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+/*
+ * Copyright (c) 2016, Alliance for Open Media. All rights reserved
+ *
+ * This source code is subject to the terms of the BSD 2 Clause License and
+ * the Alliance for Open Media Patent License 1.0. If the BSD 2 Clause License
+ * was not distributed with this source code in the LICENSE file, you can
+ * obtain it at www.aomedia.org/license/software. If the Alliance for Open
+ * Media Patent License 1.0 was not distributed with this source code in the
+ * PATENTS file, you can obtain it at www.aomedia.org/license/patent.
+ */
+
+#ifndef AOM_AV1_ENCODER_SPEED_FEATURES_H_
+#define AOM_AV1_ENCODER_SPEED_FEATURES_H_
+
+#include "av1/common/enums.h"
+
+#ifdef __cplusplus
+extern "C" {
+#endif
+
+enum {
+ INTRA_ALL = (1 << DC_PRED) | (1 << V_PRED) | (1 << H_PRED) | (1 << D45_PRED) |
+ (1 << D135_PRED) | (1 << D113_PRED) | (1 << D157_PRED) |
+ (1 << D203_PRED) | (1 << D67_PRED) | (1 << SMOOTH_PRED) |
+ (1 << SMOOTH_V_PRED) | (1 << SMOOTH_H_PRED) | (1 << PAETH_PRED),
+ UV_INTRA_ALL =
+ (1 << UV_DC_PRED) | (1 << UV_V_PRED) | (1 << UV_H_PRED) |
+ (1 << UV_D45_PRED) | (1 << UV_D135_PRED) | (1 << UV_D113_PRED) |
+ (1 << UV_D157_PRED) | (1 << UV_D203_PRED) | (1 << UV_D67_PRED) |
+ (1 << UV_SMOOTH_PRED) | (1 << UV_SMOOTH_V_PRED) |
+ (1 << UV_SMOOTH_H_PRED) | (1 << UV_PAETH_PRED) | (1 << UV_CFL_PRED),
+ UV_INTRA_DC = (1 << UV_DC_PRED),
+ UV_INTRA_DC_CFL = (1 << UV_DC_PRED) | (1 << UV_CFL_PRED),
+ UV_INTRA_DC_TM = (1 << UV_DC_PRED) | (1 << UV_PAETH_PRED),
+ UV_INTRA_DC_PAETH_CFL =
+ (1 << UV_DC_PRED) | (1 << UV_PAETH_PRED) | (1 << UV_CFL_PRED),
+ UV_INTRA_DC_H_V = (1 << UV_DC_PRED) | (1 << UV_V_PRED) | (1 << UV_H_PRED),
+ UV_INTRA_DC_H_V_CFL = (1 << UV_DC_PRED) | (1 << UV_V_PRED) |
+ (1 << UV_H_PRED) | (1 << UV_CFL_PRED),
+ UV_INTRA_DC_PAETH_H_V = (1 << UV_DC_PRED) | (1 << UV_PAETH_PRED) |
+ (1 << UV_V_PRED) | (1 << UV_H_PRED),
+ UV_INTRA_DC_PAETH_H_V_CFL = (1 << UV_DC_PRED) | (1 << UV_PAETH_PRED) |
+ (1 << UV_V_PRED) | (1 << UV_H_PRED) |
+ (1 << UV_CFL_PRED),
+ INTRA_DC = (1 << DC_PRED),
+ INTRA_DC_TM = (1 << DC_PRED) | (1 << PAETH_PRED),
+ INTRA_DC_H_V = (1 << DC_PRED) | (1 << V_PRED) | (1 << H_PRED),
+ INTRA_DC_PAETH_H_V =
+ (1 << DC_PRED) | (1 << PAETH_PRED) | (1 << V_PRED) | (1 << H_PRED)
+};
+
+enum {
+ INTER_ALL = (1 << NEARESTMV) | (1 << NEARMV) | (1 << GLOBALMV) |
+ (1 << NEWMV) | (1 << NEAREST_NEARESTMV) | (1 << NEAR_NEARMV) |
+ (1 << NEW_NEWMV) | (1 << NEAREST_NEWMV) | (1 << NEAR_NEWMV) |
+ (1 << NEW_NEARMV) | (1 << NEW_NEARESTMV) | (1 << GLOBAL_GLOBALMV),
