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+/* -*- Mode: C++; tab-width: 8; indent-tabs-mode: nil; c-basic-offset: 2 -*- */
+/* vim: set ts=8 sts=2 et sw=2 tw=80: */
+/* This Source Code Form is subject to the terms of the Mozilla Public
+ * License, v. 2.0. If a copy of the MPL was not distributed with this
+ * file, You can obtain one at http://mozilla.org/MPL/2.0/. */
+
+#ifndef MOZILLA_LAYERS_WEBRENDERAPI_H
+#define MOZILLA_LAYERS_WEBRENDERAPI_H
+
+#include <queue>
+#include <stdint.h>
+#include <vector>
+#include <unordered_map>
+#include <unordered_set>
+
+#include "mozilla/AlreadyAddRefed.h"
+#include "mozilla/gfx/CompositorHitTestInfo.h"
+#include "mozilla/layers/IpcResourceUpdateQueue.h"
+#include "mozilla/layers/RemoteTextureMap.h"
+#include "mozilla/layers/ScrollableLayerGuid.h"
+#include "mozilla/layers/SyncObject.h"
+#include "mozilla/layers/CompositionRecorder.h"
+#include "mozilla/MozPromise.h"
+#include "mozilla/Range.h"
+#include "mozilla/TimeStamp.h"
+#include "mozilla/UniquePtr.h"
+#include "mozilla/VsyncDispatcher.h"
+#include "mozilla/webrender/webrender_ffi.h"
+#include "mozilla/webrender/WebRenderTypes.h"
+#include "nsString.h"
+#include "GLTypes.h"
+#include "Units.h"
+
+class gfxContext;
+
+#undef None
+
+namespace mozilla {
+
+class nsDisplayItem;
+class nsPaintedDisplayItem;
+class nsDisplayTransform;
+class nsDisplayListBuilder;
+struct DisplayItemClipChain;
+
+struct ActiveScrolledRoot;
+
+namespace widget {
+class CompositorWidget;
+}
+
+namespace layers {
+class CompositorBridgeParent;
+class DisplayItemCache;
+class WebRenderBridgeParent;
+class RenderRootStateManager;
+class StackingContextHelper;
+struct DisplayListData;
+} // namespace layers
+
+namespace layout {
+class TextDrawTarget;
+}
+
+namespace wr {
+
+class DisplayListBuilder;
+class RendererOGL;
+class RendererEvent;
+class WebRenderAPI;
+
+// This isn't part of WR's API, but we define it here to simplify layout's
+// logic and data plumbing.
+struct Line {
+ wr::LayoutRect bounds;
+ float wavyLineThickness;
+ wr::LineOrientation orientation;
+ wr::ColorF color;
+ wr::LineStyle style;
+};
+
+/// A handler that can be bundled into a transaction and notified at specific
+/// points in the rendering pipeline, such as after scene building or after
+/// frame building.
+///
+/// If for any reason the handler is dropped before reaching the requested
+/// point, it is notified with the value Checkpoint::TransactionDropped.
+/// So it is safe to assume that the handler will be notified "at some point".
+class NotificationHandler {
+ public:
+ virtual void Notify(wr::Checkpoint aCheckpoint) = 0;
+ virtual ~NotificationHandler() = default;
+};
+
+struct WrHitResult {
+ layers::LayersId mLayersId;
+ layers::ScrollableLayerGuid::ViewID mScrollId;
+ gfx::CompositorHitTestInfo mHitInfo;
+ SideBits mSideBits;
+ Maybe<uint64_t> mAnimationId;
+};
+
+class TransactionBuilder final {
+ public:
+ explicit TransactionBuilder(WebRenderAPI* aApi,
+ bool aUseSceneBuilderThread = true);
+
+ ~TransactionBuilder();
+
+ void SetLowPriority(bool aIsLowPriority);
+
+ void UpdateEpoch(PipelineId aPipelineId, Epoch aEpoch);
+
+ void SetRootPipeline(PipelineId aPipelineId);
+
+ void RemovePipeline(PipelineId aPipelineId);
+
+ void SetDisplayList(Epoch aEpoch, wr::WrPipelineId pipeline_id,
+ wr::BuiltDisplayListDescriptor dl_descriptor,
+ wr::Vec<uint8_t>& dl_items_data,
+ wr::Vec<uint8_t>& dl_cache_data,
+ wr::Vec<uint8_t>& dl_spatial_tree);
+
+ void ClearDisplayList(Epoch aEpoch, wr::WrPipelineId aPipeline);
+
+ void GenerateFrame(const VsyncId& aVsyncId, wr::RenderReasons aReasons);
+
+ void InvalidateRenderedFrame(wr::RenderReasons aReasons);
+
+ void SetDocumentView(const LayoutDeviceIntRect& aDocRect);
+
+ bool IsEmpty() const;
+
+ bool IsResourceUpdatesEmpty() const;
