diff options
Diffstat (limited to 'media/libvpx/libvpx/vpx_dsp/loopfilter.c')
-rw-r--r-- | media/libvpx/libvpx/vpx_dsp/loopfilter.c | 743 |
1 files changed, 743 insertions, 0 deletions
diff --git a/media/libvpx/libvpx/vpx_dsp/loopfilter.c b/media/libvpx/libvpx/vpx_dsp/loopfilter.c new file mode 100644 index 0000000000..d6504aab1f --- /dev/null +++ b/media/libvpx/libvpx/vpx_dsp/loopfilter.c @@ -0,0 +1,743 @@ +/* + * Copyright (c) 2015 The WebM project authors. All Rights Reserved. + * + * Use of this source code is governed by a BSD-style license + * that can be found in the LICENSE file in the root of the source + * tree. An additional intellectual property rights grant can be found + * in the file PATENTS. All contributing project authors may + * be found in the AUTHORS file in the root of the source tree. + */ + +#include <stdlib.h> + +#include "./vpx_config.h" +#include "./vpx_dsp_rtcd.h" +#include "vpx_dsp/vpx_dsp_common.h" +#include "vpx_ports/mem.h" + +static INLINE int8_t signed_char_clamp(int t) { + return (int8_t)clamp(t, -128, 127); +} + +#if CONFIG_VP9_HIGHBITDEPTH +static INLINE int16_t signed_char_clamp_high(int t, int bd) { + switch (bd) { + case 10: return (int16_t)clamp(t, -128 * 4, 128 * 4 - 1); + case 12: return (int16_t)clamp(t, -128 * 16, 128 * 16 - 1); + case 8: + default: return (int16_t)clamp(t, -128, 128 - 1); + } +} +#endif + +// Should we apply any filter at all: 11111111 yes, 00000000 no +static INLINE int8_t filter_mask(uint8_t limit, uint8_t blimit, uint8_t p3, + uint8_t p2, uint8_t p1, uint8_t p0, uint8_t q0, + uint8_t q1, uint8_t q2, uint8_t q3) { + int8_t mask = 0; + mask |= (abs(p3 - p2) > limit) * -1; + mask |= (abs(p2 - p1) > limit) * -1; + mask |= (abs(p1 - p0) > limit) * -1; + mask |= (abs(q1 - q0) > limit) * -1; + mask |= (abs(q2 - q1) > limit) * -1; + mask |= (abs(q3 - q2) > limit) * -1; + mask |= (abs(p0 - q0) * 2 + abs(p1 - q1) / 2 > blimit) * -1; + return ~mask; +} + +static INLINE int8_t flat_mask4(uint8_t thresh, uint8_t p3, uint8_t p2, + uint8_t p1, uint8_t p0, uint8_t q0, uint8_t q1, + uint8_t q2, uint8_t q3) { + int8_t mask = 0; + mask |= (abs(p1 - p0) > thresh) * -1; + mask |= (abs(q1 - q0) > thresh) * -1; + mask |= (abs(p2 - p0) > thresh) * -1; + mask |= (abs(q2 - q0) > thresh) * -1; + mask |= (abs(p3 - p0) > thresh) * -1; + mask |= (abs(q3 - q0) > thresh) * -1; + return ~mask; +} + +static INLINE int8_t flat_mask5(uint8_t thresh, uint8_t p4, uint8_t p3, + uint8_t p2, uint8_t p1, uint8_t p0, uint8_t q0, + uint8_t q1, uint8_t q2, uint8_t q3, + uint8_t q4) { + int8_t mask = ~flat_mask4(thresh, p3, p2, p1, p0, q0, q1, q2, q3); + mask |= (abs(p4 - p0) > thresh) * -1; + mask |= (abs(q4 - q0) > thresh) * -1; + return ~mask; +} + +// Is there high edge variance internal edge: 11111111 yes, 00000000 no +static INLINE int8_t hev_mask(uint8_t thresh, uint8_t p1, uint8_t p0, + uint8_t q0, uint8_t q1) { + int8_t hev = 0; + hev |= (abs(p1 - p0) > thresh) * -1; + hev |= (abs(q1 - q0) > thresh) * -1; + return hev; +} + +static INLINE void filter4(int8_t mask, uint8_t thresh, uint8_t *op1, + uint8_t *op0, uint8_t *oq0, uint8_t *oq1) { + int8_t filter1, filter2; + + const int8_t ps1 = (int8_t)(*op1 ^ 0x80); + const int8_t ps0 = (int8_t)(*op0 ^ 0x80); + const int8_t qs0 = (int8_t)(*oq0 ^ 0x80); + const int8_t qs1 = (int8_t)(*oq1 ^ 0x80); + const int8_t hev = hev_mask(thresh, *op1, *op0, *oq0, *oq1); + + // add outer taps if we have high edge variance + int8_t filter = signed_char_clamp(ps1 - qs1) & hev; + + // inner