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+var assert = require('assert');
+
+var Serializer = require('./framer').Serializer;
+var Deserializer = require('./framer').Deserializer;
+var Compressor = require('./compressor').Compressor;
+var Decompressor = require('./compressor').Decompressor;
+var Connection = require('./connection').Connection;
+var Duplex = require('stream').Duplex;
+var Transform = require('stream').Transform;
+
+exports.Endpoint = Endpoint;
+
+// The Endpoint class
+// ==================
+
+// Public API
+// ----------
+
+// - **new Endpoint(log, role, settings, filters)**: create a new Endpoint.
+//
+// - `log`: bunyan logger of the parent
+// - `role`: 'CLIENT' or 'SERVER'
+// - `settings`: initial HTTP/2 settings
+// - `filters`: a map of functions that filter the traffic between components (for debugging or
+// intentional failure injection).
+//
+// Filter functions get three arguments:
+// 1. `frame`: the current frame
+// 2. `forward(frame)`: function that can be used to forward a frame to the next component
+// 3. `done()`: callback to signal the end of the filter process
+//
+// Valid filter names and their position in the stack:
+// - `beforeSerialization`: after compression, before serialization
+// - `beforeCompression`: after multiplexing, before compression
+// - `afterDeserialization`: after deserialization, before decompression
+// - `afterDecompression`: after decompression, before multiplexing
+//
+// * **Event: 'stream' (Stream)**: 'stream' event forwarded from the underlying Connection
+//
+// * **Event: 'error' (type)**: signals an error
+//
+// * **createStream(): Stream**: initiate a new stream (forwarded to the underlying Connection)
+//
+// * **close([error])**: close the connection with an error code
+
+// Constructor
+// -----------
+
+// The process of initialization:
+function Endpoint(log, role, settings, filters) {
+ Duplex.call(this);
+
+ // * Initializing logging infrastructure
+ this._log = log.child({ component: 'endpoint', e: this });
+
+ // * First part of the handshake process: sending and receiving the client connection header
+ // prelude.
+ assert((role === 'CLIENT') || role === 'SERVER');
+ if (role === 'CLIENT') {
+ this._writePrelude();
+ } else {
+ this._readPrelude();
+ }
+
+ // * Initialization of component. This includes the second part of the handshake process:
+ // sending the first SETTINGS frame. This is done by the connection class right after
+ // initialization.
+ this._initializeDataFlow(role, settings, filters || {});
+
+ // * Initialization of management code.
+ this._initializeManagement();
+
+ // * Initializing error handling.
+ this._initializeErrorHandling();
+}
+Endpoint.prototype = Object.create(Duplex.prototype, { constructor: { value: Endpoint } });
+
+// Handshake
+// ---------
+
+var CLIENT_PRELUDE = Buffer.from('PRI * HTTP/2.0\r\n\r\nSM\r\n\r\n');
+
+// Writing the client header is simple and synchronous.
+Endpoint.prototype._writePrelude = function _writePrelude() {
+ this._log.debug('Sending the client connection header prelude.');
+ this.push(CLIENT_PRELUDE);
+};
+
+// The asynchronous process of reading the client header:
+Endpoint.prototype._readPrelude = function _readPrelude() {
+ // * progress in the header is tracker using a `cursor`
+ var cursor = 0;
+
+ // * `_write` is temporarily replaced by the comparator function
+ this._write = function _temporalWrite(chunk, encoding, done) {
+ // * which compares the stored header with the current `chunk` byte by byte and emits the
+ // 'error' event if there's a byte that doesn't match
+ var offset = cursor;
+ while(cursor < CLIENT_PRELUDE.length && (cursor - offset) < chunk.length) {
+ if (CLIENT_PRELUDE[cursor] !== chunk[cursor - offset]) {
+ this._log.fatal({ cursor: cursor, offset: offset, chunk: chunk },
+ 'Client connection header prelude does not match.');
+ this._error('handshake', 'PROTOCOL_ERROR');
+ return;
+ }
+ cursor += 1;
+ }
+
+ // * if the whole header is over, and there were no error then restore the original `_write`
+ // and call it with the remaining part of the current chunk
+ if (cursor === CLIENT_PRELUDE.length) {
+ this._log.debug('Successfully received the client connection header prelude.');
+ delete this._write;
+ chunk = chunk.slice(cursor - offset);
+ this._write(chunk, encoding, done);
+ }
+ };
+};
+
+// Data flow
+// ---------
+
+// +---------------------------------------------+
+// | |