+
+ bool IsRenderedFrameInvalidated() const;
+
+ void AddImage(wr::ImageKey aKey, const ImageDescriptor& aDescriptor,
+ wr::Vec<uint8_t>& aBytes);
+
+ void AddBlobImage(wr::BlobImageKey aKey, const ImageDescriptor& aDescriptor,
+ uint16_t aTileSize, wr::Vec<uint8_t>& aBytes,
+ const wr::DeviceIntRect& aVisibleRect);
+
+ void AddExternalImageBuffer(ImageKey key, const ImageDescriptor& aDescriptor,
+ ExternalImageId aHandle);
+
+ void AddExternalImage(ImageKey key, const ImageDescriptor& aDescriptor,
+ ExternalImageId aExtID,
+ wr::ExternalImageType aImageType,
+ uint8_t aChannelIndex = 0);
+
+ void UpdateImageBuffer(wr::ImageKey aKey, const ImageDescriptor& aDescriptor,
+ wr::Vec<uint8_t>& aBytes);
+
+ void UpdateBlobImage(wr::BlobImageKey aKey,
+ const ImageDescriptor& aDescriptor,
+ wr::Vec<uint8_t>& aBytes,
+ const wr::DeviceIntRect& aVisibleRect,
+ const wr::LayoutIntRect& aDirtyRect);
+
+ void UpdateExternalImage(ImageKey aKey, const ImageDescriptor& aDescriptor,
+ ExternalImageId aExtID,
+ wr::ExternalImageType aImageType,
+ uint8_t aChannelIndex = 0);
+
+ void UpdateExternalImageWithDirtyRect(ImageKey aKey,
+ const ImageDescriptor& aDescriptor,
+ ExternalImageId aExtID,
+ wr::ExternalImageType aImageType,
+ const wr::DeviceIntRect& aDirtyRect,
+ uint8_t aChannelIndex = 0);
+
+ void SetBlobImageVisibleArea(BlobImageKey aKey,
+ const wr::DeviceIntRect& aArea);
+
+ void DeleteImage(wr::ImageKey aKey);
+
+ void DeleteBlobImage(wr::BlobImageKey aKey);
+
+ void AddRawFont(wr::FontKey aKey, wr::Vec<uint8_t>& aBytes, uint32_t aIndex);
+
+ void AddFontDescriptor(wr::FontKey aKey, wr::Vec<uint8_t>& aBytes,
+ uint32_t aIndex);
+
+ void DeleteFont(wr::FontKey aKey);
+
+ void AddFontInstance(wr::FontInstanceKey aKey, wr::FontKey aFontKey,
+ float aGlyphSize,
+ const wr::FontInstanceOptions* aOptions,
+ const wr::FontInstancePlatformOptions* aPlatformOptions,
+ wr::Vec<uint8_t>& aVariations);
+
+ void DeleteFontInstance(wr::FontInstanceKey aKey);
+
+ void UpdateQualitySettings(bool aForceSubpixelAAWherePossible);
+
+ void Notify(wr::Checkpoint aWhen, UniquePtr<NotificationHandler> aHandler);
+
+ void Clear();
+
+ Transaction* Take();
+
+ bool UseSceneBuilderThread() const { return mUseSceneBuilderThread; }
+ layers::WebRenderBackend GetBackendType() { return mApiBackend; }
+ Transaction* Raw() { return mTxn; }
+
+ protected:
+ bool mUseSceneBuilderThread;
+ layers::WebRenderBackend mApiBackend;
+ Transaction* mTxn;
+};
+
+class TransactionWrapper final {
+ public:
+ explicit TransactionWrapper(Transaction* aTxn);
+
+ void AppendDynamicProperties(
+ const nsTArray<wr::WrOpacityProperty>& aOpacityArray,
+ const nsTArray<wr::WrTransformProperty>& aTransformArray,
+ const nsTArray<wr::WrColorProperty>& aColorArray);
+ void AppendTransformProperties(
+ const nsTArray<wr::WrTransformProperty>& aTransformArray);
+ void UpdateScrollPosition(
+ const wr::WrPipelineId& aPipelineId,
+ const layers::ScrollableLayerGuid::ViewID& aScrollId,
+ const nsTArray<wr::SampledScrollOffset>& aSampledOffsets);
+ void UpdateIsTransformAsyncZooming(uint64_t aAnimationId, bool aIsZooming);
+
+ private:
+ Transaction* mTxn;
+};
+
+class WebRenderAPI final {
+ NS_INLINE_DECL_THREADSAFE_REFCOUNTING(WebRenderAPI);
+
+ public:
+ /// This can be called on the compositor thread only.
+ static already_AddRefed<WebRenderAPI> Create(
+ layers::CompositorBridgeParent* aBridge,
+ RefPtr<widget::CompositorWidget>&& aWidget,
+ const wr::WrWindowId& aWindowId, LayoutDeviceIntSize aSize,
+ layers::WindowKind aWindowKind, nsACString& aError);
+
+ already_AddRefed<WebRenderAPI> Clone();
+
+ void DestroyRenderer();
+
+ wr::WindowId GetId() const { return mId; }
+
+ /// Do a non-blocking hit-testing query on a shared version of the hit
+ /// testing information.
