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+// Copyright (c) 2012 The Chromium Authors. All rights reserved.
+// Use of this source code is governed by a BSD-style license that can be
+// found in the LICENSE file.
+//
+// NOTE: Header files that do not require the full definition of
+// base::{Once,Repeating}Callback or base::{Once,Repeating}Closure should
+// #include "base/callback_forward.h" instead of this file.
+
+#ifndef BASE_CALLBACK_H_
+#define BASE_CALLBACK_H_
+
+#include <stddef.h>
+
+#include "base/callback_forward.h"
+#include "base/callback_internal.h"
+
+// -----------------------------------------------------------------------------
+// Usage documentation
+// -----------------------------------------------------------------------------
+//
+// Overview:
+// A callback is similar in concept to a function pointer: it wraps a runnable
+// object such as a function, method, lambda, or even another callback, allowing
+// the runnable object to be invoked later via the callback object.
+//
+// Unlike function pointers, callbacks are created with base::BindOnce() or
+// base::BindRepeating() and support partial function application.
+//
+// A base::OnceCallback may be Run() at most once; a base::RepeatingCallback may
+// be Run() any number of times. |is_null()| is guaranteed to return true for a
+// moved-from callback.
+//
+// // The lambda takes two arguments, but the first argument |x| is bound at
+// // callback creation.
+// base::OnceCallback<int(int)> cb = base::BindOnce([] (int x, int y) {
+// return x + y;
+// }, 1);
+// // Run() only needs the remaining unbound argument |y|.
+// printf("1 + 2 = %d\n", std::move(cb).Run(2)); // Prints 3
+// printf("cb is null? %s\n",
+// cb.is_null() ? "true" : "false"); // Prints true
+// std::move(cb).Run(2); // Crashes since |cb| has already run.
+//
+// Callbacks also support cancellation. A common use is binding the receiver
+// object as a WeakPtr<T>. If that weak pointer is invalidated, calling Run()
+// will be a no-op. Note that |IsCancelled()| and |is_null()| are distinct:
+// simply cancelling a callback will not also make it null.
+//
+// base::Callback is currently a type alias for base::RepeatingCallback. In the
+// future, we expect to flip this to default to base::OnceCallback.
+//
+// See //docs/callback.md for the full documentation.
+
+namespace base {
+
+template <typename R, typename... Args>
+class OnceCallback<R(Args...)> : public internal::CallbackBase {
+ public:
+ using RunType = R(Args...);
+ using PolymorphicInvoke = R (*)(internal::BindStateBase*,
+ internal::PassingType<Args>...);
+
+ constexpr OnceCallback() = default;
+ OnceCallback(std::nullptr_t) = delete;
+
+ explicit OnceCallback(internal::BindStateBase* bind_state)
+ : internal::CallbackBase(bind_state) {}
+
+ OnceCallback(const OnceCallback&) = delete;
+ OnceCallback& operator=(const OnceCallback&) = delete;
+
+ OnceCallback(OnceCallback&&) noexcept = default;
+ OnceCallback& operator=(OnceCallback&&) noexcept = default;
+
+ OnceCallback(RepeatingCallback<RunType> other)
+ : internal::CallbackBase(std::move(other)) {}
+
+ OnceCallback& operator=(RepeatingCallback<RunType> other) {
+ static_cast<internal::CallbackBase&>(*this) = std::move(other);
+ return *this;
+ }
+
+ R Run(Args... args) const & {
+ static_assert(!sizeof(*this),
+ "OnceCallback::Run() may only be invoked on a non-const "
+ "rvalue, i.e. std::move(callback).Run().");
+ NOTREACHED();
+ }
+
+ R Run(Args... args) && {
+ // Move the callback instance into a local variable before the invocation,
+ // that ensures the internal state is cleared after the invocation.
+ // It's not safe to touch |this| after the invocation, since running the
+ // bound function may destroy |this|.
+ OnceCallback cb = std::move(*this);
+ PolymorphicInvoke f =
+ reinterpret_cast<PolymorphicInvoke>(cb.polymorphic_invoke());
+ return f(cb.bind_state_.get(), std::forward<Args>(args)...);
+ }
+};
+
+template <typename R, typename... Args>
+class RepeatingCallback<R(Args...)> : public internal::CallbackBaseCopyable {
+ public:
+ using RunType = R(Args...);
+ using PolymorphicInvoke = R (*)(internal::BindStateBase*,
+ internal::PassingType<Args>...);
+
+ constexpr RepeatingCallback() = default;
+ RepeatingCallback(std::nullptr_t) = delete;
+
+ explicit RepeatingCallback(internal::BindStateBase* bind_state)
+ : internal::CallbackBaseCopyable(bind_state) {}
+
+ // Copyable and movable.
+ RepeatingCallback(const RepeatingCallback&) = default;
+ RepeatingCallback& operator=(const RepeatingCallback&) = default;
+ RepeatingCallback(RepeatingCallback&&) noexcept = default;
+ RepeatingCallback& operator=(RepeatingCallback&&) noexcept = default;
+
+ bool operator==(const RepeatingCallback& other) const {
+ return EqualsInternal(other);
+ }
+
+ bool operator!=(const RepeatingCallback& other) const {
+ return !operator==(other);
+ }
+
+ R Run(Args... args) const & {
+ PolymorphicInvoke f =
+ reinterpret_cast<PolymorphicInvoke>(this->polymorphic_invoke());
+ return f(this->bind_state_.get(), std::forward<Args>(args)...);
+ }
+
+ R Run(Args... args) && {
+ // Move the callback instance into a local variable before the invocation,
+ // that ensures the internal state is cleared after the invocation.
+ // It's not safe to touch |this| after the invocation, since running the
+ // bound function may destroy |this|.
+ RepeatingCallback cb = std::move(*this);
+ PolymorphicInvoke f =
+ reinterpret_cast<PolymorphicInvoke>(cb.polymorphic_invoke());
+ return f(std::move(cb).bind_state_.get(), std::forward<Args>(args)...);
+ }
+};
+
+} // namespace base
+
+#endif // BASE_CALLBACK_H_