taps + filter = signed_char_clamp(filter + 3 * (qs0 - ps0)) & mask; + + // save bottom 3 bits so that we round one side +4 and the other +3 + // if it equals 4 we'll set it to adjust by -1 to account for the fact + // we'd round it by 3 the other way + filter1 = signed_char_clamp(filter + 4) >> 3; + filter2 = signed_char_clamp(filter + 3) >> 3; + + *oq0 = (uint8_t)(signed_char_clamp(qs0 - filter1) ^ 0x80); + *op0 = (uint8_t)(signed_char_clamp(ps0 + filter2) ^ 0x80); + + // outer tap adjustments + filter = ROUND_POWER_OF_TWO(filter1, 1) & ~hev; + + *oq1 = (uint8_t)(signed_char_clamp(qs1 - filter) ^ 0x80); + *op1 = (uint8_t)(signed_char_clamp(ps1 + filter) ^ 0x80); +} + +void vpx_lpf_horizontal_4_c(uint8_t *s, int pitch, const uint8_t *blimit, + const uint8_t *limit, const uint8_t *thresh) { + int i; + + // loop filter designed to work using chars so that we can make maximum use + // of 8 bit simd instructions. + for (i = 0; i < 8; ++i) { + const uint8_t p3 = s[-4 * pitch], p2 = s[-3 * pitch], p1 = s[-2 * pitch], + p0 = s[-pitch]; + const uint8_t q0 = s[0 * pitch], q1 = s[1 * pitch], q2 = s[2 * pitch], + q3 = s[3 * pitch]; + const int8_t mask = + filter_mask(*limit, *blimit, p3, p2, p1, p0, q0, q1, q2, q3); + filter4(mask, *thresh, s - 2 * pitch, s - 1 * pitch, s, s + 1 * pitch); + ++s; + } +} + +void vpx_lpf_horizontal_4_dual_c(uint8_t *s, int pitch, const uint8_t *blimit0, + const uint8_t *limit0, const uint8_t *thresh0, + const uint8_t *blimit1, const uint8_t *limit1, + const uint8_t *thresh1) { + vpx_lpf_horizontal_4_c(s, pitch, blimit0, limit0, thresh0); + vpx_lpf_horizontal_4_c(s + 8, pitch, blimit1, limit1, thresh1); +} + +void vpx_lpf_vertical_4_c(uint8_t *s, int pitch, const uint8_t *blimit, + const uint8_t *limit, const uint8_t *thresh) { + int i; + + // loop filter designed to work using chars so that we can make maximum use + // of 8 bit simd instructions. + for (i = 0; i < 8; ++i) { + const uint8_t p3 = s[-4], p2 = s[-3], p1 = s[-2], p0 = s[-1]; + const uint8_t q0 = s[0], q1 = s[1], q2 = s[2], q3 = s[3]; + const int8_t mask = + filter_mask(*limit, *blimit, p3, p2, p1, p0, q0, q1, q2, q3); + filter4(mask, *thresh, s - 2, s - 1, s, s + 1); + s += pitch; + } +} + +void vpx_lpf_vertical_4_dual_c(uint8_t *s, int pitch, const uint8_t *blimit0, + const uint8_t *limit0, const uint8_t *thresh0, + const uint8_t *blimit1, const uint8_t *limit1, + const uint8_t *thresh1) { + vpx_lpf_vertical_4_c(s, pitch, blimit0, limit0, thresh0); + vpx_lpf_vertical_4_c(s + 8 * pitch, pitch, blimit1, limit1, thresh1); +} + +static INLINE void filter8(int8_t mask, uint8_t thresh, int8_t flat, + uint8_t *op3, uint8_t *op2, uint8_t *op1, + uint8_t *op0, uint8_t *oq0, uint8_t *oq1, + uint8_t *oq2, uint8_t *oq3) { + if (flat && mask) { + const uint8_t p3 = *op3, p2 = *op2, p1 = *op1, p0 = *op0; + const uint8_t q0 = *oq0, q1 = *oq1, q2 = *oq2, q3 = *oq3; + + // 7-tap filter [1, 1, 1, 2, 1, 1, 1] + *op2 = ROUND_POWER_OF_TWO(p3 + p3 + p3 + 2 * p2 + p1 + p0 + q0, 3); + *op1 = ROUND_POWER_OF_TWO(p3 + p3 + p2 + 2 * p1 + p0 + q0 + q1, 3); + *op0 = ROUND_POWER_OF_TWO(p3 + p2 + p1 + 2 * p0 + q0 + q1 + q2, 3); + *oq0 = ROUND_POWER_OF_TWO(p2 + p1 + p0 + 2 * q0 + q1 + q2 + q3, 3); + *oq1 = ROUND_POWER_OF_TWO(p1 + p0 + q0 + 2 * q1 + q2 + q3 + q3, 3); + *oq2 = ROUND_POWER_OF_TWO(p0 + q0 + q1 + 2 * q2 + q3 + q3 + q3, 3); + } else { + filter4(mask, thresh, op1, op0, oq0, oq1); + } +} + +void vpx_lpf_horizontal_8_c(uint8_t *s, int pitch, const uint8_t *blimit, + const uint8_t *limit, const uint8_t *thresh) { + int i; + + // loop filter designed to work using chars so that we can make maximum use + // of 8 bit simd instructions. + for (i = 0; i < 8; ++i) { + const uint8_t p3 = s[-4 * pitch], p2 = s[-3 * pitch], p1 = s[-2 * pitch], + p0 = s[-pitch]; + const uint8_t q0 = s[0 * pitch], q1 = s[1 * pitch], q2 = s[2 * pitch], + q3 = s[3 * pitch]; + + const int8_t mask = + filter_mask(*limit, *blimit, p3, p2, p1, p0, q0, q1, q2, q3); + const int8_t flat = flat_mask4(1, p3, p2, p1, p0, q0, q1, q2, q3); + filter8(mask, *thresh, flat, s - 4 * pitch, s - 3 * pitch, s - 2 * pitch, + s - 1 * pitch, s, s + 1 * pitch, s + 2 * pitch, s + 3 * pitch); + ++s; + } +} + +void vpx_lpf_horizontal_8_dual_c(uint8_t *s, int pitch, const uint8_t *blimit0, + const uint8_t *limit0, const uint8_t *thresh0, + const uint8_t *blimit1, const uint8_t *limit1, + const uint8_t *thresh1) { + vpx_lpf_horizontal_8_c(s, pitch, blimit0, limit0, thresh0); + vpx_lpf_horizontal_8_c(s + 8, pitch, blimit1, limit1, thresh1); +} + +void vpx_lpf_vertical_8_c(uint8_t *s, int pitch, const uint8_t *blimit, + const uint8_t *limit, const uint8_t *thresh) { + int i; + + for (i = 0; i < 8; ++i) { + const uint8_t p3 = s[-4], p2 = s[-3], p1 = s[-2], p0 = s[-1]; + const uint8_t q0 = s[0], q1 = s[1], q2 = s[2], q3 = s[3]; + const int8_t mask = + filter_mask(*limit, *blimit, p3, p2, p1, p0, q0, q1, q2, q3); + const int8_t flat = flat_mask4(1, p3, p2, p1, p0, q0, q1, q2, q3); + filter8(mask, *thresh, flat, s - 4, s - 3, s - 2, s - 1, s, s + 1, s + 2, + s + 3); + s += pitch; + } +} + +void vpx_lpf_vertical_8_dual_c(uint8_t *s, int pitch, const uint8_t *blimit0, + const uint8_t *limit0, const uint8_t *thresh0, + const uint8_t *blimit1, const uint8_t *limit1, + const uint8_t *thresh1) { + vpx_lpf_vertical_8_c(s, pitch, blimit0, limit0, thresh0); + vpx_lpf_vertical_8_c(s + 8 * pitch, pitch, blimit1, limit1, thresh1); +} + +static INLINE void filter16(int8_t mask, uint8_t thresh, int8_t flat, + int8_t flat2, uint8_t *op7, uint8_t *op6, + uint8_t *op5, uint8_t *op4, uint8_t *op3, + uint8_t *op2, uint8_t *op1, uint8_t *op0, + uint8_t *oq0, uint8_t *oq1, uint8_t *oq2, + uint8_t *oq3, uint8_t *oq4, uint8_t *oq5, + uint8_t *oq6, uint8_t *oq7) { + if (flat2 && flat && mask) { + const uint8_t p7 = *op7, p6 = *op6, p5 = *op5, p4 = *op4, p3 = *op3, + p2 = *op2, p1 = *op1, p0 = *op0; + + const uint8_t q0 = *oq0, q1 = *oq1, q2 = *oq2, q3 = *oq3, q4 = *oq4, + q5 = *oq5, q6 = *oq6, q7 = *oq7; + + // 15-tap filter [1, 1, 1, 1, 1, 1, 1, 2, 1, 1, 1, 1, 1, 1, 1] + *op6 = ROUND_POWER_OF_TWO( + p7 * 7 + p6 * 2 + p5 + p4 + p3 + p2 + p1 + p0 + q0, 4); + *op5 = ROUND_POWER_OF_TWO( + p7 * 6 + p6 + p5 * 2 + p4 + p3 + p2 + p1 + p0 + q0 + q1, 4); + *op4 = ROUND_POWER_OF_TWO( + p7 * 5 + p6 + p5 + p4 * 2 + p3 + p2 + p1 + p0 + q0 + q1 + q2, 4); + *op3 = ROUND_POWER_OF_TWO( + p7 * 4 + p6 + p5 + p4 + p3 * 2 + p2 + p1 + p0 + q0 + q1 + q2 + q3, 4); + *op2 = ROUND_POWER_OF_TWO( + p7 * 3 + p6 + p5 + p4 + p3 + p2 * 2 + p1 + p0 + q0 + q1 + q2 + q3 + q4, + 4); + *op1 = ROUND_POWER_OF_TWO(p7 * 2 + p6 + p5 + p4 + p3 + p2 + p1 * 2 + p0 + + q0 + q1 + q2 + q3 + q4 + q5, + 4); + *op0 = ROUND_POWER_OF_TWO(p7 + p6 + p5 + p4 + p3 + p2 + p1 + p0 * 2 + q0 + + q1 + q2 + q3 + q4 + q5 + q6, + 4); + *oq0 = ROUND_POWER_OF_TWO(p6 + p5 + p4 + p3 + p2 + p1 + p0 + q0 * 2 + q1 + + q2 + q3 + q4 + q5 + q6 + q7, + 4); + *oq1 = ROUND_POWER_OF_TWO(p5 + p4 + p3 + p2 + p1 + p0 + q0 + q1 * 2 + q2 + + q3 + q4 + q5 + q6 + q7 * 2, + 4); + *oq2 = ROUND_POWER_OF_TWO( + p4 + p3 + p2 + p1 + p0 + q0 + q1 + q2 * 2 + q3 + q4 + q5 + q6 + q7 * 3, + 4); + *oq3 = ROUND_POWER_OF_TWO( + p3 + p2 + p1 + p0 + q0 + q1 + q2 + q3 * 2 + q4 + q5 + q6 + q7 * 4, 4); + *oq4 = ROUND_POWER_OF_TWO( + p2 + p1 + p0 + q0 + q1 + q2 + q3 + q4 * 2 + q5 + q6 + q7 * 5, 4); + *oq5 = ROUND_POWER_OF_TWO( + p1 + p0 + q0 + q1 + q2 + q3 + q4 + q5 * 2 + q6 + q7 * 6, 4); + *oq6 = ROUND_POWER_OF_TWO( + p0 + q0 + q1 + q2 + q3 + q4 + q5 + q6 * 2 + q7 * 7, 4); + } else { + filter8(mask, thresh, flat, op3, op2, op1, op0, oq0, oq1, oq2, oq3); + } +} + +static void mb_lpf_horizontal_edge_w(uint8_t *s, int pitch, + const uint8_t *blimit, + const uint8_t *limit, + const uint8_t *thresh, int count) { + int i; + + // loop filter designed to work using chars so that we can make maximum use + // of 8 bit simd instructions. + for (i = 0; i < 8 * count; ++i) { + const uint8_t p3 = s[-4 * pitch], p2 = s[-3 * pitch], p1 = s[-2 * pitch], + p0 = s[-pitch]; + const uint8_t q0 = s[0 * pitch], q1 = s[1 * pitch], q2 = s[2 * pitch], + q3 = s[3 * pitch]; + const int8_t mask = + filter_mask(*limit, *blimit, p3, p2, p1, p0, q0, q1, q2, q3); + const int8_t flat = flat_mask4(1, p3, p2, p1, p0, q0, q1, q2, q3); + const int8_t flat2 = flat_mask5( + 1, s[-8 * pitch], s[-7 * pitch], s[-6 * pitch], s[-5 * pitch], p0, q0, + s[4 * pitch], s[5 * pitch], s[6 * pitch], s[7 * pitch]); + + filter16(mask, *thresh, flat, flat2, s - 8 * pitch, s - 7 * pitch, + s - 6 * pitch, s - 5 * pitch, s - 4 * pitch, s - 3 * pitch, + s - 2 * pitch, s - 1 * pitch, s, s + 1 * pitch, s + 2 * pitch, + s + 3 * pitch, s + 4 * pitch, s + 5 * pitch, s + 6 * pitch, + s + 7 * pitch); + ++s; + } +} + +void vpx_lpf_horizontal_16_c(uint8_t *s, int pitch, const uint8_t *blimit, + const uint8_t *limit, const uint8_t *thresh) { + mb_lpf_horizontal_edge_w(s, pitch, blimit, limit, thresh, 1); +} + +void vpx_lpf_horizontal_16_dual_c(uint8_t *s, int pitch, const uint8_t *blimit, + const uint8_t *limit, const uint8_t *thresh) { + mb_lpf_horizontal_edge_w(s, pitch, blimit, limit, thresh, 2); +} + +static void mb_lpf_vertical_edge_w(uint8_t *s, int pitch, const uint8_t *blimit, + const uint8_t *limit, const uint8_t *thresh, + int count) { + int i; + + for (i = 0; i < count; ++i) { + const uint8_t p3 = s[-4], p2 = s[-3], p1 = s[-2], p0 = s[-1]; + const uint8_t q0 = s[0], q1 = s[1], q2 = s[2], q3 = s[3]; + const int8_t mask = + filter_mask(*limit, *blimit, p3, p2, p1, p0, q0, q1, q2, q3); + const int8_t flat = flat_mask4(1, p3, p2, p1, p0, q0, q1, q2, q3); + const int8_t flat2 = flat_mask5(1, s[-8], s[-7], s[-6], s[-5], p0, q0, s[4], + s[5], s[6], s[7]); + + filter16(mask, *thresh, flat, flat2, s - 8, s - 7, s - 6, s - 5, s - 4, + s - 3, s - 2, s - 1, s, s + 1, s + 2, s + 3, s + 4, s + 5, s + 6, + s + 7); + s += pitch; + } +} + +void vpx_lpf_vertical_16_c(uint8_t *s, int pitch, const uint8_t *blimit, + const uint8_t *limit, const uint8_t *thresh) { + mb_lpf_vertical_edge_w(s, pitch, blimit, limit, thresh, 8); +} + +void vpx_lpf_vertical_16_dual_c(uint8_t *s, int pitch, const uint8_t *blimit, + const uint8_t *limit, const uint8_t *thresh) { + mb_lpf_vertical_edge_w(s, pitch, blimit, limit, thresh, 16); +} + +#if CONFIG_VP9_HIGHBITDEPTH +// Should we apply any filter at all: 11111111 yes, 00000000 no ? +static INLINE int8_t highbd_filter_mask(uint8_t limit, uint8_t blimit, + uint16_t p3, uint16_t p2, uint16_t p1, + uint16_t p0, uint16_t q0, uint16_t q1, + uint16_t q2, uint16_t q3, int bd) { + int8_t mask = 0; + int16_t