+ std::vector<WrHitResult> HitTest(const wr::WorldPoint& aPoint);
+
+ void SendTransaction(TransactionBuilder& aTxn);
+
+ void SetFrameStartTime(const TimeStamp& aTime);
+
+ void RunOnRenderThread(UniquePtr<RendererEvent> aEvent);
+
+ void Readback(const TimeStamp& aStartTime, gfx::IntSize aSize,
+ const gfx::SurfaceFormat& aFormat,
+ const Range<uint8_t>& aBuffer, bool* aNeedsYFlip);
+
+ void ClearAllCaches();
+ void EnableNativeCompositor(bool aEnable);
+ void SetBatchingLookback(uint32_t aCount);
+ void SetBool(wr::BoolParameter, bool value);
+ void SetInt(wr::IntParameter, int32_t value);
+
+ void SetClearColor(const gfx::DeviceColor& aColor);
+ void SetProfilerUI(const nsACString& aUIString);
+
+ void Pause();
+ bool Resume();
+
+ void WakeSceneBuilder();
+ void FlushSceneBuilder();
+
+ void NotifyMemoryPressure();
+ void AccumulateMemoryReport(wr::MemoryReport*);
+
+ wr::WrIdNamespace GetNamespace();
+ layers::WebRenderBackend GetBackendType() { return mBackend; }
+ layers::WebRenderCompositor GetCompositorType() { return mCompositor; }
+ uint32_t GetMaxTextureSize() const { return mMaxTextureSize; }
+ bool GetUseANGLE() const { return mUseANGLE; }
+ bool GetUseDComp() const { return mUseDComp; }
+ bool GetUseTripleBuffering() const { return mUseTripleBuffering; }
+ bool SupportsExternalBufferTextures() const {
+ return mSupportsExternalBufferTextures;
+ }
+ layers::SyncHandle GetSyncHandle() const { return mSyncHandle; }
+
+ void Capture();
+
+ void StartCaptureSequence(const nsACString& aPath, uint32_t aFlags);
+ void StopCaptureSequence();
+
+ void BeginRecording(const TimeStamp& aRecordingStart,
+ wr::PipelineId aRootPipelineId);
+
+ typedef MozPromise<layers::FrameRecording, nsresult, true>
+ EndRecordingPromise;
+
+ RefPtr<EndRecordingPromise> EndRecording();
+
+ layers::RemoteTextureInfoList* GetPendingRemoteTextureInfoList();
+
+ void FlushPendingWrTransactionEventsWithoutWait();
+ void FlushPendingWrTransactionEventsWithWait();
+
+ protected:
+ WebRenderAPI(wr::DocumentHandle* aHandle, wr::WindowId aId,
+ layers::WebRenderBackend aBackend,
+ layers::WebRenderCompositor aCompositor,
+ uint32_t aMaxTextureSize, bool aUseANGLE, bool aUseDComp,
+ bool aUseTripleBuffering, bool aSupportsExternalBufferTextures,
+ layers::SyncHandle aSyncHandle);
+
+ ~WebRenderAPI();
+ // Should be used only for shutdown handling
+ void WaitFlushed();
+
+ void UpdateDebugFlags(uint32_t aFlags);
+ bool CheckIsRemoteTextureReady(layers::RemoteTextureInfoList* aList);
+ void WaitRemoteTextureReady(layers::RemoteTextureInfoList* aList);
+
+ enum class RemoteTextureWaitType : uint8_t {
+ AsyncWait = 0,
+ FlushWithWait = 1,
+ FlushWithoutWait = 2
+ };
+
+ void HandleWrTransactionEvents(RemoteTextureWaitType aType);
+
+ class WrTransactionEvent {
+ public:
+ enum class Tag {
+ Transaction,
+ PendingRemoteTextures,
+ };
+ const Tag mTag;
+
+ struct TransactionWrapper {
+ TransactionWrapper(wr::Transaction* aTxn, bool aUseSceneBuilderThread)
+ : mTxn(aTxn), mUseSceneBuilderThread(aUseSceneBuilderThread) {}
+
+ ~TransactionWrapper() {
+ if (mTxn) {
+ wr_transaction_delete(mTxn);
+ }
+ }
+
+ wr::Transaction* mTxn;
+ const bool mUseSceneBuilderThread;
+ };
+
+ private:
+ WrTransactionEvent(const Tag aTag,
+ UniquePtr<TransactionWrapper>&& aTransaction)
+ : mTag(aTag), mTransaction(std::move(aTransaction)) {
+ MOZ_ASSERT(mTag == Tag::Transaction);
+ }
+ WrTransactionEvent(
+ const Tag aTag,
+ UniquePtr<layers::RemoteTextureInfoList>&& aPendingRemoteTextures)
+ : mTag(aTag),
+ mPendingRemoteTextures(std::move(aPendingRemoteTextures)) {
+ MOZ_ASSERT(mTag == Tag::PendingRemoteTextures);
+ }
+
+ UniquePtr<TransactionWrapper> mTransaction;
+ UniquePtr<layers::RemoteTextureInfoList> mPendingRemoteTextures;
+
+ public:
+ static WrTransactionEvent Transaction(wr::Transaction* aTxn,
+ bool aUseSceneBuilderThread) {
+ auto transaction =
+ MakeUnique<TransactionWrapper>(aTxn, aUseSceneBuilderThread);
+ return WrTransactionEvent(Tag::Transaction, std::move(transaction));
+ }
+
+ static WrTransactionEvent PendingRemoteTextures(
+ UniquePtr<layers::RemoteTextureInfoList>&& aPendingRemoteTextures) {
+ return WrTransactionEvent(Tag::PendingRemoteTextures,
+ std::move(aPendingRemoteTextures));
+ }
+
+ wr::Transaction* Transaction() {