+ INTER_NEAREST_NEAR_ZERO = (1 << NEARESTMV) | (1 << NEARMV) | (1 << GLOBALMV) |
+ (1 << NEAREST_NEARESTMV) | (1 << GLOBAL_GLOBALMV) |
+ (1 << NEAREST_NEWMV) | (1 << NEW_NEARESTMV) |
+ (1 << NEW_NEARMV) | (1 << NEAR_NEWMV) |
+ (1 << NEAR_NEARMV),
+};
+
+enum {
+ DISABLE_ALL_INTER_SPLIT = (1 << THR_COMP_GA) | (1 << THR_COMP_LA) |
+ (1 << THR_ALTR) | (1 << THR_GOLD) | (1 << THR_LAST),
+
+ DISABLE_ALL_SPLIT = (1 << THR_INTRA) | DISABLE_ALL_INTER_SPLIT,
+
+ DISABLE_COMPOUND_SPLIT = (1 << THR_COMP_GA) | (1 << THR_COMP_LA),
+
+ LAST_AND_INTRA_SPLIT_ONLY = (1 << THR_COMP_GA) | (1 << THR_COMP_LA) |
+ (1 << THR_ALTR) | (1 << THR_GOLD)
+};
+
+typedef enum {
+ TXFM_CODING_SF = 1,
+ INTER_PRED_SF = 2,
+ INTRA_PRED_SF = 4,
+ PARTITION_SF = 8,
+ LOOP_FILTER_SF = 16,
+ RD_SKIP_SF = 32,
+ RESERVE_2_SF = 64,
+ RESERVE_3_SF = 128,
+} DEV_SPEED_FEATURES;
+
+typedef enum {
+ DIAMOND = 0,
+ NSTEP = 1,
+ HEX = 2,
+ BIGDIA = 3,
+ SQUARE = 4,
+ FAST_HEX = 5,
+ FAST_DIAMOND = 6
+} SEARCH_METHODS;
+
+typedef enum {
+ // No recode.
+ DISALLOW_RECODE = 0,
+ // Allow recode for KF and exceeding maximum frame bandwidth.
+ ALLOW_RECODE_KFMAXBW = 1,
+ // Allow recode only for KF/ARF/GF frames.
+ ALLOW_RECODE_KFARFGF = 2,
+ // Allow recode for all frames based on bitrate constraints.
+ ALLOW_RECODE = 3,
+} RECODE_LOOP_TYPE;
+
+typedef enum {
+ SUBPEL_TREE = 0,
+ SUBPEL_TREE_PRUNED = 1, // Prunes 1/2-pel searches
+ SUBPEL_TREE_PRUNED_MORE = 2, // Prunes 1/2-pel searches more aggressively
+ SUBPEL_TREE_PRUNED_EVENMORE = 3, // Prunes 1/2- and 1/4-pel searches
+ // Other methods to come
+} SUBPEL_SEARCH_METHODS;
+
+typedef enum {
+ USE_FULL_RD = 0,
+ USE_FAST_RD,
+ USE_LARGESTALL,
+} TX_SIZE_SEARCH_METHOD;
+
+typedef enum {
+ NOT_IN_USE = 0,
+ RELAXED_NEIGHBORING_MIN_MAX = 1
+} AUTO_MIN_MAX_MODE;
+
+typedef enum {
+ // Try the full image with different values.
+ LPF_PICK_FROM_FULL_IMAGE,
+ // Try a small portion of the image with different values.
+ LPF_PICK_FROM_SUBIMAGE,
+ // Estimate the level based on quantizer and frame type
+ LPF_PICK_FROM_Q,
+ // Pick 0 to disable LPF if LPF was enabled last frame
+ LPF_PICK_MINIMAL_LPF
+} LPF_PICK_METHOD;
+
+typedef enum {
+ // Terminate search early based on distortion so far compared to
+ // qp step, distortion in the neighborhood of the frame, etc.
+ FLAG_EARLY_TERMINATE = 1 << 0,
+
+ // Skips comp inter modes if the best so far is an intra mode.
+ FLAG_SKIP_COMP_BESTINTRA = 1 << 1,
+
+ // Skips oblique intra modes if the best so far is an inter mode.
