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-rw-r--r-- | js/public/CompilationAndEvaluation.h | 233 |
1 files changed, 233 insertions, 0 deletions
diff --git a/js/public/CompilationAndEvaluation.h b/js/public/CompilationAndEvaluation.h new file mode 100644 index 0000000000..ce0090dea9 --- /dev/null +++ b/js/public/CompilationAndEvaluation.h @@ -0,0 +1,233 @@ +/* -*- Mode: C++; tab-width: 8; indent-tabs-mode: nil; c-basic-offset: 2 -*- */ +/* This Source Code Form is subject to the terms of the Mozilla Public + * License, v. 2.0. If a copy of the MPL was not distributed with this + * file, You can obtain one at http://mozilla.org/MPL/2.0/. */ + +/* Functions for compiling and evaluating scripts. */ + +#ifndef js_CompilationAndEvaluation_h +#define js_CompilationAndEvaluation_h + +#include <stddef.h> // size_t +#include <stdio.h> // FILE + +#include "jstypes.h" // JS_PUBLIC_API + +#include "js/RootingAPI.h" // JS::Handle, JS::MutableHandle +#include "js/TypeDecls.h" + +struct JS_PUBLIC_API JSContext; +class JS_PUBLIC_API JSFunction; +class JS_PUBLIC_API JSObject; +class JS_PUBLIC_API JSScript; + +namespace mozilla { +union Utf8Unit; +} + +namespace JS { + +class JS_PUBLIC_API InstantiateOptions; +class JS_PUBLIC_API ReadOnlyCompileOptions; + +template <typename UnitT> +class SourceText; + +} // namespace JS + +/** + * Given a buffer, return false if the buffer might become a valid JavaScript + * script with the addition of more lines, or true if the validity of such a + * script is conclusively known (because it's the prefix of a valid script -- + * and possibly the entirety of such a script). + * + * The intent of this function is to enable interactive compilation: accumulate + * lines in a buffer until JS_Utf8BufferIsCompilableUnit is true, then pass it + * to the compiler. + * + * The provided buffer is interpreted as UTF-8 data. An error is reported if + * a UTF-8 encoding error is encountered. + */ +extern JS_PUBLIC_API bool JS_Utf8BufferIsCompilableUnit( + JSContext* cx, JS::Handle<JSObject*> obj, const char* utf8, size_t length); + +/* + * NB: JS_ExecuteScript and the JS::Evaluate APIs come in two flavors: either + * they use the global as the scope, or they take a HandleValueVector of + * objects to use as the scope chain. In the former case, the global is also + * used as the "this" keyword value and the variables object (ECMA parlance for + * where 'var' and 'function' bind names) of the execution context for script. + * In the latter case, the first object in the provided list is used, unless the + * list is empty, in which case the global is used. + * + * Why a runtime option? The alternative is to add APIs duplicating those + * for the other value of flags, and that doesn't seem worth the code bloat + * cost. Such new entry points would probably have less obvious names, too, so + * would not tend to be used. The ContextOptionsRef adjustment, OTOH, can be + * more easily hacked into existing code that does not depend on the bug; such + * code can continue to use the familiar JS::Evaluate, etc., entry points. + */ + +/** + * Evaluate a script in the scope of the current global of cx. + */ +extern JS_PUBLIC_API bool JS_ExecuteScript(JSContext* cx, + JS::Handle<JSScript*> script, + JS::MutableHandle<JS::Value> rval); + +extern JS_PUBLIC_API bool JS_ExecuteScript(JSContext* cx, + JS::Handle<JSScript*> script); + +/** + * As above, but providing an explicit scope chain. envChain must not include + * the global object on it; that's implicit. It needs to contain the other + * objects that should end up on the script's scope chain. + */ +extern JS_PUBLIC_API bool JS_ExecuteScript(JSContext* cx, + JS::HandleObjectVector envChain, + JS::Handle<JSScript*> script, + JS::MutableHandle<JS::Value> rval); + +extern JS_PUBLIC_API bool JS_ExecuteScript(JSContext* cx, + JS::HandleObjectVector envChain, + JS::Handle<JSScript*> script); + +namespace JS { + +/** + * Evaluate the given source buffer in the scope of the current global of cx, + * and return the completion value in |rval|. + */ +extern JS_PUBLIC_API bool Evaluate(JSContext* cx, + const ReadOnlyCompileOptions& options, + SourceText<char16_t>& srcBuf, + MutableHandle<Value> rval); + +/** + * As above, but providing an explicit scope chain. envChain must not include + * the global object on it; that's implicit. It needs to contain the other + * objects that should end up on the script's scope chain. + */ +extern JS_PUBLIC_API bool Evaluate(JSContext* cx, HandleObjectVector envChain, + const ReadOnlyCompileOptions& options, + SourceText<char16_t>& srcBuf, + MutableHandle<Value> rval); + +/** + * Evaluate the provided UTF-8 data in the scope of the current global of |cx|, + * and return the completion value in |rval|. If the data contains invalid + * UTF-8, an error is reported. + */ +extern JS_PUBLIC_API bool Evaluate(JSContext* cx, + const