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-rw-r--r-- | gfx/layers/apz/test/gtest/InputUtils.h | 149 |
1 files changed, 149 insertions, 0 deletions
diff --git a/gfx/layers/apz/test/gtest/InputUtils.h b/gfx/layers/apz/test/gtest/InputUtils.h new file mode 100644 index 0000000000..74f4b640b3 --- /dev/null +++ b/gfx/layers/apz/test/gtest/InputUtils.h @@ -0,0 +1,149 @@ +/* -*- Mode: C++; tab-width: 8; indent-tabs-mode: nil; c-basic-offset: 2 -*- */ +/* vim: set ts=8 sts=2 et sw=2 tw=80: */ +/* This Source Code Form is subject to the terms of the Mozilla Public + * License, v. 2.0. If a copy of the MPL was not distributed with this + * file, You can obtain one at http://mozilla.org/MPL/2.0/. */ + +#ifndef mozilla_layers_InputUtils_h +#define mozilla_layers_InputUtils_h + +/** + * Defines a set of utility functions for generating input events + * to an APZC/APZCTM during APZ gtests. + */ + +#include "APZTestCommon.h" + +/* The InputReceiver template parameter used in the helper functions below needs + * to be a class that implements functions with the signatures: + * APZEventResult ReceiveInputEvent(const InputData& aEvent); + * void SetAllowedTouchBehavior(uint64_t aInputBlockId, + * const nsTArray<uint32_t>& aBehaviours); + * The classes that currently implement these are APZCTreeManager and + * TestAsyncPanZoomController. Using this template allows us to test individual + * APZC instances in isolation and also an entire APZ tree, while using the same + * code to dispatch input events. + */ + +template <class InputReceiver> +void SetDefaultAllowedTouchBehavior(const RefPtr<InputReceiver>& aTarget, + uint64_t aInputBlockId, + int touchPoints = 1) { + nsTArray<uint32_t> defaultBehaviors; + // use the default value where everything is allowed + for (int i = 0; i < touchPoints; i++) { + defaultBehaviors.AppendElement( + mozilla::layers::AllowedTouchBehavior::HORIZONTAL_PAN | + mozilla::layers::AllowedTouchBehavior::VERTICAL_PAN | + mozilla::layers::AllowedTouchBehavior::PINCH_ZOOM | + mozilla::layers::AllowedTouchBehavior::ANIMATING_ZOOM); + } + aTarget->SetAllowedTouchBehavior(aInputBlockId, defaultBehaviors); +} + +inline MultiTouchInput CreateMultiTouchInput( + MultiTouchInput::MultiTouchType aType, TimeStamp aTime) { + return MultiTouchInput(aType, MillisecondsSinceStartup(aTime), aTime, 0); +} + +template <class InputReceiver> +APZEventResult TouchDown(const RefPtr<InputReceiver>& aTarget, + const ScreenIntPoint& aPoint, TimeStamp aTime) { + MultiTouchInput mti = + CreateMultiTouchInput(MultiTouchInput::MULTITOUCH_START, aTime); + mti.mTouches.AppendElement(CreateSingleTouchData(0, aPoint)); + return aTarget->ReceiveInputEvent(mti); +} + +template <class InputReceiver> +APZEventResult TouchMove(const RefPtr<InputReceiver>& aTarget, + const ScreenIntPoint& aPoint, TimeStamp aTime) { + MultiTouchInput mti = + CreateMultiTouchInput(MultiTouchInput::MULTITOUCH_MOVE, aTime); + mti.mTouches.AppendElement(CreateSingleTouchData(0, aPoint)); + return aTarget->ReceiveInputEvent(mti); +} + +template <class InputReceiver> +APZEventResult TouchUp(const RefPtr<InputReceiver>& aTarget, + const ScreenIntPoint& aPoint, TimeStamp aTime) { + MultiTouchInput mti = + CreateMultiTouchInput(MultiTouchInput::MULTITOUCH_END, aTime); + mti.mTouches.AppendElement(CreateSingleTouchData(0, aPoint)); + return aTarget->ReceiveInputEvent(mti); +} + +template <class InputReceiver> +APZEventResult Wheel(const RefPtr<InputReceiver>& aTarget, + const ScreenIntPoint& aPoint, const ScreenPoint& aDelta, + TimeStamp aTime) { + ScrollWheelInput input(aTime, 0, ScrollWheelInput::SCROLLMODE_INSTANT, + ScrollWheelInput::SCROLLDELTA_PIXEL, aPoint, aDelta.x, + aDelta.y, false, WheelDeltaAdjustmentStrategy::eNone); + return aTarget->ReceiveInputEvent(input); +} + +template <class InputReceiver> +APZEventResult SmoothWheel(const RefPtr<InputReceiver>& aTarget, + const ScreenIntPoint& aPoint, + const ScreenPoint& aDelta, TimeStamp aTime) { + ScrollWheelInput input(aTime, 0, ScrollWheelInput::SCROLLMODE_SMOOTH, + ScrollWheelInput::SCROLLDELTA_LINE, aPoint, aDelta.x, + aDelta.y, false, WheelDeltaAdjustmentStrategy::eNone); + return aTarget->ReceiveInputEvent(input); +} + +template <class InputReceiver> +APZEventResult MouseDown(const RefPtr<InputReceiver>& aTarget, + const ScreenIntPoint& aPoint, TimeStamp aTime) { + MouseInput input(MouseInput::MOUSE_DOWN, + MouseInput::ButtonType::PRIMARY_BUTTON, 0, 0, aPoint, aTime, + 0); + return aTarget->ReceiveInputEvent(input); +} + +template <class InputReceiver> +APZEventResult MouseMove(const RefPtr<InputReceiver>& aTarget, + const ScreenIntPoint& aPoint, TimeStamp aTime) { + MouseInput input(MouseInput::MOUSE_MOVE, + MouseInput::ButtonType::PRIMARY_BUTTON, 0, 0, aPoint, aTime, + 0); + return aTarget->ReceiveInputEvent(input); +} + +template <class InputReceiver> +APZEventResult MouseUp(const RefPtr<InputReceiver>& aTarget, + const ScreenIntPoint& aPoint, TimeStamp aTime) { + MouseInput input(MouseInput::MOUSE_UP, MouseInput::ButtonType::PRIMARY_BUTTON, + 0, 0, aPoint, aTime, 0); + return aTarget->ReceiveInputEvent(input); +} + +template <class InputReceiver> +APZEventResult PanGesture(PanGestureInput::PanGestureType aType, + const RefPtr<InputReceiver>& aTarget, + const ScreenIntPoint& aPoint, + const ScreenPoint& aDelta, TimeStamp aTime, + Modifiers aModifiers = MODIFIER_NONE, + bool aSimulateMomentum = false) { + PanGestureInput input(aType, aTime, aPoint, aDelta, aModifiers); + input.mSimulateMomentum = aSimulateMomentum; + if constexpr (std::is_same_v<InputReceiver, TestAsyncPanZoomController>) { + // In the case of TestAsyncPanZoomController we know for sure that the + // event will be handled by APZ so set it explicitly. + input.mHandledByAPZ = true; + } + return aTarget->ReceiveInputEvent(input); +} + +template <class InputReceiver> +APZEventResult PanGestureWithModifiers(PanGestureInput::PanGestureType aType, + Modifiers aModifiers, + const RefPtr<InputReceiver>& aTarget, + const ScreenIntPoint& aPoint, + const ScreenPoint& aDelta, + TimeStamp aTime) { + return PanGesture(aType, aTarget, aPoint, aDelta, aTime, aModifiers); +} + +#endif // mozilla_layers_InputUtils_h |