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-rw-r--r--third_party/aom/aom_dsp/x86/blend_a64_hmask_sse4.c34
1 files changed, 34 insertions, 0 deletions
diff --git a/third_party/aom/aom_dsp/x86/blend_a64_hmask_sse4.c b/third_party/aom/aom_dsp/x86/blend_a64_hmask_sse4.c
new file mode 100644
index 0000000000..4f5e3f8c1b
--- /dev/null
+++ b/third_party/aom/aom_dsp/x86/blend_a64_hmask_sse4.c
@@ -0,0 +1,34 @@
+/*
+ * Copyright (c) 2016, Alliance for Open Media. All rights reserved
+ *
+ * This source code is subject to the terms of the BSD 2 Clause License and
+ * the Alliance for Open Media Patent License 1.0. If the BSD 2 Clause License
+ * was not distributed with this source code in the LICENSE file, you can
+ * obtain it at www.aomedia.org/license/software. If the Alliance for Open
+ * Media Patent License 1.0 was not distributed with this source code in the
+ * PATENTS file, you can obtain it at www.aomedia.org/license/patent.
+ */
+
+#include "aom/aom_integer.h"
+
+#include "config/aom_dsp_rtcd.h"
+
+// To start out, just dispatch to the function using the 2D mask and
+// pass mask stride as 0. This can be improved upon if necessary.
+
+void aom_blend_a64_hmask_sse4_1(uint8_t *dst, uint32_t dst_stride,
+ const uint8_t *src0, uint32_t src0_stride,
+ const uint8_t *src1, uint32_t src1_stride,
+ const uint8_t *mask, int w, int h) {
+ aom_blend_a64_mask_sse4_1(dst, dst_stride, src0, src0_stride, src1,
+ src1_stride, mask, 0, w, h, 0, 0);
+}
+
+void aom_highbd_blend_a64_hmask_sse4_1(
+ uint8_t *dst_8, uint32_t dst_stride, const uint8_t *src0_8,
+ uint32_t src0_stride, const uint8_t *src1_8, uint32_t src1_stride,
+ const uint8_t *mask, int w, int h, int bd) {
+ aom_highbd_blend_a64_mask_sse4_1(dst_8, dst_stride, src0_8, src0_stride,
+ src1_8, src1_stride, mask, 0, w, h, 0, 0,
+ bd);
+}