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+<!DOCTYPE html>
+<html class="reftest-wait reftest-no-flush">
+<meta name="viewport" content="width=device-width,minimum-scale=1,initial-scale=1">
+<!--
+ A test for a partial pre-rendered transform animation moves to a place where
+ jank happens.
+ -->
+<style>
+html {
+ overflow: hidden;
+}
+body {
+ margin: 0px;
+ padding: 0px;
+}
+@keyframes anim {
+ /* The reftest window size is (800x1000), which means the partial prerender */
+ /* area is (1125x1125). Thus -325px(= 800 - 1125) is the boundary where */
+ /* jank happens, so we choose a value close to -325px so that within a next */
+ /* couple of frames jank should happen. */
+ 0% { transform: translateX(-324px); }
+ 100% { transform: translateX(-2000px); }
+}
+#target {
+ width: 2000px;
+ height: 2000px;
+ position: absolute;
+ transform: translateX(0px);
+}
+</style>
+<div id="target">
+ <!--
+ Put an SVG element so that the transform display item has a blob on
+ WebRender which means this test properly fails without the proper fix.
+ -->
+ <svg xmlns="http://www.w3.org/2000/svg" viewBox="0 0 2000 2000">
+ <!-- green on the pre-render area -->
+ <rect fill="green" x="0" width="1125" height="2000"></rect>
+ <rect fill="red" x="1125" width="875" height="2000"></rect>
+ </svg>
+</div>
+<script>
+document.addEventListener("MozReftestInvalidate", () => {
+ // A shorter animation-duration than we normally use (100s) because if we used
+ // the longer duration it may NOT fail this test even if any jank happens.
+ target.style.animation = "anim 10s 1s";
+ target.addEventListener("animationstart", () => {
+ // Wait a second to make sure the animation gets stucked (i.e. jank) at the
+ // boundary (325px).
+ setTimeout(() => {
+ document.documentElement.classList.remove("reftest-wait");
+ }, 1000);
+ });
+}, { once: true });
+</script>
+</html>