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Diffstat (limited to '')
-rw-r--r-- | media/libtheora/lib/state.c | 1267 |
1 files changed, 1267 insertions, 0 deletions
diff --git a/media/libtheora/lib/state.c b/media/libtheora/lib/state.c new file mode 100644 index 0000000000..f4c6240387 --- /dev/null +++ b/media/libtheora/lib/state.c @@ -0,0 +1,1267 @@ +/******************************************************************** + * * + * THIS FILE IS PART OF THE OggTheora SOFTWARE CODEC SOURCE CODE. * + * USE, DISTRIBUTION AND REPRODUCTION OF THIS LIBRARY SOURCE IS * + * GOVERNED BY A BSD-STYLE SOURCE LICENSE INCLUDED WITH THIS SOURCE * + * IN 'COPYING'. PLEASE READ THESE TERMS BEFORE DISTRIBUTING. * + * * + * THE Theora SOURCE CODE IS COPYRIGHT (C) 2002-2009 * + * by the Xiph.Org Foundation and contributors http://www.xiph.org/ * + * * + ******************************************************************** + + function: + last mod: $Id$ + + ********************************************************************/ + +#include <stdlib.h> +#include <string.h> +#include "state.h" +#if defined(OC_DUMP_IMAGES) +# include <stdio.h> +# include "png.h" +# include "zlib.h" +#endif + +/*The function used to fill in the chroma plane motion vectors for a macro + block when 4 different motion vectors are specified in the luma plane. + This version is for use with chroma decimated in the X and Y directions + (4:2:0). + _cbmvs: The chroma block-level motion vectors to fill in. + _lbmvs: The luma block-level motion vectors.*/ +static void oc_set_chroma_mvs00(oc_mv _cbmvs[4],const oc_mv _lbmvs[4]){ + int dx; + int dy; + dx=OC_MV_X(_lbmvs[0])+OC_MV_X(_lbmvs[1]) + +OC_MV_X(_lbmvs[2])+OC_MV_X(_lbmvs[3]); + dy=OC_MV_Y(_lbmvs[0])+OC_MV_Y(_lbmvs[1]) + +OC_MV_Y(_lbmvs[2])+OC_MV_Y(_lbmvs[3]); + _cbmvs[0]=OC_MV(OC_DIV_ROUND_POW2(dx,2,2),OC_DIV_ROUND_POW2(dy,2,2)); +} + +/*The function used to fill in the chroma plane motion vectors for a macro + block when 4 different motion vectors are specified in the luma plane. + This version is for use with chroma decimated in the Y direction. + _cbmvs: The chroma block-level motion vectors to fill in. + _lbmvs: The luma block-level motion vectors.*/ +static void oc_set_chroma_mvs01(oc_mv _cbmvs[4],const oc_mv _lbmvs[4]){ + int dx; + int dy; + dx=OC_MV_X(_lbmvs[0])+OC_MV_X(_lbmvs[2]); + dy=OC_MV_Y(_lbmvs[0])+OC_MV_Y(_lbmvs[2]); + _cbmvs[0]=OC_MV(OC_DIV_ROUND_POW2(dx,1,1),OC_DIV_ROUND_POW2(dy,1,1)); + dx=OC_MV_X(_lbmvs[1])+OC_MV_X(_lbmvs[3]); + dy=OC_MV_Y(_lbmvs[1])+OC_MV_Y(_lbmvs[3]); + _cbmvs[1]=OC_MV(OC_DIV_ROUND_POW2(dx,1,1),OC_DIV_ROUND_POW2(dy,1,1)); +} + +/*The function used to fill in the chroma plane motion vectors for a macro + block when 4 different motion vectors are specified in the luma plane. + This version is for use with chroma decimated in the X direction (4:2:2). + _cbmvs: The chroma block-level motion vectors to fill in. + _lbmvs: The luma block-level motion vectors.*/ +static void oc_set_chroma_mvs10(oc_mv _cbmvs[4],const oc_mv _lbmvs[4]){ + int dx; + int dy; + dx=OC_MV_X(_lbmvs[0])+OC_MV_X(_lbmvs[1]); + dy=OC_MV_Y(_lbmvs[0])+OC_MV_Y(_lbmvs[1]); + _cbmvs[0]=OC_MV(OC_DIV_ROUND_POW2(dx,1,1),OC_DIV_ROUND_POW2(dy,1,1)); + dx=OC_MV_X(_lbmvs[2])+OC_MV_X(_lbmvs[3]); + dy=OC_MV_Y(_lbmvs[2])+OC_MV_Y(_lbmvs[3]); + _cbmvs[2]=OC_MV(OC_DIV_ROUND_POW2(dx,1,1),OC_DIV_ROUND_POW2(dy,1,1)); +} + +/*The function used to fill in the chroma plane motion vectors for a macro + block when 4 different motion vectors are specified in the luma plane. + This version is for use with no chroma decimation (4:4:4). + _cbmvs: The chroma block-level motion vectors to fill in. + _lmbmv: The luma macro-block level motion vector to fill in for use in + prediction. + _lbmvs: The luma block-level motion vectors.*/ +static void oc_set_chroma_mvs11(oc_mv _cbmvs[4],const oc_mv _lbmvs[4]){ + _cbmvs[0]=_lbmvs[0]; + _cbmvs[1]=_lbmvs[1]; + _cbmvs[2]=_lbmvs[2]; + _cbmvs[3]=_lbmvs[3]; +} + +/*A table of functions used to fill in the chroma plane motion vectors for a + macro block when 4 different motion vectors are specified in the luma + plane.*/ +const oc_set_chroma_mvs_func OC_SET_CHROMA_MVS_TABLE[TH_PF_NFORMATS]={ + (oc_set_chroma_mvs_func)oc_set_chroma_mvs00, + (oc_set_chroma_mvs_func)oc_set_chroma_mvs01, + (oc_set_chroma_mvs_func)oc_set_chroma_mvs10, + (oc_set_chroma_mvs_func)oc_set_chroma_mvs11 +}; + + + +/*Returns the fragment index of the top-left block in a macro block. + This can be used to test whether or not the whole macro block is valid. + _sb_map: The super block map. + _quadi: The quadrant number. + Return: The index of the fragment of the upper left block in the macro + block, or -1 if the block lies outside the coded frame.*/ +static ptrdiff_t oc_sb_quad_top_left_frag(oc_sb_map_quad _sb_map[4],int _quadi){ + /*It so happens that under the Hilbert curve ordering described below, the + upper-left block in each macro block is at index 0, except in macro block + 3, where it is at index 2.*/ + return _sb_map[_quadi][_quadi&_quadi<<1]; +} + +/*Fills in the mapping from block positions to fragment numbers for a single + color plane. + This function also fills in the "valid" flag of each quadrant in the super + block flags. + _sb_maps: The array of super block maps for the color plane. + _sb_flags: The array of super block flags for the color plane. + _frag0: The index of the first fragment in the plane. + _hfrags: The number of horizontal fragments in a coded frame. + _vfrags: The number of vertical fragments in a coded frame.