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+/* -*- Mode: C++; tab-width: 8; indent-tabs-mode: nil; c-basic-offset: 2 -*- */
+/* vim: set ts=8 sts=2 et sw=2 tw=80: */
+/* This Source Code Form is subject to the terms of the Mozilla Public
+ * License, v. 2.0. If a copy of the MPL was not distributed with this
+ * file, You can obtain one at http://mozilla.org/MPL/2.0/. */
+
+#ifndef GFX_WEBRENDERLAYERMANAGER_H
+#define GFX_WEBRENDERLAYERMANAGER_H
+
+#include <cstddef> // for size_t
+#include <cstdint> // for uint32_t, int32_t, INT32_MAX
+#include <string> // for string
+#include "Units.h" // for LayoutDeviceIntSize
+#include "mozilla/AlreadyAddRefed.h" // for already_AddRefed
+#include "mozilla/Assertions.h" // for AssertionConditionType, MOZ_ASSERT, MOZ_ASSERT_HELPER2
+#include "mozilla/Attributes.h" // for MOZ_NON_OWNING_REF
+#include "mozilla/RefPtr.h" // for RefPtr
+#include "mozilla/StaticPrefs_apz.h" // for apz_test_logging_enabled
+#include "mozilla/TimeStamp.h" // for TimeStamp
+#include "mozilla/gfx/Point.h" // for IntSize
+#include "mozilla/gfx/Types.h" // for SurfaceFormat
+#include "mozilla/layers/APZTestData.h" // for APZTestData
+#include "mozilla/layers/CompositorTypes.h" // for TextureFactoryIdentifier
+#include "mozilla/layers/DisplayItemCache.h" // for DisplayItemCache
+#include "mozilla/layers/FocusTarget.h" // for FocusTarget
+#include "mozilla/layers/LayersTypes.h" // for TransactionId, LayersBackend, CompositionPayload (ptr only), LayersBackend::...
+#include "mozilla/layers/RenderRootStateManager.h" // for RenderRootStateManager
+#include "mozilla/layers/ScrollableLayerGuid.h" // for ScrollableLayerGuid, ScrollableLayerGuid::ViewID
+#include "mozilla/layers/WebRenderCommandBuilder.h" // for WebRenderCommandBuilder
+#include "mozilla/layers/WebRenderScrollData.h" // for WebRenderScrollData
+#include "WindowRenderer.h"
+#include "nsHashKeys.h" // for nsRefPtrHashKey
+#include "nsRegion.h" // for nsIntRegion
+#include "nsStringFwd.h" // for nsCString, nsAString
+#include "nsTArray.h" // for nsTArray
+#include "nsTHashSet.h"
+
+class gfxContext;
+class nsIWidget;
+
+namespace mozilla {
+
+class nsDisplayList;
+class nsDisplayListBuilder;
+struct ActiveScrolledRoot;
+
+namespace layers {
+
+class CompositorBridgeChild;
+class KnowsCompositor;
+class Layer;
+class PCompositorBridgeChild;
+class WebRenderBridgeChild;
+class WebRenderParentCommand;
+class TransactionIdAllocator;
+class LayerUserData;
+
+class WebRenderLayerManager final : public WindowRenderer {
+ typedef nsTHashSet<RefPtr<WebRenderUserData>> WebRenderUserDataRefTable;
+
+ public:
+ explicit WebRenderLayerManager(nsIWidget* aWidget);
+ bool Initialize(PCompositorBridgeChild* aCBChild, wr::PipelineId aLayersId,
+ TextureFactoryIdentifier* aTextureFactoryIdentifier,
+ nsCString& aError);
+
+ void Destroy() override;
+ bool IsDestroyed() { return mDestroyed; }
+
+ void DoDestroy(bool aIsSync);
+
+ protected:
+ virtual ~WebRenderLayerManager();
+
+ public:
+ KnowsCompositor* AsKnowsCompositor() override;
+ WebRenderLayerManager* AsWebRender() override { return this; }
+ CompositorBridgeChild* GetCompositorBridgeChild() override;
+
+ // WebRender can handle images larger than the max texture size via tiling.