+// | +-------------------------------------+ |
+// | | +---------+ +---------+ +---------+ | |
+// | | | stream1 | | stream2 | | ... | | |
+// | | +---------+ +---------+ +---------+ | |
+// | | connection | |
+// | +-------------------------------------+ |
+// | | ^ |
+// | pipe | | pipe |
+// | v | |
+// | +------------------+------------------+ |
+// | | compressor | decompressor | |
+// | +------------------+------------------+ |
+// | | ^ |
+// | pipe | | pipe |
+// | v | |
+// | +------------------+------------------+ |
+// | | serializer | deserializer | |
+// | +------------------+------------------+ |
+// | | ^ |
+// | _read() | | _write() |
+// | v | |
+// | +------------+ +-----------+ |
+// | |output queue| |input queue| |
+// +------+------------+-----+-----------+-------+
+// | ^
+// read() | | write()
+// v |
+
+function createTransformStream(filter) {
+ var transform = new Transform({ objectMode: true });
+ var push = transform.push.bind(transform);
+ transform._transform = function(frame, encoding, done) {
+ filter(frame, push, done);
+ };
+ return transform;
+}
+
+function pipeAndFilter(stream1, stream2, filter) {
+ if (filter) {
+ stream1.pipe(createTransformStream(filter)).pipe(stream2);
+ } else {
+ stream1.pipe(stream2);
+ }
+}
+
+Endpoint.prototype._initializeDataFlow = function _initializeDataFlow(role, settings, filters) {
+ var firstStreamId, compressorRole, decompressorRole;
+ if (role === 'CLIENT') {
+ firstStreamId = 1;
+ compressorRole = 'REQUEST';
+ decompressorRole = 'RESPONSE';
+ } else {
+ firstStreamId = 2;
+ compressorRole = 'RESPONSE';
+ decompressorRole = 'REQUEST';
+ }
+
+ this._serializer = new Serializer(this._log);
+ this._deserializer = new Deserializer(this._log);
+ this._compressor = new Compressor(this._log, compressorRole);
+ this._decompressor = new Decompressor(this._log, decompressorRole);
+ this._connection = new Connection(this._log, firstStreamId, settings);
+
+ pipeAndFilter(this._connection, this._compressor, filters.beforeCompression);
+ pipeAndFilter(this._compressor, this._serializer, filters.beforeSerialization);
+ pipeAndFilter(this._deserializer, this._decompressor, filters.afterDeserialization);
+ pipeAndFilter(this._decompressor, this._connection, filters.afterDecompression);
+
+ this._connection.on('ACKNOWLEDGED_SETTINGS_HEADER_TABLE_SIZE',
+ this._decompressor.setTableSizeLimit.bind(this._decompressor));
+ this._connection.on('RECEIVING_SETTINGS_HEADER_TABLE_SIZE',
+ this._compressor.setTableSizeLimit.bind(this._compressor));
+};
+
+var noread = {};
+Endpoint.prototype._read = function _read() {
+ this._readableState.sync = true;
+ var moreNeeded = noread, chunk;
+ while (moreNeeded && (chunk = this._serializer.read())) {
+ moreNeeded = this.push(chunk);
+ }
+ if (moreNeeded === noread) {
+ this._serializer.once('readable', this._read.bind(this));
+ }
+ this._readableState.sync = false;
+};
+
+Endpoint.prototype._write = function _write(chunk, encoding, done) {
+ this._deserializer.write(chunk, encoding, done);
+};
+
+// Management
+// --------------
+
+Endpoint.prototype._initializeManagement = function _initializeManagement() {
+ this._connection.on('stream', this.emit.bind(this, 'stream'));
+};
+
+Endpoint.prototype.createStream = function createStream() {
+ return this._connection.createStream();
+};
+
+// Error handling
+// --------------
+
+Endpoint.prototype._initializeErrorHandling = function _initializeErrorHandling() {
+ this._serializer.on('error', this._error.bind(this, 'serializer'));
+ this._deserializer.on('error', this._error.bind(this, 'deserializer'));
+ this._compressor.on('error', this._error.bind(this, 'compressor'));
+ this._decompressor.on('error', this._error.bind(this, 'decompressor'));
+ this._connection.on('error', this._error.bind(this, 'connection'));
+
+ this._connection.on('peerError', this.emit.bind(this, 'peerError'));
+};
+
+Endpoint.prototype._error = function _error(component, error) {
+ this._log.fatal({ source: component, message: error }, 'Fatal error, closing connection');
+ this.close(error);
+ setImmediate(this.emit.bind(this, 'error', error));
+};
+
+Endpoint.prototype.close = function close(error) {
+ this._connection.close(error);
+};
+
+// Bunyan serializers
+// ------------------
+
+exports.serializers = {};
+
+var nextId = 0;
+exports.serializers.e = function(endpoint) {
+ if (!('id' in endpoint)) {
+ endpoint.id = nextId;
+ nextId += 1;
+ }
+ return endpoint.id;
+};