diff options
Diffstat (limited to 'js/src/jit-test/tests/wasm/atomicity.js')
-rw-r--r-- | js/src/jit-test/tests/wasm/atomicity.js | 382 |
1 files changed, 382 insertions, 0 deletions
diff --git a/js/src/jit-test/tests/wasm/atomicity.js b/js/src/jit-test/tests/wasm/atomicity.js new file mode 100644 index 0000000000..7b071c34ba --- /dev/null +++ b/js/src/jit-test/tests/wasm/atomicity.js @@ -0,0 +1,382 @@ +// Test that wasm atomic operations implement correct mutual exclusion. +// +// We have several agents that attempt to hammer on a shared location with rmw +// operations in such a way that failed atomicity will lead to an incorrect +// result. Each agent attempts to clear or set specific bits in a shared datum. + +// 1 for a little bit, 2 for a lot, 3 to quit before running tests +const DEBUG = 0; + +// The longer we run, the better, really, but we don't want to time out. +const ITERATIONS = 100000; + +// If you change NUMWORKERS you must also change the tables for INIT, VAL, and +// RESULT for all the operations, below, by adding or removing bits. +const NUMWORKERS = 2; +const NUMAGENTS = NUMWORKERS + 1; + +// Need at least one thread per agent. + +if (!wasmThreadsEnabled() || helperThreadCount() < NUMWORKERS) { + if (DEBUG > 0) + print("Threads not supported"); + quit(0); +} + +// Unless there are enough actual cores the spinning threads will not interact +// in the desired way (we'll be waiting on preemption to advance), and this +// makes the test pointless and also will usually make it time out. So bail out +// if we can't have one core per agent. + +if (getCoreCount() < NUMAGENTS) { + if (DEBUG > 0) + print("Fake or feeble hardware"); + quit(0); +} + +// Most of the simulators have poor support for mutual exclusion and are anyway +// too slow; avoid intermittent failures and timeouts. + +let conf = getBuildConfiguration(); +if (conf["arm-simulator"] || conf["arm64-simulator"] || + conf["mips-simulator"] || conf["mips64-simulator"]) +{ + if (DEBUG > 0) + print("Atomicity test disabled on simulator"); + quit(0); +} + +//////////////////////////////////////////////////////////////////////// +// +// Coordination code for bootstrapping workers - use spawn() to create a worker, +// send() to send an item to a worker. send() will send to anyone, so only one +// worker should be receiving at a time. spawn() will block until the worker is +// running; send() will block until the message has been received. + +var COORD_BUSY = 0; +var COORD_NUMLOC = 1; + +var coord = new Int32Array(new SharedArrayBuffer(COORD_NUMLOC*4)); + +function spawn(text) { + text = ` +var _coord = new Int32Array(getSharedObject()); +Atomics.store(_coord, ${COORD_BUSY}, 0); +function receive() { + while (!Atomics.load(_coord, ${COORD_BUSY})) + ; + let x = getSharedObject(); + Atomics.store(_coord, ${COORD_BUSY}, 0); + return x; +} +` + text; + setSharedObject(coord.buffer); + Atomics.store(coord, COORD_BUSY, 1); + evalInWorker(text); + while (Atomics.load(coord, COORD_BUSY)) + ; +} + +function send(x) { + while(Atomics.load(coord, COORD_BUSY)) + ; + setSharedObject(x); + Atomics.store(coord, COORD_BUSY, 1); + while(Atomics.load(coord, COORD_BUSY)) + ; +} + +///////////////////////////////////////////////////////////////////////////////// +// +// The "agents" comprise one master and one or more additional workers. We make +// a separate module for each agent so that test values can be inlined as +// constants. +// +// The master initially sets a shared location LOC to a value START. +// +// Each agent then operates atomically on LOC with an operation OP and a value +// VAL. The operation OP is the same for all agents but each agent `i` has a +// different VAL_i. +// +// To