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diff --git a/intl/icu/source/i18n/number_rounding.cpp b/intl/icu/source/i18n/number_rounding.cpp
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+// © 2017 and later: Unicode, Inc. and others.
+// License & terms of use: http://www.unicode.org/copyright.html
+
+#include "unicode/utypes.h"
+
+#if !UCONFIG_NO_FORMATTING
+
+#include "charstr.h"
+#include "uassert.h"
+#include "unicode/numberformatter.h"
+#include "number_types.h"
+#include "number_decimalquantity.h"
+#include "double-conversion.h"
+#include "number_roundingutils.h"
+#include "number_skeletons.h"
+#include "number_decnum.h"
+#include "putilimp.h"
+#include "string_segment.h"
+
+using namespace icu;
+using namespace icu::number;
+using namespace icu::number::impl;
+
+
+using double_conversion::DoubleToStringConverter;
+using icu::StringSegment;
+
+void number::impl::parseIncrementOption(const StringSegment &segment,
+ Precision &outPrecision,
+ UErrorCode &status) {
+ // Need to do char <-> char16_t conversion...
+ U_ASSERT(U_SUCCESS(status));
+ CharString buffer;
+ SKELETON_UCHAR_TO_CHAR(buffer, segment.toTempUnicodeString(), 0, segment.length(), status);
+
+ // Utilize DecimalQuantity/decNumber to parse this for us.
+ DecimalQuantity dq;
+ UErrorCode localStatus = U_ZERO_ERROR;
+ dq.setToDecNumber({buffer.data(), buffer.length()}, localStatus);
+ if (U_FAILURE(localStatus) || dq.isNaN() || dq.isInfinite()) {
+ // throw new SkeletonSyntaxException("Invalid rounding increment", segment, e);
+ status = U_NUMBER_SKELETON_SYNTAX_ERROR;
+ return;
+ }
+ // Now we break apart the number into a mantissa and exponent (magnitude).
+ int32_t magnitude = dq.adjustToZeroScale();
+ // setToDecNumber drops trailing zeros, so we search for the '.' manually.
+ for (int32_t i=0; i<buffer.length(); i++) {
+ if (buffer[i] == '.') {
+ int32_t newMagnitude = i - buffer.length() + 1;
+ dq.adjustMagnitude(magnitude - newMagnitude);
+ magnitude = newMagnitude;
+ break;
+ }
+ }
+ outPrecision = Precision::incrementExact(dq.toLong(), magnitude);
+}
+
+namespace {
+
+int32_t getRoundingMagnitudeFraction(int maxFrac) {
+ if (maxFrac == -1) {
+ return INT32_MIN;
+ }
+ return -maxFrac;
+}
+
+int32_t getRoundingMagnitudeSignificant(const DecimalQuantity &value, int maxSig) {
+ if (maxSig == -1) {
+ return INT32_MIN;
+ }
+ int magnitude = value.isZeroish() ? 0 : value.getMagnitude();
+ return magnitude - maxSig + 1;
+}
+
+int32_t getDisplayMagnitudeFraction(int minFrac) {
+ if (minFrac == 0) {
+ return INT32_MAX;
+ }
+ return -minFrac;
+}
+
+int32_t getDisplayMagnitudeSignificant(const DecimalQuantity &value, int minSig) {
+ int magnitude = value.isZeroish() ? 0 : value.getMagnitude();
+ return magnitude - minSig + 1;
+}
+
+}
+
+
+MultiplierProducer::~MultiplierProducer() = default;
+
+
+Precision Precision::unlimited() {
+ return Precision(RND_NONE, {});
+}
+
+FractionPrecision Precision::integer() {
+ return constructFraction(0, 0);
+}
+
+FractionPrecision Precision::fixedFraction(int32_t minMaxFractionPlaces) {