*/ +static void oc_sb_create_plane_mapping(oc_sb_map _sb_maps[], + oc_sb_flags _sb_flags[],ptrdiff_t _frag0,int _hfrags,int _vfrags){ + /*Contains the (macro_block,block) indices for a 4x4 grid of + fragments. + The pattern is a 4x4 Hilbert space-filling curve. + A Hilbert curve has the nice property that as the curve grows larger, its + fractal dimension approaches 2. + The intuition is that nearby blocks in the curve are also close spatially, + with the previous element always an immediate neighbor, so that runs of + blocks should be well correlated.*/ + static const int SB_MAP[4][4][2]={ + {{0,0},{0,1},{3,2},{3,3}}, + {{0,3},{0,2},{3,1},{3,0}}, + {{1,0},{1,3},{2,0},{2,3}}, + {{1,1},{1,2},{2,1},{2,2}} + }; + ptrdiff_t yfrag; + unsigned sbi; + int y; + sbi=0; + yfrag=_frag0; + for(y=0;;y+=4){ + int imax; + int x; + /*Figure out how many columns of blocks in this super block lie within the + image.*/ + imax=_vfrags-y; + if(imax>4)imax=4; + else if(imax<=0)break; + for(x=0;;x+=4,sbi++){ + ptrdiff_t xfrag; + int jmax; + int quadi; + int i; + /*Figure out how many rows of blocks in this super block lie within the + image.*/ + jmax=_hfrags-x; + if(jmax>4)jmax=4; + else if(jmax<=0)break; + /*By default, set all fragment indices to -1.*/ + memset(_sb_maps[sbi],0xFF,sizeof(_sb_maps[sbi])); + /*Fill in the fragment map for this super block.*/ + xfrag=yfrag+x; + for(i=0;i<imax;i++){ + int j; + for(j=0;j<jmax;j++){ + _sb_maps[sbi][SB_MAP[i][j][0]][SB_MAP[i][j][1]]=xfrag+j; + } + xfrag+=_hfrags; + } + /*Mark which quadrants of this super block lie within the image.*/ + for(quadi=0;quadi<4;quadi++){ + _sb_flags[sbi].quad_valid|= + (oc_sb_quad_top_left_frag(_sb_maps[sbi],quadi)>=0)<<quadi; + } + } + yfrag+=_hfrags<<2; + } +} + +/*Fills in the Y plane fragment map for a macro block given the fragment + coordinates of its upper-left hand corner. + _mb_map: The macro block map to fill. + _fplane: The description of the Y plane. + _xfrag0: The X location of the upper-left hand fragment in the luma plane. + _yfrag0: The Y location of the upper-left hand fragment in the luma plane.*/ +static void oc_mb_fill_ymapping(oc_mb_map_plane _mb_map[3], + const oc_fragment_plane *_fplane,int _xfrag0,int _yfrag0){ + int i; + int j; + for(i=0;i<2;i++)for(j=0;j<2;j++){ + _mb_map[0][i<<1|j]=(_yfrag0+i)*(ptrdiff_t)_fplane->nhfrags+_xfrag0+j; + } +} + +/*Fills in the chroma plane fragment maps for a macro block. + This version is for use with chroma decimated in the X and Y directions + (4:2:0). + _mb_map: The macro block map to fill. + _fplanes: The descriptions of the fragment planes. + _xfrag0: The X location of the upper-left hand fragment in the luma plane. + _yfrag0: The Y location of the upper-left hand fragment in the luma plane.*/ +static void oc_mb_fill_cmapping00(oc_mb_map_plane _mb_map[3], + const oc_fragment_plane _fplanes[3],int _xfrag0,int _yfrag0){ + ptrdiff_t fragi; + _xfrag0>>=1; + _yfrag0>>=1; + fragi=_yfrag0*(ptrdiff_t)_fplanes[1].nhfrags+_xfrag0; + _mb_map[1][0]=fragi+_fplanes[1].froffset; + _mb_map[2][0]=fragi+_fplanes[2].froffset; +} + +/*Fills in the chroma plane fragment maps for a macro block. + This version is for use with chroma decimated in the Y direction. + _mb_map: The macro block map to fill. + _fplanes: The descriptions of the fragment planes. + _xfrag0: The X location of the upper-left hand fragment in the luma plane. + _yfrag0: The Y location of the upper-left hand fragment in the luma plane.*/ +static void oc_mb_fill_cmapping01(oc_mb_map_plane _mb_map[3], + const oc_fragment_plane _fplanes[3],int _xfrag0,int _yfrag0){ + ptrdiff_t fragi; + int j; + _yfrag0>>=1; + fragi=_yfrag0*(ptrdiff_t)_fplanes[1].nhfrags+_xfrag0; + for(j=0;j<2;j++){ + _mb_map[1][j]=fragi+_fplanes[1].froffset; + _mb_map[2][j]=fragi+_fplanes[2].froffset; + fragi++; + } +} + +/*Fills in the chroma plane fragment maps for a macro block. + This version is for use with chroma decimated in the X direction (4:2:2). + _mb_map: The macro block map to fill. + _fplanes: The descriptions of the fragment planes. + _xfrag0: The X location of the upper-left hand fragment in the luma plane. + _yfrag0: The Y location of the upper-left hand fragment in the luma plane.*/ +static void oc_mb_fill_cmapping10(oc_mb_map_plane _mb_map[3], + const oc_fragment_plane _fplanes[3],int _xfrag0,int _yfrag0){ + ptrdiff_t fragi; + int i; + _xfrag0>>=1; + fragi=_yfrag0*(ptrdiff_t)_fplanes[1].nhfrags+_xfrag0; + for(i=0;i<2;i++){ + _mb_map[1][i<<1]=fragi+_fplanes[1].froffset; + _mb_map[2][i<<1]=fragi+_fplanes[2].froffset; + fragi+=_fplanes[1].nhfrags; + } +} + +/*Fills in the chroma plane fragment maps for a macro block. + This version is for use with no chroma decimation (4:4:4). + This uses the already filled-in luma plane values. + _mb_map: The macro block map to fill. + _fplanes: The descriptions of the fragment planes. + _xfrag0: The X location of the upper-left hand fragment in the luma plane. + _yfrag0: The Y location of the upper-left hand fragment in the luma plane.*/ +static void oc_mb_fill_cmapping11(oc_mb_map_plane _mb_map[3], + const oc_fragment_plane _fplanes[3],int _xfrag0,int _yfrag0){ + int k; + (void)_xfrag0; + (void)_yfrag0; + for(k=0;k<4;k++){ + _mb_map[1][k]=_mb_map[0][k]+_fplanes[1].froffset; + _mb_map[2][k]=_mb_map[0][k]+_fplanes[2].froffset; + } +} + +/*The function type used to fill in the chroma plane fragment maps for a + macro block. + _mb_map: The macro block map to fill. + _fplanes: The descriptions of the fragment planes. + _xfrag0: The X location of the upper-left hand fragment in the luma plane. + _yfrag0: The Y location of the upper-left hand fragment in the luma plane.