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-rw-r--r--dom/xslt/base/txStack.h99
1 files changed, 99 insertions, 0 deletions
diff --git a/dom/xslt/base/txStack.h b/dom/xslt/base/txStack.h
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+/* -*- Mode: C++; tab-width: 4; indent-tabs-mode: nil; c-basic-offset: 2 -*- */
+/* This Source Code Form is subject to the terms of the Mozilla Public
+ * License, v. 2.0. If a copy of the MPL was not distributed with this
+ * file, You can obtain one at http://mozilla.org/MPL/2.0/. */
+
+#ifndef txStack_h___
+#define txStack_h___
+
+#include "nsTArray.h"
+
+class txStack : private nsTArray<void*> {
+ public:
+ /**
+ * Returns the specified object from the top of this stack,
+ * without removing it from the stack.
+ *
+ * @return a pointer to the object that is the top of this stack.
+ */
+ inline void* peek() {
+ NS_ASSERTION(!isEmpty(), "peeking at empty stack");
+ return !isEmpty() ? ElementAt(Length() - 1) : nullptr;
+ }
+
+ /**
+ * Adds the specified object to the top of this stack.
+ *
+ * @param obj a pointer to the object that is to be added to the
+ * top of this stack.
+ */
+ inline void push(void* aObject) { AppendElement(aObject); }
+
+ /**
+ * Removes and returns the specified object from the top of this
+ * stack.
+ *
+ * @return a pointer to the object that was the top of this stack.
+ */
+ inline void* pop() {
+ void* object = nullptr;
+ NS_ASSERTION(!isEmpty(), "popping from empty stack");
+ if (!isEmpty()) {
+ object = PopLastElement();
+ }
+ return object;
+ }
+
+ /**
+ * Returns true if there are no objects in the stack.
+ *
+ * @return true if there are no objects in the stack.
+ */
+ inline bool isEmpty() { return IsEmpty(); }
+
+ /**
+ * Returns the number of elements in the Stack.
+ *
+ * @return the number of elements in the Stack.
+ */
+ inline int32_t size() { return Length(); }
+
+ private:
+ friend class txStackIterator;
+};
+
+class txStackIterator {
+ public:
+ /**
+ * Creates an iterator for the given stack.
+ *
+ * @param aStack the stack to create an iterator for.
+ */
+ inline explicit txStackIterator(txStack* aStack)
+ : mStack(aStack), mPosition(0) {}
+
+ /**
+ * Returns true if there is more objects on the stack.
+ *
+ * @return .
+ */
+ inline bool hasNext() { return (mPosition < mStack->Length()); }
+
+ /**
+ * Returns the next object pointer from the stack.
+ *
+ * @return .
+ */
+ inline void* next() {
+ if (mPosition == mStack->Length()) {
+ return nullptr;
+ }
+ return mStack->ElementAt(mPosition++);
+ }
+
+ private:
+ txStack* mStack;
+ uint32_t mPosition;
+};
+
+#endif /* txStack_h___ */