExtent3DDict;
+class ArrayBufferViewOrArrayBuffer;
+template <typename T>
+class Optional;
+template <typename T>
+class Sequence;
+struct GPUImageCopyTexture;
+struct GPUImageDataLayout;
+struct TextureCopyView;
+struct TextureDataLayout;
+using GPUExtent3D = RangeEnforcedUnsignedLongSequenceOrGPUExtent3DDict;
+} // namespace dom
+namespace webgpu {
+
+class Buffer;
+class CommandBuffer;
+class Device;
+class Fence;
+
+class Queue final : public ObjectBase, public ChildOf<Device> {
+ public:
+ GPU_DECL_CYCLE_COLLECTION(Queue)
+ GPU_DECL_JS_WRAP(Queue)
+
+ Queue(Device* const aParent, WebGPUChild* aBridge, RawId aId);
+
+ void Submit(
+ const dom::Sequence<OwningNonNull<CommandBuffer>>& aCommandBuffers);
+
+ void WriteBuffer(const Buffer& aBuffer, uint64_t aBufferOffset,
+ const dom::ArrayBufferViewOrArrayBuffer& aData,
+ uint64_t aDataOffset, const dom::Optional<uint64_t>& aSize,
+ ErrorResult& aRv);
+
+ void WriteTexture(const dom::GPUImageCopyTexture& aDestination,
+ const dom::ArrayBufferViewOrArrayBuffer& aData,
+ const dom::GPUImageDataLayout& aDataLayout,
+ const dom::GPUExtent3D& aSize, ErrorResult& aRv);
+
+ void CopyExternalImageToTexture(
+ const dom::GPUImageCopyExternalImage& aSource,
+ const dom::GPUImageCopyTextureTagged& aDestination,
+ const dom::GPUExtent3D& aCopySize, ErrorResult& aRv);
+
+ private:
+ virtual ~Queue();
+ void Cleanup() {}
+
+ RefPtr<WebGPUChild> mBridge;
+ const RawId mId;
+
+ public:
+};
+
+} // namespace webgpu
+} // namespace mozilla
+
+#endif // GPU_Queue_H_