limit16 = (uint16_t)limit << (bd - 8); + int16_t blimit16 = (uint16_t)blimit << (bd - 8); + mask |= (abs(p3 - p2) > limit16) * -1; + mask |= (abs(p2 - p1) > limit16) * -1; + mask |= (abs(p1 - p0) > limit16) * -1; + mask |= (abs(q1 - q0) > limit16) * -1; + mask |= (abs(q2 - q1) > limit16) * -1; + mask |= (abs(q3 - q2) > limit16) * -1; + mask |= (abs(p0 - q0) * 2 + abs(p1 - q1) / 2 > blimit16) * -1; + return ~mask; +} + +static INLINE int8_t highbd_flat_mask4(uint8_t thresh, uint16_t p3, uint16_t p2, + uint16_t p1, uint16_t p0, uint16_t q0, + uint16_t q1, uint16_t q2, uint16_t q3, + int bd) { + int8_t mask = 0; + int16_t thresh16 = (uint16_t)thresh << (bd - 8); + mask |= (abs(p1 - p0) > thresh16) * -1; + mask |= (abs(q1 - q0) > thresh16) * -1; + mask |= (abs(p2 - p0) > thresh16) * -1; + mask |= (abs(q2 - q0) > thresh16) * -1; + mask |= (abs(p3 - p0) > thresh16) * -1; + mask |= (abs(q3 - q0) > thresh16) * -1; + return ~mask; +} + +static INLINE int8_t highbd_flat_mask5(uint8_t thresh, uint16_t p4, uint16_t p3, + uint16_t p2, uint16_t p1, uint16_t p0, + uint16_t q0, uint16_t q1, uint16_t q2, + uint16_t q3, uint16_t q4, int bd) { + int8_t mask = ~highbd_flat_mask4(thresh, p3, p2, p1, p0, q0, q1, q2, q3, bd); + int16_t thresh16 = (uint16_t)thresh << (bd - 8); + mask |= (abs(p4 - p0) > thresh16) * -1; + mask |= (abs(q4 - q0) > thresh16) * -1; + return ~mask; +} + +// Is there high edge variance internal edge: +// 11111111_11111111 yes, 00000000_00000000 no ? +static INLINE int16_t highbd_hev_mask(uint8_t thresh, uint16_t p1, uint16_t p0, + uint16_t q0, uint16_t q1, int bd) { + int16_t hev = 0; + int16_t thresh16 = (uint16_t)thresh << (bd - 8); + hev |= (abs(p1 - p0) > thresh16) * -1; + hev |= (abs(q1 - q0) > thresh16) * -1; + return hev; +} + +static INLINE void highbd_filter4(int8_t mask, uint8_t thresh, uint16_t *op1, + uint16_t *op0, uint16_t *oq0, uint16_t *oq1, + int bd) { + int16_t filter1, filter2; + // ^0x80 equivalent to subtracting 0x80 from the values to turn them + // into -128 to +127 instead of 0 to 255. + int shift = bd - 8; + const int16_t ps1 = (int16_t)*op1 - (0x80 << shift); + const int16_t ps0 = (int16_t)*op0 - (0x80 << shift); + const int16_t qs0 = (int16_t)*oq0 - (0x80 << shift); + const int16_t qs1 = (int16_t)*oq1 - (0x80 << shift); + const int16_t hev = highbd_hev_mask(thresh, *op1, *op0, *oq0, *oq1, bd); + + // Add outer taps if we have high edge variance. + int16_t filter = signed_char_clamp_high(ps1 - qs1, bd) & hev; + + // Inner taps. + filter = signed_char_clamp_high(filter + 3 * (qs0 - ps0), bd) & mask; + + // Save bottom 3 bits so that we round one side +4 and the other +3 + // if it equals 4 we'll set it to adjust by -1 to account for the fact + // we'd round it by 3 the other way. + filter1 = signed_char_clamp_high(filter + 4, bd) >> 3; + filter2 = signed_char_clamp_high(filter + 3, bd) >> 3; + + *oq0 = signed_char_clamp_high(qs0 - filter1, bd) + (0x80 << shift); + *op0 = signed_char_clamp_high(ps0 + filter2, bd) + (0x80 << shift); + + // Outer tap adjustments. + filter = ROUND_POWER_OF_TWO(filter1, 1) & ~hev; + + *oq1 = signed_char_clamp_high(qs1 - filter, bd) + (0x80 << shift); + *op1 = signed_char_clamp_high(ps1 + filter, bd) + (0x80 << shift); +} + +void vpx_highbd_lpf_horizontal_4_c(uint16_t *s, int pitch, + const uint8_t *blimit, const uint8_t *limit, + const uint8_t *thresh, int bd) { + int i; + + // loop filter designed to work using chars so that we can make maximum use + // of 8 bit simd instructions. + for (i = 0; i < 8; ++i) { + const uint16_t p3 = s[-4 * pitch]; + const uint16_t p2 = s[-3 * pitch]; + const uint16_t p1 = s[-2 * pitch]; + const uint16_t p0 = s[-pitch]; + const uint16_t q0 = s[0 * pitch]; + const uint16_t q1 = s[1 * pitch]; + const uint16_t q2 = s[2 * pitch]; + const uint16_t q3 = s[3 * pitch]; + const int8_t mask = + highbd_filter_mask(*limit, *blimit, p3, p2, p1, p0, q0, q1, q2, q3, bd); + highbd_filter4(mask, *thresh, s - 2 * pitch, s - 1 * pitch, s, + s + 1 * pitch, bd); + ++s; + } +} + +void vpx_highbd_lpf_horizontal_4_dual_c( + uint16_t *s, int pitch, const uint8_t *blimit0, const uint8_t *limit0, + const uint8_t *thresh0, const uint8_t *blimit1, const uint8_t *limit1, + const uint8_t *thresh1, int bd) { + vpx_highbd_lpf_horizontal_4_c(s, pitch, blimit0, limit0, thresh0, bd); + vpx_highbd_lpf_horizontal_4_c(s + 8, pitch, blimit1, limit1, thresh1, bd); +} + +void vpx_highbd_lpf_vertical_4_c(uint16_t *s, int pitch, const uint8_t *blimit, + const uint8_t *limit, const uint8_t *thresh, + int bd) { + int i; + + // loop filter designed to work using chars so that we can make maximum use + // of 8 bit simd instructions. + for (i = 0; i < 8; ++i) { + const uint16_t p3 = s[-4], p2 = s[-3], p1 = s[-2], p0 = s[-1]; + const uint16_t q0 = s[0], q1 = s[1], q2 = s[2], q3 = s[3]; + const int8_t mask = + highbd_filter_mask(*limit, *blimit, p3, p2, p1, p0, q0, q1, q2, q3, bd); + highbd_filter4(mask, *thresh, s - 2, s - 1, s, s + 1, bd); + s += pitch; + } +} + +void vpx_highbd_lpf_vertical_4_dual_c( + uint16_t *s, int pitch, const uint8_t *blimit0, const uint8_t *limit0, + const uint8_t *thresh0, const uint8_t *blimit1, const uint8_t *limit1, + const uint8_t *thresh1, int bd) { + vpx_highbd_lpf_vertical_4_c(s, pitch, blimit0, limit0, thresh0, bd); + vpx_highbd_lpf_vertical_4_c(s + 8 * pitch, pitch, blimit1, limit1, thresh1, + bd); +} + +static INLINE void highbd_filter8(int8_t mask, uint8_t thresh, int8_t flat, + uint16_t *op3, uint16_t *op2, uint16_t *op1, + uint16_t *op0, uint16_t *oq0, uint16_t *oq1, + uint16_t *oq2, uint16_t *oq3, int bd) { + if (flat && mask) { + const uint16_t p3 = *op3, p2 = *op2, p1 = *op1, p0 = *op0; + const uint16_t q0 = *oq0, q1 = *oq1, q2 = *oq2, q3 = *oq3; + + // 7-tap filter [1, 1, 1, 2, 1, 1, 1] + *op2 = ROUND_POWER_OF_TWO(p3 + p3 + p3 + 2 * p2 + p1 + p0 + q0, 3); + *op1 = ROUND_POWER_OF_TWO(p3 + p3 + p2 + 2 * p1 + p0 + q0 + q1, 3); + *op0 = ROUND_POWER_OF_TWO(p3 + p2 + p1 + 2 * p0 + q0 + q1 + q2, 3); + *oq0 = ROUND_POWER_OF_TWO(p2 + p1 + p0 + 2 * q0 + q1 + q2 + q3, 3); + *oq1 = ROUND_POWER_OF_TWO(p1 + p0 + q0 + 2 * q1 + q2 + q3 + q3, 3); + *oq2 = ROUND_POWER_OF_TWO(p0 + q0 + q1 + 2 * q2 + q3 + q3 + q3, 3); + } else { + highbd_filter4(mask, thresh, op1, op0, oq0, oq1, bd); + } +} + +void vpx_highbd_lpf_horizontal_8_c(uint16_t *s, int pitch, + const uint8_t *blimit, const uint8_t *limit, + const uint8_t *thresh, int bd) { + int i; + + // loop filter designed to work using chars so that we can make maximum use + // of 8 bit simd instructions. + for (i = 0; i < 8; ++i) { + const uint16_t p3 = s[-4 * pitch], p2 = s[-3 * pitch], p1 = s[-2 * pitch], + p0 = s[-pitch]; + const uint16_t q0 = s[0 * pitch], q1 = s[1 * pitch], q2 = s[2 * pitch], + q3 = s[3 * pitch]; + + const int8_t mask = + highbd_filter_mask(*limit, *blimit, p3, p2, p1, p0, q0, q1, q2, q3, bd); + const int8_t flat = + highbd_flat_mask4(1, p3, p2, p1, p0, q0, q1, q2, q3, bd); + highbd_filter8(mask, *thresh, flat, s - 4 * pitch, s - 3 * pitch, + s - 