*/ +typedef void (*oc_mb_fill_cmapping_func)(oc_mb_map_plane _mb_map[3], + const oc_fragment_plane _fplanes[3],int _xfrag0,int _yfrag0); + +/*A table of functions used to fill in the chroma plane fragment maps for a + macro block for each type of chrominance decimation.*/ +static const oc_mb_fill_cmapping_func OC_MB_FILL_CMAPPING_TABLE[4]={ + oc_mb_fill_cmapping00, + oc_mb_fill_cmapping01, + oc_mb_fill_cmapping10, + oc_mb_fill_cmapping11 +}; + +/*Fills in the mapping from macro blocks to their corresponding fragment + numbers in each plane. + _mb_maps: The list of macro block maps. + _mb_modes: The list of macro block modes; macro blocks completely outside + the coded region are marked invalid. + _fplanes: The descriptions of the fragment planes. + _pixel_fmt: The chroma decimation type.*/ +static void oc_mb_create_mapping(oc_mb_map _mb_maps[], + signed char _mb_modes[],const oc_fragment_plane _fplanes[3],int _pixel_fmt){ + oc_mb_fill_cmapping_func mb_fill_cmapping; + unsigned sbi; + int y; + mb_fill_cmapping=OC_MB_FILL_CMAPPING_TABLE[_pixel_fmt]; + /*Loop through the luma plane super blocks.*/ + for(sbi=y=0;y<_fplanes[0].nvfrags;y+=4){ + int x; + for(x=0;x<_fplanes[0].nhfrags;x+=4,sbi++){ + int ymb; + /*Loop through the macro blocks in each super block in display order.*/ + for(ymb=0;ymb<2;ymb++){ + int xmb; + for(xmb=0;xmb<2;xmb++){ + unsigned mbi; + int mbx; + int mby; + mbi=sbi<<2|OC_MB_MAP[ymb][xmb]; + mbx=x|xmb<<1; + mby=y|ymb<<1; + /*Initialize fragment indices to -1.*/ + memset(_mb_maps[mbi],0xFF,sizeof(_mb_maps[mbi])); + /*Make sure this macro block is within the encoded region.*/ + if(mbx>=_fplanes[0].nhfrags||mby>=_fplanes[0].nvfrags){ + _mb_modes[mbi]=OC_MODE_INVALID; + continue; + } + /*Fill in the fragment indices for the luma plane.*/ + oc_mb_fill_ymapping(_mb_maps[mbi],_fplanes,mbx,mby); + /*Fill in the fragment indices for the chroma planes.*/ + (*mb_fill_cmapping)(_mb_maps[mbi],_fplanes,mbx,mby); + } + } + } + } +} + +/*Marks the fragments which fall all or partially outside the displayable + region of the frame. + _state: The Theora state containing the fragments to be marked.*/ +static void oc_state_border_init(oc_theora_state *_state){ + oc_fragment *frag; + oc_fragment *yfrag_end; + oc_fragment *xfrag_end; + oc_fragment_plane *fplane; + int crop_x0; + int crop_y0; + int crop_xf; + int crop_yf; + int pli; + int y; + int x; + /*The method we use here is slow, but the code is dead simple and handles + all the special cases easily. + We only ever need to do it once.*/ + /*Loop through the fragments, marking those completely outside the + displayable region and constructing a border mask for those that straddle + the border.*/ + _state->nborders=0; + yfrag_end=frag=_state->frags; + for(pli=0;pli<3;pli++){ + fplane=_state->fplanes+pli; + /*Set up the cropping rectangle for this plane.*/ + crop_x0=_state->info.pic_x; + crop_xf=_state->info.pic_x+_state->info.pic_width; + crop_y0=_state->info.pic_y; + crop_yf=_state->info.pic_y+_state->info.pic_height; + if(pli>0){ + if(!(_state->info.pixel_fmt&1)){ + crop_x0=crop_x0>>1; + crop_xf=crop_xf+1>>1; + } + if(!(_state->info.pixel_fmt&2)){ + crop_y0=crop_y0>>1; + crop_yf=crop_yf+1>>1; + } + } + y=0; + for(yfrag_end+=fplane->nfrags;frag<yfrag_end;y+=8){ + x=0; + for(xfrag_end=frag+fplane->nhfrags;frag<xfrag_end;frag++,x+=8){ + /*First check to see if this fragment is completely outside the + displayable region.*/ + /*Note the special checks for an empty cropping rectangle. + This guarantees that if we count a fragment as straddling the + border below, at least one pixel in the fragment will be inside + the displayable region.*/ + if(x+8<=crop_x0||crop_xf<=x||y+8<=crop_y0||crop_yf<=y|| + crop_x0>=crop_xf||crop_y0>=crop_yf){ + frag->invalid=1; + } + /*Otherwise, check to see if it straddles the border.*/ + else if(x<crop_x0&&crop_x0<x+8||x<crop_xf&&crop_xf<x+8|| + y<crop_y0&&crop_y0<y+8||y<crop_yf&&crop_yf<y+8){ + ogg_int64_t mask; + int npixels; + int i; + mask=npixels=0; + for(i=0;i<8;i++){ + int j; + for(j=0;j<8;j++){ + if(x+j>=crop_x0&&x+j<crop_xf&&y+i>=crop_y0&&y+i<crop_yf){ + mask|=(ogg_int64_t)1<<(i<<3|j); + npixels++; + } + } + } + /*Search the fragment array for border info with the same pattern. + In general, there will be at most 8 different patterns (per + plane).*/ + for(i=0;;i++){ + if(i>=_state->nborders){ + _state->nborders++; + _state->borders[i].mask=mask; + _state->borders[i].npixels=npixels; + } + else if(_state->borders[i].mask!=mask)continue; + frag->borderi=i; + break; + } + } + else frag->borderi=-1; + } + } + } +} + +static int oc_state_frarray_init(oc_theora_state *_state){ + int yhfrags; + int yvfrags; + int chfrags; + int cvfrags; + ptrdiff_t yfrags; + ptrdiff_t cfrags; + ptrdiff_t nfrags; + unsigned yhsbs; + unsigned yvsbs; + unsigned chsbs; + unsigned cvsbs; + unsigned ysbs; + unsigned csbs; + unsigned nsbs; + size_t nmbs; + int hdec; + int vdec; + int pli; + /*Figure out the number of fragments in each plane.*/ + /*These parameters have already been validated to be multiples of 16.*/ + yhfrags=_state->info.frame_width>>3; + yvfrags=_state->info.frame_height>>3; + hdec=!(_state->info.pixel_fmt&1); + vdec=!(_state->info.pixel_fmt&2); + chfrags=yhfrags+hdec>>hdec; + cvfrags=yvfrags+vdec>>vdec; + yfrags=yhfrags*(ptrdiff_t)yvfrags; + cfrags=chfrags*(ptrdiff_t)cvfrags; + nfrags=yfrags+2*cfrags; + /*Figure out the number of super blocks in each plane.