+ FLAG_SKIP_INTRA_BESTINTER = 1 << 3,
+
+ // Skips oblique intra modes at angles 27, 63, 117, 153 if the best
+ // intra so far is not one of the neighboring directions.
+ FLAG_SKIP_INTRA_DIRMISMATCH = 1 << 4,
+
+ // Skips intra modes other than DC_PRED if the source variance is small
+ FLAG_SKIP_INTRA_LOWVAR = 1 << 5,
+} MODE_SEARCH_SKIP_LOGIC;
+
+typedef enum {
+ NO_PRUNE = 0,
+ // eliminates one tx type in vertical and horizontal direction
+ PRUNE_ONE = 1,
+ // eliminates two tx types in each direction
+ PRUNE_TWO = 2,
+ // adaptively prunes the least perspective tx types out of all 16
+ // (tuned to provide negligible quality loss)
+ PRUNE_2D_ACCURATE = 3,
+ // similar, but applies much more aggressive pruning to get better speed-up
+ PRUNE_2D_FAST = 4,
+} TX_TYPE_PRUNE_MODE;
+
+typedef struct {
+ TX_TYPE_PRUNE_MODE prune_mode;
+ int fast_intra_tx_type_search;
+ int fast_inter_tx_type_search;
+
+ // Use a skip flag prediction model to detect blocks with skip = 1 early
+ // and avoid doing full TX type search for such blocks.
+ int use_skip_flag_prediction;
+
+ // Threshold used by the ML based method to predict TX block split decisions.
+ int ml_tx_split_thresh;
+
+ // skip remaining transform type search when we found the rdcost of skip is
+ // better than applying transform
+ int skip_tx_search;
+} TX_TYPE_SEARCH;
+
+typedef enum {
+ // Search partitions using RD criterion
+ SEARCH_PARTITION,
+
+ // Always use a fixed size partition
+ FIXED_PARTITION,
+
+ REFERENCE_PARTITION
+} PARTITION_SEARCH_TYPE;
+
+typedef struct MV_SPEED_FEATURES {
+ // Motion search method (Diamond, NSTEP, Hex, Big Diamond, Square, etc).
+ SEARCH_METHODS search_method;
+
+ // This parameter controls which step in the n-step process we start at.
+ // It's changed adaptively based on circumstances.
+ int reduce_first_step_size;
+
+ // If this is set to 1, we limit the motion search range to 2 times the
+ // largest motion vector found in the last frame.
+ int auto_mv_step_size;
+
+ // Subpel_search_method can only be subpel_tree which does a subpixel
+ // logarithmic search that keeps stepping at 1/2 pixel units until
+ // you stop getting a gain, and then goes on to 1/4 and repeats
+ // the same process. Along the way it skips many diagonals.
+ SUBPEL_SEARCH_METHODS subpel_search_method;
+
+ // Maximum number of steps in logarithmic subpel search before giving up.
+ int subpel_iters_per_step;
+
+ // Control when to stop subpel search
+ int subpel_force_stop;
+} MV_SPEED_FEATURES;
+
+#define MAX_MESH_STEP 4
+
+typedef struct MESH_PATTERN {
+ int range;
+ int interval;
+} MESH_PATTERN;
+
+typedef enum {
+ GM_FULL_SEARCH,
+ GM_REDUCED_REF_SEARCH,
+ GM_DISABLE_SEARCH
+} GM_SEARCH_TYPE;
+
+typedef enum {
+ GM_ERRORADV_TR_0,
+ GM_ERRORADV_TR_1,
+ GM_ERRORADV_TR_2,
+ GM_ERRORADV_TR_TYPES,
+} GM_ERRORADV_TYPE;
+
+typedef enum {
+ NO_TRELLIS_OPT, // No trellis optimization
+ FULL_TRELLIS_OPT, // Trellis optimization in all stages
+ FINAL_PASS_TRELLIS_OPT // Trellis optimization in only the final encode pass
+} TRELLIS_OPT_TYPE;
+
+typedef enum {
+ FULL_TXFM_RD,
+ LOW_TXFM_RD,
+} TXFM_RD_MODEL;
+
+typedef struct SPEED_FEATURES {
+ MV_SPEED_FEATURES mv;
+
+ // Frame level coding parameter update
+ int frame_parameter_update;
+
+ RECODE_LOOP_TYPE recode_loop;
+
+ // Trellis (dynamic programming) optimization of quantized values
+ TRELLIS_OPT_TYPE optimize_coefficients;
+
+ // Global motion warp error threshold
+ GM_ERRORADV_TYPE gm_erroradv_type;
+
+ // Always set to 0. If on it enables 0 cost background transmission
+ // (except for the initial transmission of the segmentation). The feature is
+ // disabled because the addition of very large block sizes make the
+ // backgrounds very to cheap to encode, and the segmentation we have
+ // adds overhead.