+ if (minMaxFractionPlaces >= 0 && minMaxFractionPlaces <= kMaxIntFracSig) {
+ return constructFraction(minMaxFractionPlaces, minMaxFractionPlaces);
+ } else {
+ return {U_NUMBER_ARG_OUTOFBOUNDS_ERROR};
+ }
+}
+
+FractionPrecision Precision::minFraction(int32_t minFractionPlaces) {
+ if (minFractionPlaces >= 0 && minFractionPlaces <= kMaxIntFracSig) {
+ return constructFraction(minFractionPlaces, -1);
+ } else {
+ return {U_NUMBER_ARG_OUTOFBOUNDS_ERROR};
+ }
+}
+
+FractionPrecision Precision::maxFraction(int32_t maxFractionPlaces) {
+ if (maxFractionPlaces >= 0 && maxFractionPlaces <= kMaxIntFracSig) {
+ return constructFraction(0, maxFractionPlaces);
+ } else {
+ return {U_NUMBER_ARG_OUTOFBOUNDS_ERROR};
+ }
+}
+
+FractionPrecision Precision::minMaxFraction(int32_t minFractionPlaces, int32_t maxFractionPlaces) {
+ if (minFractionPlaces >= 0 && maxFractionPlaces <= kMaxIntFracSig &&
+ minFractionPlaces <= maxFractionPlaces) {
+ return constructFraction(minFractionPlaces, maxFractionPlaces);
+ } else {
+ return {U_NUMBER_ARG_OUTOFBOUNDS_ERROR};
+ }
+}
+
+Precision Precision::fixedSignificantDigits(int32_t minMaxSignificantDigits) {
+ if (minMaxSignificantDigits >= 1 && minMaxSignificantDigits <= kMaxIntFracSig) {
+ return constructSignificant(minMaxSignificantDigits, minMaxSignificantDigits);
+ } else {
+ return {U_NUMBER_ARG_OUTOFBOUNDS_ERROR};
+ }
+}
+
+Precision Precision::minSignificantDigits(int32_t minSignificantDigits) {
+ if (minSignificantDigits >= 1 && minSignificantDigits <= kMaxIntFracSig) {
+ return constructSignificant(minSignificantDigits, -1);
+ } else {
+ return {U_NUMBER_ARG_OUTOFBOUNDS_ERROR};
+ }
+}
+
+Precision Precision::maxSignificantDigits(int32_t maxSignificantDigits) {
+ if (maxSignificantDigits >= 1 && maxSignificantDigits <= kMaxIntFracSig) {
+ return constructSignificant(1, maxSignificantDigits);
+ } else {
+ return {U_NUMBER_ARG_OUTOFBOUNDS_ERROR};
+ }
+}
+
+Precision Precision::minMaxSignificantDigits(int32_t minSignificantDigits, int32_t maxSignificantDigits) {
+ if (minSignificantDigits >= 1 && maxSignificantDigits <= kMaxIntFracSig &&
+ minSignificantDigits <= maxSignificantDigits) {
+ return constructSignificant(minSignificantDigits, maxSignificantDigits);
+ } else {
+ return {U_NUMBER_ARG_OUTOFBOUNDS_ERROR};
+ }
+}
+
+Precision Precision::trailingZeroDisplay(UNumberTrailingZeroDisplay trailingZeroDisplay) const {
+ Precision result(*this); // copy constructor
+ result.fTrailingZeroDisplay = trailingZeroDisplay;
+ return result;
+}
+
+IncrementPrecision Precision::increment(double roundingIncrement) {
+ if (roundingIncrement > 0.0) {
+ DecimalQuantity dq;
+ dq.setToDouble(roundingIncrement);
+ dq.roundToInfinity();
+ int32_t magnitude = dq.adjustToZeroScale();
+ return constructIncrement(dq.toLong(), magnitude);
+ } else {
+ return {U_NUMBER_ARG_OUTOFBOUNDS_ERROR};
+ }
+}
+
+IncrementPrecision Precision::incrementExact(uint64_t mantissa, int16_t magnitude) {
+ if (mantissa > 0.0) {
+ return constructIncrement(mantissa, magnitude);