*/ + yhsbs=yhfrags+3>>2; + yvsbs=yvfrags+3>>2; + chsbs=chfrags+3>>2; + cvsbs=cvfrags+3>>2; + ysbs=yhsbs*yvsbs; + csbs=chsbs*cvsbs; + nsbs=ysbs+2*csbs; + nmbs=(size_t)ysbs<<2; + /*Check for overflow. + We support the ridiculous upper limits of the specification (1048560 by + 1048560, or 3 TB frames) if the target architecture has 64-bit pointers, + but for those with 32-bit pointers (or smaller!) we have to check. + If the caller wants to prevent denial-of-service by imposing a more + reasonable upper limit on the size of attempted allocations, they must do + so themselves; we have no platform independent way to determine how much + system memory there is nor an application-independent way to decide what a + "reasonable" allocation is.*/ + if(yfrags/yhfrags!=yvfrags||2*cfrags<cfrags||nfrags<yfrags|| + ysbs/yhsbs!=yvsbs||2*csbs<csbs||nsbs<ysbs||nmbs>>2!=ysbs){ + return TH_EIMPL; + } + /*Initialize the fragment array.*/ + _state->fplanes[0].nhfrags=yhfrags; + _state->fplanes[0].nvfrags=yvfrags; + _state->fplanes[0].froffset=0; + _state->fplanes[0].nfrags=yfrags; + _state->fplanes[0].nhsbs=yhsbs; + _state->fplanes[0].nvsbs=yvsbs; + _state->fplanes[0].sboffset=0; + _state->fplanes[0].nsbs=ysbs; + _state->fplanes[1].nhfrags=_state->fplanes[2].nhfrags=chfrags; + _state->fplanes[1].nvfrags=_state->fplanes[2].nvfrags=cvfrags; + _state->fplanes[1].froffset=yfrags; + _state->fplanes[2].froffset=yfrags+cfrags; + _state->fplanes[1].nfrags=_state->fplanes[2].nfrags=cfrags; + _state->fplanes[1].nhsbs=_state->fplanes[2].nhsbs=chsbs; + _state->fplanes[1].nvsbs=_state->fplanes[2].nvsbs=cvsbs; + _state->fplanes[1].sboffset=ysbs; + _state->fplanes[2].sboffset=ysbs+csbs; + _state->fplanes[1].nsbs=_state->fplanes[2].nsbs=csbs; + _state->nfrags=nfrags; + _state->frags=_ogg_calloc(nfrags,sizeof(*_state->frags)); + _state->frag_mvs=_ogg_malloc(nfrags*sizeof(*_state->frag_mvs)); + _state->nsbs=nsbs; + _state->sb_maps=_ogg_malloc(nsbs*sizeof(*_state->sb_maps)); + _state->sb_flags=_ogg_calloc(nsbs,sizeof(*_state->sb_flags)); + _state->nhmbs=yhsbs<<1; + _state->nvmbs=yvsbs<<1; + _state->nmbs=nmbs; + _state->mb_maps=_ogg_calloc(nmbs,sizeof(*_state->mb_maps)); + _state->mb_modes=_ogg_calloc(nmbs,sizeof(*_state->mb_modes)); + _state->coded_fragis=_ogg_malloc(nfrags*sizeof(*_state->coded_fragis)); + if(_state->frags==NULL||_state->frag_mvs==NULL||_state->sb_maps==NULL|| + _state->sb_flags==NULL||_state->mb_maps==NULL||_state->mb_modes==NULL|| + _state->coded_fragis==NULL){ + return TH_EFAULT; + } + /*Create the mapping from super blocks to fragments.*/ + for(pli=0;pli<3;pli++){ + oc_fragment_plane *fplane; + fplane=_state->fplanes+pli; + oc_sb_create_plane_mapping(_state->sb_maps+fplane->sboffset, + _state->sb_flags+fplane->sboffset,fplane->froffset, + fplane->nhfrags,fplane->nvfrags); + } + /*Create the mapping from macro blocks to fragments.*/ + oc_mb_create_mapping(_state->mb_maps,_state->mb_modes, + _state->fplanes,_state->info.pixel_fmt); + /*Initialize the invalid and borderi fields of each fragment.*/ + oc_state_border_init(_state); + return 0; +} + +static void oc_state_frarray_clear(oc_theora_state *_state){ + _ogg_free(_state->coded_fragis); + _ogg_free(_state->mb_modes); + _ogg_free(_state->mb_maps); + _ogg_free(_state->sb_flags); + _ogg_free(_state->sb_maps); + _ogg_free(_state->frag_mvs); + _ogg_free(_state->frags); +} + + +/*Initializes the buffers used for reconstructed frames. + These buffers are padded with 16 extra pixels on each side, to allow + unrestricted motion vectors without special casing the boundary. + If chroma is decimated in either direction, the padding is reduced by a + factor of 2 on the appropriate sides. + _nrefs: The number of reference buffers to init; must be in the range 3...6.*/ +static int oc_state_ref_bufs_init(oc_theora_state *_state,int _nrefs){ + th_info *info; + unsigned char *ref_frame_data; + size_t ref_frame_data_sz; + size_t ref_frame_sz; + size_t yplane_sz; + size_t cplane_sz; + int yhstride; + int yheight; + int chstride; + int cheight; + ptrdiff_t align; + ptrdiff_t yoffset; + ptrdiff_t coffset; + ptrdiff_t *frag_buf_offs; + ptrdiff_t fragi; + int hdec; + int vdec; + int rfi; + int pli; + if(_nrefs<3||_nrefs>6)return TH_EINVAL; + info=&_state->info; + /*Compute the image buffer parameters for each plane.*/ + hdec=!(info->pixel_fmt&1); + vdec=!(info->pixel_fmt&2); + yhstride=info->frame_width+2*OC_UMV_PADDING; + yheight=info->frame_height+2*OC_UMV_PADDING; + /*Require 16-byte aligned rows in the chroma planes.*/ + chstride=(yhstride>>hdec)+15&~15; + cheight=yheight>>vdec; + yplane_sz=yhstride*(size_t)yheight; + cplane_sz=chstride*(size_t)cheight; + yoffset=OC_UMV_PADDING+OC_UMV_PADDING*(ptrdiff_t)yhstride; + coffset=(OC_UMV_PADDING>>hdec)+(OC_UMV_PADDING>>vdec)*(ptrdiff_t)chstride; + /*Although we guarantee the rows of the chroma planes are a multiple of 16 + bytes, the initial padding on the first row may only be 8 bytes. + Compute the offset needed to the actual image data to a multiple of 16.*/ + align=-coffset&15; + ref_frame_sz=yplane_sz+2*cplane_sz+16; + ref_frame_data_sz=_nrefs*ref_frame_sz; + /*Check for overflow. + The same caveats apply as for oc_state_frarray_init().*/ + if(yplane_sz/yhstride!=(size_t)yheight||2*cplane_sz+16<cplane_sz|| + ref_frame_sz<yplane_sz||ref_frame_data_sz/_nrefs!=ref_frame_sz){ + return TH_EIMPL; + } + ref_frame_data=oc_aligned_malloc(ref_frame_data_sz,16); + frag_buf_offs=_state->frag_buf_offs= + _ogg_malloc(_state->nfrags*sizeof(*frag_buf_offs)); + if(ref_frame_data==NULL||frag_buf_offs==NULL){ + _ogg_free(frag_buf_offs); + oc_aligned_free(ref_frame_data); + return TH_EFAULT; + } + /*Set up the width, height and stride for the image buffers.