make this more interesting, the value START is distributed as many times +// through the value at LOC as there is space for, and we perform several +// operations back-to-back, with the VAL_i appropriately shifted. +// +// Each agent then spin-waits for LOC to contain a particular RESULT, which is +// always (START OP VAL_0 OP VAL_1 ... VAL_k), again repeated throughout the +// RESULT as appropriate. +// +// The process then starts over, and we repeat the process many times. If we +// fail to have atomicity at any point the program will hang (LOC will never +// attain the desired value) and the test should therefore time out. +// +// (Barriers are needed to make this all work out.) +// +// The general principle for the values is that each VAL should add (or clear) a +// bit of the stored value. +// +// OP START VAL0 VAL1 VAL2 RESULT +// +// ADD[*] 0 1 2 4 7 +// SUB 7 1 2 4 0 +// AND 7 3 6 5 0 +// OR 0 1 2 4 7 +// XOR 0 1 2 4 7 // or start with 7 and end with 0 +// CMPXCHG 0 1 2 4 7 // use nonatomic "or" to add the bit +// +// [*] Running the tests actually assumes that ADD works reasonably well. +// +// TODO - more variants we could test: +// +// - tests that do not drop the values of the atomic ops but accumulate them: +// uses different code generation on x86/x64 +// +// - Xchg needs a different method, since here the atomic thing is that we read +// the "previous value" and set the next value atomically. How can we observe +// that that fails? If we run three agents, which all set the value to X, +// X+1, ..., X+n, with the initial value being (say) X-1, each can record the +// value it observed in a table, and we should be able to predict the counts +// in that table once postprocessed. eg, the counts should all be the same. +// If atomicity fails then a value is read twice when it shouldn't be, and +// some other value is not read at all, and the counts will be off. +// +// - the different rmw operations can usually be combined so that we can test +// the atomicity of operations that may be implemented differently. +// +// - the same tests, with test values as variables instead of constants. + +function makeModule(id) { + let isMaster = id == 0; + let VALSHIFT = NUMAGENTS; // 1 bit per agent + + function makeLoop(bits, name, op, loc, initial, val, expected) { + // Exclude high bit to avoid messing with the sign. + let NUMVALS32 = Math.floor(31/VALSHIFT); + let NUMVALS = bits == 64 ? 2 * NUMVALS32 : Math.floor(Math.min(bits,31)/VALSHIFT); + let BARRIER = "(i32.const 0)"; + let barrier = ` + ;; Barrier + (local.set $barrierValue (i32.add (local.get $barrierValue) (i32.const ${NUMAGENTS}))) + (drop (i32.atomic.rmw.add ${BARRIER} (i32.const 1))) + (loop $c1 + (if (i32.lt_s (i32.atomic.load ${BARRIER}) (local.get $barrierValue)) + (br $c1))) + ;; End barrier +`; + + // Distribute a value `v` across a word NUMVALs times + + function distribute(v) { + if (bits <= 32) + return '0x' + dist32(v); + return '0x' + dist32(v) + dist32(v); + } + + function dist32(v) { + let n = 0; + for (let i=0; i < Math.min(NUMVALS, NUMVALS32); i++) + n = n | (v << (i*VALSHIFT)); + assertEq(n >= 0, true); + return (n + 0x100000000).toString(16).substring(1); + } + + // Position a value `v` at position `pos` in a word + + function format(val, pos) { + if (bits <= 32) + return '0x' + format32(val, pos); + if (pos < NUMVALS32) + return '0x' + '00000000' + format32(val, pos); + return '0x' + format32(val, pos - NUMVALS32) + '00000000'; + } + + function format32(val, pos) { + return ((val << (pos * VALSHIFT)) + 0x100000000).toString(16).substring(1); + } + + let width = bits < 32 ? '' + bits : ''; + let view = bits < 32 ? '_u' : ''; + let prefix = bits == 64 ? 