+ } else {
+ return {U_NUMBER_ARG_OUTOFBOUNDS_ERROR};
+ }
+}
+
+CurrencyPrecision Precision::currency(UCurrencyUsage currencyUsage) {
+ return constructCurrency(currencyUsage);
+}
+
+Precision FractionPrecision::withSignificantDigits(
+ int32_t minSignificantDigits,
+ int32_t maxSignificantDigits,
+ UNumberRoundingPriority priority) const {
+ if (fType == RND_ERROR) { return *this; } // no-op in error state
+ if (minSignificantDigits >= 1 &&
+ maxSignificantDigits >= minSignificantDigits &&
+ maxSignificantDigits <= kMaxIntFracSig) {
+ return constructFractionSignificant(
+ *this,
+ minSignificantDigits,
+ maxSignificantDigits,
+ priority,
+ false);
+ } else {
+ return {U_NUMBER_ARG_OUTOFBOUNDS_ERROR};
+ }
+}
+
+Precision FractionPrecision::withMinDigits(int32_t minSignificantDigits) const {
+ if (fType == RND_ERROR) { return *this; } // no-op in error state
+ if (minSignificantDigits >= 1 && minSignificantDigits <= kMaxIntFracSig) {
+ return constructFractionSignificant(
+ *this,
+ 1,
+ minSignificantDigits,
+ UNUM_ROUNDING_PRIORITY_RELAXED,
+ true);
+ } else {
+ return {U_NUMBER_ARG_OUTOFBOUNDS_ERROR};
+ }
+}
+
+Precision FractionPrecision::withMaxDigits(int32_t maxSignificantDigits) const {
+ if (fType == RND_ERROR) { return *this; } // no-op in error state
+ if (maxSignificantDigits >= 1 && maxSignificantDigits <= kMaxIntFracSig) {
+ return constructFractionSignificant(*this,
+ 1,
+ maxSignificantDigits,
+ UNUM_ROUNDING_PRIORITY_STRICT,
+ true);
+ } else {
+ return {U_NUMBER_ARG_OUTOFBOUNDS_ERROR};
+ }
+}
+
+// Private method on base class
+Precision Precision::withCurrency(const CurrencyUnit &currency, UErrorCode &status) const {
+ if (fType == RND_ERROR) { return *this; } // no-op in error state
+ U_ASSERT(fType == RND_CURRENCY);
+ const char16_t *isoCode = currency.getISOCurrency();
+ double increment = ucurr_getRoundingIncrementForUsage(isoCode, fUnion.currencyUsage, &status);
+ int32_t minMaxFrac = ucurr_getDefaultFractionDigitsForUsage(
+ isoCode, fUnion.currencyUsage, &status);
+ Precision retval = (increment != 0.0)
+ ? Precision::increment(increment)
+ : static_cast<Precision>(Precision::fixedFraction(minMaxFrac));
+ retval.fTrailingZeroDisplay = fTrailingZeroDisplay;
+ return retval;
+}
+
+// Public method on CurrencyPrecision subclass
+Precision CurrencyPrecision::withCurrency(const CurrencyUnit &currency) const {
+ UErrorCode localStatus = U_ZERO_ERROR;
+ Precision result = Precision::withCurrency(currency, localStatus);
+ if (U_FAILURE(localStatus)) {
+ return {localStatus};
+ }
+ return result;
+}
+
+Precision IncrementPrecision::withMinFraction(int32_t minFrac) const {
+ if (fType == RND_ERROR) { return *this; } // no-op in error state
+ if (minFrac >= 0 && minFrac <= kMaxIntFracSig) {
+ IncrementPrecision copy = *this;
+ copy.fUnion.increment.fMinFrac = minFrac;
+ return copy;
+ } else {
+ return {U_NUMBER_ARG_OUTOFBOUNDS_ERROR};
+ }
+}
+
+FractionPrecision Precision::constructFraction(int32_t minFrac, int32_t maxFrac) {
+ FractionSignificantSettings settings;
