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+/* This Source Code Form is subject to the terms of the Mozilla Public
+ * License, v. 2.0. If a copy of the MPL was not distributed with this
+ * file, You can obtain one at http://mozilla.org/MPL/2.0/. */
+
+extern crate euclid;
+extern crate gleam;
+extern crate glutin;
+extern crate webrender;
+extern crate winit;
+
+#[path = "common/boilerplate.rs"]
+mod boilerplate;
+
+use crate::boilerplate::{Example, HandyDandyRectBuilder};
+use euclid::vec2;
+use webrender::ShaderPrecacheFlags;
+use webrender::api::*;
+use webrender::render_api::*;
+use webrender::api::units::*;
+
+fn main() {
+ let mut app = App {
+ };
+ boilerplate::main_wrapper(&mut app, None);
+}
+
+struct App {
+}
+
+impl Example for App {
+ // Make this the only example to test all shaders for compile errors.
+ const PRECACHE_SHADER_FLAGS: ShaderPrecacheFlags = ShaderPrecacheFlags::FULL_COMPILE;
+
+ fn render(
+ &mut self,
+ _api: &mut RenderApi,
+ builder: &mut DisplayListBuilder,
+ _txn: &mut Transaction,
+ _: DeviceIntSize,
+ pipeline_id: PipelineId,
+ _document_id: DocumentId,
+ ) {
+ let content_bounds = LayoutRect::from_size(LayoutSize::new(800.0, 600.0));
+ let root_space_and_clip = SpaceAndClipInfo::root_scroll(pipeline_id);
+ let spatial_id = root_space_and_clip.spatial_id;
+
+ builder.push_simple_stacking_context(
+ content_bounds.min,
+ spatial_id,
+ PrimitiveFlags::IS_BACKFACE_VISIBLE,
+ );
+
+ let complex = ComplexClipRegion::new(
+ (50, 50).to(150, 150),
+ BorderRadius::uniform(20.0),
+ ClipMode::Clip
+ );
+ let clip_id = builder.define_clip_rounded_rect(
+ root_space_and_clip.spatial_id,
+ complex,
+ );
+ let clip_chain_id = builder.define_clip_chain(None, [clip_id]);
+
+ builder.push_rect(
+ &CommonItemProperties::new(
+ (100, 100).to(200, 200),
+ SpaceAndClipInfo { spatial_id, clip_chain_id },
+ ),
+ (100, 100).to(200, 200),
+ ColorF::new(0.0, 1.0, 0.0, 1.0),
+ );
+
+ builder.push_rect(
+ &CommonItemProperties::new(
+ (250, 100).to(350, 200),
+ SpaceAndClipInfo { spatial_id, clip_chain_id },
+ ),
+ (250, 100).to(350, 200),
+ ColorF::new(0.0, 1.0, 0.0, 1.0),
+ );
+ let border_side = BorderSide {
+ color: ColorF::new(0.0, 0.0, 1.0, 1.0),
+ style: BorderStyle::Groove,
+ };
+ let border_widths = LayoutSideOffsets::new_all_same(10.0);
+ let border_details = BorderDetails::Normal(NormalBorder {
+ top: border_side,
+ right: border_side,
+ bottom: border_side,
+ left: border_side,
+ radius: BorderRadius::uniform(20.0),
+ do_aa: true,
+ });
+
+ let bounds = (100, 100).to(200, 200);
+ builder.push_border(
+ &CommonItemProperties::new(
+ bounds,
+ SpaceAndClipInfo { spatial_id, clip_chain_id },
+ ),
+ bounds,
+ border_widths,
+ border_details,
+ );
+
+ if false {
+ // draw box shadow?
+ let simple_box_bounds = (20, 200).by(50, 50);
+ let offset = vec2(10.0, 10.0);
+ let color = ColorF::new(1.0, 1.0, 1.0, 1.0);
+ let blur_radius = 0.0;
+ let spread_radius = 0.0;
+ let simple_border_radius = 8.0;
+ let box_shadow_type = BoxShadowClipMode::Inset;
+
+ builder.push_box_shadow(
+ &CommonItemProperties::new(content_bounds, root_space_and_clip),
+ simple_box_bounds,
+ offset,
+ color,
+ blur_radius,
+ spread_radius,
+ BorderRadius::uniform(simple_border_radius),
+ box_shadow_type,
+ );
+ }
+
+ builder.pop_stacking_context();
+ }
+}