*/ + _state->ref_frame_bufs[0][0].width=info->frame_width; + _state->ref_frame_bufs[0][0].height=info->frame_height; + _state->ref_frame_bufs[0][0].stride=yhstride; + _state->ref_frame_bufs[0][1].width=_state->ref_frame_bufs[0][2].width= + info->frame_width>>hdec; + _state->ref_frame_bufs[0][1].height=_state->ref_frame_bufs[0][2].height= + info->frame_height>>vdec; + _state->ref_frame_bufs[0][1].stride=_state->ref_frame_bufs[0][2].stride= + chstride; + for(rfi=1;rfi<_nrefs;rfi++){ + memcpy(_state->ref_frame_bufs[rfi],_state->ref_frame_bufs[0], + sizeof(_state->ref_frame_bufs[0])); + } + _state->ref_frame_handle=ref_frame_data; + /*Set up the data pointers for the image buffers.*/ + for(rfi=0;rfi<_nrefs;rfi++){ + _state->ref_frame_bufs[rfi][0].data=ref_frame_data+yoffset; + ref_frame_data+=yplane_sz+align; + _state->ref_frame_bufs[rfi][1].data=ref_frame_data+coffset; + ref_frame_data+=cplane_sz; + _state->ref_frame_bufs[rfi][2].data=ref_frame_data+coffset; + ref_frame_data+=cplane_sz+(16-align); + /*Flip the buffer upside down. + This allows us to decode Theora's bottom-up frames in their natural + order, yet return a top-down buffer with a positive stride to the user.*/ + oc_ycbcr_buffer_flip(_state->ref_frame_bufs[rfi], + _state->ref_frame_bufs[rfi]); + } + _state->ref_ystride[0]=-yhstride; + _state->ref_ystride[1]=_state->ref_ystride[2]=-chstride; + /*Initialize the fragment buffer offsets.*/ + ref_frame_data=_state->ref_frame_bufs[0][0].data; + fragi=0; + for(pli=0;pli<3;pli++){ + th_img_plane *iplane; + oc_fragment_plane *fplane; + unsigned char *vpix; + ptrdiff_t stride; + ptrdiff_t vfragi_end; + int nhfrags; + iplane=_state->ref_frame_bufs[0]+pli; + fplane=_state->fplanes+pli; + vpix=iplane->data; + vfragi_end=fplane->froffset+fplane->nfrags; + nhfrags=fplane->nhfrags; + stride=iplane->stride; + while(fragi<vfragi_end){ + ptrdiff_t hfragi_end; + unsigned char *hpix; + hpix=vpix; + for(hfragi_end=fragi+nhfrags;fragi<hfragi_end;fragi++){ + frag_buf_offs[fragi]=hpix-ref_frame_data; + hpix+=8; + } + vpix+=stride<<3; + } + } + /*Initialize the reference frame pointers and indices.*/ + _state->ref_frame_idx[OC_FRAME_GOLD]= + _state->ref_frame_idx[OC_FRAME_PREV]= + _state->ref_frame_idx[OC_FRAME_GOLD_ORIG]= + _state->ref_frame_idx[OC_FRAME_PREV_ORIG]= + _state->ref_frame_idx[OC_FRAME_SELF]= + _state->ref_frame_idx[OC_FRAME_IO]=-1; + _state->ref_frame_data[OC_FRAME_GOLD]= + _state->ref_frame_data[OC_FRAME_PREV]= + _state->ref_frame_data[OC_FRAME_GOLD_ORIG]= + _state->ref_frame_data[OC_FRAME_PREV_ORIG]= + _state->ref_frame_data[OC_FRAME_SELF]= + _state->ref_frame_data[OC_FRAME_IO]=NULL; + return 0; +} + +static void oc_state_ref_bufs_clear(oc_theora_state *_state){ + _ogg_free(_state->frag_buf_offs); + oc_aligned_free(_state->ref_frame_handle); +} + + +void oc_state_accel_init_c(oc_theora_state *_state){ + _state->cpu_flags=0; +#if defined(OC_STATE_USE_VTABLE) + _state->opt_vtable.frag_copy=oc_frag_copy_c; + _state->opt_vtable.frag_copy_list=oc_frag_copy_list_c; + _state->opt_vtable.frag_recon_intra=oc_frag_recon_intra_c; + _state->opt_vtable.frag_recon_inter=oc_frag_recon_inter_c; + _state->opt_vtable.frag_recon_inter2=oc_frag_recon_inter2_c; + _state->opt_vtable.idct8x8=oc_idct8x8_c; + _state->opt_vtable.state_frag_recon=oc_state_frag_recon_c; + _state->opt_vtable.loop_filter_init=oc_loop_filter_init_c; + _state->opt_vtable.state_loop_filter_frag_rows= + oc_state_loop_filter_frag_rows_c; + _state->opt_vtable.restore_fpu=oc_restore_fpu_c; +#endif + _state->opt_data.dct_fzig_zag=OC_FZIG_ZAG; +} + + +int oc_state_init(oc_theora_state *_state,const th_info *_info,int _nrefs){ + int ret; + /*First validate the parameters.*/ + if(_info==NULL)return TH_EFAULT; + /*The width and height of the encoded frame must be multiples of 16. + They must also, when divided by 16, fit into a 16-bit unsigned integer. + The displayable frame offset coordinates must fit into an 8-bit unsigned + integer. + Note that the offset Y in the API is specified on the opposite side from + how it is specified in the bitstream, because the Y axis is flipped in + the bitstream. + The displayable frame must fit inside the encoded frame. + The color space must be one known by the encoder. + The framerate ratio must not contain a zero value.*/ + if((_info->frame_width&0xF)||(_info->frame_height&0xF)|| + _info->frame_width<=0||_info->frame_width>=0x100000|| + _info->frame_height<=0||_info->frame_height>=0x100000|| + _info->pic_x+_info->pic_width>_info->frame_width|| + _info->pic_y+_info->pic_height>_info->frame_height|| + _info->pic_x>255||_info->frame_height-_info->pic_height-_info->pic_y>255|| + /*Note: the following <0 comparisons may generate spurious warnings on + platforms where enums are unsigned. + We could cast them to unsigned and just use the following >= comparison, + but there are a number of compilers which will mis-optimize this. + It's better to live with the spurious warnings.*/ + _info->colorspace<0||_info->colorspace>=TH_CS_NSPACES|| + _info->pixel_fmt<0||_info->pixel_fmt>=TH_PF_NFORMATS|| + _info->fps_numerator<1||_info->fps_denominator<1){ + return TH_EINVAL; + } + memset(_state,0,sizeof(*_state)); + memcpy(&_state->info,_info,sizeof(*_info)); + /*Invert the sense of pic_y to match Theora's right-handed coordinate + system.*/ + _state->info.pic_y=_info->frame_height-_info->pic_height-_info->pic_y; + _state->frame_type=OC_UNKWN_FRAME; + oc_state_accel_init(_state); + ret=oc_state_frarray_init(_state); + if(ret>=0)ret=oc_state_ref_bufs_init(_state,_nrefs); + if(ret<0){ + oc_state_frarray_clear(_state); + return ret; + } + /*If the keyframe_granule_shift is out of range, use the maximum allowable + value.