+ settings.fMinFrac = static_cast<digits_t>(minFrac);
+ settings.fMaxFrac = static_cast<digits_t>(maxFrac);
+ settings.fMinSig = -1;
+ settings.fMaxSig = -1;
+ PrecisionUnion union_;
+ union_.fracSig = settings;
+ return {RND_FRACTION, union_};
+}
+
+Precision Precision::constructSignificant(int32_t minSig, int32_t maxSig) {
+ FractionSignificantSettings settings;
+ settings.fMinFrac = -1;
+ settings.fMaxFrac = -1;
+ settings.fMinSig = static_cast<digits_t>(minSig);
+ settings.fMaxSig = static_cast<digits_t>(maxSig);
+ PrecisionUnion union_;
+ union_.fracSig = settings;
+ return {RND_SIGNIFICANT, union_};
+}
+
+Precision
+Precision::constructFractionSignificant(
+ const FractionPrecision &base,
+ int32_t minSig,
+ int32_t maxSig,
+ UNumberRoundingPriority priority,
+ bool retain) {
+ FractionSignificantSettings settings = base.fUnion.fracSig;
+ settings.fMinSig = static_cast<digits_t>(minSig);
+ settings.fMaxSig = static_cast<digits_t>(maxSig);
+ settings.fPriority = priority;
+ settings.fRetain = retain;
+ PrecisionUnion union_;
+ union_.fracSig = settings;
+ return {RND_FRACTION_SIGNIFICANT, union_};
+}
+
+IncrementPrecision Precision::constructIncrement(uint64_t increment, digits_t magnitude) {
+ IncrementSettings settings;
+ // Note: For number formatting, fIncrement is used for RND_INCREMENT but not
+ // RND_INCREMENT_ONE or RND_INCREMENT_FIVE. However, fIncrement is used in all
+ // three when constructing a skeleton.
+ settings.fIncrement = increment;
+ settings.fIncrementMagnitude = magnitude;
+ settings.fMinFrac = magnitude > 0 ? 0 : -magnitude;
+ PrecisionUnion union_;
+ union_.increment = settings;
+ if (increment == 1) {
+ // NOTE: In C++, we must return the correct value type with the correct union.
+ // It would be invalid to return a RND_FRACTION here because the methods on the
+ // IncrementPrecision type assume that the union is backed by increment data.
+ return {RND_INCREMENT_ONE, union_};
+ } else if (increment == 5) {
+ return {RND_INCREMENT_FIVE, union_};
+ } else {
+ return {RND_INCREMENT, union_};
+ }
+}
+
+CurrencyPrecision Precision::constructCurrency(UCurrencyUsage usage) {
+ PrecisionUnion union_;
+ union_.currencyUsage = usage;
+ return {RND_CURRENCY, union_};
+}
+
+
+RoundingImpl::RoundingImpl(const Precision& precision, UNumberFormatRoundingMode roundingMode,
+ const CurrencyUnit& currency, UErrorCode& status)
+ : fPrecision(precision), fRoundingMode(roundingMode), fPassThrough(false) {
+ if (precision.fType == Precision::RND_CURRENCY) {
+ fPrecision = precision.withCurrency(currency, status);
+ }
+}
+
+RoundingImpl RoundingImpl::passThrough() {
+ return {};
+}
+
+bool RoundingImpl::isSignificantDigits() const {
+ return fPrecision.fType == Precision::RND_SIGNIFICANT;
+}
+
+int32_t
+RoundingImpl::chooseMultiplierAndApply(impl::DecimalQuantity &input, const impl::MultiplierProducer &producer,
+ UErrorCode &status) {
+ // Do not call this method with zero, NaN, or infinity.
+ U_ASSERT(!input.isZeroish());
+
+ // Perform the first attempt at rounding.
