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Diffstat (limited to '')
-rw-r--r-- | js/src/jit/shared/Disassembler-shared.h | 184 |
1 files changed, 184 insertions, 0 deletions
diff --git a/js/src/jit/shared/Disassembler-shared.h b/js/src/jit/shared/Disassembler-shared.h new file mode 100644 index 0000000000..882de421a8 --- /dev/null +++ b/js/src/jit/shared/Disassembler-shared.h @@ -0,0 +1,184 @@ +/* -*- Mode: C++; tab-width: 8; indent-tabs-mode: nil; c-basic-offset: 2 -*- + * vim: set ts=8 sts=2 et sw=2 tw=80: + * This Source Code Form is subject to the terms of the Mozilla Public + * License, v. 2.0. If a copy of the MPL was not distributed with this + * file, You can obtain one at http://mozilla.org/MPL/2.0/. */ + +#ifndef jit_shared_Disassembler_shared_h +#define jit_shared_Disassembler_shared_h + +#include "mozilla/Atomics.h" +#include "mozilla/Attributes.h" + +#include <stdarg.h> +#include <stddef.h> +#include <stdint.h> + +#include "jstypes.h" // JS_PUBLIC_API + +#if defined(JS_DISASM_ARM) || defined(JS_DISASM_ARM64) +# define JS_DISASM_SUPPORTED +#endif + +namespace js { + +class JS_PUBLIC_API Sprinter; + +namespace jit { + +class Label; + +// A wrapper around spew/disassembly functionality. The disassembler is built +// on a per-instruction disassembler (as in our ARM, ARM64 back-ends) and +// formats labels with meaningful names and literals with meaningful values, if +// the assembler creates documentation (with provided helpers) at appropriate +// points. + +class DisassemblerSpew { +#ifdef JS_DISASM_SUPPORTED + struct Node { + const Label* key; // Never dereferenced, only used for its value + uint32_t value; // The printable label value + bool bound; // If the label has been seen by spewBind() + Node* next; + }; + + Node* lookup(const Label* key); + Node* add(const Label* key, uint32_t value); + bool remove(const Label* key); + + uint32_t probe(const Label* l); + uint32_t define(const Label* l); + uint32_t internalResolve(const Label* l); +#endif + + void spewVA(const char* fmt, va_list args) MOZ_FORMAT_PRINTF(2, 0); + + public: + DisassemblerSpew(); + ~DisassemblerSpew(); + +#ifdef JS_DISASM_SUPPORTED + // Set indentation strings. The spewer retains a reference to s. + void setLabelIndent(const char* s); + void setTargetIndent(const char* s); +#endif + + // Set the spew printer, which will always be used if it is set, regardless + // of whether the system spew channel is enabled or not. The spewer retains + // a reference to sp. + void setPrinter(Sprinter* sp); + + // Return true if disassembly spew is disabled and no additional printer is + // set. + bool isDisabled(); + + // Format and print text on the spew channel; output is suppressed if spew + // is disabled. The output is not indented, and is terminated by a newline. + void spew(const char* fmt, ...) MOZ_FORMAT_PRINTF(2, 3); + + // Documentation for a label reference. + struct LabelDoc { +#ifdef JS_DISASM_SUPPORTED + LabelDoc() : doc(0), bound(false), valid(false) {} + LabelDoc(uint32_t doc, bool bound) : doc(doc), bound(bound), valid(true) {} + const uint32_t doc; + const bool bound; + const bool valid; +#else + LabelDoc() = default; + LabelDoc(uint32_t, bool) {} +#endif + }; + + // Documentation for a literal load. + struct LiteralDoc { +#ifdef JS_DISASM_SUPPORTED + enum class Type { Patchable, I32, U32, I64, U64, F32, F64 }; + const Type type; + union { + int32_t i32; + uint32_t u32; + int64_t i64; + uint64_t u64; + float f32; + double f64; + } value; + LiteralDoc() : type(Type::Patchable) {} + explicit LiteralDoc(int32_t v) : type(Type::I32) { value.i32 = v; } + explicit LiteralDoc(uint32_t v) : type(Type::U32) { value.u32 = v; } + explicit LiteralDoc(int64_t v) : type(Type::I64) { value.i64 = v; } + explicit LiteralDoc(uint64_t v) : type(Type::U64) { value.u64 = v; } + explicit LiteralDoc(float v) : type(Type::F32) { value.f32 = v; } + explicit LiteralDoc(double v) : type(Type::F64) { value.f64 = v; } +#else + LiteralDoc() = default; + explicit LiteralDoc(int32_t) {} + explicit LiteralDoc(uint32_t) {} + explicit LiteralDoc(int64_t) {} + explicit LiteralDoc(uint64_t) {} + explicit LiteralDoc(float) {} + explicit LiteralDoc(double) {} +#endif + }; + + // Reference a label, resolving it to a printable representation. + // + // NOTE: The printable representation depends on the state of the label, so + // if we call resolve() when emitting & disassembling a branch instruction + // then it should be called before the label becomes Used, if emitting the + // branch can change the label's state. + // + // If the disassembler is not defined this returns a structure that is + // marked not valid. + LabelDoc refLabel(const Label* l); + +#ifdef JS_DISASM_SUPPORTED + // Spew the label information previously gathered by refLabel(), at a point + // where the label is referenced. The output is indented by targetIndent_ + // and terminated by a newline. + void spewRef(const LabelDoc& target); + + // Spew the label at the point where the label is bound. The output is + // indented by labelIndent_ and terminated by a newline. + void spewBind(const Label* label); + + // Spew a retarget directive at the point where the retarget is recorded. + // The output is indented by labelIndent_ and terminated by a newline. + void spewRetarget(const Label* label, const Label* target); + + // Format a literal value into the buffer. The buffer is always + // NUL-terminated even if this chops the formatted value. + void formatLiteral(const LiteralDoc& doc, char* buffer, size_t bufsize); + + // Print any unbound labels, one per line, with normal label indent and with + // a comment indicating the label is not defined. Labels can be referenced + // but unbound in some legitimate cases, normally for traps. Printing them + // reduces confusion. + void spewOrphans(); +#endif + + private: + Sprinter* printer_; +#ifdef JS_DISASM_SUPPORTED + const char* labelIndent_; + const char* targetIndent_; + uint32_t spewNext_; + Node* nodes_; + uint32_t tag_; + + // This global is used to disambiguate concurrently live assemblers, see + // comments in Disassembler-shared.cpp for why this is desirable. + // + // The variable is atomic to avoid any kind of complaint from thread + // sanitizers etc. However, trying to look at disassembly without using + // --no-threads is basically insane, so you can ignore the multi-threading + // implications here. + static mozilla::Atomic<uint32_t> counter_; +#endif +}; + +} // namespace jit +} // namespace js + +#endif // jit_shared_Disassembler_shared_h |