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+/*
+ * Copyright © 2018, VideoLAN and dav1d authors
+ * Copyright © 2018, Two Orioles, LLC
+ * All rights reserved.
+ *
+ * Redistribution and use in source and binary forms, with or without
+ * modification, are permitted provided that the following conditions are met:
+ *
+ * 1. Redistributions of source code must retain the above copyright notice, this
+ * list of conditions and the following disclaimer.
+ *
+ * 2. Redistributions in binary form must reproduce the above copyright notice,
+ * this list of conditions and the following disclaimer in the documentation
+ * and/or other materials provided with the distribution.
+ *
+ * THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS "AS IS" AND
+ * ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED
+ * WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE
+ * DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT OWNER OR CONTRIBUTORS BE LIABLE FOR
+ * ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES
+ * (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES;
+ * LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND
+ * ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
+ * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS
+ * SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
+ */
+
+#include "config.h"
+
+#include <stdlib.h>
+
+#include "common/intops.h"
+
+#include "src/cdef.h"
+#include "src/tables.h"
+
+static inline int constrain(const int diff, const int threshold,
+ const int shift)
+{
+ const int adiff = abs(diff);
+ return apply_sign(imin(adiff, imax(0, threshold - (adiff >> shift))), diff);
+}
+
+static inline void fill(int16_t *tmp, const ptrdiff_t stride,
+ const int w, const int h)
+{
+ /* Use a value that's a large positive number when interpreted as unsigned,
+ * and a large negative number when interpreted as signed. */
+ for (int y = 0; y < h; y++) {
+ for (int x = 0; x < w; x++)
+ tmp[x] = INT16_MIN;
+ tmp += stride;
+ }
+}
+
+static void padding(int16_t *tmp, const ptrdiff_t tmp_stride,
+ const pixel *src, const ptrdiff_t src_stride,
+ const pixel (*left)[2],
+ const pixel *top, const pixel *bottom,
+ const int w, const int h, const enum CdefEdgeFlags edges)
+{
+ // fill extended input buffer
+ int x_start = -2, x_end = w + 2, y_start = -2, y_end = h + 2;
+ if (!(edges & CDEF_HAVE_TOP)) {
+ fill(tmp - 2 - 2 * tmp_stride, tmp_stride, w + 4, 2);
+ y_start = 0;
+ }
+ if (!(edges & CDEF_HAVE_BOTTOM)) {
+ fill(tmp + h * tmp_stride - 2, tmp_stride, w + 4, 2);
+ y_end -= 2;
+ }
+ if (!(edges & CDEF_HAVE_LEFT)) {
+ fill(tmp + y_start * tmp_stride - 2, tmp_stride, 2, y_end - y_start);
+ x_start = 0;
+ }
+ if (!(edges & CDEF_HAVE_RIGHT)) {
+ fill(tmp + y_start * tmp_stride + w, tmp_stride, 2, y_end - y_start);
+ x_end -= 2;
+ }
+
+ for (int y = y_start; y < 0; y++) {
+ for (int x = x_start; x < x_end; x++)
+ tmp[x + y * tmp_stride] = top[x];
+ top += PXSTRIDE(src_stride);
+ }
+ for (int y = 0; y < h; y++)
+ for (int x = x_start; x < 0; x++)
+ tmp[x + y * tmp_stride] = left[y][2 + x];
+ for (int y = 0; y < h; y++) {
+ for (int x = (y < h) ? 0 : x_start; x < x_end; x++)
+ tmp[x] = src[x];
+ src += PXSTRIDE(src_stride);
+ tmp += tmp_stride;
+ }
+ for (int y = h; y < y_end; y++) {
+ for (int x = x_start; x < x_end; x++)
+ tmp[x] = bottom[x];
+ bottom += PXSTRIDE(src_stride);
+ tmp += tmp_stride;
+ }
+
+}
+
+static NOINLINE void
+cdef_filter_block_c(pixel *dst, const ptrdiff_t dst_stride,
+ const pixel (*left)[2],