+ int static_segmentation;
+
+ // Limit the inter mode tested in the RD loop
+ int reduce_inter_modes;
+
+ // Do not compute the global motion parameters for a LAST2_FRAME or
+ // LAST3_FRAME if the GOLDEN_FRAME is closer and it has a non identity
+ // global model.
+ int selective_ref_gm;
+
+ // If 1 we iterate finding a best reference for 2 ref frames together - via
+ // a log search that iterates 4 times (check around mv for last for best
+ // error of combined predictor then check around mv for alt). If 0 we
+ // we just use the best motion vector found for each frame by itself.
+ BLOCK_SIZE comp_inter_joint_search_thresh;
+
+ // This variable is used to cap the maximum number of times we skip testing a
+ // mode to be evaluated. A high value means we will be faster.
+ int adaptive_rd_thresh;
+
+ // Determine which method we use to determine transform size. We can choose
+ // between options like full rd, largest for prediction size, largest
+ // for intra and model coefs for the rest.
+ TX_SIZE_SEARCH_METHOD tx_size_search_method;
+
+ // Init search depth for square and rectangular transform partitions.
+ // Values:
+ // 0 - search full tree, 1: search 1 level, 2: search the highest level only
+ int inter_tx_size_search_init_depth_sqr;
+ int inter_tx_size_search_init_depth_rect;
+ int intra_tx_size_search_init_depth_sqr;
+ int intra_tx_size_search_init_depth_rect;
+ // If any dimension of a coding block size above 64, always search the
+ // largest transform only, since the largest transform block size is 64x64.
+ int tx_size_search_lgr_block;
+
+ PARTITION_SEARCH_TYPE partition_search_type;
+
+ TX_TYPE_SEARCH tx_type_search;
+
+ // Skip split transform block partition when the collocated bigger block
+ // is selected as all zero coefficients.
+ int txb_split_cap;
+
+ // Shortcut the transform block partition and type search when the target
+ // rdcost is relatively lower.
+ // Values are 0 (not used) , or 1 - 2 with progressively increasing
+ // aggressiveness
+ int adaptive_txb_search_level;
+
+ // Prune level for tx_size_type search for inter based on rd model
+ // 0: no pruning
+ // 1-2: progressively increasing aggressiveness of pruning
+ int model_based_prune_tx_search_level;
+
+ // Model based breakout after interpolation filter search
+ // 0: no breakout
+ // 1: use model based rd breakout
+ int model_based_post_interp_filter_breakout;
+
+ // Used if partition_search_type = FIXED_SIZE_PARTITION
+ BLOCK_SIZE always_this_block_size;
+
+ // Drop less likely to be picked reference frames in the RD search.
+ // Has three levels for now: 0, 1 and 2, where higher levels prune more
+ // aggressively than lower ones. (0 means no pruning).
+ int selective_ref_frame;
+
+ // Prune extended partition types search
+ // Can take values 0 - 2, 0 referring to no pruning, and 1 - 2 increasing
+ // aggressiveness of pruning in order.
+ int prune_ext_partition_types_search_level;
+
+ // Use a ML model to prune horz and vert partitions
+ int ml_prune_rect_partition;
+
+ // Use a ML model to prune horz_a, horz_b, vert_a and vert_b partitions.
+ int ml_prune_ab_partition;
+
+ // Use a ML model to prune horz4 and vert4 partitions.
+ int ml_prune_4_partition;
+
+ int fast_cdef_search;
+
+ // 2-pass coding block partition search
+ int two_pass_partition_search;
+
+ // Use the mode decisions made in the initial partition search to prune mode
+ // candidates, e.g. ref frames.
