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-rw-r--r--gfx/wr/wrench/reftests/clip/segmentation-across-rotation.yaml31
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diff --git a/gfx/wr/wrench/reftests/clip/segmentation-across-rotation.yaml b/gfx/wr/wrench/reftests/clip/segmentation-across-rotation.yaml
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+++ b/gfx/wr/wrench/reftests/clip/segmentation-across-rotation.yaml
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+# This test ensures that a clip that is segmented, with segments
+# that have no intersection with the world-space outer bounds of
+# the clip rectangle render correctly. In this case the first clip
+# defines the outer bounds of the clip rectangle and the rotation
+# ensures that the inner clip isn't optimized away completely. The
+# segments of the rounded corner clip don't have any intersection at
+# all with the clip in area from the outer clip, so they shouldn't
+# affect the rendering of the green square.
+---
+root:
+ items:
+ - type: clip
+ bounds: [100, 100, 100, 100]
+ id: 2
+ -
+ type: stacking-context
+ transform: rotate(0.25)
+ items:
+ - type: clip
+ id: 3
+ complex:
+ - rect: [ 0, 0, 2400, 900 ]
+ radius: 50
+ - type: clip-chain
+ id: 4
+ clips: [2, 3]
+ - type: rect
+ color: [0, 255, 0, 1]
+ bounds: [0, 0, 2400, 900]
+ clip-chain: 4
+