2 * pitch, s - 1 * pitch, s, s + 1 * pitch, + s + 2 * pitch, s + 3 * pitch, bd); + ++s; + } +} + +void vpx_highbd_lpf_horizontal_8_dual_c( + uint16_t *s, int pitch, const uint8_t *blimit0, const uint8_t *limit0, + const uint8_t *thresh0, const uint8_t *blimit1, const uint8_t *limit1, + const uint8_t *thresh1, int bd) { + vpx_highbd_lpf_horizontal_8_c(s, pitch, blimit0, limit0, thresh0, bd); + vpx_highbd_lpf_horizontal_8_c(s + 8, pitch, blimit1, limit1, thresh1, bd); +} + +void vpx_highbd_lpf_vertical_8_c(uint16_t *s, int pitch, const uint8_t *blimit, + const uint8_t *limit, const uint8_t *thresh, + int bd) { + int i; + + for (i = 0; i < 8; ++i) { + const uint16_t p3 = s[-4], p2 = s[-3], p1 = s[-2], p0 = s[-1]; + const uint16_t q0 = s[0], q1 = s[1], q2 = s[2], q3 = s[3]; + const int8_t mask = + highbd_filter_mask(*limit, *blimit, p3, p2, p1, p0, q0, q1, q2, q3, bd); + const int8_t flat = + highbd_flat_mask4(1, p3, p2, p1, p0, q0, q1, q2, q3, bd); + highbd_filter8(mask, *thresh, flat, s - 4, s - 3, s - 2, s - 1, s, s + 1, + s + 2, s + 3, bd); + s += pitch; + } +} + +void vpx_highbd_lpf_vertical_8_dual_c( + uint16_t *s, int pitch, const uint8_t *blimit0, const uint8_t *limit0, + const uint8_t *thresh0, const uint8_t *blimit1, const uint8_t *limit1, + const uint8_t *thresh1, int bd) { + vpx_highbd_lpf_vertical_8_c(s, pitch, blimit0, limit0, thresh0, bd); + vpx_highbd_lpf_vertical_8_c(s + 8 * pitch, pitch, blimit1, limit1, thresh1, + bd); +} + +static INLINE void highbd_filter16(int8_t mask, uint8_t thresh, int8_t flat, + int8_t flat2, uint16_t *op7, uint16_t *op6, + uint16_t *op5, uint16_t *op4, uint16_t *op3, + uint16_t *op2, uint16_t *op1, uint16_t *op0, + uint16_t *oq0, uint16_t *oq1, uint16_t *oq2, + uint16_t *oq3, uint16_t *oq4, uint16_t *oq5, + uint16_t *oq6, uint16_t *oq7, int bd) { + if (flat2 && flat && mask) { + const uint16_t p7 = *op7; + const uint16_t p6 = *op6; + const uint16_t p5 = *op5; + const uint16_t p4 = *op4; + const uint16_t p3 = *op3; + const uint16_t p2 = *op2; + const uint16_t p1 = *op1; + const uint16_t p0 = *op0; + const uint16_t q0 = *oq0; + const uint16_t q1 = *oq1; + const uint16_t q2 = *oq2; + const uint16_t q3 = *oq3; + const uint16_t q4 = *oq4; + const uint16_t q5 = *oq5; + const uint16_t q6 = *oq6; + const uint16_t q7 = *oq7; + + // 15-tap filter [1, 1, 1, 1, 1, 1, 1, 2, 1, 1, 1, 1, 1, 1, 1] + *op6 = ROUND_POWER_OF_TWO( + p7 * 7 + p6 * 2 + p5 + p4 + p3 + p2 + p1 + p0 + q0, 4); + *op5 = ROUND_POWER_OF_TWO( + p7 * 6 + p6 + p5 * 2 + p4 + p3 + p2 + p1 + p0 + q0 + q1, 4); + *op4 = ROUND_POWER_OF_TWO( + p7 * 5 + p6 + p5 + p4 * 2 + p3 + p2 + p1 + p0 + q0 + q1 + q2, 4); + *op3 = ROUND_POWER_OF_TWO( + p7 * 4 + p6 + p5 + p4 + p3 * 2 + p2 + p1 + p0 + q0 + q1 + q2 + q3, 4); + *op2 = ROUND_POWER_OF_TWO( + p7 * 3 + p6 + p5 + p4 + p3 + p2 * 2 + p1 + p0 + q0 + q1 + q2 + q3 + q4, + 4); + *op1 = ROUND_POWER_OF_TWO(p7 * 2 + p6 + p5 + p4 + p3 + p2 + p1 * 2 + p0 + + q0 + q1 + q2 + q3 + q4 + q5, + 4); + *op0 = ROUND_POWER_OF_TWO(p7 + p6 + p5 + p4 + p3 + p2 + p1 + p0 * 2 + q0 + + q1 + q2 + q3 + q4 + q5 + q6, + 4); + *oq0 = ROUND_POWER_OF_TWO(p6 + p5 + p4 + p3 + p2 + p1 + p0 + q0 * 2 + q1 + + q2 + q3 + q4 + q5 + q6 + q7, + 4); + *oq1 = ROUND_POWER_OF_TWO(p5 + p4 + p3 + p2 + p1 + p0 + q0 + q1 * 2 + q2 + + q3 + q4 + q5 + q6 + q7 * 2, + 4); + *oq2 = ROUND_POWER_OF_TWO( + p4 + p3 + p2 + p1 + p0 + q0 + q1 + q2 * 2 + q3 + q4 + q5 + q6 + q7 * 3, + 4); + *oq3 = ROUND_POWER_OF_TWO( + p3 + p2 + p1 + p0 + q0 + q1 + q2 + q3 * 2 + q4 + q5 + q6 + q7 * 