+ if (mTag == Tag::Transaction) {
+ return mTransaction->mTxn;
+ }
+ MOZ_ASSERT_UNREACHABLE("unexpected to be called");
+ return nullptr;
+ }
+
+ bool UseSceneBuilderThread() {
+ if (mTag == Tag::Transaction) {
+ return mTransaction->mUseSceneBuilderThread;
+ }
+ MOZ_ASSERT_UNREACHABLE("unexpected to be called");
+ return true;
+ }
+
+ layers::RemoteTextureInfoList* RemoteTextureInfoList() {
+ if (mTag == Tag::PendingRemoteTextures) {
+ MOZ_ASSERT(mPendingRemoteTextures);
+ return mPendingRemoteTextures.get();
+ }
+ MOZ_ASSERT_UNREACHABLE("unexpected to be called");
+ return nullptr;
+ }
+ };
+
+ wr::DocumentHandle* mDocHandle;
+ wr::WindowId mId;
+ layers::WebRenderBackend mBackend;
+ layers::WebRenderCompositor mCompositor;
+ int32_t mMaxTextureSize;
+ bool mUseANGLE;
+ bool mUseDComp;
+ bool mUseTripleBuffering;
+ bool mSupportsExternalBufferTextures;
+ bool mCaptureSequence;
+ layers::SyncHandle mSyncHandle;
+ bool mRendererDestroyed;
+
+ UniquePtr<layers::RemoteTextureInfoList> mPendingRemoteTextureInfoList;
+ std::queue<WrTransactionEvent> mPendingWrTransactionEvents;
+
+ // We maintain alive the root api to know when to shut the render backend
+ // down, and the root api for the document to know when to delete the
+ // document. mRootApi is null for the api object that owns the channel (and is
+ // responsible for shutting it down), and mRootDocumentApi is null for the api
+ // object owning (and responsible for destroying) a given document. All api
+ // objects in the same window use the same channel, and some api objects write
+ // to the same document (but there is only one owner for each channel and for
+ // each document).
+ RefPtr<wr::WebRenderAPI> mRootApi;
+ RefPtr<wr::WebRenderAPI> mRootDocumentApi;
+
+ friend class DisplayListBuilder;
+ friend class layers::WebRenderBridgeParent;
+};
+
+// This is a RAII class that automatically sends the transaction on
+// destruction. This is useful for code that has multiple exit points and we
+// want to ensure that the stuff accumulated in the transaction gets sent
+// regardless of which exit we take. Note that if the caller explicitly calls
+// mApi->SendTransaction() that's fine too because that empties out the
+// TransactionBuilder and leaves it as a valid empty transaction, so calling
+// SendTransaction on it again ends up being a no-op.
+class MOZ_RAII AutoTransactionSender {
+ public:
+ AutoTransactionSender(WebRenderAPI* aApi, TransactionBuilder* aTxn)
+ : mApi(aApi), mTxn(aTxn) {
+ MOZ_RELEASE_ASSERT(mApi);
+ MOZ_RELEASE_ASSERT(aTxn);
+ }
+
+ ~AutoTransactionSender() { mApi->SendTransaction(*mTxn); }
+
+ private:
+ WebRenderAPI* mApi;
+ TransactionBuilder* mTxn;
+};
+
+/**
+ * A set of optional parameters for stacking context creation.
+ */
+struct MOZ_STACK_CLASS StackingContextParams : public WrStackingContextParams {
+ StackingContextParams()
+ : WrStackingContextParams{
+ WrStackingContextClip::None(),
+ nullptr,
+ nullptr,
+ nullptr,
+ wr::TransformStyle::Flat,
+ wr::WrReferenceFrameKind::Transform,
+ false,
+ false,
+ false,
+ nullptr,
+ /* prim_flags = */ wr::PrimitiveFlags::IS_BACKFACE_VISIBLE,
+ wr::MixBlendMode::Normal,
+ wr::StackingContextFlags{0}} {}
+
+ void SetPreserve3D(bool aPreserve) {
+ transform_style =
+ aPreserve ? wr::TransformStyle::Preserve3D : wr::TransformStyle::Flat;
+ }
+
+ // Fill this in only if this is for the root StackingContextHelper.
+ nsIFrame* mRootReferenceFrame = nullptr;
+ nsTArray<wr::FilterOp> mFilters;
+ nsTArray<wr::WrFilterData> mFilterDatas;
+ wr::LayoutRect mBounds = wr::ToLayoutRect(LayoutDeviceRect());
+ const gfx::Matrix4x4* mBoundTransform = nullptr;
+ const wr::WrTransformInfo* mTransformPtr = nullptr;
+ nsDisplayTransform* mDeferredTransformItem = nullptr;
+ // Whether the stacking context is possibly animated. This alters how
+ // coordinates are transformed/snapped to invalidate less when transforms
+ // change frequently.
+ bool mAnimated = false;
+ // Whether items should be rasterized in a local space that is (mostly)
+ // invariant to transforms, i.e. disabling subpixel AA and screen space pixel
+ // snapping on text runs that would only make sense in screen space.
+ bool mRasterizeLocally = false;
+};
+
+/// This is a simple C++ wrapper around WrState defined in the rust bindings.