ReadOnlyCompileOptions& options, + SourceText<mozilla::Utf8Unit>& srcBuf, + MutableHandle<Value> rval); + +/** + * Evaluate the UTF-8 contents of the file at the given path, and return the + * completion value in |rval|. (The path itself is UTF-8 encoded, too.) If + * the contents contain any malformed UTF-8, an error is reported. + */ +extern JS_PUBLIC_API bool EvaluateUtf8Path( + JSContext* cx, const ReadOnlyCompileOptions& options, const char* filename, + MutableHandle<Value> rval); + +/** + * Compile the provided script using the given options. Return the script on + * success, or return null on failure (usually with an error reported). + */ +extern JS_PUBLIC_API JSScript* Compile(JSContext* cx, + const ReadOnlyCompileOptions& options, + SourceText<char16_t>& srcBuf); + +/** + * Compile the provided script using the given options. Return the script on + * success, or return null on failure (usually with an error reported). + */ +extern JS_PUBLIC_API JSScript* Compile(JSContext* cx, + const ReadOnlyCompileOptions& options, + SourceText<mozilla::Utf8Unit>& srcBuf); + +/** + * Compile the UTF-8 contents of the given file into a script. It is an error + * if the file contains invalid UTF-8. Return the script on success, or return + * null on failure (usually with an error reported). + */ +extern JS_PUBLIC_API JSScript* CompileUtf8File( + JSContext* cx, const ReadOnlyCompileOptions& options, FILE* file); + +/** + * Compile the UTF-8 contents of the file at the given path into a script. + * (The path itself is in the system encoding, not [necessarily] UTF-8.) It + * is an error if the file's contents are invalid UTF-8. Return the script on + * success, or return null on failure (usually with an error reported). + */ +extern JS_PUBLIC_API JSScript* CompileUtf8Path( + JSContext* cx, const ReadOnlyCompileOptions& options, const char* filename); + +/** + * Compile a function with envChain plus the global as its scope chain. + * envChain must contain objects in the current compartment of cx. The actual + * scope chain used for the function will consist of With wrappers for those + * objects, followed by the current global of the compartment cx is in. This + * global must not be explicitly included in the scope chain. + */ +extern JS_PUBLIC_API JSFunction* CompileFunction( + JSContext* cx, HandleObjectVector envChain, + const ReadOnlyCompileOptions& options, const char* name, unsigned nargs, + const char* const* argnames, SourceText<char16_t>& srcBuf); + +/** + * Compile a function with envChain plus the global as its scope chain. + * envChain must contain objects in the current compartment of cx. The actual + * scope chain used for the function will consist of With wrappers for those + * objects, followed by the current global of the compartment cx is in. This + * global must not be explicitly included in the scope chain. + */ +extern JS_PUBLIC_API JSFunction* CompileFunction( + JSContext* cx, HandleObjectVector envChain, + const ReadOnlyCompileOptions& options, const char* name, unsigned nargs, + const char* const* argnames, SourceText<mozilla::Utf8Unit>& srcBuf); + +/** + * Identical to the CompileFunction overload above for UTF-8, but with + * Rust-friendly ergonomics. + */ +extern JS_PUBLIC_API JSFunction* CompileFunctionUtf8( + JSContext* cx, HandleObjectVector envChain, + const ReadOnlyCompileOptions& options, const char* name, unsigned nargs, + const char* const* argnames, const char* utf8, size_t length); + +/* + * For a script compiled with the hideScriptFromDebugger option, expose the + * script to the debugger by calling the debugger's onNewScript hook. + */ +extern JS_PUBLIC_API void ExposeScriptToDebugger(JSContext* cx, + Handle<JSScript*> script); + +/* + * JSScripts have associated with them (via their ScriptSourceObjects) some + * metadata used by the debugger. The following API functions are used to set + * that metadata on scripts, functions and modules. + * + * The metadata consists of: + * - A privateValue, which is used to keep some object value associated + * with the script. + * - The elementAttributeName is used by Gecko + * - The introductionScript is used by the debugger to identify which + * script created which. Only set for dynamicaly generated scripts. + * - scriptOrModule is used to transfer private value metadata from + * script to script + * + * Callers using UpdateDebugMetaData need to have set deferDebugMetadata + * in the compile options; this hides the script from the debugger until + * the debug metadata is provided by the UpdateDebugMetadata call. + */ +extern JS_PUBLIC_API bool UpdateDebugMetadata( + JSContext* cx, Handle<JSScript*> script, const InstantiateOptions& options, + HandleValue privateValue, HandleString elementAttributeName, + HandleScript introScript, HandleScript scriptOrModule); + +} /* namespace JS */ + +#endif /* js_CompilationAndEvaluation_h */ |