+ int32_t GetMaxTextureSize() const override { return INT32_MAX; }
+
+ bool BeginTransactionWithTarget(gfxContext* aTarget, const nsCString& aURL);
+ bool BeginTransaction(const nsCString& aURL) override;
+ bool EndEmptyTransaction(EndTransactionFlags aFlags = END_DEFAULT) override;
+ void EndTransactionWithoutLayer(nsDisplayList* aDisplayList,
+ nsDisplayListBuilder* aDisplayListBuilder,
+ WrFiltersHolder&& aFilters,
+ WebRenderBackgroundData* aBackground,
+ const double aGeckoDLBuildTime);
+
+ LayersBackend GetBackendType() override { return LayersBackend::LAYERS_WR; }
+ void GetBackendName(nsAString& name) override;
+
+ bool NeedsWidgetInvalidation() override { return false; }
+
+ void SetLayersObserverEpoch(LayersObserverEpoch aEpoch);
+
+ void DidComposite(TransactionId aTransactionId,
+ const mozilla::TimeStamp& aCompositeStart,
+ const mozilla::TimeStamp& aCompositeEnd);
+
+ void ClearCachedResources();
+ void ClearAnimationResources();
+ void UpdateTextureFactoryIdentifier(
+ const TextureFactoryIdentifier& aNewIdentifier);
+ TextureFactoryIdentifier GetTextureFactoryIdentifier();
+
+ void SetTransactionIdAllocator(TransactionIdAllocator* aAllocator);
+ TransactionId GetLastTransactionId();
+
+ void FlushRendering(wr::RenderReasons aReasons) override;
+ void WaitOnTransactionProcessed() override;
+
+ void SendInvalidRegion(const nsIntRegion& aRegion);
+
+ void ScheduleComposite(wr::RenderReasons aReasons);
+
+ void SetNeedsComposite(bool aNeedsComposite) {
+ mNeedsComposite = aNeedsComposite;
+ }
+ bool NeedsComposite() const { return mNeedsComposite; }
+ void SetIsFirstPaint() { mIsFirstPaint = true; }
+ bool GetIsFirstPaint() const { return mIsFirstPaint; }
+ void SetFocusTarget(const FocusTarget& aFocusTarget);
+
+ already_AddRefed<PersistentBufferProvider> CreatePersistentBufferProvider(
+ const gfx::IntSize& aSize, gfx::SurfaceFormat aFormat) override;
+
+ bool AsyncPanZoomEnabled() const;
+
+ // adds an imagekey to a list of keys that will be discarded on the next
+ // transaction or destruction
+ void DiscardImages();
+ void DiscardLocalImages();
+
+ void ClearAsyncAnimations();
+ void WrReleasedImages(const nsTArray<wr::ExternalImageKeyPair>& aPairs);
+
+ WebRenderBridgeChild* WrBridge() const { return mWrChild; }
+
+ // See equivalent function in ClientLayerManager
+ void LogTestDataForCurrentPaint(ScrollableLayerGuid::ViewID aScrollId,
+ const std::string& aKey,
+ const std::string& aValue) {
+ MOZ_ASSERT(StaticPrefs::apz_test_logging_enabled(), "don't call me");
+ mApzTestData.LogTestDataForPaint(mPaintSequenceNumber, aScrollId, aKey,
+ aValue);
+ }
+ void LogAdditionalTestData(const std::string& aKey,
+ const std::string& aValue) {
+ MOZ_ASSERT(StaticPrefs::apz_test_logging_enabled(), "don't call me");
+ mApzTestData.RecordAdditionalData(aKey, aValue);
+ }
+
+ // See equivalent function in ClientLayerManager
+ const APZTestData& GetAPZTestData() const { return mApzTestData; }
+
+ WebRenderCommandBuilder& CommandBuilder() { return mWebRenderCommandBuilder; }
+ WebRenderUserDataRefTable* GetWebRenderUserDataTable() {
+ return mWebRenderCommandBuilder.GetWebRenderUserDataTable();
+ }
+ WebRenderScrollData& GetScrollData() { return mScrollData; }
+
+ void WrUpdated();
+ nsIWidget* GetWidget() { return mWidget; }
+
+ uint32_t StartFrameTimeRecording(int32_t aBufferSize) override;
+ void StopFrameTimeRecording(uint32_t aStartIndex,
+ nsTArray<float>& aFrameIntervals) override;
+
+ RenderRootStateManager* GetRenderRootStateManager() { return &mStateManager; }
+
+ void TakeCompositionPayloads(nsTArray<CompositionPayload>& aPayloads);
+
+ void GetFrameUniformity(FrameUniformityData* aOutData) override;
+
+ void RegisterPayloads(const nsTArray<CompositionPayload>& aPayload) {
+ mPayload.AppendElements(aPayload);
+ MOZ_ASSERT(mPayload.Length() < 10000);
+ }
+
+ static void LayerUserDataDestroy(void* data);
+ /**
+ * This setter can be used anytime. The user data for all keys is
+ * initially null. Ownership pases to the layer manager.