*/ + if(_info->keyframe_granule_shift<0||_info->keyframe_granule_shift>31){ + _state->info.keyframe_granule_shift=31; + } + _state->keyframe_num=0; + _state->curframe_num=-1; + /*3.2.0 streams mark the frame index instead of the frame count. + This was changed with stream version 3.2.1 to conform to other Ogg + codecs. + We add an extra bias when computing granule positions for new streams.*/ + _state->granpos_bias=TH_VERSION_CHECK(_info,3,2,1); + return 0; +} + +void oc_state_clear(oc_theora_state *_state){ + oc_state_ref_bufs_clear(_state); + oc_state_frarray_clear(_state); +} + + +/*Duplicates the pixels on the border of the image plane out into the + surrounding padding for use by unrestricted motion vectors. + This function only adds the left and right borders, and only for the fragment + rows specified. + _refi: The index of the reference buffer to pad. + _pli: The color plane. + _y0: The Y coordinate of the first row to pad. + _yend: The Y coordinate of the row to stop padding at.*/ +void oc_state_borders_fill_rows(oc_theora_state *_state,int _refi,int _pli, + int _y0,int _yend){ + th_img_plane *iplane; + unsigned char *apix; + unsigned char *bpix; + unsigned char *epix; + int stride; + int hpadding; + hpadding=OC_UMV_PADDING>>(_pli!=0&&!(_state->info.pixel_fmt&1)); + iplane=_state->ref_frame_bufs[_refi]+_pli; + stride=iplane->stride; + apix=iplane->data+_y0*(ptrdiff_t)stride; + bpix=apix+iplane->width-1; + epix=iplane->data+_yend*(ptrdiff_t)stride; + /*Note the use of != instead of <, which allows the stride to be negative.*/ + while(apix!=epix){ + memset(apix-hpadding,apix[0],hpadding); + memset(bpix+1,bpix[0],hpadding); + apix+=stride; + bpix+=stride; + } +} + +/*Duplicates the pixels on the border of the image plane out into the + surrounding padding for use by unrestricted motion vectors. + This function only adds the top and bottom borders, and must be called after + the left and right borders are added. + _refi: The index of the reference buffer to pad. + _pli: The color plane.*/ +void oc_state_borders_fill_caps(oc_theora_state *_state,int _refi,int _pli){ + th_img_plane *iplane; + unsigned char *apix; + unsigned char *bpix; + unsigned char *epix; + int stride; + int hpadding; + int vpadding; + int fullw; + hpadding=OC_UMV_PADDING>>(_pli!=0&&!(_state->info.pixel_fmt&1)); + vpadding=OC_UMV_PADDING>>(_pli!=0&&!(_state->info.pixel_fmt&2)); + iplane=_state->ref_frame_bufs[_refi]+_pli; + stride=iplane->stride; + fullw=iplane->width+(hpadding<<1); + apix=iplane->data-hpadding; + bpix=iplane->data+(iplane->height-1)*(ptrdiff_t)stride-hpadding; + epix=apix-stride*(ptrdiff_t)vpadding; + while(apix!=epix){ + memcpy(apix-stride,apix,fullw); + memcpy(bpix+stride,bpix,fullw); + apix-=stride; + bpix+=stride; + } +} + +/*Duplicates the pixels on the border of the given reference image out into + the surrounding padding for use by unrestricted motion vectors. + _state: The context containing the reference buffers. + _refi: The index of the reference buffer to pad.*/ +void oc_state_borders_fill(oc_theora_state *_state,int _refi){ + int pli; + for(pli=0;pli<3;pli++){ + oc_state_borders_fill_rows(_state,_refi,pli,0, + _state->ref_frame_bufs[_refi][pli].height); + oc_state_borders_fill_caps(_state,_refi,pli); + } +} + +/*Determines the offsets in an image buffer to use for motion compensation. + _state: The Theora state the offsets are to be computed with. + _offsets: Returns the offset for the buffer(s). + _offsets[0] is always set. + _offsets[1] is set if the motion vector has non-zero fractional + components. + _pli: The color plane index. + _mv: The motion vector. + Return: The number of offsets returned: 1 or 2.*/ +int oc_state_get_mv_offsets(const oc_theora_state *_state,int _offsets[2], + int _pli,oc_mv _mv){ + /*Here is a brief description of how Theora handles motion vectors: + Motion vector components are specified to half-pixel accuracy in + undecimated directions of each plane, and quarter-pixel accuracy in + decimated directions. + Integer parts are extracted by dividing (not shifting) by the + appropriate amount, with truncation towards zero. + These integer values are used to calculate the first offset. + + If either of the fractional parts are non-zero, then a second offset is + computed. + No third or fourth offsets are computed, even if both components have + non-zero fractional parts. + The second offset is computed by dividing (not shifting) by the + appropriate amount, always truncating _away_ from zero.*/ +#if 0 + /*This version of the code doesn't use any tables, but is slower.*/ + int ystride; + int xprec; + int yprec; + int xfrac; + int yfrac; + int offs; + int dx; + int dy; + ystride=_state->ref_ystride[_pli]; + /*These two variables decide whether we are in half- or quarter-pixel + precision in each component.*/ + xprec=1+(_pli!=0&&!(_state->info.pixel_fmt&1)); + yprec=1+(_pli!=0&&!(_state->info.pixel_fmt&2)); + dx=OC_MV_X(_mv); + dy=OC_MV_Y(_mv); + /*These two variables are either 0 if all the fractional bits are zero or -1 + if any of them are non-zero.*/ + xfrac=OC_SIGNMASK(-(dx&(xprec|1))); + yfrac=OC_SIGNMASK(-(dy&(yprec|1))); + offs=(dx>>xprec)+(dy>>yprec)*ystride; + if(xfrac||yfrac){ + int xmask; + int ymask; + xmask=OC_SIGNMASK(dx); + ymask=OC_SIGNMASK(dy); + yfrac&=ystride; + _offsets[0]=offs-(xfrac&xmask)+(yfrac&ymask); + _offsets[1]=offs-(xfrac&~xmask)+(yfrac&~ymask); + return 2; + } + else{ + _offsets[0]=offs; + return 1; + } +#else + /*Using tables simplifies the code, and there's enough arithmetic to hide the + latencies of the memory references.