'i64' : 'i32'; + return ` + (func ${name} (param $barrierValue i32) (result i32) + (local $n i32) + (local $tmp ${prefix}) + (local.set $n (i32.const ${ITERATIONS})) + (loop $outer + (if (local.get $n) + (block + ${isMaster ? `;; Init +(${prefix}.atomic.store${width} ${loc} (${prefix}.const ${distribute(initial)}))` : ``} + ${barrier} + +${(() => { + let s = `;; Do\n`; + for (let i=0; i < NUMVALS; i++) { + let bitval = `(${prefix}.const ${format(val, i)})` + // The load must be atomic though it would be better if it were relaxed, + // we would avoid fences in that case. + if (op.match(/cmpxchg/)) { + s += `(loop $doit + (local.set $tmp (${prefix}.atomic.load${width}${view} ${loc})) + (br_if $doit (i32.eqz + (${prefix}.eq + (local.get $tmp) + (${op} ${loc} (local.get $tmp) (${prefix}.or (local.get $tmp) ${bitval})))))) + `; + } else { + s += `(drop (${op} ${loc} ${bitval})) + `; + } + } + return s +})()} + (loop $wait_done + (br_if $wait_done (${prefix}.ne (${prefix}.atomic.load${width}${view} ${loc}) (${prefix}.const ${distribute(expected)})))) + ${barrier} + (local.set $n (i32.sub (local.get $n) (i32.const 1))) + (br $outer)))) + (local.get $barrierValue))`; + } + + const ADDLOC = "(i32.const 256)"; + const ADDINIT = 0; + const ADDVAL = [1, 2, 4]; + const ADDRESULT = 7; + + const SUBLOC = "(i32.const 512)"; + const SUBINIT = 7; + const SUBVAL = [1, 2, 4]; + const SUBRESULT = 0; + + const ANDLOC = "(i32.const 768)"; + const ANDINIT = 7; + const ANDVAL = [3, 6, 5]; + const ANDRESULT = 0; + + const ORLOC = "(i32.const 1024)"; + const ORINIT = 0; + const ORVAL = [1, 2, 4]; + const ORRESULT = 7; + + const XORLOC = "(i32.const 1280)"; + const XORINIT = 0; + const XORVAL = [1, 2, 4]; + const XORRESULT = 7; + + const CMPXCHGLOC = "(i32.const 1536)"; + const CMPXCHGINIT = 0; + const CMPXCHGVAL = [1, 2, 4]; + const CMPXCHGRESULT = 7; + + return ` +(module + (import "" "memory" (memory 1 1 shared)) + (import "" "print" (func $print (param i32))) + + ${makeLoop(8, "$test_add8", "i32.atomic.rmw8.add_u", ADDLOC, ADDINIT, ADDVAL[id], ADDRESULT)} + ${makeLoop(8, "$test_sub8", "i32.atomic.rmw8.sub_u", SUBLOC, SUBINIT, SUBVAL[id], SUBRESULT)} + ${makeLoop(8, "$test_and8", "i32.atomic.rmw8.and_u", ANDLOC, ANDINIT, ANDVAL[id], ANDRESULT)} + ${makeLoop(8, "$test_or8", "i32.atomic.rmw8.or_u", ORLOC, ORINIT, ORVAL[id], ORRESULT)} + ${makeLoop(8, "$test_xor8", "i32.atomic.rmw8.xor_u", XORLOC, XORINIT, XORVAL[id], XORRESULT)} + ${makeLoop(8, "$test_cmpxchg8", "i32.atomic.rmw8.cmpxchg_u", CMPXCHGLOC, CMPXCHGINIT, CMPXCHGVAL[id], CMPXCHGRESULT)} + + ${makeLoop(16, "$test_add16", "i32.atomic.rmw16.add_u", ADDLOC, ADDINIT, ADDVAL[id], ADDRESULT)} + ${makeLoop(16, "$test_sub16", "i32.atomic.rmw16.sub_u", SUBLOC, SUBINIT, SUBVAL[id], SUBRESULT)} + ${makeLoop(16, "$test_and16", "i32.atomic.rmw16.and_u", ANDLOC, ANDINIT, ANDVAL[id], ANDRESULT)} + ${makeLoop(16, "$test_or16", "i32.atomic.rmw16.or_u", ORLOC, ORINIT, ORVAL[id], ORRESULT)} + ${makeLoop(16, "$test_xor16", "i32.atomic.rmw16.xor_u", XORLOC, XORINIT, XORVAL[id], XORRESULT)} + ${makeLoop(16, "$test_cmpxchg16", "i32.atomic.rmw16.cmpxchg_u", CMPXCHGLOC, CMPXCHGINIT, CMPXCHGVAL[id], CMPXCHGRESULT)} + + ${makeLoop(32, "$test_add", "i32.atomic.rmw.add", ADDLOC, ADDINIT, ADDVAL[id], ADDRESULT)} + ${makeLoop(32, "$test_sub", "i32.atomic.rmw.sub", SUBLOC, SUBINIT, SUBVAL[id], SUBRESULT)} + ${makeLoop(32, "$test_and", "i32.atomic.rmw.and", ANDLOC, ANDINIT, ANDVAL[id], ANDRESULT)} + ${makeLoop(32, "$test_or", "i32.atomic.rmw.or", ORLOC, ORINIT, ORVAL[id], ORRESULT)} + ${makeLoop(32, "$test_xor", "i32.atomic.rmw.xor", XORLOC, XORINIT, XORVAL[id], XORRESULT)} + ${makeLoop(32, "$test_cmpxchg", "i32.atomic.rmw.cmpxchg", CMPXCHGLOC, CMPXCHGINIT, CMPXCHGVAL[id], CMPXCHGRESULT)} + + ${makeLoop(64, "$test_add64", "i64.atomic.rmw.add", ADDLOC, ADDINIT, ADDVAL[id], ADDRESULT)} + ${makeLoop(64, "$test_sub64", "i64.atomic.rmw.sub", SUBLOC, SUBINIT, SUBVAL[id], SUBRESULT)} + ${makeLoop(64, "$test_and64", "i64.atomic.rmw.and", ANDLOC, ANDINIT, ANDVAL[id], ANDRESULT)} + ${makeLoop(64, "$test_or64", "i64.atomic.rmw.or", ORLOC, ORINIT, ORVAL[id], ORRESULT)} + ${makeLoop(64, "$test_xor64", "i64.atomic.rmw.xor", XORLOC, XORINIT, XORVAL[id], XORRESULT)} + ${makeLoop(64, "$test_cmpxchg64", "i64.atomic.rmw.cmpxchg", CMPXCHGLOC, CMPXCHGINIT, CMPXCHGVAL[id], CMPXCHGRESULT)} + + (func (export "test") + (local $barrierValue i32) + (call $print (i32.const ${10 + id})) + (local.set $barrierValue (call $test_add8 (local.get $barrierValue))) + (local.set $barrierValue (call $test_sub8 (local.get $barrierValue))) + (local.set $barrierValue (call $test_and8 (local.get $barrierValue))) + (local.set $barrierValue (call $test_or8 (local.get $barrierValue))) + (local.set $barrierValue (call $test_xor8 (local.get $barrierValue))) + (local.set $barrierValue (call $test_cmpxchg8 (local.get $barrierValue))) + (call $print (i32.const ${20 + id})) + (local.set $barrierValue (call $test_add16 (local.get $barrierValue))) + (local.set $barrierValue (call $test_sub16 (local.get $barrierValue))) + (local.set $barrierValue (call $test_and16 (local.get $barrierValue))) + (local.set $barrierValue (call $test_or16 (local.get $barrierValue))) + (local.set $barrierValue (call $test_xor16 (local.get $barrierValue))) + (local.set $barrierValue (call $test_cmpxchg16 (local.get $barrierValue))) + (call $print (i32.const ${30 + id})) + (local.set $barrierValue (call $test_add (local.get $barrierValue))) + (local.set $barrierValue (call $test_sub (local.get $barrierValue))) + (local.set $barrierValue (call $test_and (local.get $barrierValue))) + (local.set $barrierValue (call $test_or (local.get $barrierValue))) + (local.set $barrierValue (call $test_xor (local.get $barrierValue))) + (local.set $barrierValue (call $test_cmpxchg (local.get $barrierValue))) + (call $print (i32.const ${40 + id})) + (local.set $barrierValue (call $test_add64 (local.get $barrierValue))) + (local.set $barrierValue (call $test_sub64 (local.get $barrierValue))) + (local.set $barrierValue (call $test_and64 (local.get $barrierValue))) + (local.set $barrierValue (call $test_or64 (local.get $barrierValue))) + (local.set $barrierValue (call $test_xor64 (local.get $barrierValue))) + (local.set $barrierValue (call $test_cmpxchg64 (local.get $barrierValue))) + )) +`; +} + +function makeModule2(id) { + let text = makeModule(id); + if (DEBUG > 1) + print(text); + return new WebAssembly.Module(wasmTextToBinary(text)); +} + +var mods = []; +mods.push(makeModule2(0)); +for ( let i=0; i < NUMWORKERS; i++ ) + mods.push(makeModule2(i+1)); +if (DEBUG > 2) + quit(0); +var mem = new WebAssembly.Memory({initial: 1, maximum: 1, shared: true}); + +//////////////////////////////////////////////////////////////////////// +// +// Worker code + +function startWorkers() { + for ( let i=0; i < NUMWORKERS; i++ ) { + spawn(` +var mem = receive(); +var mod = receive(); +function pr(n) { if (${DEBUG}) print(n); } +var ins = new WebAssembly.Instance(mod, {"":{memory: mem, print:pr}}); +if (${DEBUG} > 0) + print("Running ${i}"); +ins.exports.test(); + `); + send(mem); + send(mods[i+1]); + } +} + +//////////////////////////////////////////////////////////////////////// +// +// Main thread code + +startWorkers(); +function pr(n) { if (DEBUG) print(n); } +var ins = new WebAssembly.Instance(mods[0], {"":{memory: mem, print:pr}}); +if (DEBUG > 0) + print("Running master"); +ins.exports.test(); |