+ */
+ void SetUserData(void* aKey, LayerUserData* aData) {
+ mUserData.Add(static_cast<gfx::UserDataKey*>(aKey), aData,
+ LayerUserDataDestroy);
+ }
+ /**
+ * This can be used anytime. Ownership passes to the caller!
+ */
+ UniquePtr<LayerUserData> RemoveUserData(void* aKey);
+
+ /**
+ * This getter can be used anytime.
+ */
+ bool HasUserData(void* aKey) {
+ return mUserData.Has(static_cast<gfx::UserDataKey*>(aKey));
+ }
+ /**
+ * This getter can be used anytime. Ownership is retained by the layer
+ * manager.
+ */
+ LayerUserData* GetUserData(void* aKey) const {
+ return static_cast<LayerUserData*>(
+ mUserData.Get(static_cast<gfx::UserDataKey*>(aKey)));
+ }
+
+ std::unordered_set<ScrollableLayerGuid::ViewID>
+ ClearPendingScrollInfoUpdate();
+
+#ifdef DEBUG
+ gfxContext* GetTarget() const { return mTarget; }
+#endif
+
+ private:
+ /**
+ * Take a snapshot of the parent context, and copy
+ * it into mTarget.
+ */
+ void MakeSnapshotIfRequired(LayoutDeviceIntSize aSize);
+
+ private:
+ nsIWidget* MOZ_NON_OWNING_REF mWidget;
+
+ RefPtr<WebRenderBridgeChild> mWrChild;
+
+ RefPtr<TransactionIdAllocator> mTransactionIdAllocator;
+ TransactionId mLatestTransactionId;
+
+ gfx::UserData mUserData;
+
+ // This holds the scroll data that we need to send to the compositor for
+ // APZ to do it's job
+ WebRenderScrollData mScrollData;
+
+ bool mNeedsComposite;
+ bool mIsFirstPaint;
+ bool mDestroyed;
+ FocusTarget mFocusTarget;
+
+ // The payload associated with currently pending painting work, for
+ // client layer managers that typically means payload that is part of the
+ // 'upcoming transaction', for HostLayerManagers this typically means
+ // what has been included in received transactions to be presented on the
+ // next composite.
+ // IMPORTANT: Clients should take care to clear this or risk it slowly
+ // growing out of control.
+ nsTArray<CompositionPayload> mPayload;
+
+ // When we're doing a transaction in order to draw to a non-default
+ // target, the layers transaction is only performed in order to send
+ // a PLayers:Update. We save the original non-default target to
+ // mTarget, and then perform the transaction. After the transaction ends,
+ // we send a message to our remote side to capture the actual pixels
+ // being drawn to the default target, and then copy those pixels
+ // back to mTarget.
+ gfxContext* mTarget;
+
+ // See equivalent field in ClientLayerManager
+ uint32_t mPaintSequenceNumber;
+ // See equivalent field in ClientLayerManager
+ APZTestData mApzTestData;
+
+ TimeStamp mTransactionStart;
+ nsCString mURL;
+ WebRenderCommandBuilder mWebRenderCommandBuilder;
+
+ RenderRootStateManager mStateManager;
+ DisplayItemCache mDisplayItemCache;
+ UniquePtr<wr::DisplayListBuilder> mDLBuilder;
+
+ ScrollUpdatesMap mPendingScrollUpdates;
+};
+
+} // namespace layers
+} // namespace mozilla
+
+#endif /* GFX_WEBRENDERLAYERMANAGER_H */