+ int magnitude = input.getMagnitude();
+ int multiplier = producer.getMultiplier(magnitude);
+ input.adjustMagnitude(multiplier);
+ apply(input, status);
+
+ // If the number rounded to zero, exit.
+ if (input.isZeroish() || U_FAILURE(status)) {
+ return multiplier;
+ }
+
+ // If the new magnitude after rounding is the same as it was before rounding, then we are done.
+ // This case applies to most numbers.
+ if (input.getMagnitude() == magnitude + multiplier) {
+ return multiplier;
+ }
+
+ // If the above case DIDN'T apply, then we have a case like 99.9 -> 100 or 999.9 -> 1000:
+ // The number rounded up to the next magnitude. Check if the multiplier changes; if it doesn't,
+ // we do not need to make any more adjustments.
+ int _multiplier = producer.getMultiplier(magnitude + 1);
+ if (multiplier == _multiplier) {
+ return multiplier;
+ }
+
+ // We have a case like 999.9 -> 1000, where the correct output is "1K", not "1000".
+ // Fix the magnitude and re-apply the rounding strategy.
+ input.adjustMagnitude(_multiplier - multiplier);
+ apply(input, status);
+ return _multiplier;
+}
+
+/** This is the method that contains the actual rounding logic. */
+void RoundingImpl::apply(impl::DecimalQuantity &value, UErrorCode& status) const {
+ if (U_FAILURE(status)) {
+ return;
+ }
+ if (fPassThrough) {
+ return;
+ }
+ int32_t resolvedMinFraction = 0;
+ switch (fPrecision.fType) {
+ case Precision::RND_BOGUS:
+ case Precision::RND_ERROR:
+ // Errors should be caught before the apply() method is called
+ status = U_INTERNAL_PROGRAM_ERROR;
+ break;
+
+ case Precision::RND_NONE:
+ value.roundToInfinity();
+ break;
+
+ case Precision::RND_FRACTION:
+ value.roundToMagnitude(
+ getRoundingMagnitudeFraction(fPrecision.fUnion.fracSig.fMaxFrac),
+ fRoundingMode,
+ status);
+ resolvedMinFraction =
+ uprv_max(0, -getDisplayMagnitudeFraction(fPrecision.fUnion.fracSig.fMinFrac));
+ break;
+
+ case Precision::RND_SIGNIFICANT:
+ value.roundToMagnitude(
+ getRoundingMagnitudeSignificant(value, fPrecision.fUnion.fracSig.fMaxSig),
+ fRoundingMode,
+ status);
+ resolvedMinFraction =
+ uprv_max(0, -getDisplayMagnitudeSignificant(value, fPrecision.fUnion.fracSig.fMinSig));
+ // Make sure that digits are displayed on zero.
+ if (value.isZeroish() && fPrecision.fUnion.fracSig.fMinSig > 0) {
+ value.setMinInteger(1);
+ }
+ break;
+
+ case Precision::RND_FRACTION_SIGNIFICANT: {
+ // From ECMA-402:
+ /*
+ Let sResult be ToRawPrecision(...).
+ Let fResult be ToRawFixed(...).
+ If intlObj.[[RoundingType]] is morePrecision, then
+ If sResult.[[RoundingMagnitude]] ≤ fResult.[[RoundingMagnitude]], then
+ Let result be sResult.
+ Else,
+ Let result be fResult.
+ Else,
+ Assert: intlObj.[[RoundingType]] is lessPrecision.
+ If sResult.[[RoundingMagnitude]] ≤ fResult.[[RoundingMagnitude]], then
+ Let result be fResult.
+ Else,
+ Let result be sResult.
