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diff --git a/gfx/layers/client/TextureClientRecycleAllocator.h b/gfx/layers/client/TextureClientRecycleAllocator.h
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+/* -*- Mode: C++; tab-width: 8; indent-tabs-mode: nil; c-basic-offset: 2 -*- */
+/* vim: set ts=8 sts=2 et sw=2 tw=80: */
+/* This Source Code Form is subject to the terms of the Mozilla Public
+ * License, v. 2.0. If a copy of the MPL was not distributed with this
+ * file, You can obtain one at http://mozilla.org/MPL/2.0/. */
+
+#ifndef MOZILLA_GFX_TEXTURECLIENT_RECYCLE_ALLOCATOR_H
+#define MOZILLA_GFX_TEXTURECLIENT_RECYCLE_ALLOCATOR_H
+
+#include <map>
+#include <stack>
+#include "mozilla/gfx/Types.h"
+#include "mozilla/layers/TextureForwarder.h"
+#include "mozilla/RefPtr.h"
+#include "TextureClient.h"
+#include "mozilla/Mutex.h"
+
+namespace mozilla {
+namespace layers {
+
+class TextureClientHolder;
+struct PlanarYCbCrData;
+
+class ITextureClientRecycleAllocator {
+ protected:
+ virtual ~ITextureClientRecycleAllocator() = default;
+
+ public:
+ NS_INLINE_DECL_THREADSAFE_REFCOUNTING(ITextureClientRecycleAllocator)
+
+ protected:
+ friend class TextureClient;
+ virtual void RecycleTextureClient(TextureClient* aClient) = 0;
+};
+
+class ITextureClientAllocationHelper {
+ public:
+ ITextureClientAllocationHelper(gfx::SurfaceFormat aFormat, gfx::IntSize aSize,
+ BackendSelector aSelector,
+ TextureFlags aTextureFlags,
+ TextureAllocationFlags aAllocationFlags)
+ : mFormat(aFormat),
+ mSize(aSize),
+ mSelector(aSelector),
+ mTextureFlags(aTextureFlags |
+ TextureFlags::RECYCLE) // Set recycle flag
+ ,
+ mAllocationFlags(aAllocationFlags) {}
+
+ virtual already_AddRefed<TextureClient> Allocate(
+ KnowsCompositor* aKnowsCompositor) = 0;
+ virtual bool IsCompatible(TextureClient* aTextureClient) = 0;
+
+ const gfx::SurfaceFormat mFormat;
+ const gfx::IntSize mSize;
+ const BackendSelector mSelector;
+ const TextureFlags mTextureFlags;
+ const TextureAllocationFlags mAllocationFlags;
+};
+
+class MOZ_RAII YCbCrTextureClientAllocationHelper
+ : public ITextureClientAllocationHelper {
+ public:
+ YCbCrTextureClientAllocationHelper(const PlanarYCbCrData& aData,
+ const gfx::IntSize& aYSize,
+ const gfx::IntSize& aCbCrSize,
+ TextureFlags aTextureFlags);
+
+ YCbCrTextureClientAllocationHelper(const PlanarYCbCrData& aData,
+ TextureFlags aTextureFlags);
+
+ bool IsCompatible(TextureClient* aTextureClient) override;
+
+ already_AddRefed<TextureClient> Allocate(
+ KnowsCompositor* aKnowsCompositor) override;
+
+ protected:
+ const PlanarYCbCrData& mData;
+ const gfx::IntSize mYSize;
+ const gfx::IntSize mCbCrSize;
+};
+
+/**
+ * TextureClientRecycleAllocator provides TextureClients allocation and
+ * recycling capabilities. It expects allocations of same sizes and
+ * attributres. If a recycled TextureClient is different from
+ * requested one, the recycled one is dropped and new TextureClient is
+ * allocated.
+ *
+ * By default this uses TextureClient::CreateForDrawing to allocate new texture
+ * clients.
+ */
+class TextureClientRecycleAllocator : public ITextureClientRecycleAllocator {
+ protected:
+ virtual ~TextureClientRecycleAllocator();
+
+ public:
+ explicit TextureClientRecycleAllocator(KnowsCompositor* aKnowsCompositor);
+
+ void SetMaxPoolSize(uint32_t aMax);
+
+ // Creates and allocates a TextureClient.
+ already_AddRefed<TextureClient> CreateOrRecycle(
+ gfx::SurfaceFormat aFormat, gfx::IntSize aSize, BackendSelector aSelector,
+ TextureFlags aTextureFlags, TextureAllocationFlags flags = ALLOC_DEFAULT);
+
+ already_AddRefed<TextureClient> CreateOrRecycle(
+ ITextureClientAllocationHelper& aHelper);
+
+ void ShrinkToMinimumSize();
+
+ void Destroy();
+
+ KnowsCompositor* GetKnowsCompositor() { return mKnowsCompositor; }
+
+ protected:
+ virtual already_AddRefed<TextureClient> Allocate(
+ gfx::SurfaceFormat aFormat, gfx::IntSize aSize, BackendSelector aSelector,
+ TextureFlags aTextureFlags, TextureAllocationFlags aAllocFlags);
+
+ const RefPtr<KnowsCompositor> mKnowsCompositor;
+
+ friend class DefaultTextureClientAllocationHelper;
+ void RecycleTextureClient(TextureClient* aClient) override;
+
+ static const uint32_t kMaxPooledSized = 2;
+ uint32_t mMaxPooledSize;
+
+ std::map<TextureClient*, RefPtr<TextureClientHolder> > mInUseClients;
+
+ // stack is good from Graphics cache usage point of view.
+ std::stack<RefPtr<TextureClientHolder> > mPooledClients;
+ Mutex mLock MOZ_UNANNOTATED;
+ bool mIsDestroyed;
+};
+
+} // namespace layers
+} // namespace mozilla
+
+#endif /* MOZILLA_GFX_TEXTURECLIENT_RECYCLE_ALLOCATOR_H */