+ int mode_pruning_based_on_two_pass_partition_search;
+
+ // Skip rectangular partition test when partition type none gives better
+ // rd than partition type split. Can take values 0 - 2, 0 referring to no
+ // skipping, and 1 - 2 increasing aggressiveness of skipping in order.
+ int less_rectangular_check_level;
+
+ // Use square partition only beyond this block size.
+ BLOCK_SIZE use_square_partition_only_threshold;
+
+ // Prune reference frames for rectangular partitions.
+ int prune_ref_frame_for_rect_partitions;
+
+ // Sets min and max partition sizes for this superblock based on the
+ // same superblock in last encoded frame, and the left and above neighbor.
+ AUTO_MIN_MAX_MODE auto_min_max_partition_size;
+ // Ensures the rd based auto partition search will always
+ // go down at least to the specified level.
+ BLOCK_SIZE rd_auto_partition_min_limit;
+
+ // Min and max partition size we enable (block_size) as per auto
+ // min max, but also used by adjust partitioning, and pick_partitioning.
+ BLOCK_SIZE default_min_partition_size;
+ BLOCK_SIZE default_max_partition_size;
+
+ // Whether or not we allow partitions one smaller or one greater than the last
+ // frame's partitioning. Only used if use_lastframe_partitioning is set.
+ int adjust_partitioning_from_last_frame;
+
+ // Disables sub 8x8 blocksizes in different scenarios: Choices are to disable
+ // it always, to allow it for only Last frame and Intra, disable it for all
+ // inter modes or to enable it always.
+ int disable_split_mask;
+
+ // TODO(jingning): combine the related motion search speed features
+ // This allows us to use motion search at other sizes as a starting
+ // point for this motion search and limits the search range around it.
+ int adaptive_motion_search;
+
+ // Flag for allowing some use of exhaustive searches;
+ int allow_exhaustive_searches;
+
+ // Threshold for allowing exhaistive motion search.
+ int exhaustive_searches_thresh;
+
+ // Maximum number of exhaustive searches for a frame.
+ int max_exaustive_pct;
+
+ // Pattern to be used for any exhaustive mesh searches.
+ MESH_PATTERN mesh_patterns[MAX_MESH_STEP];
+
+ // Allows sub 8x8 modes to use the prediction filter that was determined
+ // best for 8x8 mode. If set to 0 we always re check all the filters for
+ // sizes less than 8x8, 1 means we check all filter modes if no 8x8 filter
+ // was selected, and 2 means we use 8 tap if no 8x8 filter mode was selected.
+ int adaptive_pred_interp_filter;
+
+ // Adaptive prediction mode search
+ int adaptive_mode_search;
+
+ int cb_partition_search;
+
+ int alt_ref_search_fp;
+
+ // Implements various heuristics to skip searching modes
+ // The heuristics selected are based on flags
+ // defined in the MODE_SEARCH_SKIP_HEURISTICS enum
+ unsigned int mode_search_skip_flags;
+
+ // A source variance threshold below which filter search is disabled
+ // Choose a very large value (UINT_MAX) to use 8-tap always
+ unsigned int disable_filter_search_var_thresh;
+
+ // A source variance threshold below which wedge search is disabled
+ unsigned int disable_wedge_search_var_thresh;
+
+ // Whether fast wedge sign estimate is used
+ int fast_wedge_sign_estimate;
+
+ // These bit masks allow you to enable or disable intra modes for each
+ // transform size separately.
+ int intra_y_mode_mask[TX_SIZES];
+ int intra_uv_mode_mask[TX_SIZES];
+
+ // This feature controls how the loop filter level is determined.
+ LPF_PICK_METHOD lpf_pick;
+
+ // This feature controls whether we do the expensive context update and
+ // calculation in the rd coefficient costing loop.
+ int use_fast_coef_costing;
+
+ // This feature controls the tolerence vs target used in deciding whether to
+ // recode a frame. It has no meaning if recode is disabled.
+ int recode_tolerance;
+
+ // This variable controls the maximum block size where intra blocks can be
+ // used in inter frames.