+/// We may want to turn this into a direct wrapper on top of
+/// WebRenderFrameBuilder instead, so the interface may change a bit.
+class DisplayListBuilder final {
+ public:
+ explicit DisplayListBuilder(wr::PipelineId aId,
+ layers::WebRenderBackend aBackend);
+ DisplayListBuilder(DisplayListBuilder&&) = default;
+
+ ~DisplayListBuilder();
+
+ void Save();
+ void Restore();
+ void ClearSave();
+
+ usize Dump(usize aIndent, const Maybe<usize>& aStart,
+ const Maybe<usize>& aEnd);
+ void DumpSerializedDisplayList();
+
+ void Begin(layers::DisplayItemCache* aCache = nullptr);
+ void End(wr::BuiltDisplayList& aOutDisplayList);
+ void End(layers::DisplayListData& aOutTransaction);
+
+ Maybe<wr::WrSpatialId> PushStackingContext(
+ const StackingContextParams& aParams, const wr::LayoutRect& aBounds,
+ const wr::RasterSpace& aRasterSpace);
+ void PopStackingContext(bool aIsReferenceFrame);
+
+ wr::WrClipChainId DefineClipChain(const nsTArray<wr::WrClipId>& aClips,
+ bool aParentWithCurrentChain = false);
+
+ wr::WrClipId DefineImageMaskClip(const wr::ImageMask& aMask,
+ const nsTArray<wr::LayoutPoint>&,
+ wr::FillRule);
+ wr::WrClipId DefineRoundedRectClip(Maybe<wr::WrSpatialId> aSpace,
+ const wr::ComplexClipRegion& aComplex);
+ wr::WrClipId DefineRectClip(Maybe<wr::WrSpatialId> aSpace,
+ wr::LayoutRect aClipRect);
+
+ wr::WrSpatialId DefineStickyFrame(
+ const wr::LayoutRect& aContentRect, const float* aTopMargin,
+ const float* aRightMargin, const float* aBottomMargin,
+ const float* aLeftMargin, const StickyOffsetBounds& aVerticalBounds,
+ const StickyOffsetBounds& aHorizontalBounds,
+ const wr::LayoutVector2D& aAppliedOffset, wr::SpatialTreeItemKey aKey);
+
+ Maybe<wr::WrSpatialId> GetScrollIdForDefinedScrollLayer(
+ layers::ScrollableLayerGuid::ViewID aViewId) const;
+ wr::WrSpatialId DefineScrollLayer(
+ const layers::ScrollableLayerGuid::ViewID& aViewId,
+ const Maybe<wr::WrSpatialId>& aParent, const wr::LayoutRect& aContentRect,
+ const wr::LayoutRect& aClipRect, const wr::LayoutVector2D& aScrollOffset,
+ wr::APZScrollGeneration aScrollOffsetGeneration,
+ wr::HasScrollLinkedEffect aHasScrollLinkedEffect,
+ wr::SpatialTreeItemKey aKey);
+
+ void PushRect(const wr::LayoutRect& aBounds, const wr::LayoutRect& aClip,
+ bool aIsBackfaceVisible, bool aForceAntiAliasing,
+ bool aIsCheckerboard, const wr::ColorF& aColor);
+ void PushRectWithAnimation(const wr::LayoutRect& aBounds,
+ const wr::LayoutRect& aClip,
+ bool aIsBackfaceVisible, const wr::ColorF& aColor,
+ const WrAnimationProperty* aAnimation);
+ void PushRoundedRect(const wr::LayoutRect& aBounds,
+ const wr::LayoutRect& aClip, bool aIsBackfaceVisible,
+ const wr::ColorF& aColor);
+ void PushHitTest(const wr::LayoutRect& aBounds, const wr::LayoutRect& aClip,
+ bool aIsBackfaceVisible,
+ const layers::ScrollableLayerGuid::ViewID& aScrollId,
+ const gfx::CompositorHitTestInfo& aHitInfo,
+ SideBits aSideBits);
+ void PushClearRect(const wr::LayoutRect& aBounds);
+
+ void PushBackdropFilter(const wr::LayoutRect& aBounds,
+ const wr::ComplexClipRegion& aRegion,
+ const nsTArray<wr::FilterOp>& aFilters,
+ const nsTArray<wr::WrFilterData>& aFilterDatas,
+ bool aIsBackfaceVisible);
+
+ void PushLinearGradient(const wr::LayoutRect& aBounds,
+ const wr::LayoutRect& aClip, bool aIsBackfaceVisible,
+ const wr::LayoutPoint& aStartPoint,
