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Diffstat (limited to 'gfx/angle/checkout/src/libANGLE/Fence.h')
-rw-r--r-- | gfx/angle/checkout/src/libANGLE/Fence.h | 88 |
1 files changed, 88 insertions, 0 deletions
diff --git a/gfx/angle/checkout/src/libANGLE/Fence.h b/gfx/angle/checkout/src/libANGLE/Fence.h new file mode 100644 index 0000000000..2852b328fd --- /dev/null +++ b/gfx/angle/checkout/src/libANGLE/Fence.h @@ -0,0 +1,88 @@ +// +// Copyright 2002 The ANGLE Project Authors. All rights reserved. +// Use of this source code is governed by a BSD-style license that can be +// found in the LICENSE file. +// + +// Fence.h: Defines the gl::FenceNV and gl::Sync classes, which support the GL_NV_fence +// extension and GLES3 sync objects. + +#ifndef LIBANGLE_FENCE_H_ +#define LIBANGLE_FENCE_H_ + +#include "libANGLE/Debug.h" +#include "libANGLE/Error.h" +#include "libANGLE/RefCountObject.h" + +#include "common/angleutils.h" + +namespace rx +{ +class GLImplFactory; +class FenceNVImpl; +class SyncImpl; +} // namespace rx + +namespace gl +{ + +class FenceNV final : angle::NonCopyable +{ + public: + explicit FenceNV(rx::GLImplFactory *factory); + virtual ~FenceNV(); + + void onDestroy(const gl::Context *context); + angle::Result set(const Context *context, GLenum condition); + angle::Result test(const Context *context, GLboolean *outResult); + angle::Result finish(const Context *context); + + bool isSet() const { return mIsSet; } + GLboolean getStatus() const { return mStatus; } + GLenum getCondition() const { return mCondition; } + + private: + rx::FenceNVImpl *mFence; + + bool mIsSet; + + GLboolean mStatus; + GLenum mCondition; +}; + +class Sync final : public RefCountObject<GLuint>, public LabeledObject +{ + public: + Sync(rx::GLImplFactory *factory, GLuint id); + ~Sync() override; + + void onDestroy(const Context *context) override; + + angle::Result setLabel(const Context *context, const std::string &label) override; + const std::string &getLabel() const override; + + angle::Result set(const Context *context, GLenum condition, GLbitfield flags); + angle::Result clientWait(const Context *context, + GLbitfield flags, + GLuint64 timeout, + GLenum *outResult); + angle::Result serverWait(const Context *context, GLbitfield flags, GLuint64 timeout); + angle::Result getStatus(const Context *context, GLint *outResult) const; + + GLenum getCondition() const { return mCondition; } + GLbitfield getFlags() const { return mFlags; } + + rx::SyncImpl *getImplementation() const { return mFence; } + + private: + rx::SyncImpl *mFence; + + std::string mLabel; + + GLenum mCondition; + GLbitfield mFlags; +}; + +} // namespace gl + +#endif // LIBANGLE_FENCE_H_ |