+ // TODO(aconverse): Fold this into one of the other many mode skips
+ BLOCK_SIZE max_intra_bsize;
+
+ // Partition search early breakout thresholds.
+ int64_t partition_search_breakout_dist_thr;
+ int partition_search_breakout_rate_thr;
+
+ // Thresholds for ML based partition search breakout.
+ int ml_partition_search_breakout_thresh[PARTITION_BLOCK_SIZES];
+
+ // Allow skipping partition search for still image frame
+ int allow_partition_search_skip;
+
+ // Fast approximation of av1_model_rd_from_var_lapndz
+ int simple_model_rd_from_var;
+
+ // If true, sub-pixel search uses the exact convolve function used for final
+ // encoding and decoding; otherwise, it uses bilinear interpolation.
+ int use_accurate_subpel_search;
+
+ // Whether to compute distortion in the image domain (slower but
+ // more accurate), or in the transform domain (faster but less acurate).
+ // 0: use image domain
+ // 1: use transform domain in tx_type search, and use image domain for
+ // RD_STATS
+ // 2: use transform domain
+ int use_transform_domain_distortion;
+
+ GM_SEARCH_TYPE gm_search_type;
+
+ // whether to disable the global motion recode loop
+ int gm_disable_recode;
+
+ // Do limited interpolation filter search for dual filters, since best choice
+ // usually includes EIGHTTAP_REGULAR.
+ int use_fast_interpolation_filter_search;
+
+ // Save results of interpolation_filter_search for a block
+ // Check mv and ref_frames before search, if they are same with previous
+ // saved results, it can be skipped.
+ int skip_repeat_interpolation_filter_search;
+
+ // Use a hash table to store previously computed optimized qcoeffs from
+ // expensive calls to optimize_txb.
+ int use_hash_based_trellis;
+
+ // flag to drop some ref frames in compound motion search
+ int drop_ref;
+
+ // flag to allow skipping intra mode for inter frame prediction
+ int skip_intra_in_interframe;
+
+ // Use hash table to store intra(keyframe only) txb transform search results
+ // to avoid repeated search on the same residue signal.
+ int use_intra_txb_hash;
+
+ // Use hash table to store inter txb transform search results
+ // to avoid repeated search on the same residue signal.
+ int use_inter_txb_hash;
+
+ // Use hash table to store macroblock RD search results
+ // to avoid repeated search on the same residue signal.
+ int use_mb_rd_hash;
+
+ // Calculate RD cost before doing optimize_b, and skip if the cost is large.
+ int optimize_b_precheck;
+
+ // Use model rd instead of transform search in jnt_comp
+ int jnt_comp_fast_tx_search;
+
+ // Skip mv search in jnt_comp
+ int jnt_comp_skip_mv_search;
+
+ // Decoder side speed feature to add penalty for use of dual-sgr filters.
+ // Takes values 0 - 10, 0 indicating no penalty and each additional level
+ // adding a penalty of 1%
+ int dual_sgr_penalty_level;
+
+ // Dynamically estimate final rd from prediction error and mode cost
+ int inter_mode_rd_model_estimation;
+
+ // Skip some ref frames in compound motion search by single motion search
+ // result. Has three levels for now: 0 referring to no skipping, and 1 - 3
+ // increasing aggressiveness of skipping in order.
+ // Note: The search order might affect the result. It is better to search same
+ // single inter mode as a group.
+ int prune_comp_search_by_single_result;
+
+ // Reuse the inter_intra_mode search result from NEARESTMV mode to other
+ // single ref modes
+ int reuse_inter_intra_mode;
+
+ // Set the full pixel search level of obmc
+ // 0: obmc_full_pixel_diamond
+ // 1: obmc_refining_search_sad (faster)
+ int obmc_full_pixel_search_level;
+
+ // flag to skip NEWMV mode in drl if the motion search result is the same
+ int skip_repeated_newmv;
+} SPEED_FEATURES;
+
+struct AV1_COMP;
+
+void av1_set_speed_features_framesize_independent(struct AV1_COMP *cpi);
+void av1_set_speed_features_framesize_dependent(struct AV1_COMP *cpi);
+
+#ifdef __cplusplus
+} // extern "C"
+#endif
+
+#endif // AOM_AV1_ENCODER_SPEED_FEATURES_H_