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-rw-r--r-- | gfx/wr/webrender/src/lru_cache.rs | 675 |
1 files changed, 675 insertions, 0 deletions
diff --git a/gfx/wr/webrender/src/lru_cache.rs b/gfx/wr/webrender/src/lru_cache.rs new file mode 100644 index 0000000000..d53119b77d --- /dev/null +++ b/gfx/wr/webrender/src/lru_cache.rs @@ -0,0 +1,675 @@ +/* This Source Code Form is subject to the terms of the Mozilla Public + * License, v. 2.0. If a copy of the MPL was not distributed with this + * file, You can obtain one at http://mozilla.org/MPL/2.0/. */ + +use crate::freelist::{FreeList, FreeListHandle, WeakFreeListHandle}; +use std::{mem, num}; + +/* + This module implements a least recently used cache structure, which is + used by the texture cache to manage the lifetime of items inside the + texture cache. It has a few special pieces of functionality that the + texture cache requires, but should be usable as a general LRU cache + type if useful in other areas. + + The cache is implemented with two types of backing freelists. These allow + random access to the underlying data, while being efficient in both + memory access and allocation patterns. + + The "entries" freelist stores the elements being cached (for example, the + CacheEntry structure for the texture cache). These elements are stored + in arbitrary order, reusing empty slots in the freelist where possible. + + The "lru_index" freelists store the LRU tracking information. Although the + tracking elements are stored in arbitrary order inside a freelist for + efficiency, they use next/prev links to represent a doubly-linked list, + kept sorted in order of recent use. The next link is also used to store + the current freelist within the array when the element is not occupied. + + The LRU cache allows having multiple LRU "partitions". Every entry is tracked + by exactly one partition at any time; all partitions refer to entries in the + shared freelist. Entries can move between partitions, if replace_or_insert is + called with a new partition index for an existing handle. + The partitioning is used by the texture cache so that, for example, allocating + more glyph entries does not cause eviction of image entries (which go into + a different shared texture). If an existing handle's entry is reallocated with + a new size, it might need to move from a shared texture to a standalone + texture; in this case the handle will move to a different LRU partition. + */ + +/// Stores the data supplied by the user to be cached, and an index +/// into the LRU tracking freelist for this element. +#[cfg_attr(feature = "capture", derive(Serialize))] +#[cfg_attr(feature = "replay", derive(Deserialize))] +#[derive(MallocSizeOf)] +struct LRUCacheEntry<T> { + /// The LRU partition that tracks this entry. + partition_index: u8, + + /// The location of the LRU tracking element for this cache entry in the + /// right LRU partition. + lru_index: ItemIndex, + + /// The cached data provided by the caller for this element. + value: T, +} + +/// The main public interface to the LRU cache +#[cfg_attr(feature = "capture", derive(Serialize))] +#[cfg_attr(feature = "replay", derive(Deserialize))] +#[derive(MallocSizeOf)] +pub struct LRUCache<T, M> { + /// A free list of cache entries, and indices into the LRU tracking list + entries: FreeList<LRUCacheEntry<T>, M>, + /// The LRU tracking list, allowing O(1) access to the oldest element + lru: Vec<LRUTracker<FreeListHandle<M>>>, +} + +impl<T, M> LRUCache<T, M> { + /// Construct a new LRU cache + pub fn new(lru_partition_count: usize) -> Self { + assert!