+ const wr::LayoutPoint& aEndPoint,
+ const nsTArray<wr::GradientStop>& aStops,
+ wr::ExtendMode aExtendMode,
+ const wr::LayoutSize aTileSize,
+ const wr::LayoutSize aTileSpacing);
+
+ void PushRadialGradient(const wr::LayoutRect& aBounds,
+ const wr::LayoutRect& aClip, bool aIsBackfaceVisible,
+ const wr::LayoutPoint& aCenter,
+ const wr::LayoutSize& aRadius,
+ const nsTArray<wr::GradientStop>& aStops,
+ wr::ExtendMode aExtendMode,
+ const wr::LayoutSize aTileSize,
+ const wr::LayoutSize aTileSpacing);
+
+ void PushConicGradient(const wr::LayoutRect& aBounds,
+ const wr::LayoutRect& aClip, bool aIsBackfaceVisible,
+ const wr::LayoutPoint& aCenter, const float aAngle,
+ const nsTArray<wr::GradientStop>& aStops,
+ wr::ExtendMode aExtendMode,
+ const wr::LayoutSize aTileSize,
+ const wr::LayoutSize aTileSpacing);
+
+ void PushImage(const wr::LayoutRect& aBounds, const wr::LayoutRect& aClip,
+ bool aIsBackfaceVisible, bool aForceAntiAliasing,
+ wr::ImageRendering aFilter, wr::ImageKey aImage,
+ bool aPremultipliedAlpha = true,
+ const wr::ColorF& aColor = wr::ColorF{1.0f, 1.0f, 1.0f, 1.0f},
+ bool aPreferCompositorSurface = false,
+ bool aSupportsExternalCompositing = false);
+
+ void PushRepeatingImage(
+ const wr::LayoutRect& aBounds, const wr::LayoutRect& aClip,
+ bool aIsBackfaceVisible, const wr::LayoutSize& aStretchSize,
+ const wr::LayoutSize& aTileSpacing, wr::ImageRendering aFilter,
+ wr::ImageKey aImage, bool aPremultipliedAlpha = true,
+ const wr::ColorF& aColor = wr::ColorF{1.0f, 1.0f, 1.0f, 1.0f});
+
+ void PushYCbCrPlanarImage(
+ const wr::LayoutRect& aBounds, const wr::LayoutRect& aClip,
+ bool aIsBackfaceVisible, wr::ImageKey aImageChannel0,
+ wr::ImageKey aImageChannel1, wr::ImageKey aImageChannel2,
+ wr::WrColorDepth aColorDepth, wr::WrYuvColorSpace aColorSpace,
+ wr::WrColorRange aColorRange, wr::ImageRendering aFilter,
+ bool aPreferCompositorSurface = false,
+ bool aSupportsExternalCompositing = false);
+
+ void PushNV12Image(const wr::LayoutRect& aBounds, const wr::LayoutRect& aClip,
+ bool aIsBackfaceVisible, wr::ImageKey aImageChannel0,
+ wr::ImageKey aImageChannel1, wr::WrColorDepth aColorDepth,
+ wr::WrYuvColorSpace aColorSpace,
+ wr::WrColorRange aColorRange, wr::ImageRendering aFilter,
+ bool aPreferCompositorSurface = false,
+ bool aSupportsExternalCompositing = false);
+
+ void PushP010Image(const wr::LayoutRect& aBounds, const wr::LayoutRect& aClip,
+ bool aIsBackfaceVisible, wr::ImageKey aImageChannel0,
+ wr::ImageKey aImageChannel1, wr::WrColorDepth aColorDepth,
+ wr::WrYuvColorSpace aColorSpace,
+ wr::WrColorRange aColorRange, wr::ImageRendering aFilter,
+ bool aPreferCompositorSurface = false,
+ bool aSupportsExternalCompositing = false);
+
+ void PushYCbCrInterleavedImage(
+ const wr::LayoutRect& aBounds, const wr::LayoutRect& aClip,
+ bool aIsBackfaceVisible, wr::ImageKey aImageChannel0,
+ wr::WrColorDepth aColorDepth, wr::WrYuvColorSpace aColorSpace,
+ wr::WrColorRange aColorRange, wr::ImageRendering aFilter,
+ bool aPreferCompositorSurface = false,
+ bool aSupportsExternalCompositing = false);
+
+ void PushIFrame(const LayoutDeviceRect& aDevPxBounds, bool aIsBackfaceVisible,
+ wr::PipelineId aPipeline, bool aIgnoreMissingPipeline);
+
+ // XXX WrBorderSides are passed with Range.
+ // It is just to bypass compiler bug. See Bug 1357734.