*/ + static const signed char OC_MVMAP[2][64]={ + { + -15,-15,-14,-14,-13,-13,-12,-12,-11,-11,-10,-10, -9, -9, -8, + -8, -7, -7, -6, -6, -5, -5, -4, -4, -3, -3, -2, -2, -1, -1, 0, + 0, 0, 1, 1, 2, 2, 3, 3, 4, 4, 5, 5, 6, 6, 7, 7, + 8, 8, 9, 9, 10, 10, 11, 11, 12, 12, 13, 13, 14, 14, 15, 15 + }, + { + -7, -7, -7, -7, -6, -6, -6, -6, -5, -5, -5, -5, -4, -4, -4, + -4, -3, -3, -3, -3, -2, -2, -2, -2, -1, -1, -1, -1, 0, 0, 0, + 0, 0, 0, 0, 1, 1, 1, 1, 2, 2, 2, 2, 3, 3, 3, 3, + 4, 4, 4, 4, 5, 5, 5, 5, 6, 6, 6, 6, 7, 7, 7, 7 + } + }; + static const signed char OC_MVMAP2[2][64]={ + { + -1, 0,-1, 0,-1, 0,-1, 0,-1, 0,-1, 0,-1, 0,-1, + 0,-1, 0,-1, 0,-1, 0,-1, 0,-1, 0,-1, 0,-1, 0,-1, + 0, 1, 0, 1, 0, 1, 0, 1, 0, 1, 0, 1, 0, 1, 0, 1, + 0, 1, 0, 1, 0, 1, 0, 1, 0, 1, 0, 1, 0, 1, 0, 1 + }, + { + -1,-1,-1, 0,-1,-1,-1, 0,-1,-1,-1, 0,-1,-1,-1, + 0,-1,-1,-1, 0,-1,-1,-1, 0,-1,-1,-1, 0,-1,-1,-1, + 0, 1, 1, 1, 0, 1, 1, 1, 0, 1, 1, 1, 0, 1, 1, 1, + 0, 1, 1, 1, 0, 1, 1, 1, 0, 1, 1, 1, 0, 1, 1, 1 + } + }; + int ystride; + int qpx; + int qpy; + int mx; + int my; + int mx2; + int my2; + int offs; + int dx; + int dy; + ystride=_state->ref_ystride[_pli]; + qpy=_pli!=0&&!(_state->info.pixel_fmt&2); + dx=OC_MV_X(_mv); + dy=OC_MV_Y(_mv); + my=OC_MVMAP[qpy][dy+31]; + my2=OC_MVMAP2[qpy][dy+31]; + qpx=_pli!=0&&!(_state->info.pixel_fmt&1); + mx=OC_MVMAP[qpx][dx+31]; + mx2=OC_MVMAP2[qpx][dx+31]; + offs=my*ystride+mx; + if(mx2||my2){ + _offsets[1]=offs+my2*ystride+mx2; + _offsets[0]=offs; + return 2; + } + _offsets[0]=offs; + return 1; +#endif +} + +void oc_state_frag_recon_c(const oc_theora_state *_state,ptrdiff_t _fragi, + int _pli,ogg_int16_t _dct_coeffs[128],int _last_zzi,ogg_uint16_t _dc_quant){ + unsigned char *dst; + ptrdiff_t frag_buf_off; + int ystride; + int refi; + /*Apply the inverse transform.*/ + /*Special case only having a DC component.*/ + if(_last_zzi<2){ + ogg_int16_t p; + int ci; + /*We round this dequant product (and not any of the others) because there's + no iDCT rounding.*/ + p=(ogg_int16_t)(_dct_coeffs[0]*(ogg_int32_t)_dc_quant+15>>5); + /*LOOP VECTORIZES.*/ + for(ci=0;ci<64;ci++)_dct_coeffs[64+ci]=p; + } + else{ + /*First, dequantize the DC coefficient.*/ + _dct_coeffs[0]=(ogg_int16_t)(_dct_coeffs[0]*(int)_dc_quant); + oc_idct8x8(_state,_dct_coeffs+64,_dct_coeffs,_last_zzi); + } + /*Fill in the target buffer.*/ + frag_buf_off=_state->frag_buf_offs[_fragi]; + refi=_state->frags[_fragi].refi; + ystride=_state->ref_ystride[_pli]; + dst=_state->ref_frame_data[OC_FRAME_SELF]+frag_buf_off; + if(refi==OC_FRAME_SELF)oc_frag_recon_intra(_state,dst,ystride,_dct_coeffs+64); + else{ + const unsigned char *ref; + int mvoffsets[2]; + ref=_state->ref_frame_data[refi]+frag_buf_off; + if(oc_state_get_mv_offsets(_state,mvoffsets,_pli, + _state->frag_mvs[_fragi])>1){ + oc_frag_recon_inter2(_state, + dst,ref+mvoffsets[0],ref+mvoffsets[1],ystride,_dct_coeffs+64); + } + else{ + oc_frag_recon_inter(_state,dst,ref+mvoffsets[0],ystride,_dct_coeffs+64); + } + } +} + +static void loop_filter_h(unsigned char *_pix,int _ystride,signed char *_bv){ + int y; + _pix-=2; + for(y=0;y<8;y++){ + int f; + f=_pix[0]-_pix[3]+3*(_pix[2]-_pix[1]); + /*The _bv array is used to compute the function + f=OC_CLAMPI(OC_MINI(-_2flimit-f,0),f,OC_MAXI(_2flimit-f,0)); + where _2flimit=_state->loop_filter_limits[_state->qis[0]]<<1;*/ + f=*(_bv+(f+4>>3)); + _pix[1]=OC_CLAMP255(_pix[1]+f); + _pix[2]=OC_CLAMP255(_pix[2]-f); + _pix+=_ystride; + } +} + +static void loop_filter_v(unsigned char *_pix,int _ystride,signed char *_bv){ + int x; + _pix-=_ystride*2; + for(x=0;x<8;x++){ + int f; + f=_pix[x]-_pix[_ystride*3+x]+3*(_pix[_ystride*2+x]-_pix[_ystride+x]); + /*The _bv array is used to compute the function + f=OC_CLAMPI(OC_MINI(-_2flimit-f,0),f,OC_MAXI(_2flimit-f,0)); + where _2flimit=_state->loop_filter_limits[_state->qis[0]]<<1;*/ + f=*(_bv+(f+4>>3)); + _pix[_ystride+x]=OC_CLAMP255(_pix[_ystride+x]+f); + _pix[_ystride*2+x]=OC_CLAMP255(_pix[_ystride*2+x]-f); + } +} + +/*Initialize the bounding values array used by the loop filter. + _bv: Storage for the array. + _flimit: The filter limit as defined in Section 7.10 of the spec.*/ +void oc_loop_filter_init_c(signed char _bv[256],int _flimit){ + int i; + memset(_bv,0,sizeof(_bv[0])*256); + for(i=0;i<_flimit;i++){ + if(127-i-_flimit>=0)_bv[127-i-_flimit]=(signed char)(i-_flimit); + _bv[127-i]=(signed char)(-i); + _bv[127+i]=(signed char)(i); + if(127+i+_flimit<256)_bv[127+i+_flimit]=(signed char)(_flimit-i); + } +} + +/*Apply the loop filter to a given set of fragment rows in the given plane. + The filter may be run on the bottom edge, affecting pixels in the next row of + fragments, so this row also needs to be available. + _bv: The bounding values array. + _refi: The index of the frame buffer to filter. + _pli: The color plane to filter. + _fragy0: The Y coordinate of the first fragment row to filter. + _fragy_end: The Y coordinate of the fragment row to stop filtering at.*/ +void oc_state_loop_filter_frag_rows_c(const oc_theora_state *_state, + signed char *_bv,int _refi,int _pli,int _fragy0,int _fragy_end){ + const oc_fragment_plane *fplane; + const oc_fragment *frags; + const ptrdiff_t *frag_buf_offs; + unsigned char *ref_frame_data; + ptrdiff_t fragi_top; + ptrdiff_t fragi_bot; + ptrdiff_t fragi0; + ptrdiff_t fragi0_end; + int ystride; + int nhfrags; + _bv+=127; + fplane=_state->fplanes+_pli; + nhfrags=fplane->nhfrags; + fragi_top=fplane->froffset; + fragi_bot=fragi_top+fplane->nfrags; + fragi0=fragi_top+_fragy0*(ptrdiff_t)nhfrags; + fragi0_end=fragi_top+_fragy_end*(ptrdiff_t)nhfrags; + ystride=_state->ref_ystride[_pli]; + frags=_state->frags; + frag_buf_offs=_state->frag_buf_offs; + ref_frame_data=_state->ref_frame_data[_refi]; + /*The following loops are constructed somewhat non-intuitively on purpose. + The main idea is: if a block boundary has at least one coded fragment on + it, the filter is applied to it. + However, the order that the filters are applied in matters, and VP3 chose + the somewhat strange ordering used below.