(lru_partition_count <= u8::MAX as usize + 1); + LRUCache { + entries: FreeList::new(), + lru: (0..lru_partition_count).map(|_| LRUTracker::new()).collect(), + } + } + + /// Insert a new element into the cache. Returns a weak handle for callers to + /// access the data, since the lifetime is managed by the LRU algorithm and it + /// may be evicted at any time. + pub fn push_new( + &mut self, + partition_index: u8, + value: T, + ) -> WeakFreeListHandle<M> { + // It's a slightly awkward process to insert an element, since we don't know + // the index of the LRU tracking element until we've got a handle for the + // underlying cached data. + + // Insert the data provided by the caller + let handle = self.entries.insert(LRUCacheEntry { + partition_index: 0, + lru_index: ItemIndex(num::NonZeroU32::new(1).unwrap()), + value + }); + + // Get a weak handle to return to the caller + let weak_handle = handle.weak(); + + // Add an LRU tracking node that owns the strong handle, and store the location + // of this inside the cache entry. + let entry = self.entries.get_mut(&handle); + let lru_index = self.lru[partition_index as usize].push_new(handle); + entry.partition_index = partition_index; + entry.lru_index = lru_index; + + weak_handle + } + + /// Get immutable access to the data at a given slot. Since this takes a weak + /// handle, it may have been evicted, so returns an Option. + pub fn get_opt( + &self, + handle: &WeakFreeListHandle<M>, + ) -> Option<&T> { + self.entries + .get_opt(handle) + .map(|entry| { + &entry.value + }) + } + + /// Get mutable access to the data at a given slot. Since this takes a weak + /// handle, it may have been evicted, so returns an Option. + pub fn get_opt_mut( + &mut self, + handle: &WeakFreeListHandle<M>, + ) -> Option<&mut T> { + self.entries + .get_opt_mut(handle) + .map(|entry| { + &mut entry.value + }) + } + + /// Return a reference to the oldest item in the cache, keeping it in the cache. + /// If the cache is empty, this will return None. + pub fn peek_oldest(&self, partition_index: u8) -> Option<&T> { + self.lru[partition_index as usize] + .peek_front() + .map(|handle| { + let entry = self.entries.get(handle); + &entry.value + }) + } + + /// Remove the oldest item from the cache. This is used to select elements to + /// be evicted. If the cache is empty, this will return None. + pub fn pop_oldest( + &mut self, + partition_index: u8, + ) -> Option<T> { + self.lru[partition_index as usize] + .pop_front() + .map(|handle| { + let entry = self.entries.free(handle); + entry.value + }) + } + + /// This is a special case of `push_new`, which is a requirement for the texture + /// cache. Sometimes, we want to replace the content of an existing handle if it + /// exists, or insert a new element if the handle is invalid (for example, if an + /// image is resized and it moves to a new location in the texture atlas). This + /// method returns the old cache entry if it existed, so it can be freed by the caller. + #[must_use] + pub fn replace_or_insert( + &mut self, + handle: &mut WeakFreeListHandle<M>, + partition_index: u8, + data: T, + ) -> Option<T> { + match self.entries.get_opt_mut(handle) { + Some(entry) => { + if entry.partition_index != partition_index { + // Move to a different partition. + let strong_handle = self.lru[entry.partition_index as usize].remove(entry.lru_index); + let lru_index = self.lru[partition_index as usize].push_new(strong_handle); + entry.partition_index = partition_index; + entry.lru_index = lru_index; + } + Some(mem::replace(&mut entry.value, data)) + } + None => { + *handle = self.push_new(partition_index, data); + None + } + } + } + + /// Manually evict a specific item. + pub fn remove(&mut self, handle: &WeakFreeListHandle<M>) -> Option<T> { + if let Some(entry) = self.entries.get_opt_mut(handle) { + let strong_handle = self.lru[entry.partition_index as usize].remove(entry.lru_index); + return Some(self.entries.free(strong_handle).value); + } + + None + } + + /// This is used by the calling code to signal that the element that this handle + /// references has been used on this frame. Internally, it updates the links in + /// the LRU tracking element to move this item to the end of the LRU list. Returns + /// the underlying data in case the client wants to mutate it. + pub fn touch( + &mut self, + handle: &WeakFreeListHandle<M>, + ) -> Option<&mut T> { + let lru = &mut self.lru; + + self.entries + .get_opt_mut(handle) + .map(|entry| { + lru[entry.partition_index as usize].mark_used(entry.lru_index); + &mut entry.value + }) + } + + /// Try to validate that the state of the cache is consistent + #[cfg(test)] + fn validate(&self) { + for lru in &self.lru { + lru.validate(); + } + } +} + +/// Index of an LRU tracking element +#[cfg_attr(feature = "capture", derive(Serialize))] +#[cfg_attr(feature = "replay", derive(Deserialize))] +#[derive(Debug, Copy, Clone, PartialEq, Eq, Hash, MallocSizeOf)] +struct ItemIndex(num::NonZeroU32); + +impl ItemIndex { + fn as_usize(&self) -> usize { + self.0.get() as usize + } +} + +/// Stores a strong handle controlling the lifetime of the data in the LRU +/// cache, and a doubly-linked list node specifying where in the current LRU +/// order this element exists. These items are themselves backed by a freelist +/// to minimize heap allocations and improve cache access patterns. +#[cfg_attr(feature = "capture", derive(Serialize))] +#[cfg_attr(feature = "replay", derive(Deserialize))] +#[derive(Debug, MallocSizeOf)] +struct Item<H> { + prev: Option<ItemIndex>, + next: Option<ItemIndex>, + handle: Option<H>, +} + +/// Internal implementation of the LRU tracking list +#[cfg_attr(feature = "capture", derive(Serialize))] +#[cfg_attr(feature = "replay", derive(Deserialize))] +#[derive(MallocSizeOf)] +struct LRUTracker<H> { + /// Current head of the list - this is the oldest item that will be evicted next. + head: Option<ItemIndex>, + /// Current tail of the list - this is the most recently used element. + tail: Option<ItemIndex>, + /// As tracking items are removed, they are stored in a freelist, to minimize heap allocations + free_list_head: Option<ItemIndex>, + /// The freelist that stores all the LRU tracking items + items: Vec<Item<H>>, +} + +impl<H> LRUTracker<H> where H: std::fmt::Debug { + /// Construct a new LRU tracker + fn new() -> Self { + // Push a dummy entry in the vec that is never used. This ensures the NonZeroU32 + // property is respected, and we never create an ItemIndex(0). + let items = vec![ + Item { + prev: None, + next: None, + handle: None, + }, + ]; + + LRUTracker { + head: None, + tail: None, + free_list_head: None, + items, + } + } + + /// Internal function that takes an item index, and links it to the + /// end of the tracker list (makes it the newest item). + fn link_as_new_tail( + &mut self, + item_index: ItemIndex, + ) { + match (self.head, self.tail) { + (Some(..), Some(tail)) => { + // Both a head and a tail + self.items[item_index.as_usize()].prev = Some(tail); + self.items[item_index.as_usize()].next = None; + + self.items[tail.as_usize()].next = Some(item_index); + self.tail = Some(item_index); + } + (None, None) => { + // No head/tail, currently empty list + self.items[item_index.as_usize()].prev = None; + self.items[item_index.as_usize()].next = None; + + self.head = Some(item_index); + self.tail = Some(item_index); + } + (Some(..), None) | (None, Some(..)) => { + // Invalid state + unreachable!(); + } + } + } + + /// Internal function that takes an LRU item index, and removes it from + /// the current doubly linked list. Used during removal of items, and also + /// when items are moved to the back of the list as they're touched. + fn unlink( + &mut self, + item_index: ItemIndex, + ) { + let (next, prev) = { + let item = &self.items[item_index.as_usize()]; + (item.next, item.prev) + }; + + match next { + Some(next) => { + self.items[next.as_usize()].prev = prev; + } + None => { + debug_assert_eq!(self.tail, Some(item_index)); + self.tail = prev; + } + } + + match prev { + Some(prev) => { + self.items[prev.as_usize()].next = next; + } + None => { + debug_assert_eq!(self.head, Some(item_index)); + self.head = next; + } + } + } + + /// Push a new LRU tracking item on to the back of the list, marking + /// it as the most recent item. + fn push_new( + &mut self, + handle: H, + ) -> ItemIndex { + // See if there is a slot available in the current free list + let item_index = match self.free_list_head { + Some(index) => { + // Reuse an existing slot + let item = &mut self.items[index.as_usize()]; + + assert!