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Diffstat (limited to '')
-rw-r--r-- | media/libvpx/libvpx/vpx_dsp/ppc/inv_txfm_vsx.h | 48 |
1 files changed, 48 insertions, 0 deletions
diff --git a/media/libvpx/libvpx/vpx_dsp/ppc/inv_txfm_vsx.h b/media/libvpx/libvpx/vpx_dsp/ppc/inv_txfm_vsx.h new file mode 100644 index 0000000000..7031742c1c --- /dev/null +++ b/media/libvpx/libvpx/vpx_dsp/ppc/inv_txfm_vsx.h @@ -0,0 +1,48 @@ +/* + * Copyright (c) 2018 The WebM project authors. All Rights Reserved. + * + * Use of this source code is governed by a BSD-style license + * that can be found in the LICENSE file in the root of the source + * tree. An additional intellectual property rights grant can be found + * in the file PATENTS. All contributing project authors may + * be found in the AUTHORS file in the root of the source tree. + */ + +#ifndef VPX_VPX_DSP_PPC_INV_TXFM_VSX_H_ +#define VPX_VPX_DSP_PPC_INV_TXFM_VSX_H_ + +#include "vpx_dsp/ppc/types_vsx.h" + +void vpx_round_store4x4_vsx(int16x8_t *in, int16x8_t *out, uint8_t *dest, + int stride); +void vpx_idct4_vsx(int16x8_t *in, int16x8_t *out); +void vp9_iadst4_vsx(int16x8_t *in, int16x8_t *out); + +void vpx_round_store8x8_vsx(int16x8_t *in, uint8_t *dest, int stride); +void vpx_idct8_vsx(int16x8_t *in, int16x8_t *out); +void vp9_iadst8_vsx(int16x8_t *in, int16x8_t *out); + +#define LOAD_INPUT16(load, source, offset, step, in) \ + in[0] = load(offset, source); \ + in[1] = load((step) + (offset), source); \ + in[2] = load(2 * (step) + (offset), source); \ + in[3] = load(3 * (step) + (offset), source); \ + in[4] = load(4 * (step) + (offset), source); \ + in[5] = load(5 * (step) + (offset), source); \ + in[6] = load(6 * (step) + (offset), source); \ + in[7] = load(7 * (step) + (offset), source); \ + in[8] = load(8 * (step) + (offset), source); \ + in[9] = load(9 * (step) + (offset), source); \ + in[10] = load(10 * (step) + (offset), source); \ + in[11] = load(11 * (step) + (offset), source); \ + in[12] = load(12 * (step) + (offset), source); \ + in[13] = load(13 * (step) + (offset), source); \ + in[14] = load(14 * (step) + (offset), source); \ + in[15] = load(15 * (step) + (offset), source); + +void vpx_round_store16x16_vsx(int16x8_t *src0, int16x8_t *src1, uint8_t *dest, + int stride); +void vpx_idct16_vsx(int16x8_t *src0, int16x8_t *src1); +void vpx_iadst16_vsx(int16x8_t *src0, int16x8_t *src1); + +#endif // VPX_VPX_DSP_PPC_INV_TXFM_VSX_H_ |