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Diffstat (limited to '')
-rw-r--r-- | gfx/webrender_bindings/RendererScreenshotGrabber.h | 101 |
1 files changed, 101 insertions, 0 deletions
diff --git a/gfx/webrender_bindings/RendererScreenshotGrabber.h b/gfx/webrender_bindings/RendererScreenshotGrabber.h new file mode 100644 index 0000000000..81f11a392d --- /dev/null +++ b/gfx/webrender_bindings/RendererScreenshotGrabber.h @@ -0,0 +1,101 @@ +/* This Source Code Form is subject to the terms of the Mozilla Public + * License, v. 2.0. If a copy of the MPL was not distributed with this + * file, You can obtain one at http://mozilla.org/MPL/2.0/. */ + +#ifndef mozilla_layers_RendererScreenshotGrabber_h +#define mozilla_layers_RendererScreenshotGrabber_h + +#include "mozilla/TimeStamp.h" +#include "mozilla/UniquePtr.h" +#include "mozilla/gfx/Point.h" +#include "mozilla/layers/ProfilerScreenshots.h" +#include "mozilla/webrender/webrender_ffi.h" +#include "nsTArray.h" + +namespace mozilla { +namespace wr { + +struct Renderer; +class RendererOGL; + +/** + * Used by |RendererOGL| to grab screenshots from WebRender and submit them to + * the Gecko profiler. + * + * If the profiler is not running or the screenshots feature is disabled, no + * work will be done. + */ +class RendererScreenshotGrabber final { + public: + RendererScreenshotGrabber(); + + /** + * Grab a screenshot from WebRender if we are profiling and screenshots are + * enabled. + * + * The captured screenshot will not be mapped until the second call to + * |MaybeProcessQueue| after this call to |MaybeGrabScreenshot|. + */ + void MaybeGrabScreenshot(RendererOGL* aRendererOGL, + const gfx::IntSize& aWindowSize); + + /** + * Process the screenshots pending in the queue if we are profiling and + * screenshots are enabled. + */ + void MaybeProcessQueue(RendererOGL* aRenderer); + + private: + /** + * Drop all our allocated memory when we are no longer profiling. + * + * This will also instruct WebRender to drop all its Gecko profiler + * associated memory. + */ + void Destroy(Renderer* aRenderer); + + /** + * Actually grab a screenshot from WebRender. + */ + void GrabScreenshot(Renderer* aRenderer, const gfx::IntSize& aWindowSize); + + /** + * Process the screenshots pending in the queue. + */ + void ProcessQueue(Renderer* aRenderer); + + struct QueueItem { + mozilla::TimeStamp mTimeStamp; + AsyncScreenshotHandle mHandle; + gfx::IntSize mScreenshotSize; + gfx::IntSize mWindowSize; + }; + + /** + * The maximum size for screenshots, as dictated by + * |ProfilerScrenshots::ScreenshotSize|. + */ + gfx::IntSize mMaxScreenshotSize; + + /** + * The queue of screenshots waiting to be processed and submitted. + */ + nsTArray<QueueItem> mQueue; + + /** + * The queue item for the current frame. This will be inserted into the queue + * after a call to |MaybeProcessQueue| so it will be not be processed until + * the next frame. + */ + Maybe<QueueItem> mCurrentFrameQueueItem; + + /** + * Our handle to the profiler screenshots object. + */ + RefPtr<mozilla::layers::ProfilerScreenshots> mProfilerScreenshots; +}; + +} // namespace wr +} // namespace mozilla + +#endif // mozilla_layers_RendererScreenshotGrabber_h |