+ const pixel *const top, const pixel *const bottom,
+ const int pri_strength, const int sec_strength,
+ const int dir, const int damping, const int w, int h,
+ const enum CdefEdgeFlags edges HIGHBD_DECL_SUFFIX)
+{
+ const ptrdiff_t tmp_stride = 12;
+ assert((w == 4 || w == 8) && (h == 4 || h == 8));
+ int16_t tmp_buf[144]; // 12*12 is the maximum value of tmp_stride * (h + 4)
+ int16_t *tmp = tmp_buf + 2 * tmp_stride + 2;
+
+ padding(tmp, tmp_stride, dst, dst_stride, left, top, bottom, w, h, edges);
+
+ if (pri_strength) {
+ const int bitdepth_min_8 = bitdepth_from_max(bitdepth_max) - 8;
+ const int pri_tap = 4 - ((pri_strength >> bitdepth_min_8) & 1);
+ const int pri_shift = imax(0, damping - ulog2(pri_strength));
+ if (sec_strength) {
+ const int sec_shift = damping - ulog2(sec_strength);
+ do {
+ for (int x = 0; x < w; x++) {
+ const int px = dst[x];
+ int sum = 0;
+ int max = px, min = px;
+ int pri_tap_k = pri_tap;
+ for (int k = 0; k < 2; k++) {
+ const int off1 = dav1d_cdef_directions[dir + 2][k]; // dir
+ const int p0 = tmp[x + off1];
+ const int p1 = tmp[x - off1];
+ sum += pri_tap_k * constrain(p0 - px, pri_strength, pri_shift);
+ sum += pri_tap_k * constrain(p1 - px, pri_strength, pri_shift);
+ // if pri_tap_k == 4 then it becomes 2 else it remains 3
+ pri_tap_k = (pri_tap_k & 3) | 2;
+ min = umin(p0, min);
+ max = imax(p0, max);
+ min = umin(p1, min);
+ max = imax(p1, max);
+ const int off2 = dav1d_cdef_directions[dir + 4][k]; // dir + 2
+ const int off3 = dav1d_cdef_directions[dir + 0][k]; // dir - 2
+ const int s0 = tmp[x + off2];
+ const int s1 = tmp[x - off2];
+ const int s2 = tmp[x + off3];
+ const int s3 = tmp[x - off3];
+ // sec_tap starts at 2 and becomes 1
+ const int sec_tap = 2 - k;
+ sum += sec_tap * constrain(s0 - px, sec_strength, sec_shift);
+ sum += sec_tap * constrain(s1 - px, sec_strength, sec_shift);
+ sum += sec_tap * constrain(s2 - px, sec_strength, sec_shift);
+ sum += sec_tap * constrain(s3 - px, sec_strength, sec_shift);
+ min = umin(s0, min);
+ max = imax(s0, max);
+ min = umin(s1, min);
+ max = imax(s1, max);
+ min = umin(s2, min);
+ max = imax(s2, max);
+ min = umin(s3, min);
+ max = imax(s3, max);
+ }
+ dst[x] = iclip(px + ((sum - (sum < 0) + 8) >> 4), min, max);
+ }
+ dst += PXSTRIDE(dst_stride);
+ tmp += tmp_stride;
+ } while (--h);
+ } else { // pri_strength only
+ do {
+ for (int x = 0; x < w; x++) {
+ const int px = dst[x];
+ int sum = 0;
+ int pri_tap_k = pri_tap;
+ for (int k = 0; k < 2; k++) {
+ const int off = dav1d_cdef_directions[dir + 2][k]; // dir
+ const int p0 = tmp[x + off];
+ const int p1 = tmp[x - off];
+ sum += pri_tap_k * constrain(p0 - px, pri_strength, pri_shift);
+ sum += pri_tap_k * constrain(p1 - px, pri_strength, pri_shift);
+ pri_tap_k = (pri_tap_k & 3) | 2;
+ }
+ dst[x] = px + ((sum - (sum < 0) + 8) >> 4);
+ }
+ dst += PXSTRIDE(dst_stride);
+ tmp += tmp_stride;
+ } while (--h);
+ }
+ } else { // sec_strength only
+ assert(sec_strength);
+ const int sec_shift = damping - ulog2(sec_strength);
+ do {
+ for (int x = 0; x < w; x++) {
+ const int px = dst[x];
+ int sum = 0;
+ for (int k = 0; k < 2; k++) {
+ const int off1 = dav1d_cdef_directions[dir + 4][k]; // dir + 2
+ const int off2 = dav1d_cdef_directions[dir + 0][k]; // dir - 2
+ const int s0 = tmp[x + off1];
+ const int s1 = tmp[x - off1];
+ const int s2 = tmp[x + off2];
+ const int s3 = tmp[x - off2];
+ const int sec_tap = 2 - k;
+ sum += sec_tap * constrain(s0 - px, sec_strength, sec_shift);
+ sum += sec_tap * constrain(s1 - px, sec_strength, sec_shift);
