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+# This Source Code Form is subject to the terms of the Mozilla Public
+# License, v. 2.0. If a copy of the MPL was not distributed with this
+# file, You can obtain one at http://mozilla.org/MPL/2.0/.
+
+# LOCALIZATION NOTE These strings are used inside the Responsive Design Mode,
+# available from the Web Developer sub-menu -> 'Responsive Design Mode'.
+#
+# The correct localization of this file might be to keep it in
+# English, or another language commonly spoken among web developers.
+# You want to make that choice consistent across the developer tools.
+# A good criteria is the language in which you'd find the best
+# documentation on web development on the web.
+
+# LOCALIZATION NOTE These strings are used inside the Responsive Design Mode,
+# available from the Browser Tools sub-menu -> 'Responsive Design Mode'.
+#
+# The correct localization of this file might be to keep it in
+# English, or another language commonly spoken among web developers.
+# You want to make that choice consistent across the developer tools.
+# A good criteria is the language in which you'd find the best
+# documentation on web development on the web.
+
+responsive.editDeviceList2 = Modifica elenco…
+
+responsive.exit = Chiudi visualizzazione flessibile
+
+responsive.rotate = Ruota il riquadro di visualizzazione
+
+responsive.responsiveMode = Flessibile
+
+responsive.enableTouch = Attiva simulazione del tocco
+
+responsive.disableTouch = Disattiva simulazione del tocco
+
+responsive.screenshot = Acquisisci una schermata del riquadro di visualizzazione
+
+responsive.screenshotGeneratedFilename = Schermata %1$S alle %2$S
+
+responsive.remoteOnly = La visualizzazione flessibile è disponibile solo per schede remote del browser, come ad esempio le schede utilizzate per visualizzare contenuti web in Firefox in modalità multiprocesso.
+
+responsive.changeDevicePixelRatio = Modifica le proporzioni pixel del dispositivo (DPR) nella visualizzazione
+
+responsive.devicePixelRatio.auto = Proporzioni pixel del dispositivo (DPR) impostate automaticamente da %1$S
+
+responsive.customDeviceName = Dispositivo personalizzato
+
+responsive.customDeviceNameFromBase = %1$S (personalizzato)
+
+responsive.addDevice2 = Aggiungi dispositivo personalizzato…
+
+responsive.deviceAdderName = Nome
+
+responsive.deviceAdderSize = Dim.
+
+responsive.deviceAdderPixelRatio2 = Proporzioni pixel dispositivo
+
+responsive.deviceAdderUserAgent2 = Stringa user agent
+
+responsive.deviceAdderTouch2 = Schermo touch
+
+responsive.deviceAdderSave = Salva
+
+responsive.deviceAdderCancel = Annulla
+
+responsive.deviceDetails = Dimensioni: %1$S x %2$S\nDPR: %3$S\nUA: %4$S\nTouch: %5$S
+
+responsive.deviceDetails.browserAndOS = %1$S in %2$S
+
+responsive.deviceDetails.size = Dimensioni: %1$S x %2$S
+
+responsive.deviceDetails.DPR = DPR: %1$S
+
+responsive.deviceDetails.UA = UA: %1$S
+
+responsive.deviceDetails.touch = Touch: %1$S
+
+responsive.devicePixelRatioOption = DPR: %1$S
+
+responsive.reloadConditions.touchSimulation = Ricarica quando la simulazione touch viene attivata o disattivata
+
+responsive.reloadConditions.userAgent = Ricarica quando l’user agent cambia
+
+responsive.reloadNotification.description2 = È necessario ricaricare per applicare completamente le modifiche al dispositivo simulato. Per evitare la perdita di modifiche in sospeso negli strumenti di sviluppo, l’opzione per ricaricare in automatico è disattivata per impostazione predefinita. È possibile attivarla nel menu Impostazioni.
+
+responsive.leftAlignViewport = Allinea visualizzazione a sinistra
+
+responsive.customUserAgent = User agent personalizzato
+
+responsive.showUserAgentInput = Visualizza user agent
+
+responsive.deviceSettings = Impostazioni dispositivo
+
+responsive.deviceNameAlreadyInUse = Nome dispositivo già utilizzato
+
+responsive.deviceFormUpdate = Aggiorna