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+/* -*- Mode: C++; tab-width: 8; indent-tabs-mode: nil; c-basic-offset: 2 -*- */
+/* vim: set ts=8 sts=2 et sw=2 tw=80: */
+/* This Source Code Form is subject to the terms of the Mozilla Public
+ * License, v. 2.0. If a copy of the MPL was not distributed with this
+ * file, You can obtain one at http://mozilla.org/MPL/2.0/. */
+
+#ifndef MOZILLA_GFX_CANVASCLIENT_H
+#define MOZILLA_GFX_CANVASCLIENT_H
+
+#include "mozilla/Assertions.h" // for MOZ_ASSERT, etc
+#include "mozilla/Attributes.h" // for override
+#include "mozilla/RefPtr.h" // for RefPtr, already_AddRefed
+#include "mozilla/layers/CompositableClient.h" // for CompositableClient
+#include "mozilla/layers/CompositorTypes.h" // for TextureInfo, etc
+#include "mozilla/layers/LayersSurfaces.h" // for SurfaceDescriptor
+#include "mozilla/layers/TextureClient.h" // for TextureClient, etc
+#include "mozilla/layers/PersistentBufferProvider.h"
+
+#include "mozilla/MaybeOneOf.h"
+
+#include "mozilla/mozalloc.h" // for operator delete
+
+#include "mozilla/gfx/Point.h" // for IntSize
+#include "mozilla/gfx/Types.h" // for SurfaceFormat
+
+namespace mozilla {
+namespace layers {
+
+class CompositableForwarder;
+
+/**
+ * Compositable client for 2d and webgl canvas.
+ */
+class CanvasClient final : public CompositableClient {
+ int32_t mFrameID = 0;
+ RefPtr<TextureClient> mFrontBuffer;
+
+ public:
+ /**
+ * Creates, configures, and returns a new canvas client. If necessary, a
+ * message will be sent to the compositor to create a corresponding image
+ * host.
+ */
+ CanvasClient(CompositableForwarder* aFwd, const TextureFlags flags)
+ : CompositableClient(aFwd, flags) {}
+
+ virtual ~CanvasClient() = default;
+
+ void Clear() { mFrontBuffer = nullptr; }
+
+ bool AddTextureClient(TextureClient* aTexture) override {
+ ++mFrameID;
+ return CompositableClient::AddTextureClient(aTexture);
+ }
+
+ TextureInfo GetTextureInfo() const override {
+ return TextureInfo(CompositableType::IMAGE, mTextureFlags);
+ }
+
+ void OnDetach() override { Clear(); }
+
+ RefPtr<TextureClient> CreateTextureClientForCanvas(gfx::SurfaceFormat,
+ gfx::IntSize,
+ TextureFlags);
+ void UseTexture(TextureClient*);
+};
+
+} // namespace layers
+} // namespace mozilla
+
+#endif