(item.handle.is_none()); + item.handle = Some(handle); + + self.free_list_head = item.next; + + index + } + None => { + // No free slots available, push to the end of the array + let index = ItemIndex(num::NonZeroU32::new(self.items.len() as u32).unwrap()); + + self.items.push(Item { + prev: None, + next: None, + handle: Some(handle), + }); + + index + } + }; + + // Now link this element into the LRU list + self.link_as_new_tail(item_index); + + item_index + } + + /// Returns a reference to the oldest element, or None if the list is empty. + fn peek_front(&self) -> Option<&H> { + self.head.map(|head| self.items[head.as_usize()].handle.as_ref().unwrap()) + } + + /// Remove the oldest element from the front of the LRU list. Returns None + /// if the list is empty. + fn pop_front( + &mut self, + ) -> Option<H> { + let handle = match (self.head, self.tail) { + (Some(head), Some(tail)) => { + let item_index = head; + + // Head and tail are the same - removing the only element + if head == tail { + self.head = None; + self.tail = None; + } else { + // Update the head of the list, popping the first element off + let new_head = self.items[head.as_usize()].next.unwrap(); + self.head = Some(new_head); + self.items[new_head.as_usize()].prev = None; + } + + // Add this item to the freelist for later use + self.items[item_index.as_usize()].next = self.free_list_head; + self.free_list_head = Some(item_index); + + // Return the handle to the user + Some(self.items[item_index.as_usize()].handle.take().unwrap()) + } + (None, None) => { + // List is empty + None + } + (Some(..), None) | (None, Some(..)) => { + // Invalid state + unreachable!(); + } + }; + + handle + } + + /// Manually remove an item from the LRU tracking list. This is used + /// when an element switches from one LRU partition to a different one. + fn remove( + &mut self, + index: ItemIndex, + ) -> H { + // Remove from the LRU list + self.unlink(index); + + let handle = self.items[index.as_usize()].handle.take().unwrap(); + + // Add LRU item to the freelist for future use. + self.items[index.as_usize()].next = self.free_list_head; + self.free_list_head = Some(index); + + handle + } + + /// Called to mark that an item was used on this frame. It unlinks the + /// tracking item, and then re-links it to the back of the list. + fn mark_used( + &mut self, + index: ItemIndex, + ) { + self.unlink(index); + self.link_as_new_tail(index); + } + + /// Try to validate that the state of the linked lists are consistent + #[cfg(test)] + fn validate(&self) { + use std::collections::HashSet; + + // Must have a valid head/tail or be empty + assert!((self.head.is_none() && self.tail.is_none()) || (self.head.is_some() && self.tail.is_some())); + + // If there is a head, the prev of the head must be none + if let Some(head) = self.head { + assert!(self.items[head.as_usize()].prev.is_none()); + } + + // If there is a tail, the next of the tail must be none + if let Some(tail) = self.tail { + assert!(self.items[tail.as_usize()].next.is_none()); + } + + // Collect all free and valid items, both in forwards and reverse order + let mut free_items = Vec::new(); + let mut free_items_set = HashSet::new(); + let mut valid_items_front = Vec::new(); + let mut valid_items_front_set = HashSet::new(); + let mut valid_items_reverse = Vec::new(); + let mut valid_items_reverse_set = HashSet::new(); + + let mut current = self.free_list_head; + while let Some(index) = current { + let item = &self.items[index.as_usize()]; + free_items.push(index); + assert!(free_items_set.insert(index)); + current = item.next; + } + + current = self.head; + while let Some(index) = current { + let item = &self.items[index.as_usize()]; + valid_items_front.push(index); + assert!(valid_items_front_set.insert(index)); + current = item.next; + } + + current = self.tail; + while let Some(index) = current { + let item = &self.items[index.as_usize()]; + valid_items_reverse.push(index); + assert!(!valid_items_reverse_set.contains(&index)); + valid_items_reverse_set.insert(index); + current = item.prev; + } + + // Ensure set lengths match the vec lengths (should be enforced by the assert check during insert anyway) + assert_eq!(valid_items_front.len(), valid_items_front_set.len()); + assert_eq!(valid_items_reverse.len(), valid_items_reverse_set.len()); + + // Length of the array should equal free + valid items count + 1 (dummy entry) + assert_eq!(free_items.len() + valid_items_front.len() + 1, self.items.len()); + + // Should be same number of items whether iterating forwards or reverse + assert_eq!