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-rw-r--r--third_party/aom/av1/common/x86/highbd_txfm_utility_sse4.h125
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diff --git a/third_party/aom/av1/common/x86/highbd_txfm_utility_sse4.h b/third_party/aom/av1/common/x86/highbd_txfm_utility_sse4.h
new file mode 100644
index 0000000000..6f24e5948a
--- /dev/null
+++ b/third_party/aom/av1/common/x86/highbd_txfm_utility_sse4.h
@@ -0,0 +1,125 @@
+/*
+ * Copyright (c) 2016, Alliance for Open Media. All rights reserved
+ *
+ * This source code is subject to the terms of the BSD 2 Clause License and
+ * the Alliance for Open Media Patent License 1.0. If the BSD 2 Clause License
+ * was not distributed with this source code in the LICENSE file, you can
+ * obtain it at www.aomedia.org/license/software. If the Alliance for Open
+ * Media Patent License 1.0 was not distributed with this source code in the
+ * PATENTS file, you can obtain it at www.aomedia.org/license/patent.
+ */
+
+#ifndef AOM_AV1_COMMON_X86_HIGHBD_TXFM_UTILITY_SSE4_H_
+#define AOM_AV1_COMMON_X86_HIGHBD_TXFM_UTILITY_SSE4_H_
+
+#include <smmintrin.h> /* SSE4.1 */
+
+#define TRANSPOSE_4X4(x0, x1, x2, x3, y0, y1, y2, y3) \
+ do { \
+ __m128i u0, u1, u2, u3; \
+ u0 = _mm_unpacklo_epi32(x0, x1); \
+ u1 = _mm_unpackhi_epi32(x0, x1); \
+ u2 = _mm_unpacklo_epi32(x2, x3); \
+ u3 = _mm_unpackhi_epi32(x2, x3); \
+ y0 = _mm_unpacklo_epi64(u0, u2); \
+ y1 = _mm_unpackhi_epi64(u0, u2); \
+ y2 = _mm_unpacklo_epi64(u1, u3); \
+ y3 = _mm_unpackhi_epi64(u1, u3); \
+ } while (0)
+
+static INLINE void transpose_8x8(const __m128i *in, __m128i *out) {
+ TRANSPOSE_4X4(in[0], in[2], in[4], in[6], out[0], out[2], out[4], out[6]);
+ TRANSPOSE_4X4(in[1], in[3], in[5], in[7], out[8], out[10], out[12], out[14]);
+ TRANSPOSE_4X4(in[8], in[10], in[12], in[14], out[1], out[3], out[5], out[7]);
+ TRANSPOSE_4X4(in[9], in[11], in[13], in[15], out[9], out[11], out[13],
+ out[15]);
+}
+
+static INLINE void transpose_16x16(const __m128i *in, __m128i *out) {
+ // Upper left 8x8
+ TRANSPOSE_4X4(in[0], in[4], in[8], in[12], out[0], out[4], out[8], out[12]);
+ TRANSPOSE_4X4(in[1], in[5], in[9], in[13], out[16], out[20], out[24],
+ out[28]);
+ TRANSPOSE_4X4(in[16], in[20], in[24], in[28], out[1], out[5], out[9],
+ out[13]);
+ TRANSPOSE_4X4(in[17], in[21], in[25], in[29], out[17], out[21], out[25],
+ out[29]);
+
+ // Upper right 8x8
+ TRANSPOSE_4X4(in[2], in[6], in[10], in[14], out[32], out[36], out[40],
+ out[44]);
+ TRANSPOSE_4X4(in[3], in[7], in[11], in[15], out[48], out[52], out[56],
+ out[60]);
+ TRANSPOSE_4X4(in[18], in[22], in[26], in[30], out[33], out[37], out[41],
+ out[45]);
+ TRANSPOSE_4X4(in[19], in[23], in[27], in[31], out[49], out[53], out[57],
+ out[61]);
+
+ // Lower left 8x8
+ TRANSPOSE_4X4(in[32], in[36], in[40], in[44], out[2], out[6], out[10],
+ out[14]);
+ TRANSPOSE_4X4(in[33], in[37], in[41], in[45], out[18], out[22], out[26],
+ out[30]);
+ TRANSPOSE_4X4(in[48], in[52], in[56], in[60], out[3], out[7], out[11],
+ out[15]);
+ TRANSPOSE_4X4(in[49], in[53], in[57], in[61], out[19], out[23], out[27],
+ out[31]);
+ // Lower right 8x8
+ TRANSPOSE_4X4(in[34], in[38], in[42], in[46], out[34], out[38], out[42],
+ out[46]);
+ TRANSPOSE_4X4(in[35], in[39], in[43], in[47], out[50], out[54], out[58],
+ out[62]);
+ TRANSPOSE_4X4(in[50], in[54], in[58], in[62], out[35], out[39], out[43],
+ out[47]);
+ TRANSPOSE_4X4(in[51], in[55], in[59], in[63], out[51], out[55], out[59],
+ out[63]);
+}
+
+static INLINE void transpose_32x32(const __m128i *input, __m128i *output) {
+ for (int j = 0; j < 8; j++) {
+ for (int i = 0; i < 8; i++) {
+ TRANSPOSE_4X4(input[i * 32 + j + 0], input[i * 32 + j + 8],
+ input[i * 32 + j + 16], input[i * 32 + j + 24],
+ output[j * 32 + i + 0], output[j * 32 + i + 8],
+ output[j * 32 + i + 16], output[j * 32 + i + 24]);
+ }
+ }
+}
+
+// Note:
+// rounding = 1 << (bit - 1)
+static INLINE __m128i half_btf_sse4_1(const __m128i *w0, const __m128i *n0,
+ const __m128i *w1, const __m128i *n1,
+ const __m128i *rounding, int bit) {
+ __m128i x, y;
+
+ x = _mm_mullo_epi32(*w0, *n0);
+ y = _mm_mullo_epi32(*w1, *n1);
+ x = _mm_add_epi32(x, y);
+ x = _mm_add_epi32(x, *rounding);
+ x = _mm_srai_epi32(x, bit);
+ return x;
+}
+
+static INLINE __m128i half_btf_0_sse4_1(const __m128i *w0, const __m128i *n0,
+ const __m128i *rounding, int bit) {
+ __m128i x;
+
+ x = _mm_mullo_epi32(*w0, *n0);
+ x = _mm_add_epi32(x, *rounding);
+ x = _mm_srai_epi32(x, bit);
+ return x;
+}
+
+typedef void (*transform_1d_sse4_1)(__m128i *in, __m128i *out, int bit,
+ int do_cols, int bd, int out_shift);
+
+typedef void (*fwd_transform_1d_sse4_1)(__m128i *in, __m128i *out, int bit,
+ const int num_cols);
+
+void av1_highbd_inv_txfm2d_add_universe_sse4_1(const int32_t *input,
+ uint8_t *output, int stride,
+ TX_TYPE tx_type, TX_SIZE tx_size,
+ int eob, const int bd);
+
+#endif // AOM_AV1_COMMON_X86_HIGHBD_TXFM_UTILITY_SSE4_H_