4, 4); + *oq4 = ROUND_POWER_OF_TWO( + p2 + p1 + p0 + q0 + q1 + q2 + q3 + q4 * 2 + q5 + q6 + q7 * 5, 4); + *oq5 = ROUND_POWER_OF_TWO( + p1 + p0 + q0 + q1 + q2 + q3 + q4 + q5 * 2 + q6 + q7 * 6, 4); + *oq6 = ROUND_POWER_OF_TWO( + p0 + q0 + q1 + q2 + q3 + q4 + q5 + q6 * 2 + q7 * 7, 4); + } else { + highbd_filter8(mask, thresh, flat, op3, op2, op1, op0, oq0, oq1, oq2, oq3, + bd); + } +} + +static void highbd_mb_lpf_horizontal_edge_w(uint16_t *s, int pitch, + const uint8_t *blimit, + const uint8_t *limit, + const uint8_t *thresh, int count, + int bd) { + int i; + + // loop filter designed to work using chars so that we can make maximum use + // of 8 bit simd instructions. + for (i = 0; i < 8 * count; ++i) { + const uint16_t p3 = s[-4 * pitch]; + const uint16_t p2 = s[-3 * pitch]; + const uint16_t p1 = s[-2 * pitch]; + const uint16_t p0 = s[-pitch]; + const uint16_t q0 = s[0 * pitch]; + const uint16_t q1 = s[1 * pitch]; + const uint16_t q2 = s[2 * pitch]; + const uint16_t q3 = s[3 * pitch]; + const int8_t mask = + highbd_filter_mask(*limit, *blimit, p3, p2, p1, p0, q0, q1, q2, q3, bd); + const int8_t flat = + highbd_flat_mask4(1, p3, p2, p1, p0, q0, q1, q2, q3, bd); + const int8_t flat2 = highbd_flat_mask5( + 1, s[-8 * pitch], s[-7 * pitch], s[-6 * pitch], s[-5 * pitch], p0, q0, + s[4 * pitch], s[5 * pitch], s[6 * pitch], s[7 * pitch], bd); + + highbd_filter16(mask, *thresh, flat, flat2, s - 8 * pitch, s - 7 * pitch, + s - 6 * pitch, s - 5 * pitch, s - 4 * pitch, s - 3 * pitch, + s - 2 * pitch, s - 1 * pitch, s, s + 1 * pitch, + s + 2 * pitch, s + 3 * pitch, s + 4 * pitch, s + 5 * pitch, + s + 6 * pitch, s + 7 * pitch, bd); + ++s; + } +} + +void vpx_highbd_lpf_horizontal_16_c(uint16_t *s, int pitch, + const uint8_t *blimit, const uint8_t *limit, + const uint8_t *thresh, int bd) { + highbd_mb_lpf_horizontal_edge_w(s, pitch, blimit, limit, thresh, 1, bd); +} + +void vpx_highbd_lpf_horizontal_16_dual_c(uint16_t *s, int pitch, + const uint8_t *blimit, + const uint8_t *limit, + const uint8_t *thresh, int bd) { + highbd_mb_lpf_horizontal_edge_w(s, pitch, blimit, limit, thresh, 2, bd); +} + +static void highbd_mb_lpf_vertical_edge_w(uint16_t *s, int pitch, + const uint8_t *blimit, + const uint8_t *limit, + const uint8_t *thresh, int count, + int bd) { + int i; + + for (i = 0; i < count; ++i) { + const uint16_t p3 = s[-4]; + const uint16_t p2 = s[-3]; + const uint16_t p1 = s[-2]; + const uint16_t p0 = s[-1]; + const uint16_t q0 = s[0]; + const uint16_t q1 = s[1]; + const uint16_t q2 = s[2]; + const uint16_t q3 = s[3]; + const int8_t mask = + highbd_filter_mask(*limit, *blimit, p3, p2, p1, p0, q0, q1, q2, q3, bd); + const int8_t flat = + highbd_flat_mask4(1, p3, p2, p1, p0, q0, q1, q2, q3, bd); + const int8_t flat2 = highbd_flat_mask5(1, s[-8], s[-7], s[-6], s[-5], p0, + q0, s[4], s[5], s[6], s[7], bd); + + highbd_filter16(mask, *thresh, flat, flat2, s - 8, s - 7, s - 6, s - 5, + s - 4, s - 3, s - 2, s - 1, s, s + 1, s + 2, s + 3, s + 4, + s + 5, s + 6, s + 7, bd); + s += pitch; + } +} + +void vpx_highbd_lpf_vertical_16_c(uint16_t *s, int pitch, const uint8_t *blimit, + const uint8_t *limit, const uint8_t *thresh, + int bd) { + highbd_mb_lpf_vertical_edge_w(s, pitch, blimit, limit, thresh, 8, bd); +} + +void vpx_highbd_lpf_vertical_16_dual_c(uint16_t *s, int pitch, + const uint8_t *blimit, + const uint8_t *limit, + const uint8_t *thresh, int bd) { + highbd_mb_lpf_vertical_edge_w(s, pitch, blimit, limit, thresh, 16, bd); +} +#endif // CONFIG_VP9_HIGHBITDEPTH |