(valid_items_front.len(), valid_items_reverse.len()); + + // Ensure there are no items considered in the free list that are also in the valid list + assert!(free_items_set.intersection(&valid_items_reverse_set).collect::<HashSet<_>>().is_empty()); + assert!(free_items_set.intersection(&valid_items_front_set).collect::<HashSet<_>>().is_empty()); + + // Should be the same number of items regardless of iteration direction + assert_eq!(valid_items_front_set.len(), valid_items_reverse_set.len()); + + // Ensure that the ordering is exactly the same, regardless of iteration direction + for (i0, i1) in valid_items_front.iter().zip(valid_items_reverse.iter().rev()) { + assert_eq!(i0, i1); + } + } +} + +#[test] +fn test_lru_tracker_push_peek() { + // Push elements, peek and ensure: + // - peek_oldest returns None before first element pushed + // - peek_oldest returns oldest element + // - subsequent calls to peek_oldest return same element (nothing was removed) + struct CacheMarker; + const NUM_ELEMENTS: usize = 50; + + let mut cache: LRUCache<usize, CacheMarker> = LRUCache::new(1); + cache.validate(); + + assert_eq!(cache.peek_oldest(0), None); + + for i in 0 .. NUM_ELEMENTS { + cache.push_new(0, i); + } + cache.validate(); + + assert_eq!(cache.peek_oldest(0), Some(&0)); + assert_eq!(cache.peek_oldest(0), Some(&0)); + + cache.pop_oldest(0); + assert_eq!(cache.peek_oldest(0), Some(&1)); +} + +#[test] +fn test_lru_tracker_push_pop() { + // Push elements, pop them all off and ensure: + // - Returned in oldest order + // - pop_oldest returns None after last element popped + struct CacheMarker; + const NUM_ELEMENTS: usize = 50; + + let mut cache: LRUCache<usize, CacheMarker> = LRUCache::new(1); + cache.validate(); + + for i in 0 .. NUM_ELEMENTS { + cache.push_new(0, i); + } + cache.validate(); + + for i in 0 .. NUM_ELEMENTS { + assert_eq!(cache.pop_oldest(0), Some(i)); + } + cache.validate(); + + assert_eq!(cache.pop_oldest(0), None); +} + +#[test] +fn test_lru_tracker_push_touch_pop() { + // Push elements, touch even handles, pop them all off and ensure: + // - Returned in correct order + // - pop_oldest returns None after last element popped + struct CacheMarker; + const NUM_ELEMENTS: usize = 50; + + let mut cache: LRUCache<usize, CacheMarker> = LRUCache::new(1); + let mut handles = Vec::new(); + cache.validate(); + + for i in 0 .. NUM_ELEMENTS { + handles.push(cache.push_new(0, i)); + } + cache.validate(); + + for i in 0 .. NUM_ELEMENTS/2 { + cache.touch(&handles[i*2]); + } + cache.validate(); + + for i in 0 .. NUM_ELEMENTS/2 { + assert_eq!(cache.pop_oldest(0), Some(i*2+1)); + } + cache.validate(); + for i in 0 .. NUM_ELEMENTS/2 { + assert_eq!(cache.pop_oldest(0), Some(i*2)); + } + cache.validate(); + + assert_eq!(cache.pop_oldest(0), None); +} + +#[test] +fn test_lru_tracker_push_get() { + // Push elements, ensure: + // - get access via weak handles works + struct CacheMarker; + const NUM_ELEMENTS: usize = 50; + + let mut cache: LRUCache<usize, CacheMarker> = LRUCache::new(1); + let mut handles = Vec::new(); + cache.validate(); + + for i in 0 .. NUM_ELEMENTS { + handles.push(cache.push_new(0, i)); + } + cache.validate(); + + for i in 0 .. NUM_ELEMENTS/2 { + assert!(cache.get_opt(&handles[i]) == Some(&i)); + } + cache.validate(); +} + +#[test] +fn test_lru_tracker_push_replace_get() { + // Push elements, replace contents, ensure: + // - each element was replaced with new data correctly + // - replace_or_insert works for invalid handles + struct CacheMarker; + const NUM_ELEMENTS: usize = 50; + + let mut cache: LRUCache<usize, CacheMarker> = LRUCache::new(1); + let mut handles = Vec::new(); + cache.validate(); + + for i in 0 .. NUM_ELEMENTS { + handles.push(cache.push_new(0, i)); + } + cache.validate(); + + for i in 0 .. NUM_ELEMENTS { + assert_eq!(cache.replace_or_insert(&mut handles[i], 0, i * 2), Some(i)); + } + cache.validate(); + + for i in 0 .. NUM_ELEMENTS/2 { + assert!(cache.get_opt(&handles[i]) == Some(&(i * 2))); + } + cache.validate(); + + let mut empty_handle = WeakFreeListHandle::invalid(); + assert_eq!(cache.replace_or_insert(&mut empty_handle, 0, 100), None); + assert_eq!(cache.get_opt(&empty_handle), Some(&100)); +} |