+ */
+
+ int32_t roundingMag1 = getRoundingMagnitudeFraction(fPrecision.fUnion.fracSig.fMaxFrac);
+ int32_t roundingMag2 = getRoundingMagnitudeSignificant(value, fPrecision.fUnion.fracSig.fMaxSig);
+ int32_t roundingMag;
+ if (fPrecision.fUnion.fracSig.fPriority == UNUM_ROUNDING_PRIORITY_RELAXED) {
+ roundingMag = uprv_min(roundingMag1, roundingMag2);
+ } else {
+ roundingMag = uprv_max(roundingMag1, roundingMag2);
+ }
+ if (!value.isZeroish()) {
+ int32_t upperMag = value.getMagnitude();
+ value.roundToMagnitude(roundingMag, fRoundingMode, status);
+ if (!value.isZeroish() && value.getMagnitude() != upperMag && roundingMag1 == roundingMag2) {
+ // roundingMag2 needs to be the magnitude after rounding
+ roundingMag2 += 1;
+ }
+ }
+
+ int32_t displayMag1 = getDisplayMagnitudeFraction(fPrecision.fUnion.fracSig.fMinFrac);
+ int32_t displayMag2 = getDisplayMagnitudeSignificant(value, fPrecision.fUnion.fracSig.fMinSig);
+ int32_t displayMag;
+ if (fPrecision.fUnion.fracSig.fRetain) {
+ // withMinDigits + withMaxDigits
+ displayMag = uprv_min(displayMag1, displayMag2);
+ } else if (fPrecision.fUnion.fracSig.fPriority == UNUM_ROUNDING_PRIORITY_RELAXED) {
+ if (roundingMag2 <= roundingMag1) {
+ displayMag = displayMag2;
+ } else {
+ displayMag = displayMag1;
+ }
+ } else {
+ U_ASSERT(fPrecision.fUnion.fracSig.fPriority == UNUM_ROUNDING_PRIORITY_STRICT);
+ if (roundingMag2 <= roundingMag1) {
+ displayMag = displayMag1;
+ } else {
+ displayMag = displayMag2;
+ }
+ }
+ resolvedMinFraction = uprv_max(0, -displayMag);
+
+ break;
+ }
+
+ case Precision::RND_INCREMENT:
+ value.roundToIncrement(
+ fPrecision.fUnion.increment.fIncrement,
+ fPrecision.fUnion.increment.fIncrementMagnitude,
+ fRoundingMode,
+ status);
+ resolvedMinFraction = fPrecision.fUnion.increment.fMinFrac;
+ break;
+
+ case Precision::RND_INCREMENT_ONE:
+ value.roundToMagnitude(
+ fPrecision.fUnion.increment.fIncrementMagnitude,
+ fRoundingMode,
+ status);
+ resolvedMinFraction = fPrecision.fUnion.increment.fMinFrac;
+ break;
+
+ case Precision::RND_INCREMENT_FIVE:
+ value.roundToNickel(
+ fPrecision.fUnion.increment.fIncrementMagnitude,
+ fRoundingMode,
+ status);
+ resolvedMinFraction = fPrecision.fUnion.increment.fMinFrac;
+ break;
+
+ case Precision::RND_CURRENCY:
+ // Call .withCurrency() before .apply()!
+ UPRV_UNREACHABLE_EXIT;
+
+ default:
+ UPRV_UNREACHABLE_EXIT;
+ }
+
+ if (fPrecision.fTrailingZeroDisplay == UNUM_TRAILING_ZERO_AUTO ||
+ // PLURAL_OPERAND_T returns fraction digits as an integer
+ value.getPluralOperand(PLURAL_OPERAND_T) != 0) {
+ value.setMinFraction(resolvedMinFraction);
+ }
+}
+
+void RoundingImpl::apply(impl::DecimalQuantity &value, int32_t minInt, UErrorCode /*status*/) {
+ // This method is intended for the one specific purpose of helping print "00.000E0".
+ // Question: Is it useful to look at trailingZeroDisplay here?
+ U_ASSERT(isSignificantDigits());
+ U_ASSERT(value.isZeroish());
+ value.setMinFraction(fPrecision.fUnion.fracSig.fMinSig - minInt);
+}
+
+#endif /* #if !UCONFIG_NO_FORMATTING */