+ void PushBorder(const wr::LayoutRect& aBounds, const wr::LayoutRect& aClip,
+ bool aIsBackfaceVisible, const wr::LayoutSideOffsets& aWidths,
+ const Range<const wr::BorderSide>& aSides,
+ const wr::BorderRadius& aRadius,
+ wr::AntialiasBorder = wr::AntialiasBorder::Yes);
+
+ void PushBorderImage(const wr::LayoutRect& aBounds,
+ const wr::LayoutRect& aClip, bool aIsBackfaceVisible,
+ const wr::WrBorderImage& aParams);
+
+ void PushBorderGradient(const wr::LayoutRect& aBounds,
+ const wr::LayoutRect& aClip, bool aIsBackfaceVisible,
+ const wr::LayoutSideOffsets& aWidths,
+ const int32_t aWidth, const int32_t aHeight,
+ bool aFill, const wr::DeviceIntSideOffsets& aSlice,
+ const wr::LayoutPoint& aStartPoint,
+ const wr::LayoutPoint& aEndPoint,
+ const nsTArray<wr::GradientStop>& aStops,
+ wr::ExtendMode aExtendMode);
+
+ void PushBorderRadialGradient(
+ const wr::LayoutRect& aBounds, const wr::LayoutRect& aClip,
+ bool aIsBackfaceVisible, const wr::LayoutSideOffsets& aWidths, bool aFill,
+ const wr::LayoutPoint& aCenter, const wr::LayoutSize& aRadius,
+ const nsTArray<wr::GradientStop>& aStops, wr::ExtendMode aExtendMode);
+
+ void PushBorderConicGradient(
+ const wr::LayoutRect& aBounds, const wr::LayoutRect& aClip,
+ bool aIsBackfaceVisible, const wr::LayoutSideOffsets& aWidths, bool aFill,
+ const wr::LayoutPoint& aCenter, const float aAngle,
+ const nsTArray<wr::GradientStop>& aStops, wr::ExtendMode aExtendMode);
+
+ void PushText(const wr::LayoutRect& aBounds, const wr::LayoutRect& aClip,
+ bool aIsBackfaceVisible, const wr::ColorF& aColor,
+ wr::FontInstanceKey aFontKey,
+ Range<const wr::GlyphInstance> aGlyphBuffer,
+ const wr::GlyphOptions* aGlyphOptions = nullptr);
+
+ void PushLine(const wr::LayoutRect& aClip, bool aIsBackfaceVisible,
+ const wr::Line& aLine);
+
+ void PushShadow(const wr::LayoutRect& aBounds, const wr::LayoutRect& aClip,
+ bool aIsBackfaceVisible, const wr::Shadow& aShadow,
+ bool aShouldInflate);
+
+ void PopAllShadows();
+
+ void PushBoxShadow(const wr::LayoutRect& aRect, const wr::LayoutRect& aClip,
+ bool aIsBackfaceVisible, const wr::LayoutRect& aBoxBounds,
+ const wr::LayoutVector2D& aOffset,
+ const wr::ColorF& aColor, const float& aBlurRadius,
+ const float& aSpreadRadius,
+ const wr::BorderRadius& aBorderRadius,
+ const wr::BoxShadowClipMode& aClipMode);
+
+ /**
+ * Notifies the DisplayListBuilder that it can group together WR display items
+ * that are pushed until |CancelGroup()| or |FinishGroup()| call.
+ */
+ void StartGroup(nsPaintedDisplayItem* aItem);
+
+ /**
+ * Cancels grouping of the display items and discards all the display items
+ * pushed between the |StartGroup()| and |CancelGroup()| calls.
+ */
+ void CancelGroup(const bool aDiscard = false);
+
+ /**
+ * Finishes the display item group. The group is stored in WebRender backend,
+ * and can be reused with |ReuseItem()|, if the Gecko display item is reused.
+ */
+ void FinishGroup();
+
+ /**
+ * Try to reuse the previously created WebRender display items for the given
+ * Gecko display item |aItem|.
+ * Returns true if the items were reused, otherwise returns false.
+ */
+ bool ReuseItem(nsPaintedDisplayItem* aItem);
+
+ uint64_t CurrentClipChainId() const {
+ return mCurrentSpaceAndClipChain.clip_chain;
+ }
+
+ const wr::WrSpaceAndClipChain& CurrentSpaceAndClipChain() const {
+ return mCurrentSpaceAndClipChain;
+ }
+
+ const wr::PipelineId& CurrentPipelineId() const { return mPipelineId; }
+ layers::WebRenderBackend GetBackendType() const { return mBackend; }
+
+ // Checks to see if the innermost enclosing fixed pos item has the same
+ // ASR. If so, it returns the scroll target for that fixed-pos item.
+ // Otherwise, it returns Nothing().
+ Maybe<layers::ScrollableLayerGuid::ViewID> GetContainingFixedPosScrollTarget(
+ const ActiveScrolledRoot* aAsr);
+
+ Maybe<SideBits> GetContainingFixedPosSideBits(const ActiveScrolledRoot* aAsr);
+
+ gfxContext* GetTextContext(wr::IpcResourceUpdateQueue& aResources,
+ const layers::StackingContextHelper& aSc,
+ layers::RenderRootStateManager* aManager,
+ nsDisplayItem* aItem, nsRect& aBounds,
+ const gfx::Point& aDeviceOffset);
+
+ // Try to avoid using this when possible.
+ wr::WrState* Raw() { return mWrState; }
+
+ void SetClipChainLeaf(const Maybe<wr::LayoutRect>& aClipRect) {
+ mClipChainLeaf = aClipRect;
+ }
+
+ // Used for opacity flattening. When we flatten away an opacity item,
+ // we push the opacity value onto the builder.
+ // Descendant items should pull the inherited opacity during
+ // their CreateWebRenderCommands implementation. This can only happen if all
+ // descendant items reported supporting this functionality, via
+ // nsDisplayItem::CanApplyOpacity.
+ float GetInheritedOpacity() { return mInheritedOpacity; }
+ void SetInheritedOpacity(float aOpacity) { mInheritedOpacity = aOpacity; }
+ const DisplayItemClipChain* GetInheritedClipChain() {
+ return mInheritedClipChain;
+ }
+ void PushInheritedClipChain(nsDisplayListBuilder* aBuilder,
+ const DisplayItemClipChain* aClipChain);
+ void SetInheritedClipChain(const DisplayItemClipChain* aClipChain) {
+ mInheritedClipChain = aClipChain;
+ }
+
+ layers::DisplayItemCache* GetDisplayItemCache() { return mDisplayItemCache; }
+
+ // A chain of RAII objects, each holding a (ASR, ViewID, SideBits) tuple of
+ // data. The topmost object is pointed to by the mActiveFixedPosTracker
+ // pointer in the wr::DisplayListBuilder.
