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diff --git a/gfx/wr/wrench/reftests/split/same-plane.yaml b/gfx/wr/wrench/reftests/split/same-plane.yaml
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+# This test has a number of rectangles placed on the same transformed preserve3d plane.
+# The expected result is that the rectangles are rendered in the order they are listed.
+# This can fail if the primitives are considered outside of the main plane due
+# to floating point precision issues in plane-splitting and transformation.
+---
+root:
+ items:
+ - type: "stacking-context"
+ transform-style: preserve-3d
+ transform: rotate-y(-30) rotate-x(-75) translate(-100, 100, 0)
+ items:
+ - type: "stacking-context"
+ perspective: 400
+ transform-style: preserve-3d
+ items:
+ - type: rect
+ bounds: [0, 0, 450, 300]
+ color: 0 255 0 1.0000
+ - type: stacking-context
+ bounds: [0, 0, 600, 600]
+ transform: translate(200, 0, 0)
+ items:
+ - type: rect
+ bounds: [-200, 0, 150, 300]
+ color: 255 0 0 1.0000
+ - type: stacking-context
+ bounds: [0, 0, 600, 600]
+ transform: rotate-z(-90)
+ items:
+ -
+ bounds: [0, 200, 150, 200]
+ type: rect
+ color: 0 0 255 1.0000