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-rw-r--r--js/xpconnect/tests/unit/test_js_memory_telemetry.js53
1 files changed, 53 insertions, 0 deletions
diff --git a/js/xpconnect/tests/unit/test_js_memory_telemetry.js b/js/xpconnect/tests/unit/test_js_memory_telemetry.js
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+++ b/js/xpconnect/tests/unit/test_js_memory_telemetry.js
@@ -0,0 +1,53 @@
+"use strict";
+
+add_task(function test_compartment_realm_counts() {
+ const compsSystem = "MEMORY_JS_COMPARTMENTS_SYSTEM";
+ const compsUser = "MEMORY_JS_COMPARTMENTS_USER";
+ const realmsSystem = "MEMORY_JS_REALMS_SYSTEM";
+ const realmsUser = "MEMORY_JS_REALMS_USER";
+
+ Cu.forceShrinkingGC();
+
+ Services.telemetry.gatherMemory();
+ let snapshot1 = Services.telemetry.getSnapshotForHistograms("main", true).parent;
+
+ // We can't hard code exact counts, but we can check some basic invariants:
+ //
+ // * Compartments must contain at least one realm, so there must be more
+ // realms than compartments.
+ // * There must be at least one system realm.
+
+ Assert.ok(snapshot1[realmsSystem].sum <= snapshot1[compsSystem].sum,
+ "Number of system compartments can't exceed number of system realms");
+ Assert.ok(snapshot1[realmsUser].sum <= snapshot1[compsUser].sum,
+ "Number of user compartments can't exceed number of user realms");
+ Assert.ok(snapshot1[realmsSystem].sum > 0,
+ "There must be at least one system realm");
+
+ // Now we create a bunch of sandboxes (more than one to be more resilient
+ // against GCs happening in the meantime), so we can check:
+ //
+ // * There are now more realms and user compartments than before. Not system
+ // compartments, because system realms share a compartment.
+ // * The system compartment contains multiple realms.
+
+ let systemPrincipal = Services.scriptSecurityManager.getSystemPrincipal();
+ let arr = [];
+ for (let i = 0; i < 5; i++) {
+ arr.push(Cu.Sandbox(null));
+ arr.push(Cu.Sandbox(systemPrincipal));
+ }
+
+ Services.telemetry.gatherMemory();
+ let snapshot2 = Services.telemetry.getSnapshotForHistograms("main", true).parent;
+
+ for (let k of [realmsSystem, realmsUser, compsUser]) {
+ Assert.ok(snapshot2[k].sum > snapshot1[k].sum,
+ "There must be more compartments/realms now: " + k);
+ }
+
+ Assert.ok(snapshot2[realmsSystem].sum > snapshot2[compsSystem].sum,
+ "There must be more system realms than system compartments now");
+
+ arr[0].x = 10; // Ensure the JS engine keeps |arr| alive until this point.
+});