+ class MOZ_RAII FixedPosScrollTargetTracker final {
+ public:
+ FixedPosScrollTargetTracker(DisplayListBuilder& aBuilder,
+ const ActiveScrolledRoot* aAsr,
+ layers::ScrollableLayerGuid::ViewID aScrollId,
+ SideBits aSideBits);
+ ~FixedPosScrollTargetTracker();
+ Maybe<layers::ScrollableLayerGuid::ViewID> GetScrollTargetForASR(
+ const ActiveScrolledRoot* aAsr);
+ Maybe<SideBits> GetSideBitsForASR(const ActiveScrolledRoot* aAsr);
+
+ private:
+ FixedPosScrollTargetTracker* mParentTracker;
+ DisplayListBuilder& mBuilder;
+ const ActiveScrolledRoot* mAsr;
+ layers::ScrollableLayerGuid::ViewID mScrollId;
+ SideBits mSideBits;
+ };
+
+ protected:
+ wr::LayoutRect MergeClipLeaf(const wr::LayoutRect& aClip) {
+ if (mClipChainLeaf) {
+ return wr::IntersectLayoutRect(*mClipChainLeaf, aClip);
+ }
+ return aClip;
+ }
+
+ // See the implementation of PushShadow for details on these methods.
+ void SuspendClipLeafMerging();
+ void ResumeClipLeafMerging();
+
+ wr::WrState* mWrState;
+
+ // Track each scroll id that we encountered. We use this structure to
+ // ensure that we don't define a particular scroll layer multiple times,
+ // as that results in undefined behaviour in WR.
+ std::unordered_map<layers::ScrollableLayerGuid::ViewID, wr::WrSpatialId>
+ mScrollIds;
+
+ wr::WrSpaceAndClipChain mCurrentSpaceAndClipChain;
+
+ // Contains the current leaf of the clip chain to be merged with the
+ // display item's clip rect when pushing an item. May be set to Nothing() if
+ // there is no clip rect to merge with.
+ Maybe<wr::LayoutRect> mClipChainLeaf;
+
+ // Versions of the above that are on hold while SuspendClipLeafMerging is on
+ // (see the implementation of PushShadow for details).
+ Maybe<wr::WrSpaceAndClipChain> mSuspendedSpaceAndClipChain;
+ Maybe<wr::LayoutRect> mSuspendedClipChainLeaf;
+
+ RefPtr<layout::TextDrawTarget> mCachedTextDT;
+ mozilla::UniquePtr<gfxContext> mCachedContext;
+
+ FixedPosScrollTargetTracker* mActiveFixedPosTracker;
+
+ wr::PipelineId mPipelineId;
+ layers::WebRenderBackend mBackend;
+
+ nsTArray<wr::PipelineId> mRemotePipelineIds;
+
+ layers::DisplayItemCache* mDisplayItemCache;
+ Maybe<uint16_t> mCurrentCacheSlot;
+ float mInheritedOpacity = 1.0f;
+ const DisplayItemClipChain* mInheritedClipChain = nullptr;
+
+ friend class WebRenderAPI;
+ friend class SpaceAndClipChainHelper;
+};
+
+// This is a RAII class that overrides the current Wr's SpatialId and
+// ClipChainId.
+class MOZ_RAII SpaceAndClipChainHelper final {
+ public:
+ SpaceAndClipChainHelper(DisplayListBuilder& aBuilder,
+ wr::WrSpaceAndClipChain aSpaceAndClipChain)
+ : mBuilder(aBuilder),
+ mOldSpaceAndClipChain(aBuilder.mCurrentSpaceAndClipChain) {
+ aBuilder.mCurrentSpaceAndClipChain = aSpaceAndClipChain;
+ }
+ SpaceAndClipChainHelper(DisplayListBuilder& aBuilder,
+ wr::WrSpatialId aSpatialId)
+ : mBuilder(aBuilder),
+ mOldSpaceAndClipChain(aBuilder.mCurrentSpaceAndClipChain) {
+ aBuilder.mCurrentSpaceAndClipChain.space = aSpatialId;
+ }
+ SpaceAndClipChainHelper(DisplayListBuilder& aBuilder,
+ wr::WrClipChainId aClipChainId)
+ : mBuilder(aBuilder),
+ mOldSpaceAndClipChain(aBuilder.mCurrentSpaceAndClipChain) {
+ aBuilder.mCurrentSpaceAndClipChain.clip_chain = aClipChainId.id;
+ }
+
+ ~SpaceAndClipChainHelper() {
+ mBuilder.mCurrentSpaceAndClipChain = mOldSpaceAndClipChain;
+ }
+
+ private:
+ SpaceAndClipChainHelper(const SpaceAndClipChainHelper&) = delete;
+
+ DisplayListBuilder& mBuilder;
+ wr::WrSpaceAndClipChain mOldSpaceAndClipChain;
+};
+
+Maybe<wr::ImageFormat> SurfaceFormatToImageFormat(gfx::SurfaceFormat aFormat);
+
+} // namespace wr
+} // namespace mozilla
+
+#endif