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+/*
+ * Copyright 2017 Google Inc.
+ *
+ * Use of this source code is governed by a BSD-style license that can be
+ * found in the LICENSE file.
+ */
+#ifndef SkKeyedImage_DEFINED
+#define SkKeyedImage_DEFINED
+
+#include "include/core/SkBitmap.h"
+#include "include/core/SkImage.h"
+#include "src/pdf/SkBitmapKey.h"
+
+/**
+ This class has all the advantages of SkBitmaps and SkImages.
+
+ The SkImage holds on to encoded data. The SkBitmapKey properly de-dups subsets.
+ */
+class SkKeyedImage {
+public:
+ SkKeyedImage() {}
+ SkKeyedImage(sk_sp<SkImage>);
+ SkKeyedImage(const SkBitmap&);
+ SkKeyedImage(SkKeyedImage&&) = default;
+ SkKeyedImage(const SkKeyedImage&) = default;
+
+ SkKeyedImage& operator=(SkKeyedImage&&) = default;
+ SkKeyedImage& operator=(const SkKeyedImage&) = default;
+
+ explicit operator bool() const { return fImage != nullptr; }
+ const SkBitmapKey& key() const { return fKey; }
+ const sk_sp<SkImage>& image() const { return fImage; }
+ sk_sp<SkImage> release();
+ SkKeyedImage subset(SkIRect subset) const;
+
+private:
+ sk_sp<SkImage> fImage;
+ SkBitmapKey fKey = {{0, 0, 0, 0}, 0};
+};
+
+/**
+ * Given an Image, return the Bitmap Key that corresponds to it. If the Image
+ * wraps a Bitmap, use that Bitmap's key.
+ */
+SkBitmapKey SkBitmapKeyFromImage(const SkImage*);
+#endif // SkKeyedImage_DEFINED