+ sum += sec_tap * constrain(s2 - px, sec_strength, sec_shift);
+ sum += sec_tap * constrain(s3 - px, sec_strength, sec_shift);
+ }
+ dst[x] = px + ((sum - (sum < 0) + 8) >> 4);
+ }
+ dst += PXSTRIDE(dst_stride);
+ tmp += tmp_stride;
+ } while (--h);
+ }
+}
+
+#define cdef_fn(w, h) \
+static void cdef_filter_block_##w##x##h##_c(pixel *const dst, \
+ const ptrdiff_t stride, \
+ const pixel (*left)[2], \
+ const pixel *const top, \
+ const pixel *const bottom, \
+ const int pri_strength, \
+ const int sec_strength, \
+ const int dir, \
+ const int damping, \
+ const enum CdefEdgeFlags edges \
+ HIGHBD_DECL_SUFFIX) \
+{ \
+ cdef_filter_block_c(dst, stride, left, top, bottom, \
+ pri_strength, sec_strength, dir, damping, w, h, edges HIGHBD_TAIL_SUFFIX); \
+}
+
+cdef_fn(4, 4);
+cdef_fn(4, 8);
+cdef_fn(8, 8);
+
+static int cdef_find_dir_c(const pixel *img, const ptrdiff_t stride,
+ unsigned *const var HIGHBD_DECL_SUFFIX)
+{
+ const int bitdepth_min_8 = bitdepth_from_max(bitdepth_max) - 8;
+ int partial_sum_hv[2][8] = { { 0 } };
+ int partial_sum_diag[2][15] = { { 0 } };
+ int partial_sum_alt[4][11] = { { 0 } };
+
+ for (int y = 0; y < 8; y++) {
+ for (int x = 0; x < 8; x++) {
+ const int px = (img[x] >> bitdepth_min_8) - 128;
+
+ partial_sum_diag[0][ y + x ] += px;
+ partial_sum_alt [0][ y + (x >> 1)] += px;
+ partial_sum_hv [0][ y ] += px;
+ partial_sum_alt [1][3 + y - (x >> 1)] += px;
+ partial_sum_diag[1][7 + y - x ] += px;
+ partial_sum_alt [2][3 - (y >> 1) + x ] += px;
+ partial_sum_hv [1][ x ] += px;
+ partial_sum_alt [3][ (y >> 1) + x ] += px;
+ }
+ img += PXSTRIDE(stride);
+ }
+
+ unsigned cost[8] = { 0 };
+ for (int n = 0; n < 8; n++) {
+ cost[2] += partial_sum_hv[0][n] * partial_sum_hv[0][n];
+ cost[6] += partial_sum_hv[1][n] * partial_sum_hv[1][n];
+ }
+ cost[2] *= 105;
+ cost[6] *= 105;
+
+ static const uint16_t div_table[7] = { 840, 420, 280, 210, 168, 140, 120 };
+ for (int n = 0; n < 7; n++) {
+ const int d = div_table[n];
+ cost[0] += (partial_sum_diag[0][n] * partial_sum_diag[0][n] +
+ partial_sum_diag[0][14 - n] * partial_sum_diag[0][14 - n]) * d;
+ cost[4] += (partial_sum_diag[1][n] * partial_sum_diag[1][n] +
+ partial_sum_diag[1][14 - n] * partial_sum_diag[1][14 - n]) * d;
+ }
+ cost[0] += partial_sum_diag[0][7] * partial_sum_diag[0][7] * 105;
+ cost[4] += partial_sum_diag[1][7] * partial_sum_diag[1][7] * 105;
+
+ for (int n = 0; n < 4; n++) {
+ unsigned *const cost_ptr = &cost[n * 2 + 1];
+ for (int m = 0; m < 5; m++)
+ *cost_ptr += partial_sum_alt[n][3 + m] * partial_sum_alt[n][3 + m];
+ *cost_ptr *= 105;
+ for (int m = 0; m < 3; m++) {
+ const int d = div_table[2 * m + 1];
+ *cost_ptr += (partial_sum_alt[n][m] * partial_sum_alt[n][m] +
+ partial_sum_alt[n][10 - m] * partial_sum_alt[n][10 - m]) * d;
+ }
+ }
+
+ int best_dir = 0;
+ unsigned best_cost = cost[0];
+ for (int n = 1; n < 8; n++) {
+ if (cost[n] > best_cost) {
+ best_cost = cost[n];
+ best_dir = n;
+ }
+ }
+
+ *var = (best_cost - (cost[best_dir ^ 4])) >> 10;
+ return best_dir;
+}
+
+#if HAVE_ASM
+#if ARCH_AARCH64 || ARCH_ARM
+#include "src/arm/cdef.h"
+#elif ARCH_PPC64LE
+#include "src/ppc/cdef.h"
+#elif ARCH_X86
+#include "src/x86/cdef.h"
+#endif
+#endif
+
+COLD void bitfn(dav1d_cdef_dsp_init)(Dav1dCdefDSPContext *const c) {
+ c->dir = cdef_find_dir_c;
+ c->fb[0] = cdef_filter_block_8x8_c;
+ c->fb[1] = cdef_filter_block_4x8_c;
+ c->fb[2] = cdef_filter_block_4x4_c;
+
+#if HAVE_ASM
+#if ARCH_AARCH64 || ARCH_ARM
+ cdef_dsp_init_arm(c);
+#elif ARCH_PPC64LE
+ cdef_dsp_init_ppc(c);
+#elif ARCH_X86
+ cdef_dsp_init_x86(c);
+#endif
+#endif
+}