*/ + while(fragi0<fragi0_end){ + ptrdiff_t fragi; + ptrdiff_t fragi_end; + fragi=fragi0; + fragi_end=fragi+nhfrags; + while(fragi<fragi_end){ + if(frags[fragi].coded){ + unsigned char *ref; + ref=ref_frame_data+frag_buf_offs[fragi]; + if(fragi>fragi0)loop_filter_h(ref,ystride,_bv); + if(fragi0>fragi_top)loop_filter_v(ref,ystride,_bv); + if(fragi+1<fragi_end&&!frags[fragi+1].coded){ + loop_filter_h(ref+8,ystride,_bv); + } + if(fragi+nhfrags<fragi_bot&&!frags[fragi+nhfrags].coded){ + loop_filter_v(ref+(ystride<<3),ystride,_bv); + } + } + fragi++; + } + fragi0+=nhfrags; + } +} + +#if defined(OC_DUMP_IMAGES) +int oc_state_dump_frame(const oc_theora_state *_state,int _frame, + const char *_suf){ + /*Dump a PNG of the reconstructed image.*/ + png_structp png; + png_infop info; + png_bytep *image; + FILE *fp; + char fname[16]; + unsigned char *y_row; + unsigned char *u_row; + unsigned char *v_row; + unsigned char *y; + unsigned char *u; + unsigned char *v; + ogg_int64_t iframe; + ogg_int64_t pframe; + int y_stride; + int u_stride; + int v_stride; + int framei; + int width; + int height; + int imgi; + int imgj; + width=_state->info.frame_width; + height=_state->info.frame_height; + iframe=_state->granpos>>_state->info.keyframe_granule_shift; + pframe=_state->granpos-(iframe<<_state->info.keyframe_granule_shift); + sprintf(fname,"%08i%s.png",(int)(iframe+pframe),_suf); + fp=fopen(fname,"wb"); + if(fp==NULL)return TH_EFAULT; + image=(png_bytep *)oc_malloc_2d(height,6*width,sizeof(**image)); + if(image==NULL){ + fclose(fp); + return TH_EFAULT; + } + png=png_create_write_struct(PNG_LIBPNG_VER_STRING,NULL,NULL,NULL); + if(png==NULL){ + oc_free_2d(image); + fclose(fp); + return TH_EFAULT; + } + info=png_create_info_struct(png); + if(info==NULL){ + png_destroy_write_struct(&png,NULL); + oc_free_2d(image); + fclose(fp); + return TH_EFAULT; + } + if(setjmp(png_jmpbuf(png))){ + png_destroy_write_struct(&png,&info); + oc_free_2d(image); + fclose(fp); + return TH_EFAULT; + } + framei=_state->ref_frame_idx[_frame]; + y_row=_state->ref_frame_bufs[framei][0].data; + u_row=_state->ref_frame_bufs[framei][1].data; + v_row=_state->ref_frame_bufs[framei][2].data; + y_stride=_state->ref_frame_bufs[framei][0].stride; + u_stride=_state->ref_frame_bufs[framei][1].stride; + v_stride=_state->ref_frame_bufs[framei][2].stride; + /*Chroma up-sampling is just done with a box filter. + This is very likely what will actually be used in practice on a real + display, and also removes one more layer to search in for the source of + artifacts. + As an added bonus, it's dead simple.*/ + for(imgi=height;imgi-->0;){ + int dc; + y=y_row; + u=u_row; + v=v_row; + for(imgj=0;imgj<6*width;){ + float yval; + float uval; + float vval; + unsigned rval; + unsigned gval; + unsigned bval; + /*This is intentionally slow and very accurate.*/ + yval=(*y-16)*(1.0F/219); + uval=(*u-128)*(2*(1-0.114F)/224); + vval=(*v-128)*(2*(1-0.299F)/224); + rval=OC_CLAMPI(0,(int)(65535*(yval+vval)+0.5F),65535); + gval=OC_CLAMPI(0,(int)(65535*( + yval-uval*(0.114F/0.587F)-vval*(0.299F/0.587F))+0.5F),65535); + bval=OC_CLAMPI(0,(int)(65535*(yval+uval)+0.5F),65535); + image[imgi][imgj++]=(unsigned char)(rval>>8); + image[imgi][imgj++]=(unsigned char)(rval&0xFF); + image[imgi][imgj++]=(unsigned char)(gval>>8); + image[imgi][imgj++]=(unsigned char)(gval&0xFF); + image[imgi][imgj++]=(unsigned char)(bval>>8); + image[imgi][imgj++]=(unsigned char)(bval&0xFF); + dc=(y-y_row&1)|(_state->info.pixel_fmt&1); + y++; + u+=dc; + v+=dc; + } + dc=-((height-1-imgi&1)|_state->info.pixel_fmt>>1); + y_row+=y_stride; + u_row+=dc&u_stride; + v_row+=dc&v_stride; + } + png_init_io(png,fp); + png_set_compression_level(png,Z_BEST_COMPRESSION); + png_set_IHDR(png,info,width,height,16,PNG_COLOR_TYPE_RGB, + PNG_INTERLACE_NONE,PNG_COMPRESSION_TYPE_DEFAULT,PNG_FILTER_TYPE_DEFAULT); + switch(_state->info.colorspace){ + case TH_CS_ITU_REC_470M:{ + png_set_gAMA(png,info,2.2); + png_set_cHRM_fixed(png,info,31006,31616, + 67000,32000,21000,71000,14000,8000); + }break; + case TH_CS_ITU_REC_470BG:{ + png_set_gAMA(png,info,2.67); + png_set_cHRM_fixed(png,info,31271,32902, + 64000,33000,29000,60000,15000,6000); + }break; + default:break; + } + png_set_pHYs(png,info,_state->info.aspect_numerator, + _state->info.aspect_denominator,0); + png_set_rows(png,info,image); + png_write_png(png,info,PNG_TRANSFORM_IDENTITY,NULL); + png_write_end(png,info); + png_destroy_write_struct(&png,&info); + oc_free_2d(image); + fclose(fp); + return 0; +} +#endif + + + +ogg_int64_t th_granule_frame(void *_encdec,ogg_int64_t _granpos){ + oc_theora_state *state; + state=(oc_theora_state *)_encdec; + if(_granpos>=0){ + ogg_int64_t iframe; + ogg_int64_t pframe; + iframe=_granpos>>state->info.keyframe_granule_shift; + pframe=_granpos-(iframe<<state->info.keyframe_granule_shift); + /*3.2.0 streams store the frame index in the granule position. + 3.2.1 and later store the frame count. + We return the index, so adjust the value if we have a 3.2.1 or later + stream.*/ + return iframe+pframe-TH_VERSION_CHECK(&state->info,3,2,1); + } + return -1; +} + +double th_granule_time(void *_encdec,ogg_int64_t _granpos){ + oc_theora_state *state; + state=(oc_theora_state *)_encdec; + if(_granpos>=0){ + return (th_granule_frame(_encdec, _granpos)+1)*( + (double)state->info.fps_denominator/state->info.fps_numerator); + } + return -1; +} |